Animate Guardian: Difference between revisions

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NOTE: Currently does not work properly with pickup key enabled.
NOTE: Currently does not work properly with pickup key enabled.


Using this skill on an identified item on the ground will create an Animated Guardian that acts as a normal [[minion]], except that it stays with you through changing zones and logging out. You can only have one Guardian at a time, but it can equip any item except belts, rings, amulets, and flasks. Items can be of any [[rarity]], but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot be recovered.  
Using this skill on an identified item on the ground will create an Animated Guardian that acts as a normal [[minion]], except that it stays with you through changing zones and logging out. You can only have one Guardian at a time, but it can equip any item except [[belt]]s, [[ring]]s, [[amulet]]s and [[flask]]s. Items can be of any [[rarity]], but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot be recovered.  


The Guardian uses weapons and shields just like player characters, and can dual wield if two one-handed weapons are equipped. If you animate an item type that the Guardian is already using (such as helmets, boots, etc), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.
The Guardian uses [[weapon]]s and [[shield]]s just like player characters, and can [[Dual Wielding|dual wield]] if two one-handed weapons are equipped. If you animate an item type that the Guardian is already using (such as [[helmet]]s, [[boots]], etc), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.


Items that have [[modifier]]s like {{c|+x to Maximum life}} or {{c|+x% increased Attack Speed}} will apply to the Guardian just as they apply to player characters, so equipping [[rare]] items can give you a powerful minion. [[Unique items]] can be used, but are usually too valuable to sacrifice.
Items that have [[modifier]]s like {{c|mod|+x to Maximum life}} or {{c|mod|+x% increased Attack Speed}} will apply to the Guardian just as they apply to player characters, so equipping [[rare]] items can give you a powerful minion. [[Unique items]] can be used, but are usually too valuable to sacrifice.
==Gem Leveling==
==Gem Leveling==
{{GemLevelTable
{{GemLevelTable
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|-
|-
! 8  
! 8  
| 32 || 47 || 33 || 31 || 28% || 37 || 28% ||,996
| 32 || 47 || 33 || 31 || 28% || 37 || 28% || 453,996
|-
|-
! 9  
! 9  
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|-
|-
! 17  
! 17  
| || || || || || || ||
| 62 || 87 || 60 || 53 || 64% || 67 || 64% || 50,689,254
|-
|-
! 18  
! 18  
| || || || || || || ||
| 64 || 90 || 62 || 54 || 68% || 69 || 68% || 90,043,412
|-
|-
! 19  
! 19  
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|-
|-
! 20  
! 20  
| || || || || || || ||{{n/a}}
| 68 || 95 || 66 || 57 || 76% || 73 || 76% || {{n/a}}
|}
|}
==Gem Quality==
Each percentage of [[quality]] adds {{c|mod|Minions have 2% increased Movement Speed}}.


==Quest Reward==
==Quest Reward==
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* The Guardian now recovers 25% of its life whenever a new armour piece is added to it.
* The Guardian now recovers 25% of its life whenever a new armour piece is added to it.
{{VersionHistoryRow|1.0.0e}}
{{VersionHistoryRow|1.0.0e}}
* When an Animated Guardian is dispelled due to its gem being unavailable, its life value is now temporarily saved so that it applies if the Guardian is restored in that area.
* When an Animated Guardian is dispelled due to its gem being unavailable, <br> its life value is now temporarily saved so that it applies if the Guardian is restored in that area.
{{VersionHistoryRow|1.0.0}}
{{VersionHistoryRow|1.0.0}}
* Animate Guardian has been added to the game.
* Animate Guardian has been added to the game.

Revision as of 03:35, 26 November 2013

Template:Gem Infobox NOTE: Currently does not work properly with pickup key enabled.

Using this skill on an identified item on the ground will create an Animated Guardian that acts as a normal minion, except that it stays with you through changing zones and logging out. You can only have one Guardian at a time, but it can equip any item except belts, rings, amulets and flasks. Items can be of any rarity, but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot be recovered.

The Guardian uses weapons and shields just like player characters, and can dual wield if two one-handed weapons are equipped. If you animate an item type that the Guardian is already using (such as helmets, boots, etc), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.

Items that have modifiers like +x to Maximum life or +x% increased Attack Speed will apply to the Guardian just as they apply to player characters, so equipping rare items can give you a powerful minion. Unique items can be used, but are usually too valuable to sacrifice.

Gem Leveling

Template:GemLevelTable |- ! 1 | 10 || 18 || class="table-na" style="text-align: center; " | N/A || 16 || class="table-na" style="text-align: center; " | N/A || 15 || class="table-na" style="text-align: center; " | N/A || 9,569 |- ! 2 | 13 || 22 || 15 || 18 || 4% || 18 || 4% || 18,908 |- ! 3 | 16 || 26 || 18 || 20 || 8% || 21 || 8% || 33,871 |- ! 4 | 19 || 30 || 21 || 22 || 12% || 24 || 12% || 56,446 |- ! 5 | 22 || 34 || 24 || 24 || 16% || 27 || 16% || 89,302 |- ! 6 | 25 || 38 || 26 || 26 || 20% || 30 || 20% || 135,415 |- ! 7 | 28 || 42 || 29 || 28 || 24% || 33 || 24% || 283,759 |- ! 8 | 32 || 47 || 33 || 31 || 28% || 37 || 28% || 453,996 |- ! 9 | 36 || 53 || 37 || 34 || 32% || 41 || 32% || 703,128 |- ! 10 | 40 || 58 || 40 || 37 || 36% || 45 || 36% || 1,016,223 |- ! 11 | 44 || 63 || 44 || 40 || 40% || 49 || 40% || 1,570,760 |- ! 12 | 47 || 67 || 47 || 42 || 44% || 52 || 44% || 2,286,879 |- ! 13 | 50 || 71 || 49 || 44 || 48% || 55 || 48% || 3,289,072 |- ! 14 | 53 || 75 || 52 || 46 || 52% || 58 || 52% || 3,351,223 |- ! 15 | 56 || 79 || 55 || 49 || 56% || 61 || 56% || 9,935,033 |- ! 16 | 59 || 83 || 58 || 51 || 60% || 64 || 60% || 21,343,930 |- ! 17 | 62 || 87 || 60 || 53 || 64% || 67 || 64% || 50,689,254 |- ! 18 | 64 || 90 || 62 || 54 || 68% || 69 || 68% || 90,043,412 |- ! 19 | || || || || || || || |- ! 20 | 68 || 95 || 66 || 57 || 76% || 73 || 76% || class="table-na" style="text-align: center; " | N/A |}

Quest Reward

This skill can be gained as a reward for finishing quest:

Version History

Version Changes
1.0.1
  • The Guardian now recovers 25% of its life whenever a new armour piece is added to it.
1.0.0e
  • When an Animated Guardian is dispelled due to its gem being unavailable,
    its life value is now temporarily saved so that it applies if the Guardian is restored in that area.
1.0.0
  • Animate Guardian has been added to the game.