Melee Splash Support: Difference between revisions

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>@DeletedUser40283032
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|description=Adds an area of effect splash radius to a single target melee attack.
|description=Adds an area of effect splash radius to a single target melee attack.
|modifier1=x% increased Melee Physical Damage
|modifier1=x% increased Melee Physical Damage
|modifier2=16% Less Damage to Main Target
|modifier2=16% Less Attack Damage to Main Target
|modifier3=x% Less Damage to Other Targets
|modifier3=x% Less Attack Damage to Other Targets
|modifier4=Single-Target Melee attacks deal Splash Damage to Surrounding Targets
|modifier4=Single-Target Melee attacks deal Splash Damage to Surrounding Targets
|modifier5=
|modifier5=
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| str = yes
| str = yes
| c1 = {{abbr|Melee<br>Damage|x% increased Melee Physical Damage}}
| c1 = {{abbr|Melee<br>Damage|x% increased Melee Physical Damage}}
| c2 = {{abbr|Less Damage<br/>Other Targets|x% Less Damage to Other Targets}}
| c2 = {{abbr|Less <br>Attack Damage<br/>Other Targets|x% Less Attack Damage to Other Targets}}
}}
}}
|-
|-
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==Version History==
==Version History==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|0.11.4}}
* Fixed the stat description on Melee Splash support being wrong.
{{VersionHistoryRow|0.11.2}}
{{VersionHistoryRow|0.11.2}}
* Melee Splash now has a line of sight check. You will not be able to Splash past walls or other objects that block line of sight from the target point of the attack.
* Melee Splash now has a line of sight check. You will not be able to Splash past walls or other objects that block line of sight from the target point of the attack.

Revision as of 04:17, 21 August 2013

Template:Gem Infobox

The Melee Splash support gem can be linked with a single-target melee skill gem to add an area of effect to the hit.

Melee Splash does not work with melee skills that already have AoE, such as Module Error: Too many skills found with q_where = skill.active_skill_name="Ground Slam". Please choose only one of the following ids:
AxisBossGroundSlam - N/A (page)
DropBearSummonedGroundSlam - N/A (page)
and Module Error: Too many skills found with q_where = skill.active_skill_name="Cleave". Please choose only one of the following ids:
BreachBossCleavePhysical - N/A (page)
ArakaaliCleave - N/A (page)
. Infernal Blow has the AoE keyword for its explosion effect, but the primary hit is still single-target and will benefit from Melee Splash.

All stats from any source which would apply to an AoE skill will apply to the AoE component of Melee Splash. This includes, but not limited, to:

  • Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).
  • Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).

There are a few other exceptions of melee skills that do not work with Melee Splash:

  • Viper Strike
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 34 || class="table-na" style="text-align: center; " | N/A || 50% || 81,983 |- ! 2 | 23 || 40 || 3% || 49% || 63,765 |- ! 3 | 25 || 43 || 6% || 48% || 135,415 |- ! 4 | 28 || 48 || 9% || 47% || 199,345 |- ! 5 | 31 || 52 || 12% || 46% || 285,815 |- ! 6 | 34 || 57 || 15% || 45% || 401,344 |- ! 7 | 37 || 61 || 18% || 44% || 554,379 |- ! 8 | 40 || 66 || 21% || 43% || 755,049 |- ! 9 | 43 || 70 || 24% || 42% || 1,016,533 |- ! 10 | 46 || 75 || 27% || 41% || 1,355,511 |- ! 11 | 49 || 79 || 30% || 40% || 1,791,769 |- ! 12 | 52 || 84 || 33% || 39% || 1,498,138 |- ! 13 | 54 || 87 || 36% || 38% || 1,790,934 |- ! 14 | 56 || 90 || 39% || 37% || 3,351,223 |- ! 15 | 58 || 93 || 42% || 36% || 9,922,564 |- ! 16 | 60 || 96 || 45% || 35% || 21,318,990 |- ! 17 | 62 || 99 || 48% || 34% || 50,639,372 |- ! 18 | 64 || 102 || 51% || 33% || 89,968,595 |- ! 19 | 66 || 105 || 54% || 32% || 146,938,899 |- ! 20 | 68 || 108 || 57% || 31% || class="table-na" style="text-align: center; " | N/A |- ! 21 | || || || || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || || || class="table-na" style="text-align: center; " | N/A |- ! 23 | || || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Quest Rewards

Melee Splash is first obtained from Act II Sharp and Cruel (Normal) as Marauder, Duelist, Ranger, Templar, Shadow.

Version History

Version Changes
0.11.4
  • Fixed the stat description on Melee Splash support being wrong.
0.11.2
  • Melee Splash now has a line of sight check. You will not be able to Splash past walls or other objects that block line of sight from the target point of the attack.
0.11.1c
  • Fix a bug where Shield Charge Module Error: No skills found with q_where = skill.active_skill_name="Multistrike" hits after the first did no damage.
0.11.1b
  • Fixed a crash with Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    and Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash".
0.11.0b
  • Increased Melee Splash radius by 17%.
0.11.0
  • Damage penalty reduced from -20% to -16%.
0.10.5
  • Melee Splash has been added to the game.