Soul Eater
Soul Eater is a stackable buff that grants 5% increased attack speed, 5% increased cast speed and 1% increased character size per stack. Every enemy killed grants 1 stack.
Mechanics
Soul eater will persist until the original source creating it expires. Therefore characters can't gain soul eater while they already have soul eater and can't refresh it's duration until it expires and loses all stacks.
Soul eater has a limited radius of 60 units.[1] Killing enemies farther away than this will not give stacks.[2]
Buff Interactions
Vaal skills will not gain souls during the Soul Eater buff effect.
Monsters
In addition to attack speed, cast speed and increased character size , nemesis version of Soul Eater buff on monster, gain Grants 5% increased Damage Reduction to aura owner on death (Hidden).[3] This means killing a pack of monsters around the pack leader that has Soul Eater nemesis mod/aura/buff, will make the monster with Soul Eater to have damage reduction. Due to game balancing, this damage reduction buff, however, did not apply to the player character who has Soul Eater.[4]
Witch of the Cauldron, map version Alira, uses its unique version of Soul Eater Module Error: No results found.. The damage reduction is 2% per stack for this version.
Simi, the Nature Touched also uses its own version of Soul Eater Module Error: No results found.. The damage reduction is 2% per stack for this version.
Sources
Any unique item listed below, or using HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom, etc. to steal the nemesis monster modifier from slaying monster.
Unique items
Item | Stats | |
---|---|---|
Unending HungerUnending Hunger Cobalt JewelLimited to: 2 Radius: MediumMinions have (6-8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on KillThey roamed, they fed, they grew, Killing as they went, Conquer though they may, Their hearts will never be content.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Minions have (6-8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill |
SoulthirstSoulthirst Cloth BeltRequires Level 45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life +15% to all Elemental Resistances (20-30)% increased Mana Recovery from Flasks (30-20)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose all Eaten Souls when you use a Flask"They say a draught of fine spirits will ward off the elements and promote a longer, merrier life. I have found this to be true on all counts." - Zerphi of the Vaal | 45 | (15-25)% increased Stun and Block Recovery+(60-80) to maximum Life +15% to all Elemental Resistances (20-30)% increased Mana Recovery from Flasks (30-20)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose all Eaten Souls when you use a Flask |
Soul AscensionSoul Ascension Carnal MittsEvasion: (198-252) Energy Shield: (41-52)Requires Level 50, 39 Dex, 39 Int(120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten SoulsFear can be instilled by the smallest entity. | 50 | (120-150)% increased Evasion and Energy Shield +(17-29)% to Chaos Resistance Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds +(-10-10) to maximum number of Eaten Souls |
Zerphi's HeartZerphi's Heart Paua AmuletRequires Level 70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal SkillWe are incapable of change without sacrifice, for we are both the iron and the forge. | 70 | (20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal Skill |
Modifiers
Except the nemesis modifier, the other version are unique/implicit monster modifiers:
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
MonsterDexMissionSoulEater | Monster | Intrinsic | 1 | N/A | N/A |
Soul Eater | Monster | Intrinsic | 1 | N/A | N/A |
Soul Eater | Monster | Intrinsic | 1 | N/A | N/A |
MonsterIntMinionSoulEater | Monster | Intrinsic | 1 | N/A | N/A |
Soul Eater | Monster | Nemesis | 15 | N/A | rare 600 |
Soul Eater | Monster | Intrinsic | 1 | N/A | N/A |
Soul Eater | Monster | Intrinsic | 1 | N/A | N/A |
MonsterStrIntRelicSoulEater | Monster | Intrinsic | 1 | N/A | N/A |
Hungering | Monster | Intrinsic | 34 | N/A | magic 0 default 200 |
Soul Eater | Monster | Prefix | 34 | N/A | sanctum_monster 0 magic 0 default 1500 |
Version history
Version | Changes |
---|---|
3.0.0 |
|
Unknown |
|
References
- ↑ wwwaldo333 (Aug 19, 2018). "Soulthirst Juggernaut Build Guide". Youtube. Retrieved December 9, 2020.
- ↑ sodapop9 (Narch 27, 2019). "[3.6] The Broken Build | 40s Soul Eater & 80s Headhunter Buffs | Guaranteed to Crash Your Game |30ex ". Retrieved 14 January 2021.
- ↑ Modifier:MonsterNemesisSoulEater
- ↑ Version 3.0.0 patch note