Precursor's Emblem (Frenzy and Power Charge): Difference between revisions
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|rarity = Unique | |rarity = Unique | ||
|name = Precursor's Emblem | |name = Precursor's Emblem | ||
|inventory_icon = Precursor's Emblem (Frenzy and Power Charge) | |||
|class = Rings | |class = Rings | ||
|base_item_page = Two-Stone Ring (sapphire and topaz) | |base_item_page = Two-Stone Ring (sapphire and topaz) | ||
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|explicit2 = IncreasedEnergyShieldPercentUnique__4 | |explicit2 = IncreasedEnergyShieldPercentUnique__4 | ||
|explicit3 = MaximumLifeUnique__14 | |explicit3 = MaximumLifeUnique__14 | ||
|explicit4_text | |explicit4_text = <Two Frenzy Charge mods and one Power Charge Mod> | ||
|explicit5_text | |explicit5_text = or | ||
|explicit6_text | |explicit6_text = <One Frenzy Charge mod and Two Power Charge Mods> | ||
|flavour_text = History teaches humility. | |flavour_text = History teaches humility. | ||
|release_version = 3.4.0 | |release_version = 3.4.0 | ||
|upgraded_from_set1_text = Requires 3 rings total (Meadow, Mountain & Valley) and one Uzaza and Putembo Ring each.<br>1 Frenzy Charge modifier for each Uzaza Ring<br>1 Power Charge modifier for each Putembo Ring | |upgraded_from_set1_text = Requires 3 rings total (Meadow, Mountain & Valley) and one Uzaza and Putembo Ring each.<br>1 Frenzy Charge modifier for each Uzaza Ring<br>1 Power Charge modifier for each Putembo Ring |
Revision as of 06:33, 8 September 2018
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Main page: Precursor's Emblem
Precursor's Emblem is a unique Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances.
Item acquisition
Precursor's Emblem has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Precursor's Emblem can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Uzaza's MeadowUzaza's Meadow Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor. | Requires 3 rings total (Meadow, Mountain & Valley) and one Uzaza and Putembo Ring each. 1 Frenzy Charge modifier for each Uzaza Ring 1 Power Charge modifier for each Putembo Ring | M |
1 | Uzaza's MountainUzaza's Mountain Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor. | ||
1 | Uzaza's ValleyUzaza's Valley Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor. | ||
1 | Putembo's MeadowPutembo's Meadow Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeThe fields were silent but for the plucking of fruits, the rustling of leaves, and the breaking of stone. No slave dared to speak or look the passing king in the eye. No one... except Aul.This item can be combined with a Mountain and Valley ring at a Vendor. | ||
1 | Putembo's MountainPutembo's Mountain Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeHe surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings. But this pilgrimage to the peak was to be his last.This item can be combined with a Meadow and Valley ring at a Vendor. | ||
1 | Putembo's ValleyPutembo's Valley Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeWith no stone for rebuilding, each storm took its toll on the village. Huts eventually collapsed, their occupants injured or dead. Bodies were left by the river, to appease the gods. But the dead would not remain there.This item can be combined with a Meadow and Mountain ring at a Vendor. | ||
8 | RemembranceRemembrance8Precursor's Emblem Corrupted"For all your struggles, all your achievements, even for the greatest of us, a story is all that remains. Write it well." -Julius Perandus, Father of Chitus | Random corrupted Precursor's Emblem | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Modifiers
Frenzy Charge Modifiers
Stats |
---|
10% increased Accuracy Rating per Frenzy Charge |
(6-8) to (12-13) Added Cold Damage per Frenzy Charge |
+1% Chance to Block Attack Damage per Frenzy Charge |
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge |
6% increased Critical Strike Chance per Frenzy Charge |
5% increased Damage per Frenzy Charge |
+1% chance to Suppress Spell Damage per Frenzy Charge |
8% increased Evasion Rating per Frenzy Charge |
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges |
(20-40)% increased Frenzy Charge Duration |
10% chance to gain a Frenzy Charge on Hit |
10% chance to gain a Frenzy Charge on Kill |
You have Iron Reflexes while at maximum Frenzy Charges |
Regenerate 0.3% of Life per second per Frenzy Charge |
+1 to Maximum Frenzy Charges |
1% increased Movement Speed per Frenzy Charge |
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges |
1% additional Physical Damage Reduction per Frenzy Charge |
Stats |
---|
+1 to Maximum Frenzy Charges |
You have Iron Reflexes while at maximum Frenzy Charges |
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges |
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges |
10% chance to gain a Frenzy Charge on Hit |
Power Charge Modifiers
Stats |
---|
(1-2) to (18-20) Lightning Damage per Power Charge |
You can apply an additional Curse while at maximum Power Charges |
Gain Arcane Surge on Hit with Spells while at maximum Power Charges |
1% increased Attack and Cast Speed per Power Charge |
+1% Chance to Block Attack Damage per Power Charge |
15% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges |
+3% to Critical Strike Multiplier per Power Charge |
5% increased Damage per Power Charge |
+1% chance to Suppress Spell Damage per Power Charge |
3% increased Energy Shield per Power Charge |
Regenerate 0.3% of Life per second per Power Charge |
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge |
+1 to Maximum Power Charges |
You have Mind over Matter while at maximum Power Charges |
1% increased Movement Speed per Power Charge |
1% additional Physical Damage Reduction per Power Charge |
(20-40)% increased Power Charge Duration |
20% chance to gain a Power Charge on Critical Strike |
10% chance to gain a Power Charge on Kill |
Stats |
---|
+1 to Maximum Power Charges |
You have Mind over Matter while at maximum Power Charges |
20% chance to gain a Power Charge on Critical Strike |
Gain Arcane Surge on Hit with Spells while at maximum Power Charges |
You can apply an additional Curse while at maximum Power Charges |
Version history
Version | Changes |
---|---|
3.4.0 |
|