Added Cold Damage Support: Difference between revisions
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{{ | {{Gem Infobox | ||
|name=Added Cold Damage | |name=Added Cold Damage | ||
|type=Support gem | |type=Support gem | ||
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Adds [[cold damage]] to hits made with the linked skill. For instance the cold damage will be added to hits made by any [[attack]] skill or [[spell]] that hits, or hits made by things such as the area damage explosions from {{sl|Fireball}}, {{sl|Detonate Dead}}, or [[Minion Instability]]. | Adds [[cold damage]] to hits made with the linked skill. For instance the cold damage will be added to hits made by any [[attack]] skill or [[spell]] that hits, or hits made by things such as the area damage explosions from {{sl|Fireball}}, {{sl|Detonate Dead}}, or [[Minion Instability]]. | ||
The cold damage will ''not'' be added to damage that is not part of a "hit", such as the [[Bleed]]ing caused by {{sl|Puncture}}, or the {{mod|Chaos Damage per second}} from being [[Poison]]ed by {{sl|Poison Arrow}} or {{sl|Viper Strike}}. The cold damage will however be added to the weapon hits from [[Puncture]], [[Poison Arrow]], [[Viper Strike]], and any other skill that hits. | The cold damage will ''not'' be added to damage that is not part of a "hit", such as the [[Bleed]]ing caused by {{sl|Puncture}}, or the {{c|mod|Chaos Damage per second}} from being [[Poison]]ed by {{sl|Poison Arrow}} or {{sl|Viper Strike}}. The cold damage will however be added to the weapon hits from [[Puncture]], [[Poison Arrow]], [[Viper Strike]], and any other skill that hits. | ||
==Gem Leveling== | ==Gem Leveling== | ||
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==Gem Quality== | ==Gem Quality== | ||
Each percentage of [[ | Each percentage of [[quality]] adds {{c|mod|0.5% Chance to Freeze}}. | ||
==Version History== | ==Version History== |
Revision as of 11:24, 15 October 2013
Template:Gem Infobox
Adds cold damage to hits made with the linked skill. For instance the cold damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page), Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page), or Minion Instability.
The cold damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page), or the Chaos Damage per second from being Poisoned by Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow" or Viper Strike. The cold damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.
Gem Leveling
Template:GemLevelTable |- ! 1 | 12 || 24 || 4–5 || 25% || 15,249 |- ! 2 | 15 || 28 || 4–6 || 26% || 28,130 |- ! 3 | 18 || 33 || 5–8 || 27% || 47,943 |- ! 4 | 21 || 37 || 6–9 || 28% || 77,012 |- ! 5 | 24 || 42 || 7–10 || 29% || 118,383 |- ! 6 | 27 || 46 || 8–12 || 30% || 250,557 |- ! 7 | 31 || 52 || 10–15 || 31% || 405,086 |- ! 8 | 35 || 58 || 12–17 || 32% || 447,718 |- ! 9 | 38 || 63 || 13–20 || 33% || 615,318 |- ! 10 | 41 || 67 || 15–22 || 34% || 1,172,630 |- ! 11 | 45 || 73 || 17–26 || 35% || 1,727,879 |- ! 12 | 48 || 78 || 19–29 || 36% || 2,507,110 |- ! 13 | 51 || 82 || 21–32 || 37% || 2,573,731 |- ! 14 | 54 || 87 || 24–36 || 38% || 3,351,223 |- ! 15 | 57 || 91 || 27–40 || 39% || 9,933,917 |- ! 16 | 60 || 96 || 29–44 || 40% || 21,341,697 |- ! 17 | 62 || 99 || 31–47 || 41% || 50,684,785 |- ! 18 | 64 || 102 || 34–50 || 42% || 90,036,713 |- ! 19 | 66 || 105 || 36–54 || 43% || 147,018,372 |- ! 20 | 68 || 108 || 38–58 || 44% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 70 || || 41-61 || 45% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 72 || || 44-66 || 46% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 74 || || 47-70 || 47% || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds 0.5% Chance to Freeze.
Version History
Version | Changes |
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0.11.6 |
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0.10.0 |
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