|explicit2_text = Skills Chain +2 times <!--AdditionalChainUnique__1-->
|explicit2 = AdditionalChainUnique__1
|explicit3 = ProjectileSpeedUnique__2
|explicit3 = ProjectileSpeedUnique__2
|explicit4_text = (60-80)% increased Elemental Damage with Attack Skills <!--WeaponElementalDamageUnique__2-->
|explicit4= WeaponElementalDamageUnique__2
|flavour_text = "Exiled to the sea; what a joke. <br>I'm more free than I've ever been."<br>- Captain Weylam "Rot-tooth" Roth of the Black Crest
|flavour_text = "Exiled to the sea; what a joke. <br>I'm more free than I've ever been."<br>- Captain Weylam "Rot-tooth" Roth of the Black Crest
|flavour_text_id = UniqueBow13
|flavour_text_id = UniqueBow13
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Moreover, players can create a hybrid legacy variant that have implicit {{c|mod|(6-12)% increased Elemental Damage with Attack Skills}} (in turn can reroll into 20-24% value range by using a {{il|Blessed Orb}}) by chancing legacy {{il|Recurve Bow}} base that dropped after [[version 1.2.0]] and before [[version 2.0.0]]. This can only be done in the permanent league by acquiring the base.
Moreover, players can create a hybrid legacy variant that have implicit {{c|mod|(6-12)% increased Elemental Damage with Attack Skills}} (in turn can reroll into 20-24% value range by using a {{il|Blessed Orb}}) by chancing legacy {{il|Recurve Bow}} base that dropped after [[version 1.2.0]] and before [[version 2.0.0]]. This can only be done in the permanent league by acquiring the base.
In fact, all implicit variants of this bow can be chanced. However, bow without implicit does not worth any in permanent leagues (due to large supply) so that it has no point to chance it.
In fact, all implicit variants of this bow can be chanced. And base on whatever it is chanced before or after version 3.19, their explicit would be different. However, bow without implicit does not worth any in permanent leagues (due to large supply) so that it has no point to chance it.
==Lore==
==Lore==
Revision as of 06:23, 4 September 2022
Roth's Reach Recurve BowBow Physical Damage: (24-27) to (72-81) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 18, 65 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Skills Chain +2 times 30% increased Projectile Speed (60-80)% increased Elemental Damage with AttackSkills"Exiled to the sea; what a joke. I'm more free than I've ever been." - Captain Weylam "Rot-tooth" Roth of the Black Crest
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
(20-40)% increased Elemental Damage with Attack Skills
Moreover, players can create a hybrid legacy variant that have implicit (6-12)% increased Elemental Damage with Attack Skills (in turn can reroll into 20-24% value range by using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it.) by chancing legacy Recurve BowRecurve BowBow Physical Damage: 15-45 Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 18, 65 Dex+(15-25)% to Global Critical Strike Multiplier base that dropped after version 1.2.0 and before version 2.0.0. This can only be done in the permanent league by acquiring the base.
In fact, all implicit variants of this bow can be chanced. And base on whatever it is chanced before or after version 3.19, their explicit would be different. However, bow without implicit does not worth any in permanent leagues (due to large supply) so that it has no point to chance it.
A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
No longer has 4-8% increased Attack Speed.
Now has Skills to Chain +2 times (previously +1).
Now has 60-80% increased Elemental Damage with Attack Skills (previously 20-40%).
Roth's Reach's basetype now has 6.7% base critical strike chance (From 6.5%). Now each has an implicit that grants +15 to 25% to Critical Strike Multiplier