Reave: Difference between revisions
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>Trympyrym |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 6: | Line 6: | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 12 | |drop_level = 12 | ||
|tags = default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemReave | |metadata_id = Metadata/Items/Gems/SkillGemReave | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|purchase_cost_normal1_name = Orb of Transmutation | |||
|purchase_cost_normal1_amount = 1 | |||
|dexterity_percent = 60 | |dexterity_percent = 60 | ||
|intelligence_percent = 40 | |intelligence_percent = 40 | ||
Line 20: | Line 22: | ||
|required_level = 12 | |required_level = 12 | ||
|static_mana_cost = 6 | |static_mana_cost = 6 | ||
|static_stat1_id = reave_area_of_effect_+%_final_per_stage | |static_stat1_id = reave_area_of_effect_+%_final_per_stage | ||
|static_stat1_value = 50 | |static_stat1_value = 50 | ||
|static_stat2_id = is_area_damage | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|stat_text = Deals (100-138)% of Base | |stat_text = Deals (100-138)% of Base Damage<br>50% more Area of Effect for each stage<br>+(0-4) to radius | ||
|quality_stat_text = 0.5% increased Attack Speed | |quality_stat_text = 0.5% increased Attack Speed | ||
|static_quality_stat1_id = attack_speed_+% | |static_quality_stat1_id = attack_speed_+% | ||
Line 33: | Line 34: | ||
|level1_dexterity_requirement = 21 | |level1_dexterity_requirement = 21 | ||
|level1_intelligence_requirement = 14 | |level1_intelligence_requirement = 14 | ||
|level1_damage_effectiveness = 100 | |||
|level1_damage_multiplier = 100 | |level1_damage_multiplier = 100 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 39: | Line 41: | ||
|level2_dexterity_requirement = 25 | |level2_dexterity_requirement = 25 | ||
|level2_intelligence_requirement = 17 | |level2_intelligence_requirement = 17 | ||
|level2_damage_effectiveness = 102 | |||
|level2_damage_multiplier = 102 | |level2_damage_multiplier = 102 | ||
|level2_experience = 15249 | |level2_experience = 15249 | ||
Line 45: | Line 48: | ||
|level3_dexterity_requirement = 30 | |level3_dexterity_requirement = 30 | ||
|level3_intelligence_requirement = 21 | |level3_intelligence_requirement = 21 | ||
|level3_damage_effectiveness = 104 | |||
|level3_damage_multiplier = 104 | |level3_damage_multiplier = 104 | ||
|level3_experience = 56766 | |level3_experience = 56766 | ||
Line 51: | Line 55: | ||
|level4_dexterity_requirement = 35 | |level4_dexterity_requirement = 35 | ||
|level4_intelligence_requirement = 24 | |level4_intelligence_requirement = 24 | ||
|level4_damage_effectiveness = 106 | |||
|level4_damage_multiplier = 106 | |level4_damage_multiplier = 106 | ||
|level4_experience = 138749 | |level4_experience = 138749 | ||
Line 57: | Line 62: | ||
|level5_dexterity_requirement = 41 | |level5_dexterity_requirement = 41 | ||
|level5_intelligence_requirement = 28 | |level5_intelligence_requirement = 28 | ||
|level5_damage_effectiveness = 108 | |||
|level5_damage_multiplier = 108 | |level5_damage_multiplier = 108 | ||
|level5_stat_text = +1 to radius | |level5_stat_text = +1 to radius | ||
Line 66: | Line 72: | ||
|level6_dexterity_requirement = 46 | |level6_dexterity_requirement = 46 | ||
|level6_intelligence_requirement = 32 | |level6_intelligence_requirement = 32 | ||
|level6_damage_effectiveness = 110 | |||
|level6_damage_multiplier = 110 | |level6_damage_multiplier = 110 | ||
|level6_stat_text = +1 to radius | |level6_stat_text = +1 to radius | ||
Line 75: | Line 82: | ||
|level7_dexterity_requirement = 51 | |level7_dexterity_requirement = 51 | ||
|level7_intelligence_requirement = 36 | |level7_intelligence_requirement = 36 | ||
|level7_damage_effectiveness = 112 | |||
|level7_damage_multiplier = 112 | |level7_damage_multiplier = 112 | ||
|level7_stat_text = +1 to radius | |level7_stat_text = +1 to radius | ||
Line 84: | Line 92: | ||
|level8_dexterity_requirement = 55 | |level8_dexterity_requirement = 55 | ||
|level8_intelligence_requirement = 38 | |level8_intelligence_requirement = 38 | ||
|level8_damage_effectiveness = 114 | |||
|level8_damage_multiplier = 114 | |level8_damage_multiplier = 114 | ||
|level8_stat_text = +1 to radius | |level8_stat_text = +1 to radius | ||
Line 93: | Line 102: | ||
|level9_dexterity_requirement = 59 | |level9_dexterity_requirement = 59 | ||
|level9_intelligence_requirement = 41 | |level9_intelligence_requirement = 41 | ||
|level9_damage_effectiveness = 116 | |||
|level9_damage_multiplier = 116 | |level9_damage_multiplier = 116 | ||
|level9_stat_text = +1 to radius | |level9_stat_text = +1 to radius | ||
Line 102: | Line 112: | ||
|level10_dexterity_requirement = 63 | |level10_dexterity_requirement = 63 | ||
|level10_intelligence_requirement = 44 | |level10_intelligence_requirement = 44 | ||
|level10_damage_effectiveness = 118 | |||
|level10_damage_multiplier = 118 | |level10_damage_multiplier = 118 | ||
|level10_stat_text = +2 to radius | |level10_stat_text = +2 to radius | ||
Line 111: | Line 122: | ||
|level11_dexterity_requirement = 67 | |level11_dexterity_requirement = 67 | ||
|level11_intelligence_requirement = 47 | |level11_intelligence_requirement = 47 | ||
|level11_damage_effectiveness = 120 | |||
|level11_damage_multiplier = 120 | |level11_damage_multiplier = 120 | ||
|level11_stat_text = +2 to radius | |level11_stat_text = +2 to radius | ||
Line 120: | Line 132: | ||
|level12_dexterity_requirement = 71 | |level12_dexterity_requirement = 71 | ||
|level12_intelligence_requirement = 49 | |level12_intelligence_requirement = 49 | ||
|level12_damage_effectiveness = 122 | |||
|level12_damage_multiplier = 122 | |level12_damage_multiplier = 122 | ||
|level12_stat_text = +2 to radius | |level12_stat_text = +2 to radius | ||
Line 129: | Line 142: | ||
|level13_dexterity_requirement = 75 | |level13_dexterity_requirement = 75 | ||
|level13_intelligence_requirement = 52 | |level13_intelligence_requirement = 52 | ||
|level13_damage_effectiveness = 124 | |||
|level13_damage_multiplier = 124 | |level13_damage_multiplier = 124 | ||
|level13_stat_text = +2 to radius | |level13_stat_text = +2 to radius | ||
Line 138: | Line 152: | ||
|level14_dexterity_requirement = 79 | |level14_dexterity_requirement = 79 | ||
|level14_intelligence_requirement = 55 | |level14_intelligence_requirement = 55 | ||
|level14_damage_effectiveness = 126 | |||
|level14_damage_multiplier = 126 | |level14_damage_multiplier = 126 | ||
|level14_stat_text = +2 to radius | |level14_stat_text = +2 to radius | ||
Line 147: | Line 162: | ||
|level15_dexterity_requirement = 83 | |level15_dexterity_requirement = 83 | ||
|level15_intelligence_requirement = 58 | |level15_intelligence_requirement = 58 | ||
|level15_damage_effectiveness = 128 | |||
|level15_damage_multiplier = 128 | |level15_damage_multiplier = 128 | ||
|level15_stat_text = +3 to radius | |level15_stat_text = +3 to radius | ||
Line 156: | Line 172: | ||
|level16_dexterity_requirement = 87 | |level16_dexterity_requirement = 87 | ||
|level16_intelligence_requirement = 60 | |level16_intelligence_requirement = 60 | ||
|level16_damage_effectiveness = 130 | |||
|level16_damage_multiplier = 130 | |level16_damage_multiplier = 130 | ||
|level16_stat_text = +3 to radius | |level16_stat_text = +3 to radius | ||
Line 165: | Line 182: | ||
|level17_dexterity_requirement = 90 | |level17_dexterity_requirement = 90 | ||
|level17_intelligence_requirement = 62 | |level17_intelligence_requirement = 62 | ||
|level17_damage_effectiveness = 132 | |||
|level17_damage_multiplier = 132 | |level17_damage_multiplier = 132 | ||
|level17_stat_text = +3 to radius | |level17_stat_text = +3 to radius | ||
Line 174: | Line 192: | ||
|level18_dexterity_requirement = 92 | |level18_dexterity_requirement = 92 | ||
|level18_intelligence_requirement = 64 | |level18_intelligence_requirement = 64 | ||
|level18_damage_effectiveness = 134 | |||
|level18_damage_multiplier = 134 | |level18_damage_multiplier = 134 | ||
|level18_stat_text = +3 to radius | |level18_stat_text = +3 to radius | ||
Line 183: | Line 202: | ||
|level19_dexterity_requirement = 95 | |level19_dexterity_requirement = 95 | ||
|level19_intelligence_requirement = 66 | |level19_intelligence_requirement = 66 | ||
|level19_damage_effectiveness = 136 | |||
|level19_damage_multiplier = 136 | |level19_damage_multiplier = 136 | ||
|level19_stat_text = +3 to radius | |level19_stat_text = +3 to radius | ||
Line 192: | Line 212: | ||
|level20_dexterity_requirement = 98 | |level20_dexterity_requirement = 98 | ||
|level20_intelligence_requirement = 68 | |level20_intelligence_requirement = 68 | ||
|level20_damage_effectiveness = 138 | |||
|level20_damage_multiplier = 138 | |level20_damage_multiplier = 138 | ||
|level20_stat_text = +4 to radius | |level20_stat_text = +4 to radius | ||
Line 201: | Line 222: | ||
|level21_dexterity_requirement = 100 | |level21_dexterity_requirement = 100 | ||
|level21_intelligence_requirement = 70 | |level21_intelligence_requirement = 70 | ||
|level21_damage_effectiveness = 140 | |||
|level21_damage_multiplier = 140 | |level21_damage_multiplier = 140 | ||
|level21_stat_text = +4 to radius | |level21_stat_text = +4 to radius | ||
Line 207: | Line 229: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 142 | |||
|level22_damage_multiplier = 142 | |level22_damage_multiplier = 142 | ||
|level22_stat_text = +4 to radius | |level22_stat_text = +4 to radius | ||
Line 213: | Line 236: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 144 | |||
|level23_damage_multiplier = 144 | |level23_damage_multiplier = 144 | ||
|level23_stat_text = +4 to radius | |level23_stat_text = +4 to radius | ||
Line 219: | Line 243: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 146 | |||
|level24_damage_multiplier = 146 | |level24_damage_multiplier = 146 | ||
|level24_stat_text = +4 to radius | |level24_stat_text = +4 to radius | ||
Line 225: | Line 250: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 148 | |||
|level25_damage_multiplier = 148 | |level25_damage_multiplier = 148 | ||
|level25_stat_text = +5 to radius | |level25_stat_text = +5 to radius | ||
Line 231: | Line 257: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 150 | |||
|level26_damage_multiplier = 150 | |level26_damage_multiplier = 150 | ||
|level26_stat_text = +5 to radius | |level26_stat_text = +5 to radius | ||
Line 237: | Line 264: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 152 | |||
|level27_damage_multiplier = 152 | |level27_damage_multiplier = 152 | ||
|level27_stat_text = +5 to radius | |level27_stat_text = +5 to radius | ||
Line 243: | Line 271: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 154 | |||
|level28_damage_multiplier = 154 | |level28_damage_multiplier = 154 | ||
|level28_stat_text = +5 to radius | |level28_stat_text = +5 to radius | ||
Line 249: | Line 278: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 156 | |||
|level29_damage_multiplier = 156 | |level29_damage_multiplier = 156 | ||
|level29_stat_text = +5 to radius | |level29_stat_text = +5 to radius | ||
Line 255: | Line 285: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 158 | |||
|level30_damage_multiplier = 158 | |level30_damage_multiplier = 158 | ||
|level30_stat_text = +6 to radius | |level30_stat_text = +6 to radius |
Revision as of 14:50, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
For the Vaal-themed counterpart, see Vaal Reave.
Reave is a melee attack that deals damage in a small area in front of you, temporarily increasing the area of effect each time you hit an enemy.
Skill functions and interactions
- Dual Wielding: Using Reave while dual wielding will alternate the weapon used for attacking.
- More area of effect: this is a local multiplicative bonus and applies only to Reave and Vaal Reave. At 4 stacks, Reave has a total of 120% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc.
- Stacks: if no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave.
- Duration: currently there is no way to increase its duration.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Radius | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 170% | 170% | N/A | 0 | 0 |
2 | 15 | 25 | 17 | 174.2% | 174.2% | N/A | 15249 | 15249 |
3 | 19 | 30 | 21 | 178.4% | 178.4% | N/A | 41517 | 56766 |
4 | 23 | 35 | 24 | 182.6% | 182.6% | N/A | 81983 | 138749 |
5 | 27 | 41 | 28 | 186.8% | 186.8% | N/A | 147968 | 286717 |
6 | 31 | 46 | 32 | 191.1% | 191.1% | N/A | 250557 | 537274 |
7 | 35 | 51 | 36 | 195.3% | 195.3% | N/A | 405086 | 942360 |
8 | 38 | 55 | 38 | 199.5% | 199.5% | N/A | 447718 | 1390078 |
9 | 41 | 59 | 41 | 203.7% | 203.7% | N/A | 615318 | 2005396 |
10 | 44 | 63 | 44 | 207.9% | 207.9% | N/A | 834639 | 2840035 |
11 | 47 | 67 | 47 | 212.1% | 212.1% | N/A | 1570760 | 4410795 |
12 | 50 | 71 | 49 | 216.3% | 216.3% | N/A | 1633987 | 6044782 |
13 | 53 | 75 | 52 | 220.5% | 220.5% | N/A | 2151030 | 8195812 |
14 | 56 | 79 | 55 | 224.7% | 224.7% | N/A | 2812189 | 11008001 |
15 | 59 | 83 | 58 | 228.9% | 228.9% | N/A | 5099360 | 16107361 |
16 | 62 | 87 | 60 | 233.2% | 233.2% | N/A | 9400731 | 25508092 |
17 | 64 | 90 | 62 | 237.4% | 237.4% | N/A | 15273366 | 40781458 |
18 | 66 | 92 | 64 | 241.6% | 241.6% | N/A | 26286582 | 67068040 |
19 | 68 | 95 | 66 | 245.8% | 245.8% | N/A | 62890590 | 129958630 |
20 | 70 | 98 | 68 | 250% | 250% | N/A | 212046017 | 342004647 |
21 | 72 | 100 | 70 | 254.2% | 254.2% | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 258.4% | 258.4% | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 262.6% | 262.6% | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 266.8% | 266.8% | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 271.1% | 271.1% | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 275.3% | 275.3% | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 279.5% | 279.5% | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 283.7% | 283.7% | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 287.9% | 287.9% | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 292.1% | 292.1% | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 294.2% | 294.2% | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 296.3% | 296.3% | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 298.4% | 298.4% | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 300.5% | 300.5% | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 302.6% | 302.6% | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 304.7% | 304.7% | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 306.8% | 306.8% | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 308.9% | 308.9% | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 311.1% | 311.1% | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 313.2% | 313.2% | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Alternate skill effects
Name | Cost | Description |
---|---|---|
Demonic Reave EffectDemonic Reave EffectSkill Gem EffectYour Reave becomes a wave of demonic energy. | 95 | Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Reave". Please choose only one of the following ids: WbReaveChaosLeader - (5-30)% chance to gain a Power Charge on Hit, Skills Repeat an additional 3 Times, Deals 25% less Damage, 100% increased Attack Speed, 24% reduced Physical Damage, 80% more Area of Effect for each stage (page) GemlingReave - 25% increased Attack Speed, 80% more Area of Effect for each stage (page) skill gem with a wave of demonic energy. Preview |
Related helmet enchantments
The following helmet enchantments affect Reave.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Reave Damage 1 | 66 | Merciless Labyrinth | 25% increased Reave Damage | helmet 100 |
Enchantment Reave Damage 2 | 75 | Eternal Labyrinth | 40% increased Reave Damage | helmet 100 |
Enchantment Reave Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Reave Radius | helmet 100 |
Enchantment Reave Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Reave Radius | helmet 100 |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
1.1.5 |
|
1.1.3 |
|
0.11.6c |
|
0.11.6 |
|
0.11.5c |
|
0.11.4b |
|
0.11.4 |
|