Conversion Trap: Difference between revisions

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m (Removed redundant gem quality section, removed __NOTOC__, and altered some section headers)
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__NOTOC__
{{Gem Infobox
{{Gem Infobox
|name=Conversion Trap
|name=Conversion Trap
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Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.
Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.


==Gem Leveling==
==Gem level progression==
{{GemLevelTable
{{GemLevelTable
| dex = yes
| dex = yes
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|}
|}


==Gem Quality==
==Quest reward==
Each percentage of [[quality]] adds {{c|mod|+0.75% increased Skill Effect Duration}}.
 
==Quest Reward==
This skill can be gained as a reward for finishing quest:
This skill can be gained as a reward for finishing quest:
*[[Lost in Love]] in Act 3 (Normal), by Shadow, Ranger and Duelist
*[[Lost in Love]] in Act 3 (Normal), by Shadow, Ranger and Duelist
*[[Enemy at the Gate]] in Act 1 (Cruel), by Shadow, Ranger and Duelist
*[[Enemy at the Gate]] in Act 1 (Cruel), by Shadow, Ranger and Duelist


==Version History==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|0.11.0}}
{{VersionHistoryRow|0.11.0}}

Revision as of 06:23, 7 December 2013

Template:Gem Infobox

Skill Functions and Interactions

Normal (white named), magical (blue named) and rare (yellow named) Monsters can be made into allies using this skill, but unique and boss (orange named) monsters cannot. Magical and rare monsters that are dominated will keep all special attributes, including Auras which will be applied to the player and all allies.

Hostile Totems can be turned into allies using Conversion Trap. Auras from the totem will affect the player and a Shockwave Totem will attack the players enemy.

Duration: Buff/Debuff duration passives will not affect the lifespan of dominated monsters, but 3 Skill Duration passives and the Increased Duration support gem will.

Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.

Gem level progression

Template:GemLevelTable |- ! 1 | 24 || 25 || 37 || 23 || 4.2s || 118,383 |- ! 2 | 27 || 28 || 41 || 25 || 4.4s || 175,816 |- ! 3 | 30 || 31 || 45 || 27 || 4.6s || 254,061 |- ! 4 | 33 || 34 || 49 || 28 || 4.8s || 225,766 |- ! 5 | 35 || 36 || 51 || 30 || 5.0s || 447,718 |- ! 6 | 38 || 38 || 55 || 32 || 5.2s || 388,734 |- ! 7 | 40 || 40 || 58 || 33 || 5.4s || 755,049 |- ! 8 | 43 || 43 || 62 || 35 || 5.6s || 1,016,533 |- ! 9 | 46 || 46 || 66 || 36 || 5.8s || 860,401 |- ! 10 | 48 || 48 || 69 || 37 || 6.0s || 1,038,201 |- ! 11 | 50 || 49 || 71 || 39 || 6.2s || 1,248,678 |- ! 12 | 52 || 51 || 74 || 40 || 6.4s || 1,498,138 |- ! 13 | 54 || 53 || 76 || 41 || 6.6s || 1,790,934 |- ! 14 | 56 || 55 || 79 || 42 || 6.8s || 3,351,223 |- ! 15 | 58 || 57 || 82 || 43 || 7.0s || 9,900,250 |- ! 16 | 60 || 59 || 84 || 43 || 7.2s || 21,274,363 |- ! 17 | 62 || 60 || 87 || 44 || 7.4s || 50,550,118 |- ! 18 | 64 || 62 || 90 || 44 || 7.6s || 89,834,713 |- ! 19 | 66 || 64 || 92 || 45 || 7.8s || 146,782,704 |- ! 20 | 68 || 66 || 95 || 46 || 8.0s || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing quest:

Version history

Version Changes
0.11.0
  • Fixed a bug with Conversion Trap - anything killed by the converted enemy had the kill assigned to
    the trap rather than the player who placed it.
0.9.13
  • Fixed a bug where an enemy would retain the green ally highlighting after a conversion trap expires.
  • Fixed a bug where a monster could continue walking up to you after triggering a Conversion Trap.
0.9.11
  • Fixed a bug where Conversion Trap could permanently convert a monster.
0.9.9
  • Conversion Trap has been added to the game.