Added Cold Damage Support: Difference between revisions

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Revision as of 04:55, 22 July 2015

Template:Gem Infobox Adds cold damage to hits made with the linked skill. For instance the cold damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
, Detonate Dead, or Minion Instability.

The cold damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
, or the Chaos Damage per second from being Poisoned by Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow" or Viper Strike. The cold damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.

Gem level progression

Template:GemLevelTable |- ! 1 | 8 || 18 || 4-6 || 3,231 |- ! 2 | 10 || 21 || 5-7 || 9,569 |- ! 3 | 13 || 25 || 6-9 || 28,189 |- ! 4 | 17 || 31 || 8-11 || 59,146 |- ! 5 | 21 || 37 || 10-15 || 111,192 |- ! 6 | 25 || 43 || 13-19 || 193,800 |- ! 7 | 29 || 49 || 16-24 || |- ! 8 | 33 || 55 || 20-31 || 507,839 |- ! 9 | 37 || 61 || 25-38 || |- ! 10 | 40 || 66 || 30-45 || 755,049 |- ! 11 | 43 || 70 || 35-52 || 1,016,533 |- ! 12 | 46 || 75 || 40-61 || 1,898,602 |- ! 13 | 49 || 79 || 47-70 || 1,964,019 |- ! 14 | 52 || 84 || 54-81 || 2,573,731 |- ! 15 | 55 || 88 || 63-94 || 7,610,839 |- ! 16 | 58 || 93 || 72-108 || 13,436,884 |- ! 17 | 61 || 97 || 83-125 || 25,050,611 |- ! 18 | 64 || 102 || 95-143 || 43,867,388 |- ! 19 | 67 || 106 || 109-164 || 242,078,618 |- ! 20 | 70|| 111 ||125-188 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 72 || 114 || 137-205|| class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • Increased the added damage at all levels. No longer grants increased chill duration. Now grants 0.5% increased cold damage per 1% quality instead of increased chance to freeze.
1.2.0
  • The mana multiplier has been reduced from 140% to 130%.
1.0.4
  • Added Cold Damage has been increased by 15% at level 1, up to 100% at level 15
0.11.6
  • Added Cold Damage now affects Module Error: Too many skills found with q_where = skill.active_skill_name="Freeze Mine". Please choose only one of the following ids:
    FreezeMineSideAreaBoss - Deals (4-370) to (6-555) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (173-2583)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
    ExileFreezeMine - Deals (4-476) to (6-714) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (200-2246)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
    's freeze effect.
0.10.0
  • Added Cold Damage has been moved from level 15 to level 12.