Hit: Difference between revisions
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The term '''hit''' refers to a strike dealt by an attacker to a target, which usually causes [[damage]]. The damage can be [[Receiving damage|mitigated]] up to 0, but can never be negative. Damage dealt by hits always has one of 3 [[damage source]]s: [[attack]], [[spell]] or [[secondary]]. On the contrary, [[damage over time]] never hits.<ref name="ConversionQ2" /> | The term '''hit''' refers to a strike dealt by an attacker to a target, which usually causes [[damage]]. The damage can be [[Receiving damage|mitigated]] up to 0, but can never be negative. Damage dealt by hits always has one of 3 [[damage source]]s: [[attack]], [[spell]] or [[secondary]]. On the contrary, [[damage over time]] never hits.<ref name="ConversionQ2"/> | ||
Besides the amount of damage, its [[Damage type|types]] and source, hits also contain/transfer information about other related mechanics and effects, such as: | Besides the amount of damage, its [[Damage type|types]] and source, hits also contain/transfer information about other related mechanics and effects, such as: | ||
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==Conditional modifiers== | ==Conditional modifiers== | ||
There are modifiers that can apply their effects only when a certain condition is met. If such modifier requires a check for target's | There are modifiers that can apply their effects only when a certain condition is met. If such modifier requires a check for target's condition, it only works with hits because a condition can change.<ref name="Conditions"/> | ||
For example, {{c|mod|more Damage against Chilled Enemies}} from {{sl|Hypothermia Support}}. | For example, {{c|mod|more Damage against Chilled Enemies}} from {{sl|Hypothermia Support}}. | ||
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==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
<ref name="ConversionQ2">{{cite web|author=Mark_GGG|date=February 21, 2016|title=GGG, can we get some answers on Conversion please?|url=https://www.pathofexile.com/forum/view-thread/1589590/page/3#p12869538|publisher=Path of Exile Forums|accessdate=February 21, 2016}}</ref> | <ref name="ConversionQ2">{{cite web|author=Mark_GGG|date=February 21, 2016|title=GGG, can we get some answers on Conversion please?|url=https://www.pathofexile.com/forum/view-thread/1589590/page/3#p12869538|publisher=Official Path of Exile Forums|accessdate=February 21, 2016}}</ref> | ||
<ref name="Conditions">{{cite web|author=Mark_GGG|date=June 9, 2016|title=Mechanical Questions Thread|url=https://www.pathofexile.com/forum/view-thread/1676002/page/15#p13358952|publisher=Official Path of Exile Forums|accessdate=July 05, 2016}}</ref> | |||
}} | }} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 14:22, 5 July 2016
The term hit refers to a strike dealt by an attacker to a target, which usually causes damage. The damage can be mitigated up to 0, but can never be negative. Damage dealt by hits always has one of 3 damage sources: attack, spell or secondary. On the contrary, damage over time never hits.[1]
Besides the amount of damage, its types and source, hits also contain/transfer information about other related mechanics and effects, such as:
- critical strikes
- penetration and resistance ignoring (e.g. Inevitable Judgement)
- accuracy (for attacks only)
- modifications to target's block and dodge chances (e.g. Module Error: No skills found with q_where = skill.active_skill_name="Block Chance Reduction Support")
and others.
On/when hit effects
There are countless number of effects that can occur after hit is completed and damage is dealt:
- gain temporary buffs (e.g. charges)
- inflict debuffs (e.g. status ailments, curses or bleed)
- stun
- knockback
- gain life, mana or energy shield
- culling strike
- skill-specific effects (e.g. Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath"'s explosion).
Additionaly some effects have specific requirements, such as Module Error: No skills found with q_where = skill.active_skill_name="Life Gain on Hit" only working with attacks, culling strike only affects enemies with less than 10% life, and Voll's ProtectorVoll's Protector
Holy ChainmailArmour: (388-582)
Energy Shield: (82-122)
Movement Speed: -5%Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner ConvictionAlthough a great leader during the war,
Voll proved disastrous in times of peace.'s effect needing a critical strike.
Conditional modifiers
There are modifiers that can apply their effects only when a certain condition is met. If such modifier requires a check for target's condition, it only works with hits because a condition can change.[2]
For example, more Damage against Chilled Enemies from Module Error: No skills found with q_where = skill.active_skill_name="Hypothermia Support".
References
- ↑ Mark_GGG (February 21, 2016). "GGG, can we get some answers on Conversion please?". Official Path of Exile Forums. Retrieved February 21, 2016.
- ↑ Mark_GGG (June 9, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 05, 2016.