Version 3.18.1c: Difference between revisions
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== | ==Hotfixes== | ||
The following | The following hotfixes were deployed after the 3.18.1c patch:<ref name="Hotfix 1"/><ref name="Hotfix 2"/> | ||
==Hotfix 1== | |||
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This is a client hotfix so you will need to restart your client to receive the fix. For those who were experiencing the issue before please let us know if you still have any problems. Thanks. | This is a client hotfix so you will need to restart your client to receive the fix. For those who were experiencing the issue before please let us know if you still have any problems. Thanks. | ||
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==Hotfix 2== | |||
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* Reverted texture system changes from the 3.18.1c patch as it introduced performance and loading screen issues for some players. | |||
This is a client hotfix so you will need to restart your client to receive the fix. | |||
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==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
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| accessdate = July 2, 2022 | | accessdate = July 2, 2022 | ||
}}</ref> | }}</ref> | ||
<ref name="Hotfix 2">{{cite web | |||
| author = Kieren_GGG | |||
| date = July 4, 2022 | |||
| title = 3.18.1c Hotfix 2 | |||
| url = https://www.pathofexile.com/forum/view-thread/3288061 | |||
| publisher = Official Path of Exile Forums | |||
| accessdate = July 4, 2022 | |||
}}</ref> | |||
}} | }} |
Revision as of 07:33, 4 July 2022
Version History | ||
---|---|---|
← 3.18.1b June 22, 2022 | 3.18.1c June 30, 2022 |
Patch notes
These are the official patch notes for version 3.18.1c released by Grinding Gear Games.[1]
This patch contains futher improvements to Path of Exile's texture system, alongside a number of general improvements and bug fixes.
General Improvements and Changes
- Improved the texture systems memory usage and performance.
- Heist Contracts and Blueprints now display which job level requirements are unmet in red.
- You can now change the keybind for opening the Atlas Skill Tree in the Options menu.
- The radius of Ground Effects from Map modifiers are no longer affected by increases and reductions to Map modifier effect.
- Added audio for Burning, Chilled and Shocked Ground Effects.
- Improved the audio of Shocked Ground trail left by Monsters with the Storm Strider modifier.
- Updated the description on the Map modifier that causes Monsters to have a chance to remove Power, Frenzy and Endurance Charges on Hit, as it can also remove any type of Charge on Hit (such as Inspiration or Void Charges).
- Updated the description on the Supreme Ego Keystone Passive Skill to clarify the "more Mana Reservation" only applies to Aura Skills, rather than all Skills.
Controller Support Improvements and Fixes
- Improved the targeting range of Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in Controller input mode.- Fixed a bug where it was possible to open the Harvest Crafting interface when in combat in Controller input mode.
- Fixed a client crash that could occur when using Controller input mode.
Bug Fixes
- Fixed a bug where Power, Frenzy and Endurance Charges sometimes did not update their visuals when equipping an Item or Microtransaction that provided an Alternate Charges Skin.
- Fixed a bug where in the Uber Shaper and Uber-Uber Elder Boss Fights, The Shaper's Ultimate Chaos (bullet hell) skill could have more projectiles than expected.
- Fixed a bug that caused character dialogue to be played at incorrect times (such as when first logging in), and dialogue from unique items such as Oni-GoroshiOni-Goroshi
Charan's SwordOne Handed Sword
Physical Damage: 5-11
Critical Strike Chance: (8.50-9.50)%
Attacks per Second: 1.45
Weapon Range: 1.1 metres40% increased Global Accuracy RatingUses both hand slots
(70-90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Has 6 Linked Sockets (Hidden)
Uses goddess player audio (Hidden)"Your name is Demon Slayer? Really? Good name for rotgut, that."
She said: I prefer "The Goddess Of Swords". Much more dignified. And accurate.
"Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?"
She said: Every single time, Charan. And still...you'll bathe me, and you'll drink my love. Until you can't. and Jack, the AxeJack, the Axe
Vaal HatchetOne Handed Axe
Physical Damage: (94.3-110) to (248.4-282.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metresRequires Level 65, 140 Str, 86 DexGrants Level 20 Thirst for Blood Skill
(130-150)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
Plays Jack the Axe sounds (Hidden)"More blood... hack open flesh... must drink..." to not play.- Fixed a bug where Hexproof Enemies could sometimes be unaffected by Curses that affect Hexproof Enemies.
- Fixed a bug which caused projectile avoidance to only be checked once for some skills, such as The Searing Exarch's rolling meteor skill, and not throughout the skill (so if you avoided or were hit by the first damage instance of the skill, you'd avoid or be hit by all of them).
- Fixed a few cases where some sounds could be unaffected by the volume slider.
Hotfixes
The following hotfixes were deployed after the 3.18.1c patch:[2][3]
Hotfix 1
- Potential fix for an issue introduced in 3.18.1c where some players were experiencing long loading screens when loading into areas.
This is a client hotfix so you will need to restart your client to receive the fix. For those who were experiencing the issue before please let us know if you still have any problems. Thanks.
Hotfix 2
- Reverted texture system changes from the 3.18.1c patch as it introduced performance and loading screen issues for some players.
This is a client hotfix so you will need to restart your client to receive the fix.
References
- ↑ Kieren_GGG (June 30, 2022). "3.18.1c Patch Notes". Official Path of Exile Forums. Retrieved June 30, 2022.
- ↑ Kieren_GGG (July 1, 2022). "3.18.1c Hotfix". Official Path of Exile Forums. Retrieved July 2, 2022.
- ↑ Kieren_GGG (July 4, 2022). "3.18.1c Hotfix 2". Official Path of Exile Forums. Retrieved July 4, 2022.