Shockwave Totem: Difference between revisions
>Qetuth (quality and version history) |
>Qetuth (knockback chance, rewrote skill interactions, more version history) |
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Line 9: | Line 9: | ||
|cast_time=0.60 secs | |cast_time=0.60 secs | ||
|radius=20 | |radius=20 | ||
|critical_strike_chance= | |critical_strike_chance=5% | ||
|damage_effectiveness=50% | |damage_effectiveness=50% | ||
|quality=+1% increased totem life | |quality=+1% increased totem life | ||
Line 18: | Line 18: | ||
|modifier2=Deals x–y Physical Damage | |modifier2=Deals x–y Physical Damage | ||
|modifier3=Summons a Totem which uses this Skill | |modifier3=Summons a Totem which uses this Skill | ||
|modifier4= | |modifier4=25% chance to Knock Enemies Back on Hit | ||
|modifier5= | |modifier5= | ||
|modifier6= | |modifier6= | ||
Line 28: | Line 28: | ||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
The damage done by Shockwave Totem is Spell, AoE, Totem and Physical damage, so modifiers to any of these will increase it. As the damage is Physical, it will not benefit from Elemental Spell Damage nodes. | |||
Physical Damage: Because Shockwave Totem deals physical damage, it can be boosted by supports and skills that are more commonly used to modify attacks such as the [[Added Fire Damage]] support gem | Physical Damage: Because Shockwave Totem deals physical damage, it can be boosted by supports and passive skills that are more commonly used to modify attacks, such as the [[Added Fire Damage]] support gem or passive skills which grant Physical Damage with no other qualifier (such as [[Path of the Warrior]]. | ||
Knockback Distance: As skills cast by the totem are affected by all modifiers affecting the player, the [[knockback]] distance also gets increased by your passives. | Knockback Distance: As skills cast by the totem are affected by all modifiers affecting the player, the [[knockback]] distance also gets increased by your passives. | ||
Line 121: | Line 121: | ||
{{VersionHistoryRow|2.0.0}} | {{VersionHistoryRow|2.0.0}} | ||
* Required level moved up to 28 (from 10) and values adjusted accordingly. | * Required level moved up to 28 (from 10) and values adjusted accordingly. | ||
* | * Now increases Totem Life by 1% per 1% quality (was 3% per 1% quality). The knockback chance has been reduced to 25% (from 100%). Critical Strike Chance has been increased from 4% to 5%. | ||
{{VersionHistoryRow|1.2.2b}} | {{VersionHistoryRow|1.2.2b}} | ||
* Fixed a bug introduced in 1.2.2 where Shockwave Totem would not cast at the correct speed. | * Fixed a bug introduced in 1.2.2 where Shockwave Totem would not cast at the correct speed. |
Revision as of 01:18, 23 July 2015
Skill Functions and Interactions
The damage done by Shockwave Totem is Spell, AoE, Totem and Physical damage, so modifiers to any of these will increase it. As the damage is Physical, it will not benefit from Elemental Spell Damage nodes.
Physical Damage: Because Shockwave Totem deals physical damage, it can be boosted by supports and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage support gem or passive skills which grant Physical Damage with no other qualifier (such as Path of the Warrior.
Knockback Distance: As skills cast by the totem are affected by all modifiers affecting the player, the knockback distance also gets increased by your passives.
Gem level progression
Template:GemLevelTable |- ! 1 | 28 || 67 || 24 || 17-35 || 199,345 |- ! 2 | 31 || 73 || 26 || 21-39 || 285,815 |- ! 3 | 34 || 79 || 28 || 25-47 || 401,344 |- ! 4 | 37 || 85 || 31 || 31-57 || 554,379 |- ! 5 | 40 || 92 || 33 || 37-68 || 477,437 |- ! 6 | 42 || 96 || 34 || 41-77 || 583,786 |- ! 7 | 44 || 100 || 36 || 46-86 || 710,359 |- ! 8 | 46 || 104 || 39 || 52-97 || 1,355,511 |- ! 9 | 48 || 109 || 43 || 58-108 || 1,138,877 |- ! 10 | 50 || 113 || 46 || 65-121 || 1,368,233 |- ! 11 | 52 || 117 || 49 || 73-135 || 1,638,338 |- ! 12 | 54 || 121 || 51 || 81-151 || 1,956,648 |- ! 13 | 56 || 125 || 53 || 91-168 || 3,655,184 |- ! 14 | 58 || 130 || 53 || 101-188 || 3,017,327 |- ! 15 | 60 || 134 || 55 || 113-209 || 7,759,995 |- ! 16 | 62 || 138 || 55 || 125-233 || 15,138,193 |- ! 17 | 64 || 142 || 57 || 139-259 || 26,083,825 |- ! 18 | 66 || 146 || 57 || 155–287 || 62,620,247 |- ! 19 | 68 || 151 || 58 || 172-319 || 211,708,088 |- ! 20 | 70 || 155 || 58 || 191–354 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 72 || 159 || 59 || 211–392 || class="table-na" style="text-align: center; " | N/A* |}
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
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2.0.0 |
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1.2.2b |
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1.2.0 |
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1.1.2 |
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0.11.1 |
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0.10.4 |
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0.10.0 |
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0.9.12w |
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0.9.11k |
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0.9.10 |
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0.9.9 |
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