Glacial Hammer

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Revision as of 03:14, 25 July 2015 by >TheMipchunk (→‎Gem level progression: decimals for formatting)
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Template:Gem Infobox

"Where Infernal Blow burns hot, Glacial Hammer freezes to the bone. The spell infuses a Mace or Staff with the essence of pure ice, making a weapon so cold it can barely be handled. A successful hit from Glacial Hammer deals grievous damage, and if the target is already frozen and near death, it will shatter into thousands of shards. The more skilled one becomes at inscribing the runes for Glacial Hammer, the greater the frostbite becomes, eventually leaving most foes frozen solid."
— Description on the official Path of Exile website[1]

Glacial Hammer hits the enemy, converting half of physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Requires a Mace or Staff.

Skill Functions and Interactions

Damage conversion: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.

Dual Wielding: Dual Wielding attacks will alternate weapons unless one of the weapons is not a mace. In this case, the mace will be used for all attacks.

Unique Enemies: Unique enemies that are frozen will not shatter at one third of maximum life.

Gem level progression

Template:GemLevelTable |- !1 |1 || 10 || 7 || 140.0% || 70 |- !2 |2 || 12 || 7 || 141.6% || 308 |- !3 |4 || 16 || 7 || 143.2% || 1,554 |- !4 |7 || 22 || 7 || 144.8% || 6,667 |- !5 |11 || 31 || 8 || 146.4% || 26,047 |- !6 |16 || 41 || 8 || 148.0% || 49,725 |- !7 |20 || 50 || 8 || 149.6% || 95,714 |- !8 |24 || 58 || 8 || 151.2% || 169,595 |- !9 |28 || 67 || 8 || 152.8% || 283,759 |- !10 |32 || 75 || 8 || 154.4% || 453,996 |- !11 |36 || 83 || 8 || 156.0% || 703,128 |- !12 |40 || 92 || 8 || 157.6% || 1,061,223 |- !13 |44 || 100 || 8 || 159.2% || 2,065,870 |- !14 |48 || 109 || 8 || 160.8% || 2,507,110 |- !15 |52 || 117 || 9 || 162.4% || 5,798,936 |- !16 |56 || 125 || 9 || 164.0% || 15,083,919 |- !17 |60 || 134 || 9 || 165.6% || 27,792,735 |- !18 |64 || 142 || 9 || 167.2% || 43,869,739 |- !19 |67 || 148 || 9 || 168.8% || 242,081,556 |- !20 |70 || 155 || 9 || 170.4% || class="table-na" style="text-align: center; " | N/A |- !21 |72 || || 9 || 172.0% || class="table-na" style="text-align: center; " | N/A |- !22 |74 || || 9 || 173.6% || class="table-na" style="text-align: center; " | N/A |- !23 |76 || || 9 || 175.2% ||class="table-na" style="text-align: center; " | N/A |- !24 |78 || || 9 || 176.8% ||class="table-na" style="text-align: center; " | N/A |- !25 |80 || || 10 || 178.4% ||class="table-na" style="text-align: center; " | N/A |- !26 |82 || || 10 || 180.0% ||class="table-na" style="text-align: center; " | N/A |- !27 |84 || || 10 || 181.6% ||class="table-na" style="text-align: center; " | N/A |- !28 |86 || || 10 || 183.2% ||class="table-na" style="text-align: center; " | N/A |- !29 |88 || || 10 || 184.8% ||class="table-na" style="text-align: center; " | N/A |- !30 |90 || || 10 || 186.4% ||class="table-na" style="text-align: center; " | N/A |}

Quest reward

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Vendor reward

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Version history

Version Changes
2.0.0
  • Base damage increased by 7.5% (130% of weapon damage to 140% of weapon damage).
  • Chance to freeze is now 25% across all levels.
1.3.0
  • The mana costs of Elemental Hit, Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
    CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
    GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
    , Infernal Blow and Lightning Strike have been reduced.
1.2.0
  • Damage effectiveness increased from 125% to 130%.
0.10.2
  • Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.3g
  • Fixed Glacial Hammer to scale in damage properly as it levels up.
0.9.3
  • The stats which convert damage from one type to another now calculate the damage in a way
    that takes into account your physical damage bonuses.
0.9.2
  • Glacial Hammer does more damage at higher levels than before.
0.9.1
  • Glacial Hammer now doesn't prevent item drops from slain monsters.
  • Increased damage of Glacial Hammer.

References

  1. Path of Exile. "Strength skills". Official Path of Exile website.