* Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
* Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
* {{Undocumented}} Basetype now has (58-66) Energy Shield. Existing items in the permanent leagues received the lowest roll: 58.
* Basetype now has (58-66) Energy Shield. Existing items in the permanent leagues received the lowest roll: 58. {{Undocumented}}
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{{Version history table row|3.11.0|
{{Version history table row|3.11.0|
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Line 74:
{{Version history table row|3.0.0|
{{Version history table row|3.0.0|
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
* {{Undocumented}} Malachai's Loop's basetype now has 55 Energy Shield (down from 72).
* Malachai's Loop's basetype now has 55 Energy Shield (down from 72). {{Undocumented}}
* {{Undocumented}} The basetype implicit has changed to {{c|mod|(10-15)% increased Spell Damage}}. Using a {{il|Blessed Orb}} on legacy unique, can reroll the value of the legacy implicit .
* The basetype implicit has changed to {{c|mod|(10-15)% increased Spell Damage}}. Using a {{il|Blessed Orb}} on legacy unique, can reroll the value of the legacy implicit . {{Undocumented}}
}}
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{{Version history table row|2.6.0|
{{Version history table row|2.6.0|
Revision as of 15:38, 9 April 2023
Malachai's Loop Harmonic Spirit ShieldChance to Block: 23% Energy Shield: (179-231) Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit (12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit. It is our fragile reality that imposes boundaries.(Shock increases Damage taken by 15%, for 2 seconds)
Malachai's Loop is a uniqueHarmonic Spirit ShieldHarmonic Spirit ShieldChance to Block: 23% Energy Shield: (58-66) Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage.
Lose all Power Charges on reaching Maximum Power Charges When used with items that grant X% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges (e.g. Inya's EpiphanyInya's Epiphany Arcanist SlippersEnergy Shield: (47-55)Requires Level 61, 119 Int+(50-70) to maximum Life 25% increased Movement Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power ChargesThough the path we walk is the same, each journey is different.) modifier, causes you to lose all your Power Charges immediately; thus Shocks you with the Shocks you when you reach Maximum Power Charges modifier.
When combined with Graven's SecretGraven's Secret Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(60-70) to maximum Energy Shield (16-20)% increased maximum Mana +(40-60)% to Lightning Resistance +1 to Maximum Power Charges Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges Gain Absorption Charges instead of Power ChargesThe cowardly thinker's greatest success is simply surviving., this shield essentially provides 2 additional maximum Absorption Charges and Absorption Charge on-hit generation while avoiding the shock downside (as you cannot gain Power Charges).
Item acquisition
Malachai's Loop can drop anywhere. It can be chanced.
Recipes
Malachai's Loop can be created from the following recipes:
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Malachai's SimulaMalachai's Simula Iron MaskEvasion: (48-60) Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int+20 to Strength +(20-30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood MagicIt was a sliver of Malachai's soul that animated the first Eternal Guardian.
Malachai's LungsMalachai's LungsMy lungs breathe the same air as the foolish and the weak. May I be yet another step removed from them.
Malachai's HeartMalachai's HeartMy heart forces blood through my veins. But one who may bleed may die, and death is no fitting end to genius.
Malachai's EntrailsMalachai's EntrailsMy organs tether me to mortality like a chain. This chain holds me from my true potential.
Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
Basetype now has (58-66) Energy Shield. Existing items in the permanent leagues received the lowest roll: 58. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
Malachai's Loop's basetype now has 55 Energy Shield (down from 72). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The basetype implicit has changed to (10-15)% increased Spell Damage. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on legacy unique, can reroll the value of the legacy implicit . [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]