Vaal Rain of Arrows: Difference between revisions
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{{ | {{Item | ||
|name=Vaal Rain of Arrows | |rarity_id = normal | ||
| | |name = Vaal Rain of Arrows | ||
| | |class_id = Active Skill Gem | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 12 | ||
| | |tags = vaal_gem, gem, default | ||
|cast_time= | |metadata_id = Metadata/Items/Gems/SkillGemVaalRainOfArrows | ||
| | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |is_vaal_skill_gem = true | ||
| | |dexterity_percent = 100 | ||
| | |gem_tags = Attack, AoE, Projectile, Vaal, Bow | ||
| | |secondary_skill_id = RainOfArrows | ||
| | |gem_description = Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range. | ||
| | |active_skill_name = Vaal Rain of Arrows | ||
| | |item_class_id_restriction = Bow | ||
| | |skill_id = VaalRainOfArrows | ||
| | |cast_time = 1.0 | ||
| | |required_level = 12 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = Fires +(0.2-4) Arrows | ||
| | |quality_type1_breakpoints = 5.0 | ||
| | |quality_type1_stat1_id = base_number_of_arrows | ||
| | |quality_type1_stat1_value = 200 | ||
| | |static_vaal_souls_requirement = 20 | ||
| | |static_vaal_stored_uses = 2 | ||
| | |static_vaal_soul_gain_prevention_time = 5 | ||
|static_attack_speed_multiplier = 100 | |||
|static_stat1_id = base_is_projectile | |||
|static_stat1_value = 1 | |||
|static_stat2_id = cannot_cancel_skill_before_contact_point | |||
|static_stat2_value = 1 | |||
|static_stat3_id = cannot_pierce | |||
|static_stat3_value = 1 | |||
|static_stat4_id = is_area_damage | |||
|static_stat4_value = 1 | |||
|static_stat5_id = skill_can_fire_arrows | |||
|static_stat5_value = 1 | |||
|static_stat6_id = rain_of_arrows_additional_sequences | |||
|static_stat6_value = 4 | |||
|static_stat7_id = global_always_hit | |||
|static_stat7_value = 1 | |||
|static_stat8_id = global_maim_on_hit | |||
|static_stat8_value = 1 | |||
|static_stat9_id = maim_effect_+% | |||
|static_stat9_value = 150 | |||
|stat_text = Fires (28-34) Arrows<br>Fires 4 additional sequences of arrows<br>Can't be Evaded<br>Maim on Hit<br>150% increased Effect of Maim | |||
|level1 = True | |||
|level1_level_requirement = 12 | |||
|level1_damage_effectiveness = 80 | |||
|level1_damage_multiplier = 80 | |||
|level1_stat_text = Fires 28 Arrows | |||
|level1_stat1_id = base_number_of_arrows | |||
|level1_stat1_value = 28 | |||
|level1_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level1_stat2_value = 1 | |||
|level2 = True | |||
|level2_level_requirement = 15 | |||
|level2_damage_effectiveness = 81 | |||
|level2_damage_multiplier = 81.1 | |||
|level2_stat_text = Fires 28 Arrows | |||
|level2_stat1_id = base_number_of_arrows | |||
|level2_stat1_value = 28 | |||
|level2_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level2_stat2_value = 1 | |||
|level3 = True | |||
|level3_level_requirement = 19 | |||
|level3_damage_effectiveness = 82 | |||
|level3_damage_multiplier = 82.1 | |||
|level3_stat_text = Fires 28 Arrows | |||
|level3_stat1_id = base_number_of_arrows | |||
|level3_stat1_value = 28 | |||
|level3_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level3_stat2_value = 1 | |||
|level4 = True | |||
|level4_level_requirement = 23 | |||
|level4_damage_effectiveness = 83 | |||
|level4_damage_multiplier = 83.2 | |||
|level4_stat_text = Fires 29 Arrows | |||
|level4_stat1_id = base_number_of_arrows | |||
|level4_stat1_value = 29 | |||
|level4_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level4_stat2_value = 1 | |||
|level5 = True | |||
|level5_level_requirement = 27 | |||
|level5_damage_effectiveness = 84 | |||
|level5_damage_multiplier = 84.2 | |||
|level5_stat_text = Fires 29 Arrows | |||
|level5_stat1_id = base_number_of_arrows | |||
|level5_stat1_value = 29 | |||
|level5_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level5_stat2_value = 1 | |||
|level6 = True | |||
|level6_level_requirement = 31 | |||
|level6_damage_effectiveness = 85 | |||
|level6_damage_multiplier = 85.3 | |||
|level6_stat_text = Fires 29 Arrows | |||
|level6_stat1_id = base_number_of_arrows | |||
|level6_stat1_value = 29 | |||
|level6_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level6_stat2_value = 1 | |||
|level7 = True | |||
|level7_level_requirement = 35 | |||
|level7_damage_effectiveness = 86 | |||
|level7_damage_multiplier = 86.3 | |||
|level7_stat_text = Fires 30 Arrows | |||
|level7_stat1_id = base_number_of_arrows | |||
|level7_stat1_value = 30 | |||
|level7_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level7_stat2_value = 1 | |||
|level8 = True | |||
|level8_level_requirement = 38 | |||
|level8_damage_effectiveness = 87 | |||
|level8_damage_multiplier = 87.4 | |||
|level8_stat_text = Fires 30 Arrows | |||
|level8_stat1_id = base_number_of_arrows | |||
|level8_stat1_value = 30 | |||
|level8_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level8_stat2_value = 1 | |||
|level9 = True | |||
|level9_level_requirement = 41 | |||
|level9_damage_effectiveness = 88 | |||
|level9_damage_multiplier = 88.4 | |||
|level9_stat_text = Fires 30 Arrows | |||
|level9_stat1_id = base_number_of_arrows | |||
|level9_stat1_value = 30 | |||
|level9_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level9_stat2_value = 1 | |||
|level10 = True | |||
|level10_level_requirement = 44 | |||
|level10_damage_effectiveness = 89 | |||
|level10_damage_multiplier = 89.5 | |||
|level10_stat_text = Fires 31 Arrows | |||
|level10_stat1_id = base_number_of_arrows | |||
|level10_stat1_value = 31 | |||
|level10_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level10_stat2_value = 1 | |||
|level11 = True | |||
|level11_level_requirement = 47 | |||
|level11_damage_effectiveness = 91 | |||
|level11_damage_multiplier = 90.6 | |||
|level11_stat_text = Fires 31 Arrows | |||
|level11_stat1_id = base_number_of_arrows | |||
|level11_stat1_value = 31 | |||
|level11_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level11_stat2_value = 1 | |||
|level12 = True | |||
|level12_level_requirement = 50 | |||
|level12_damage_effectiveness = 92 | |||
|level12_damage_multiplier = 91.6 | |||
|level12_stat_text = Fires 31 Arrows | |||
|level12_stat1_id = base_number_of_arrows | |||
|level12_stat1_value = 31 | |||
|level12_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level12_stat2_value = 1 | |||
|level13 = True | |||
|level13_level_requirement = 53 | |||
|level13_damage_effectiveness = 93 | |||
|level13_damage_multiplier = 92.7 | |||
|level13_stat_text = Fires 32 Arrows | |||
|level13_stat1_id = base_number_of_arrows | |||
|level13_stat1_value = 32 | |||
|level13_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level13_stat2_value = 1 | |||
|level14 = True | |||
|level14_level_requirement = 56 | |||
|level14_damage_effectiveness = 94 | |||
|level14_damage_multiplier = 93.7 | |||
|level14_stat_text = Fires 32 Arrows | |||
|level14_stat1_id = base_number_of_arrows | |||
|level14_stat1_value = 32 | |||
|level14_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level14_stat2_value = 1 | |||
|level15 = True | |||
|level15_level_requirement = 59 | |||
|level15_damage_effectiveness = 95 | |||
|level15_damage_multiplier = 94.8 | |||
|level15_stat_text = Fires 32 Arrows | |||
|level15_stat1_id = base_number_of_arrows | |||
|level15_stat1_value = 32 | |||
|level15_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level15_stat2_value = 1 | |||
|level16 = True | |||
|level16_level_requirement = 62 | |||
|level16_damage_effectiveness = 96 | |||
|level16_damage_multiplier = 95.8 | |||
|level16_stat_text = Fires 33 Arrows | |||
|level16_stat1_id = base_number_of_arrows | |||
|level16_stat1_value = 33 | |||
|level16_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level16_stat2_value = 1 | |||
|level17 = True | |||
|level17_level_requirement = 64 | |||
|level17_damage_effectiveness = 97 | |||
|level17_damage_multiplier = 96.9 | |||
|level17_stat_text = Fires 33 Arrows | |||
|level17_stat1_id = base_number_of_arrows | |||
|level17_stat1_value = 33 | |||
|level17_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level17_stat2_value = 1 | |||
|level18 = True | |||
|level18_level_requirement = 66 | |||
|level18_damage_effectiveness = 98 | |||
|level18_damage_multiplier = 98 | |||
|level18_stat_text = Fires 33 Arrows | |||
|level18_stat1_id = base_number_of_arrows | |||
|level18_stat1_value = 33 | |||
|level18_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level18_stat2_value = 1 | |||
|level19 = True | |||
|level19_level_requirement = 68 | |||
|level19_damage_effectiveness = 99 | |||
|level19_damage_multiplier = 99 | |||
|level19_stat_text = Fires 34 Arrows | |||
|level19_stat1_id = base_number_of_arrows | |||
|level19_stat1_value = 34 | |||
|level19_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level19_stat2_value = 1 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_damage_effectiveness = 100 | |||
|level20_damage_multiplier = 100.1 | |||
|level20_stat_text = Fires 34 Arrows | |||
|level20_stat1_id = base_number_of_arrows | |||
|level20_stat1_value = 34 | |||
|level20_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level20_stat2_value = 1 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 101 | |||
|level21_damage_multiplier = 101.1 | |||
|level21_stat_text = Fires 34 Arrows | |||
|level21_stat1_id = base_number_of_arrows | |||
|level21_stat1_value = 34 | |||
|level21_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level21_stat2_value = 1 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 102 | |||
|level22_damage_multiplier = 102.2 | |||
|level22_stat_text = Fires 35 Arrows | |||
|level22_stat1_id = base_number_of_arrows | |||
|level22_stat1_value = 35 | |||
|level22_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level22_stat2_value = 1 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 103 | |||
|level23_damage_multiplier = 103.2 | |||
|level23_stat_text = Fires 35 Arrows | |||
|level23_stat1_id = base_number_of_arrows | |||
|level23_stat1_value = 35 | |||
|level23_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level23_stat2_value = 1 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 104 | |||
|level24_damage_multiplier = 104.3 | |||
|level24_stat_text = Fires 35 Arrows | |||
|level24_stat1_id = base_number_of_arrows | |||
|level24_stat1_value = 35 | |||
|level24_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level24_stat2_value = 1 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 105 | |||
|level25_damage_multiplier = 105.3 | |||
|level25_stat_text = Fires 36 Arrows | |||
|level25_stat1_id = base_number_of_arrows | |||
|level25_stat1_value = 36 | |||
|level25_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level25_stat2_value = 1 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 106 | |||
|level26_damage_multiplier = 106.4 | |||
|level26_stat_text = Fires 36 Arrows | |||
|level26_stat1_id = base_number_of_arrows | |||
|level26_stat1_value = 36 | |||
|level26_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level26_stat2_value = 1 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 108 | |||
|level27_damage_multiplier = 107.5 | |||
|level27_stat_text = Fires 36 Arrows | |||
|level27_stat1_id = base_number_of_arrows | |||
|level27_stat1_value = 36 | |||
|level27_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level27_stat2_value = 1 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 109 | |||
|level28_damage_multiplier = 108.5 | |||
|level28_stat_text = Fires 37 Arrows | |||
|level28_stat1_id = base_number_of_arrows | |||
|level28_stat1_value = 37 | |||
|level28_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level28_stat2_value = 1 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 110 | |||
|level29_damage_multiplier = 109.6 | |||
|level29_stat_text = Fires 37 Arrows | |||
|level29_stat1_id = base_number_of_arrows | |||
|level29_stat1_value = 37 | |||
|level29_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level29_stat2_value = 1 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 111 | |||
|level30_damage_multiplier = 110.6 | |||
|level30_stat_text = Fires 37 Arrows | |||
|level30_stat1_id = base_number_of_arrows | |||
|level30_stat1_value = 37 | |||
|level30_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level30_stat2_value = 1 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 112 | |||
|level31_damage_multiplier = 111.7 | |||
|level31_stat_text = Fires 37 Arrows | |||
|level31_stat1_id = base_number_of_arrows | |||
|level31_stat1_value = 37 | |||
|level31_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level31_stat2_value = 1 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 113 | |||
|level32_damage_multiplier = 112.7 | |||
|level32_stat_text = Fires 38 Arrows | |||
|level32_stat1_id = base_number_of_arrows | |||
|level32_stat1_value = 38 | |||
|level32_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level32_stat2_value = 1 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 114 | |||
|level33_damage_multiplier = 113.8 | |||
|level33_stat_text = Fires 38 Arrows | |||
|level33_stat1_id = base_number_of_arrows | |||
|level33_stat1_value = 38 | |||
|level33_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level33_stat2_value = 1 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 115 | |||
|level34_damage_multiplier = 114.8 | |||
|level34_stat_text = Fires 38 Arrows | |||
|level34_stat1_id = base_number_of_arrows | |||
|level34_stat1_value = 38 | |||
|level34_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level34_stat2_value = 1 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 116 | |||
|level35_damage_multiplier = 115.9 | |||
|level35_stat_text = Fires 38 Arrows | |||
|level35_stat1_id = base_number_of_arrows | |||
|level35_stat1_value = 38 | |||
|level35_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level35_stat2_value = 1 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 117 | |||
|level36_damage_multiplier = 117 | |||
|level36_stat_text = Fires 38 Arrows | |||
|level36_stat1_id = base_number_of_arrows | |||
|level36_stat1_value = 38 | |||
|level36_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level36_stat2_value = 1 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 118 | |||
|level37_damage_multiplier = 118 | |||
|level37_stat_text = Fires 38 Arrows | |||
|level37_stat1_id = base_number_of_arrows | |||
|level37_stat1_value = 38 | |||
|level37_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level37_stat2_value = 1 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 119 | |||
|level38_damage_multiplier = 119.1 | |||
|level38_stat_text = Fires 39 Arrows | |||
|level38_stat1_id = base_number_of_arrows | |||
|level38_stat1_value = 39 | |||
|level38_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level38_stat2_value = 1 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 120 | |||
|level39_damage_multiplier = 120.1 | |||
|level39_stat_text = Fires 39 Arrows | |||
|level39_stat1_id = base_number_of_arrows | |||
|level39_stat1_value = 39 | |||
|level39_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level39_stat2_value = 1 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 121 | |||
|level40_damage_multiplier = 121.2 | |||
|level40_stat_text = Fires 39 Arrows | |||
|level40_stat1_id = base_number_of_arrows | |||
|level40_stat1_value = 39 | |||
|level40_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level40_stat2_value = 1 | |||
|level1_dexterity_requirement = 33 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 39 | |||
|level2_experience = 15249 | |||
|level3_dexterity_requirement = 48 | |||
|level3_experience = 56766 | |||
|level4_dexterity_requirement = 56 | |||
|level4_experience = 138749 | |||
|level5_dexterity_requirement = 64 | |||
|level5_experience = 286717 | |||
|level6_dexterity_requirement = 73 | |||
|level6_experience = 537274 | |||
|level7_dexterity_requirement = 81 | |||
|level7_experience = 942360 | |||
|level8_dexterity_requirement = 88 | |||
|level8_experience = 1390078 | |||
|level9_dexterity_requirement = 94 | |||
|level9_experience = 2005396 | |||
|level10_dexterity_requirement = 100 | |||
|level10_experience = 2840035 | |||
|level11_dexterity_requirement = 106 | |||
|level11_experience = 4410795 | |||
|level12_dexterity_requirement = 113 | |||
|level12_experience = 6044782 | |||
|level13_dexterity_requirement = 119 | |||
|level13_experience = 8195812 | |||
|level14_dexterity_requirement = 125 | |||
|level14_experience = 11008001 | |||
|level15_dexterity_requirement = 132 | |||
|level15_experience = 16107361 | |||
|level16_dexterity_requirement = 138 | |||
|level16_experience = 25508092 | |||
|level17_dexterity_requirement = 142 | |||
|level17_experience = 40781458 | |||
|level18_dexterity_requirement = 146 | |||
|level18_experience = 67068040 | |||
|level19_dexterity_requirement = 151 | |||
|level19_experience = 129958630 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342004647 | |||
|level21_dexterity_requirement = 159 | |||
|drop_text = Vaal Rain of Arrows can drop from the Vaal Vessels found in [[Vaal side area]]s. | |||
|is_drop_restricted = true | |||
|is_corrupted = True | |||
|release_version = 1.1.0 | |||
}} | }} | ||
'''Vaal Rain of Arrows''' is a [[Vaal skill|vaal]] [[bow]] [[attack]] that fires multiple sequential volleys of arrows into the air to hit enemies in the targeted area. Enemies hit by the skill are [[maim]]ed for greatly reduced movement speed. | |||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
Vaal Rain of Arrows | * '''Maim''': Vaal Rain of Arrows applies [[Maim]] with 150% increased effect resulting in a 75% reduced movement speed modifier for affected monsters. | ||
* '''Can't be Evaded:''' Ignores accuracy and secondary critical strike check. | |||
* '''Fires 4 total sequences of arrows''' | |||
** Each sequence deals 100% base damage, double the base of standard Rain of Arrows, meaning if all sequences hit, it deals the damage equivalent of 8 standard Rain of Arrows shots. | |||
** Sequences have a 1 second delay between them. There does not seem to be any way to affect this delay. | |||
** Each sequence has an independent chance to critically strike. | |||
==Gem level progression== | ==Gem level progression== | ||
{{ | {{Skill progression | ||
| | |c1_abbr = # Arrows | ||
| | |c1_header = Fires x Arrows | ||
| | |c1_pattern_extract = Fires (%d+) Arrows | ||
|c1_pattern_value = %d | |||
| | |||
}} | }} | ||
==Version | {{Item acquisition}} | ||
{{ | |||
{{ | ==Video demonstration== | ||
{{#ev:youtube|sa2d8vgfPYE|300}} | |||
{{Alternate skill effect list|skill=Rain of Arrows}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
* Quality now causes the skill to Fire +0-4 Arrows, instead of providing 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.14.0| | |||
*Now fires 27 additional arrows at gem level 1 (previously 17) and 33 additional arrows at gem level 20 (previously 21). | |||
*Now fires 4 additional sequences of arrows (previously 3). | |||
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl. | |||
}} | |||
{{Version history table row|3.3.0| | |||
* Previously dealt damage in an area of effect, pinning enemies hit by it in place for a duration. | |||
* Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random. This is then repeated 3 additional times. | |||
* Now maims on hit, with 150% increased effect of maim. | |||
* Now has an added damage effectiveness and base damage of 80% at gem level 1 (down from 140%), up to 100.1% at gem level 20 (down from 169%). | |||
* Now prevents you from gaining Vaal souls for 5 seconds after use. | |||
}} | |||
{{Version history table row|3.1.0| | |||
* {{il|Bear Trap}} and {{il|Vaal Rain of Arrows}} now remove all movement speed, as opposed to reducing it by 300%. | |||
}} | |||
{{Version history table row|1.1.0d| | |||
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | * Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | ||
{{ | }} | ||
{{Version history table row|1.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox | {{Navbox Vaal Skill Gems}} | ||
[[ | [[ru:Ливень стрел ваал]] | ||
Latest revision as of 13:15, 14 June 2024
Vaal Rain of ArrowsAttack, AoE, Projectile, Vaal, Bow
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 5 sec
Attack Damage: (80-100)% of base
Effectiveness of Added Damage: (80-100)%Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (28-34) Arrows
Fires 4 additional sequences of arrows
Can't be Evaded
Maim on Hit
150% increased Effect of Maim
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 5 sec
Attack Damage: (80-100)% of base
Effectiveness of Added Damage: (80-100)%Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (28-34) Arrows
Fires 4 additional sequences of arrows
Can't be Evaded
Maim on Hit
150% increased Effect of Maim
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 12
Vaal Rain of Arrows can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalRainOfArrows
Drop restricted
Drop level: 12
Vaal Rain of Arrows can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalRainOfArrows
Vaal Rain of Arrows is a vaal bow attack that fires multiple sequential volleys of arrows into the air to hit enemies in the targeted area. Enemies hit by the skill are maimed for greatly reduced movement speed.
Skill Functions and Interactions
- Maim: Vaal Rain of Arrows applies Maim with 150% increased effect resulting in a 75% reduced movement speed modifier for affected monsters.
- Can't be Evaded: Ignores accuracy and secondary critical strike check.
- Fires 4 total sequences of arrows
- Each sequence deals 100% base damage, double the base of standard Rain of Arrows, meaning if all sequences hit, it deals the damage equivalent of 8 standard Rain of Arrows shots.
- Sequences have a 1 second delay between them. There does not seem to be any way to affect this delay.
- Each sequence has an independent chance to critically strike.
Gem level progression
Level | Damage Effectiveness | Attack Damage | # Arrows | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 12 | 33 | 80% | 80% | 28 | 0 | 0 |
2 | 15 | 39 | 81% | 81.1% | 28 | 15249 | 15249 |
3 | 19 | 48 | 82% | 82.1% | 28 | 41517 | 56766 |
4 | 23 | 56 | 83% | 83.2% | 29 | 81983 | 138749 |
5 | 27 | 64 | 84% | 84.2% | 29 | 147968 | 286717 |
6 | 31 | 73 | 85% | 85.3% | 29 | 250557 | 537274 |
7 | 35 | 81 | 86% | 86.3% | 30 | 405086 | 942360 |
8 | 38 | 88 | 87% | 87.4% | 30 | 447718 | 1390078 |
9 | 41 | 94 | 88% | 88.4% | 30 | 615318 | 2005396 |
10 | 44 | 100 | 89% | 89.5% | 31 | 834639 | 2840035 |
11 | 47 | 106 | 91% | 90.6% | 31 | 1570760 | 4410795 |
12 | 50 | 113 | 92% | 91.6% | 31 | 1633987 | 6044782 |
13 | 53 | 119 | 93% | 92.7% | 32 | 2151030 | 8195812 |
14 | 56 | 125 | 94% | 93.7% | 32 | 2812189 | 11008001 |
15 | 59 | 132 | 95% | 94.8% | 32 | 5099360 | 16107361 |
16 | 62 | 138 | 96% | 95.8% | 33 | 9400731 | 25508092 |
17 | 64 | 142 | 97% | 96.9% | 33 | 15273366 | 40781458 |
18 | 66 | 146 | 98% | 98% | 33 | 26286582 | 67068040 |
19 | 68 | 151 | 99% | 99% | 34 | 62890590 | 129958630 |
20 | 70 | 155 | 100% | 100.1% | 34 | 212046017 | 342004647 |
21 | 72 | 159 | 101% | 101.1% | 34 | N/A | N/A |
22 | 74 | N/A | 102% | 102.2% | 35 | N/A | N/A |
23 | 76 | N/A | 103% | 103.2% | 35 | N/A | N/A |
24 | 78 | N/A | 104% | 104.3% | 35 | N/A | N/A |
25 | 80 | N/A | 105% | 105.3% | 36 | N/A | N/A |
26 | 82 | N/A | 106% | 106.4% | 36 | N/A | N/A |
27 | 84 | N/A | 108% | 107.5% | 36 | N/A | N/A |
28 | 86 | N/A | 109% | 108.5% | 37 | N/A | N/A |
29 | 88 | N/A | 110% | 109.6% | 37 | N/A | N/A |
30 | 90 | N/A | 111% | 110.6% | 37 | N/A | N/A |
31 | 91 | N/A | 112% | 111.7% | 37 | N/A | N/A |
32 | 92 | N/A | 113% | 112.7% | 38 | N/A | N/A |
33 | 93 | N/A | 114% | 113.8% | 38 | N/A | N/A |
34 | 94 | N/A | 115% | 114.8% | 38 | N/A | N/A |
35 | 95 | N/A | 116% | 115.9% | 38 | N/A | N/A |
36 | 96 | N/A | 117% | 117% | 38 | N/A | N/A |
37 | 97 | N/A | 118% | 118% | 38 | N/A | N/A |
38 | 98 | N/A | 119% | 119.1% | 39 | N/A | N/A |
39 | 99 | N/A | 120% | 120.1% | 39 | N/A | N/A |
40 | 100 | N/A | 121% | 121.2% | 39 | N/A | N/A |
Item acquisition
Vaal Rain of Arrows has restrictions on where or how it can drop. Vaal Rain of Arrows can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Rain of Arrows can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video demonstration
Alternate skill effects
Vaal Rain of Arrows has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Rain of Arrows EffectCelestial Rain of Arrows EffectSkill Gem EffectYour Rain of Arrows become a Celestial Effect. | Your Rain of Arrows become a Celestial Effect. |
Emerald Rain of Arrows EffectEmerald Rain of Arrows EffectSkill Gem EffectYour Rain of Arrows glow a ghostly green | Your Rain of Arrows glow a ghostly green |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.14.0 |
|
3.3.0 |
|
3.1.0 |
|
1.1.0d |
|
1.1.0 |
|