The Pale Court

From Path of Exile Wiki
Revision as of 17:06, 15 September 2017 by >Tonemis
Jump to navigation Jump to search


The Pale Court is an area that is only accessible when four map fragmentsEber's KeyEber's KeyStack Size: 10Mouth of the Masses, whose greatness spreads by our breath and touch,
who feeds the starving with the starved, the strong with the weak.
Can be used in a personal Map Device.
, Inya's KeyInya's KeyStack Size: 10The Infinite Mind, unbound by the tethers of sanity,
whose thirst for knowledge is all-consuming,
whose every word stands our hair on end.
Can be used in a personal Map Device.
, Volkuur's KeyVolkuur's KeyStack Size: 10She of Many Bodies, whose very flesh unites all,
whose dark whispers draw forth our souls, unfettered.
Can be used in a personal Map Device.
and Yriel's KeyYriel's KeyStack Size: 10Lord of the Wild, of the feral and frenzied,
of the uncivilized, the untamed, the untouched.
Can be used in a personal Map Device.
– are combined in a map device.

Map type: Indoors

Bosses:

Mechanics

Upon taking a portal from the map device, one will enter a small preparation room with no monsters, similar to a ready room in a Vagan fight. This ready room has a stair case to the main arena, which will start the fight.

At the start of the fight, all the bosses will be invulnerable with a purple shield around them. Shortly upon entering the arena, a random boss will become vulnerable and begin attacking. At 75% health remaining, the initial boss will become invulnerable again, and a different boss will become vulnerable and attack. This process is repeated until each boss has 75% HP, when a similar process is repeated at 50%, and 25%.

As the bosses take more damage, they will summon their pets that you faced during the earlier prophecy stages. Drop Bears, Whispering Tomes, Undying Hero, etc. These are mostly for potion charges and are comparable to magic monsters in merciless difficulty.

For overall difficulty, each boss is slightly harder (increased to level 72, compared to ~68 in Crystal Veins, Mud Geyser, Merciless Labyrinth) than the final step in the prophecy. This makes the fight fairly easy compared to regular Atziri.

During the final round as bosses begin to die, they don't typically drop loot. Only the last boss slain will, which also determines which unique council item the player will receive.

Once all four bosses have been slain, a town portal will open in the middle of the arena, allowing the player to exit. Re-entering from the hideout will however place the player in the initial starting room.

Unique items

One of the following unique items drop depending on the last boss slain but it is random and can't be controlled by the player.

In addition, the unique Crown of the Pale KingCrown of the Pale King
Regicide Mask
Evasion: (352-474)
Energy Shield: (72-96)
Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
100% of Damage you Reflect to Enemies when Hit is leeched as Life
A lightless world
a silent reign
two sightless eyes
feed on your pain.
can drop in this area.

Pre 3.0.0 unique items

Before patch 3.0.0 the bosses from the pale council could drop one of the following unique items. These items can now be obtained by completing the bosses respective prophecy quest chains.

Version history

Version Changes
3.0.0
  • The Pale Council encounter has been rebalanced and is, in general, more difficult. Defeating the Pale Council will earn you one of four new unique items exclusively available from them.
2.3.0
  • Introduced to the game.