Reave: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 14: | Line 14: | ||
|intelligence_percent = 40 | |intelligence_percent = 40 | ||
|gem_tags = Attack, AoE, Melee | |gem_tags = Attack, AoE, Melee | ||
|gem_description = Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | |gem_description = Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | ||
|active_skill_name = Reave | |active_skill_name = Reave | ||
|item_class_restriction = Claws, Daggers, One Hand Swords, Thrusting One Hand Swords | |item_class_restriction = Claws, Daggers, One Hand Swords, Thrusting One Hand Swords | ||
|skill_id = Reave | |skill_id = Reave | ||
|cast_time = 1.0 | |||
|required_level = 12 | |required_level = 12 | ||
|static_mana_cost = 6 | |static_mana_cost = 6 | ||
Line 31: | Line 31: | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
|level1_damage_effectiveness = 100 | |level1_damage_effectiveness = 100 | ||
|level1_damage_multiplier = 100 | |level1_damage_multiplier = 100 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_damage_effectiveness = 102 | |level2_damage_effectiveness = 102 | ||
|level2_damage_multiplier = 102 | |level2_damage_multiplier = 102 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_damage_effectiveness = 104 | |level3_damage_effectiveness = 104 | ||
|level3_damage_multiplier = 104 | |level3_damage_multiplier = 104 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_damage_effectiveness = 106 | |level4_damage_effectiveness = 106 | ||
|level4_damage_multiplier = 106 | |level4_damage_multiplier = 106 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_damage_effectiveness = 108 | |level5_damage_effectiveness = 108 | ||
|level5_damage_multiplier = 108 | |level5_damage_multiplier = 108 | ||
Line 66: | Line 52: | ||
|level5_stat1_id = active_skill_base_radius_+ | |level5_stat1_id = active_skill_base_radius_+ | ||
|level5_stat1_value = 1 | |level5_stat1_value = 1 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_damage_effectiveness = 110 | |level6_damage_effectiveness = 110 | ||
|level6_damage_multiplier = 110 | |level6_damage_multiplier = 110 | ||
Line 76: | Line 59: | ||
|level6_stat1_id = active_skill_base_radius_+ | |level6_stat1_id = active_skill_base_radius_+ | ||
|level6_stat1_value = 1 | |level6_stat1_value = 1 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_damage_effectiveness = 112 | |level7_damage_effectiveness = 112 | ||
|level7_damage_multiplier = 112 | |level7_damage_multiplier = 112 | ||
Line 86: | Line 66: | ||
|level7_stat1_id = active_skill_base_radius_+ | |level7_stat1_id = active_skill_base_radius_+ | ||
|level7_stat1_value = 1 | |level7_stat1_value = 1 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_damage_effectiveness = 114 | |level8_damage_effectiveness = 114 | ||
|level8_damage_multiplier = 114 | |level8_damage_multiplier = 114 | ||
Line 96: | Line 73: | ||
|level8_stat1_id = active_skill_base_radius_+ | |level8_stat1_id = active_skill_base_radius_+ | ||
|level8_stat1_value = 1 | |level8_stat1_value = 1 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_damage_effectiveness = 116 | |level9_damage_effectiveness = 116 | ||
|level9_damage_multiplier = 116 | |level9_damage_multiplier = 116 | ||
Line 106: | Line 80: | ||
|level9_stat1_id = active_skill_base_radius_+ | |level9_stat1_id = active_skill_base_radius_+ | ||
|level9_stat1_value = 1 | |level9_stat1_value = 1 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_damage_effectiveness = 118 | |level10_damage_effectiveness = 118 | ||
|level10_damage_multiplier = 118 | |level10_damage_multiplier = 118 | ||
Line 116: | Line 87: | ||
|level10_stat1_id = active_skill_base_radius_+ | |level10_stat1_id = active_skill_base_radius_+ | ||
|level10_stat1_value = 2 | |level10_stat1_value = 2 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_damage_effectiveness = 120 | |level11_damage_effectiveness = 120 | ||
|level11_damage_multiplier = 120 | |level11_damage_multiplier = 120 | ||
Line 126: | Line 94: | ||
|level11_stat1_id = active_skill_base_radius_+ | |level11_stat1_id = active_skill_base_radius_+ | ||
|level11_stat1_value = 2 | |level11_stat1_value = 2 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_damage_effectiveness = 122 | |level12_damage_effectiveness = 122 | ||
|level12_damage_multiplier = 122 | |level12_damage_multiplier = 122 | ||
Line 136: | Line 101: | ||
|level12_stat1_id = active_skill_base_radius_+ | |level12_stat1_id = active_skill_base_radius_+ | ||
|level12_stat1_value = 2 | |level12_stat1_value = 2 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_damage_effectiveness = 124 | |level13_damage_effectiveness = 124 | ||
|level13_damage_multiplier = 124 | |level13_damage_multiplier = 124 | ||
Line 146: | Line 108: | ||
|level13_stat1_id = active_skill_base_radius_+ | |level13_stat1_id = active_skill_base_radius_+ | ||
|level13_stat1_value = 2 | |level13_stat1_value = 2 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_damage_effectiveness = 126 | |level14_damage_effectiveness = 126 | ||
|level14_damage_multiplier = 126 | |level14_damage_multiplier = 126 | ||
Line 156: | Line 115: | ||
|level14_stat1_id = active_skill_base_radius_+ | |level14_stat1_id = active_skill_base_radius_+ | ||
|level14_stat1_value = 2 | |level14_stat1_value = 2 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_damage_effectiveness = 128 | |level15_damage_effectiveness = 128 | ||
|level15_damage_multiplier = 128 | |level15_damage_multiplier = 128 | ||
Line 166: | Line 122: | ||
|level15_stat1_id = active_skill_base_radius_+ | |level15_stat1_id = active_skill_base_radius_+ | ||
|level15_stat1_value = 3 | |level15_stat1_value = 3 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = 130 | |level16_damage_effectiveness = 130 | ||
|level16_damage_multiplier = 130 | |level16_damage_multiplier = 130 | ||
Line 176: | Line 129: | ||
|level16_stat1_id = active_skill_base_radius_+ | |level16_stat1_id = active_skill_base_radius_+ | ||
|level16_stat1_value = 3 | |level16_stat1_value = 3 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = 132 | |level17_damage_effectiveness = 132 | ||
|level17_damage_multiplier = 132 | |level17_damage_multiplier = 132 | ||
Line 186: | Line 136: | ||
|level17_stat1_id = active_skill_base_radius_+ | |level17_stat1_id = active_skill_base_radius_+ | ||
|level17_stat1_value = 3 | |level17_stat1_value = 3 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = 134 | |level18_damage_effectiveness = 134 | ||
|level18_damage_multiplier = 134 | |level18_damage_multiplier = 134 | ||
Line 196: | Line 143: | ||
|level18_stat1_id = active_skill_base_radius_+ | |level18_stat1_id = active_skill_base_radius_+ | ||
|level18_stat1_value = 3 | |level18_stat1_value = 3 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = 136 | |level19_damage_effectiveness = 136 | ||
|level19_damage_multiplier = 136 | |level19_damage_multiplier = 136 | ||
Line 206: | Line 150: | ||
|level19_stat1_id = active_skill_base_radius_+ | |level19_stat1_id = active_skill_base_radius_+ | ||
|level19_stat1_value = 3 | |level19_stat1_value = 3 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = 138 | |level20_damage_effectiveness = 138 | ||
|level20_damage_multiplier = 138 | |level20_damage_multiplier = 138 | ||
Line 216: | Line 157: | ||
|level20_stat1_id = active_skill_base_radius_+ | |level20_stat1_id = active_skill_base_radius_+ | ||
|level20_stat1_value = 4 | |level20_stat1_value = 4 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = 140 | |level21_damage_effectiveness = 140 | ||
|level21_damage_multiplier = 140 | |level21_damage_multiplier = 140 | ||
Line 289: | Line 227: | ||
|level30_stat1_id = active_skill_base_radius_+ | |level30_stat1_id = active_skill_base_radius_+ | ||
|level30_stat1_value = 6 | |level30_stat1_value = 6 | ||
|level1_dexterity_requirement = 21 | |||
|level1_intelligence_requirement = 14 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 25 | |||
|level2_intelligence_requirement = 17 | |||
|level2_experience = 15249 | |||
|level3_dexterity_requirement = 30 | |||
|level3_intelligence_requirement = 21 | |||
|level3_experience = 56766 | |||
|level4_dexterity_requirement = 35 | |||
|level4_intelligence_requirement = 24 | |||
|level4_experience = 138749 | |||
|level5_dexterity_requirement = 41 | |||
|level5_intelligence_requirement = 28 | |||
|level5_experience = 286717 | |||
|level6_dexterity_requirement = 46 | |||
|level6_intelligence_requirement = 32 | |||
|level6_experience = 537274 | |||
|level7_dexterity_requirement = 51 | |||
|level7_intelligence_requirement = 36 | |||
|level7_experience = 942360 | |||
|level8_dexterity_requirement = 55 | |||
|level8_intelligence_requirement = 38 | |||
|level8_experience = 1390078 | |||
|level9_dexterity_requirement = 59 | |||
|level9_intelligence_requirement = 41 | |||
|level9_experience = 2005396 | |||
|level10_dexterity_requirement = 63 | |||
|level10_intelligence_requirement = 44 | |||
|level10_experience = 2840035 | |||
|level11_dexterity_requirement = 67 | |||
|level11_intelligence_requirement = 47 | |||
|level11_experience = 4410795 | |||
|level12_dexterity_requirement = 71 | |||
|level12_intelligence_requirement = 49 | |||
|level12_experience = 6044782 | |||
|level13_dexterity_requirement = 75 | |||
|level13_intelligence_requirement = 52 | |||
|level13_experience = 8195812 | |||
|level14_dexterity_requirement = 79 | |||
|level14_intelligence_requirement = 55 | |||
|level14_experience = 11008001 | |||
|level15_dexterity_requirement = 83 | |||
|level15_intelligence_requirement = 58 | |||
|level15_experience = 16107361 | |||
|level16_dexterity_requirement = 87 | |||
|level16_intelligence_requirement = 60 | |||
|level16_experience = 25508092 | |||
|level17_dexterity_requirement = 90 | |||
|level17_intelligence_requirement = 62 | |||
|level17_experience = 40781458 | |||
|level18_dexterity_requirement = 92 | |||
|level18_intelligence_requirement = 64 | |||
|level18_experience = 67068040 | |||
|level19_dexterity_requirement = 95 | |||
|level19_intelligence_requirement = 66 | |||
|level19_experience = 129958630 | |||
|level20_dexterity_requirement = 98 | |||
|level20_intelligence_requirement = 68 | |||
|level20_experience = 342004647 | |||
|level21_dexterity_requirement = 100 | |||
|level21_intelligence_requirement = 70 | |||
|radius = 14 | |radius = 14 | ||
|release_version = 0.11.4 | |release_version = 0.11.4 |
Revision as of 22:15, 25 March 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
For the Vaal-themed counterpart, see Vaal Reave.
Reave is a melee attack that deals damage in a small area in front of you, temporarily increasing the area of effect each time you hit an enemy.
Skill functions and interactions
- Dual Wielding: Using Reave while dual wielding will alternate the weapon used for attacking.
- More area of effect: this is a local multiplicative bonus and applies only to Reave and Vaal Reave. At 4 stacks, Reave has a total of 120% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc.
- Stacks: if no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave.
- Duration: currently there is no way to increase its duration.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Radius | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 170% | 170% | N/A | 0 | 0 |
2 | 15 | 25 | 17 | 174.2% | 174.2% | N/A | 15249 | 15249 |
3 | 19 | 30 | 21 | 178.4% | 178.4% | N/A | 41517 | 56766 |
4 | 23 | 35 | 24 | 182.6% | 182.6% | N/A | 81983 | 138749 |
5 | 27 | 41 | 28 | 186.8% | 186.8% | N/A | 147968 | 286717 |
6 | 31 | 46 | 32 | 191.1% | 191.1% | N/A | 250557 | 537274 |
7 | 35 | 51 | 36 | 195.3% | 195.3% | N/A | 405086 | 942360 |
8 | 38 | 55 | 38 | 199.5% | 199.5% | N/A | 447718 | 1390078 |
9 | 41 | 59 | 41 | 203.7% | 203.7% | N/A | 615318 | 2005396 |
10 | 44 | 63 | 44 | 207.9% | 207.9% | N/A | 834639 | 2840035 |
11 | 47 | 67 | 47 | 212.1% | 212.1% | N/A | 1570760 | 4410795 |
12 | 50 | 71 | 49 | 216.3% | 216.3% | N/A | 1633987 | 6044782 |
13 | 53 | 75 | 52 | 220.5% | 220.5% | N/A | 2151030 | 8195812 |
14 | 56 | 79 | 55 | 224.7% | 224.7% | N/A | 2812189 | 11008001 |
15 | 59 | 83 | 58 | 228.9% | 228.9% | N/A | 5099360 | 16107361 |
16 | 62 | 87 | 60 | 233.2% | 233.2% | N/A | 9400731 | 25508092 |
17 | 64 | 90 | 62 | 237.4% | 237.4% | N/A | 15273366 | 40781458 |
18 | 66 | 92 | 64 | 241.6% | 241.6% | N/A | 26286582 | 67068040 |
19 | 68 | 95 | 66 | 245.8% | 245.8% | N/A | 62890590 | 129958630 |
20 | 70 | 98 | 68 | 250% | 250% | N/A | 212046017 | 342004647 |
21 | 72 | 100 | 70 | 254.2% | 254.2% | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 258.4% | 258.4% | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 262.6% | 262.6% | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 266.8% | 266.8% | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 271.1% | 271.1% | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 275.3% | 275.3% | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 279.5% | 279.5% | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 283.7% | 283.7% | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 287.9% | 287.9% | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 292.1% | 292.1% | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 294.2% | 294.2% | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 296.3% | 296.3% | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 298.4% | 298.4% | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 300.5% | 300.5% | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 302.6% | 302.6% | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 304.7% | 304.7% | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 306.8% | 306.8% | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 308.9% | 308.9% | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 311.1% | 311.1% | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 313.2% | 313.2% | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Alternate skill effects
Name | Cost | Description |
---|---|---|
Demonic Reave EffectDemonic Reave EffectSkill Gem EffectYour Reave becomes a wave of demonic energy. | 95 | Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Reave". Please choose only one of the following ids: WbReaveChaosLeader - (5-30)% chance to gain a Power Charge on Hit, Skills Repeat an additional 3 Times, Deals 25% less Damage, 100% increased Attack Speed, 24% reduced Physical Damage, 80% more Area of Effect for each stage (page) GemlingReave - 25% increased Attack Speed, 80% more Area of Effect for each stage (page) skill gem with a wave of demonic energy. Preview |
Related helmet enchantments
The following helmet enchantments affect Reave.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Reave Damage 1 | 66 | Merciless Labyrinth | 25% increased Reave Damage | helmet 100 |
Enchantment Reave Damage 2 | 75 | Eternal Labyrinth | 40% increased Reave Damage | helmet 100 |
Enchantment Reave Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Reave Radius | helmet 100 |
Enchantment Reave Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Reave Radius | helmet 100 |
Version history
Version | Changes |
---|---|
3.1.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
1.1.5 |
|
1.1.3 |
|
0.11.6c |
|
0.11.6 |
|
0.11.5c |
|
0.11.4b |
|
0.11.4 |
|