Lightning Arrow: Difference between revisions
>Ianpaler mNo edit summary |
>TheMipchunk (updated for 2.0.0) |
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|damage_effectiveness= | |damage_effectiveness= | ||
|quality=+0.5% increased chance to [[Status Ailments#Shock|Shock]] enemies | |quality=+0.5% increased chance to [[Status Ailments#Shock|Shock]] enemies | ||
|mana_cost=8 to | |radius=18 | ||
|required_level=12 | |mana_cost=8 to 11 | ||
|description=Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages | |required_level=12 | ||
|description=Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies. | |||
|modifier1=50% of [[Physical Damage]] converted to [[Lightning Damage]] | |modifier1=50% of [[Physical Damage]] converted to [[Lightning Damage]] | ||
|modifier2=Hits up to 3 additional enemies near the target | |modifier2=Deals (90 to 109)% of Base Attack Damage | ||
|modifier3=Hits up to 3 additional enemies near the target | |||
|modifier4= | |modifier4= | ||
|image=Lightning_Arrow.jpg | |image=Lightning_Arrow.jpg | ||
}} | }} | ||
Line 19: | Line 20: | ||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
[[ | [[Damage conversion]]: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage and physical damage increases. | ||
Hits Additional Targets: When an arrow strikes a target, up to 3 randomly chosen enemies within an area around that target will also be struck for the same amount of damage (not just the lightning portion of the damage). The area within which Lightning Arrow can hit additional targets has a base radius of 18 and is affected by [[Area of Effect]] modifiers such as {{c|mod|increased Area of Effect}}. | |||
==Gem level progression== | ==Gem level progression== | ||
Line 31: | Line 30: | ||
| dex = yes | | dex = yes | ||
| c1 = Mana<br/>Cost | | c1 = Mana<br/>Cost | ||
| c2 = | | c2 = Base<br/>Damage | ||
}} | }} | ||
|- | |- | ||
! 1 | !1 | ||
| | | 12 || 33 || 8 || 90% || 15,249 | ||
|- | |||
!2 | |||
| 15 || 39 || 8 || 91% || 41,517 | |||
|- | |||
!3 | |||
| 19 || 48 || 8 || 92% || 81,983 | |||
|- | |||
!4 | |||
| 23 || 56 || 8 || 93% || 147,968 | |||
|- | |||
!5 | |||
| 27 || 64 || 8 || 94% || 250,557 | |||
|- | |- | ||
! | !6 | ||
| | | 31 || 73 || 8 || 95% || 405,086 | ||
|- | |- | ||
! | !7 | ||
| | | 35 || 81 || 8 || 96% || 447,718 | ||
|- | |- | ||
! | !8 | ||
| | | 38 || 88 || 8 || 97% || 615,318 | ||
|- | |- | ||
! | !9 | ||
| | | 41 || 94 || 9 || 98% || 834,639 | ||
|- | |- | ||
! | !10 | ||
| | | 44 || 100 || 9 || 99% || 1,570,760 | ||
|- | |- | ||
! | !11 | ||
| | | 47 || 106 || 9 || 100% || 1,633,987 | ||
|- | |- | ||
! | !12 | ||
| | | 50 || 113 || 9 || 101% || 2,151,030 | ||
|- | |- | ||
! | !13 | ||
| | | 53 || 119 || 9 || 102% || 2,812,189 | ||
|- | |- | ||
! | !14 | ||
| | | 56 || 125 || 10 || 103% || 5,099,360 | ||
|- | |- | ||
! | !15 | ||
| | | 59 || 132 || 10 || 104% || 9,400,731 | ||
|- | |- | ||
! | !16 | ||
| | | 62 || 138 || 10 || 105% || 15,273,366 | ||
|- | |- | ||
! | !17 | ||
| | | 64 || 142 || 10 || 106% || 26,286,582 | ||
|- | |- | ||
! | !18 | ||
| | | 66 || 146 || 10 || 107% || 62,890,590 | ||
|- | |- | ||
! | !19 | ||
| | | 68 || 151 || 11 || 108% || 212,046,017 | ||
|- | |- | ||
! | !20 | ||
| | | 70 || 155 || 11 || 109% || {{n/a}} | ||
|- | |- | ||
! | !21 | ||
| | | 72 || || 11 || 110% || {{n/a}} | ||
|- | |- | ||
! | !22 | ||
| | | 74 || || 11 || 111% || {{n/a}} | ||
|- | |- | ||
! | !23 | ||
| | | 76 || || 11 || 112% || {{n/a}} | ||
|- | |- | ||
! | !24 | ||
| | | 78 || || 11 || 113% || {{n/a}} | ||
|- | |- | ||
! | !25 | ||
| | | 80 || || 11 || 114% || {{n/a}} | ||
|- | |- | ||
! | !26 | ||
| | | 82 || || 12 || 115% || {{n/a}} | ||
|- | |- | ||
! | !27 | ||
| | | 84 || || 12 || 116% || {{n/a}} | ||
|- | |- | ||
! | !28 | ||
| | | 86 || || 12 || 117% || {{n/a}} | ||
|- | |- | ||
! | !29 | ||
| | | 88 || || 12 || 118% || {{n/a}} | ||
|- | |- | ||
! | !30 | ||
| | | 90 || || 12 || 119% || {{n/a}} | ||
|} | |} | ||
Line 127: | Line 138: | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.0.0}} | |||
* Base damage increased from 70% to 90%. | |||
* Radius of the lighting effect increased by 12.5% (from 16 to 18). | |||
* Now grants 0.5% increased chance to shock per 1% quality instead of increased shock duration. | |||
{{VersionHistoryRow|1.1.0}} | {{VersionHistoryRow|1.1.0}} | ||
* Fixed a bug where secondary hits from Lightning Arrow would not check evasion. | * Fixed a bug where secondary hits from Lightning Arrow would not check evasion. |
Revision as of 11:13, 25 July 2015
Lightning Arrow is a ranged attack skill that fires an arrow which deals lightning damage to a target and nearby enemies.
Skill Functions and Interactions
Damage conversion: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage and physical damage increases.
Hits Additional Targets: When an arrow strikes a target, up to 3 randomly chosen enemies within an area around that target will also be struck for the same amount of damage (not just the lightning portion of the damage). The area within which Lightning Arrow can hit additional targets has a base radius of 18 and is affected by Area of Effect modifiers such as increased Area of Effect.
Gem level progression
Template:GemLevelTable |- !1 | 12 || 33 || 8 || 90% || 15,249 |- !2 | 15 || 39 || 8 || 91% || 41,517 |- !3 | 19 || 48 || 8 || 92% || 81,983 |- !4 | 23 || 56 || 8 || 93% || 147,968 |- !5 | 27 || 64 || 8 || 94% || 250,557 |- !6 | 31 || 73 || 8 || 95% || 405,086 |- !7 | 35 || 81 || 8 || 96% || 447,718 |- !8 | 38 || 88 || 8 || 97% || 615,318 |- !9 | 41 || 94 || 9 || 98% || 834,639 |- !10 | 44 || 100 || 9 || 99% || 1,570,760 |- !11 | 47 || 106 || 9 || 100% || 1,633,987 |- !12 | 50 || 113 || 9 || 101% || 2,151,030 |- !13 | 53 || 119 || 9 || 102% || 2,812,189 |- !14 | 56 || 125 || 10 || 103% || 5,099,360 |- !15 | 59 || 132 || 10 || 104% || 9,400,731 |- !16 | 62 || 138 || 10 || 105% || 15,273,366 |- !17 | 64 || 142 || 10 || 106% || 26,286,582 |- !18 | 66 || 146 || 10 || 107% || 62,890,590 |- !19 | 68 || 151 || 11 || 108% || 212,046,017 |- !20 | 70 || 155 || 11 || 109% || class="table-na" style="text-align: center; " | N/A |- !21 | 72 || || 11 || 110% || class="table-na" style="text-align: center; " | N/A |- !22 | 74 || || 11 || 111% || class="table-na" style="text-align: center; " | N/A |- !23 | 76 || || 11 || 112% || class="table-na" style="text-align: center; " | N/A |- !24 | 78 || || 11 || 113% || class="table-na" style="text-align: center; " | N/A |- !25 | 80 || || 11 || 114% || class="table-na" style="text-align: center; " | N/A |- !26 | 82 || || 12 || 115% || class="table-na" style="text-align: center; " | N/A |- !27 | 84 || || 12 || 116% || class="table-na" style="text-align: center; " | N/A |- !28 | 86 || || 12 || 117% || class="table-na" style="text-align: center; " | N/A |- !29 | 88 || || 12 || 118% || class="table-na" style="text-align: center; " | N/A |- !30 | 90 || || 12 || 119% || class="table-na" style="text-align: center; " | N/A |}
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
---|---|
2.0.0 |
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1.1.0 |
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0.10.0 |
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0.9.7b |
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0.9.7 |
|