Chance to Flee Support: Difference between revisions

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>Nhatorama
>Malice1574@legacy41644011
(skill page update train)
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{{Skill
__NOTOC__
|name = Chance to Flee
{{Gem_Infobox
|type = [[Skills#Support Gems|Support Gem]]
|name=Chance to Flee
|image=Dexterity_Support_Gem_icon.png
|type=Support gem
|imagealt= Chance to Flee
|attributes=Dexterity, Intelligence
|description =  
|keywords=[[Support]]
|stats =  
|mana_reserved=
|color =
|mana_cost_multiplier=
|cooldown_time=
|cast_time=
|critical_strike_chance=
|damage_effectiveness=
|quality=+0.75% Chance to Cause Monsters to Flee
|mana_cost=
|required_level=
|description=
|modifier1=x% Chance to Cause Monsters to Flee
|modifier2=
|modifier3=
|modifier4=
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=
}}
}}
Enemies [[hit]] by the linked skill will have a Chance to Flee. Fleeing enemies will attempt to run to a random point somewhere away from you until they reach the point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes [[stun]]ned, their fleeing behaviour will be interrupted.


__TOC__
Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.


Adds the chance to flee to the linked skill(s). Fleeing enemies will attempt to run to a random point somewhere away from you until they reach the point, are interrupted, or are unable to reach their selected point and give up.
Some [[monster]]s naturally flee when they are [[burning]]. This includes [[Monkey]]s, [[Humanoid]]s, and [[Sea Witch]]es.
 
Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.


==Gem Leveling==
==Gem Leveling==
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==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +0.75% Chance to flee.
Each percentage of [[Quality|quality]] adds +0.75% Chance to Cause Monsters to Flee.


==Version History==
==Version History==
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[[Category:Dexterity support gems]]
[[Category:Dexterity support gems]]
[[Category:Support gems]]
[[Category:Intelligence Support gems]]

Revision as of 04:18, 17 February 2013

Template:Gem Infobox Enemies hit by the linked skill will have a Chance to Flee. Fleeing enemies will attempt to run to a random point somewhere away from you until they reach the point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes stunned, their fleeing behaviour will be interrupted.

Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.

Some monsters naturally flee when they are burning. This includes Monkeys, Humanoids, and Sea Witches.

Gem Leveling

Template:GemLevelTable |- ! 1 | 12 || 15 || class="table-na" style="text-align: center; " | N/A || 25% || 15,249 |- ! 2 | 15 || 18 || class="table-na" style="text-align: center; " | N/A || 26% || 28,130 |- ! 3 | 18 || 21 || 14 || 27% || 47,943 |- ! 4 | 21 || 23 || 16 || 28% || 77,012 |- ! 5 | 24 || 26 || 18 || 29% || 118,383 |- ! 6 | 30 || 26 || 18 || 30% || 254,061 |- ! 7 | 31 || 33 || 23 || 31% || 405,086 |- ! 8 | 36 || 30 || 21 || 32% || 703,128 |- ! 9 | 38 || 39 || 27 || 33% || 615,318 |- ! 10 | 41 || 42 || 29 || 34% || 1,172,630 |- ! 11 | 45 || 46 || 32 || 35% || 1,727,879 |- ! 12 | 48 || 49 || 34 || 36% || 2,507,110 |- ! 13 | 51 || 52 || 36 || 37% || 2,573,731 |- ! 14 | 54 || 44 || 30 || 38% || 3,351,223 |- ! 15 | 55 || 44 || 31 || 39% || 9,930,867 |- ! 16 | 56 || 45 || 31 || 40% || 21,335,597 |- ! 17 | || || || || |- ! 18 | || || || || |- ! 19 | || || || || |- ! 20 | || || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.75% Chance to Cause Monsters to Flee.

Version History

Version Changes 0.10.0
  • Chance to Flee has been moved from level 15 to level 12.
0.9.9
  • Chance to Flee has been added to the game.