Arborix: Difference between revisions
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>Vinifera7 (Legacy) |
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==Legacy variants== | ==Legacy variants== | ||
Arborix has [[legacy variant]]s. | Arborix has [[legacy variant]]s. | ||
{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.11.0|+(15-25)% to Global Critical Strike Multiplier| | {{legacy variant table row|3.11.0 | ||
| | |||
* +(15-25)% to Global Critical Strike Multiplier | |||
| | |||
* {{c|not|Grants Level 30 Dash Skill}} | |||
* Adds (95-115) to (240-265) Physical Damage | * Adds (95-115) to (240-265) Physical Damage | ||
* {{c|not|Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently}} | |||
* {{c|not|(20-30)% increased Attack Speed if you haven't Cast Dash recently}} | |||
* {{c|not|(100-160)% increased Evasion Rating if you've Cast Dash recently}} | |||
* {{c|not|(20-30)% increased Movement Speed if you've Cast Dash recently}} | |||
* {{c|not|Travel Skills other than Dash are Disabled}} | |||
* {{c|not|Iron Reflexes}} | |||
* {{c|mod|(60-100)% increased Evasion Rating}} | * {{c|mod|(60-100)% increased Evasion Rating}} | ||
* {{c|mod|Bow Attacks fire 2 additional Arrows}} | * {{c|mod|Bow Attacks fire 2 additional Arrows}} | ||
Line 43: | Line 54: | ||
* {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | * {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | ||
* {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | * {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | ||
* {{c|not|Bow Attacks fire 2 additional Arrows if you | }} | ||
* {{c|not|(20-30)% increased Attack Speed if you | {{legacy variant table row|3.9.0 | ||
| | |||
* {{c|not|+(15-25)% to Global Critical Strike Multiplier}} | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* {{c|not|Grants Level 30 Dash Skill}} | |||
* Adds (95-115) to (240-265) Physical Damage | |||
* {{c|not|Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently}} | |||
* {{c|not|(20-30)% increased Attack Speed if you haven't Cast Dash recently}} | |||
* {{c|not|(100-160)% increased Evasion Rating if you've Cast Dash recently}} | * {{c|not|(100-160)% increased Evasion Rating if you've Cast Dash recently}} | ||
* {{c|not|(20-30)% increased Movement Speed if you've Cast Dash recently}} | * {{c|not|(20-30)% increased Movement Speed if you've Cast Dash recently}} | ||
* {{c|not|Travel Skills other than Dash are Disabled}} | * {{c|not|Travel Skills other than Dash are Disabled}} | ||
* {{c|not|Iron Reflexes}} | * {{c|not|Iron Reflexes}} | ||
* {{c|mod|(60-100)% increased Evasion Rating}} | * {{c|mod|(60-100)% increased Evasion Rating}} | ||
* {{c|mod|Bow Attacks fire 2 additional Arrows}} | * {{c|mod|Bow Attacks fire 2 additional Arrows}} | ||
Line 58: | Line 74: | ||
* {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | * {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | ||
* {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | * {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | ||
* {{c|not|Bow Attacks fire 2 additional Arrows if you | }} | ||
* {{c|not|(20-30)% increased Attack Speed if you | {{legacy variant table row|3.5.0 | ||
| | |||
* {{c|not|+(15-25)% to Global Critical Strike Multiplier}} | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* {{c|not|Grants Level 30 Dash Skill}} | |||
* {{c|mod|Adds (60-70) to (180-210) Physical Damage}} | |||
* {{c|not|Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently}} | |||
* {{c|not|(20-30)% increased Attack Speed if you haven't Cast Dash recently}} | |||
* {{c|not|(100-160)% increased Evasion Rating if you've Cast Dash recently}} | * {{c|not|(100-160)% increased Evasion Rating if you've Cast Dash recently}} | ||
* {{c|not|(20-30)% increased Movement Speed if you've Cast Dash recently}} | * {{c|not|(20-30)% increased Movement Speed if you've Cast Dash recently}} | ||
* {{c|not|Travel Skills other than Dash are Disabled}} | * {{c|not|Travel Skills other than Dash are Disabled}} | ||
* {{c|not|Iron Reflexes}} | * {{c|not|Iron Reflexes}} | ||
* {{c|mod|(60-100)% increased Evasion Rating}} | * {{c|mod|(60-100)% increased Evasion Rating}} | ||
* {{c|mod|Bow Attacks fire 2 additional Arrows}} | * {{c|mod|Bow Attacks fire 2 additional Arrows}} | ||
Line 73: | Line 94: | ||
* {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | * {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | ||
* {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | * {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | ||
}} | }} | ||
|} | |} |
Revision as of 02:50, 11 June 2021
Arborix
Assassin BowBow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron ReflexesThrough droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
Assassin BowBow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron ReflexesThrough droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
Acquisition
Drop restrictedVendor Offer
26x Alchemy Shard
5x Alteration ShardWeapon DPS
Physical: (283.1-311.2)
Phys+Chaos: (283.1-311.2)
Total: (283.1-311.2)Metadata
Item class: Bow
Drop restrictedVendor Offer
26x Alchemy Shard
5x Alteration ShardWeapon DPS
Physical: (283.1-311.2)
Phys+Chaos: (283.1-311.2)
Total: (283.1-311.2)Metadata
Item class: Bow
Arborix is a unique Assassin BowAssassin BowBow
Physical Damage: 43-130
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier.
The weapon resembles the weapon used by The Constrictor.
Item acquisition
Arborix has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Arborix can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Grelwood ShankGrelwood Shank Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationaryThrough countless seasons they stand, stoic, Each season leaving its mark; a memory written in fibrous flesh. | Vendor recipe | M |
1 | Beltimber BladeBeltimber Blade Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far ShotBy wind and wing they are carried, Their fates not theirs to control, Yet the fates of others dragged in their wake. | ||
1 | Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. |
Legacy variants
Arborix has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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3.11.0 |
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3.9.0 |
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3.5.0 |
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Gallery
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.9.0 |
Arborix's basetype now has 6.7% base critical strike chance (From 6.5%). Now has an implicit that grants +15 to 25% to Critical Strike Multiplier |
3.5.0 |
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3.1.2 |
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3.1.0 |
|