Vaal Rain of Arrows: Difference between revisions
Jump to navigation
Jump to search
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
|drop_level = 12 | |drop_level = 12 | ||
|tags = vaal_gem, gem, default | |tags = vaal_gem, gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemVaalRainOfArrows | |||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |is_vaal_skill_gem = true | ||
|dexterity_percent = 100 | |dexterity_percent = 100 | ||
|gem_tags = Attack, AoE, Projectile, Vaal, Bow | |gem_tags = Attack, AoE, Projectile, Vaal, Bow | ||
|secondary_skill_id = RainOfArrows | |||
|gem_description = Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range. | |gem_description = Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range. | ||
|active_skill_name = Vaal Rain of Arrows | |active_skill_name = Vaal Rain of Arrows | ||
Line 18: | Line 20: | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = 1 | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = Fires +0.2 Arrows | |quality_type1_stat_text = Fires +(0.2-4) Arrows | ||
| | |quality_type1_breakpoints = 5.0 | ||
|quality_type1_stat1_id = base_number_of_arrows | |quality_type1_stat1_id = base_number_of_arrows | ||
|quality_type1_stat1_value = 200 | |quality_type1_stat1_value = 200 | ||
Line 37: | Line 38: | ||
|static_stat5_id = skill_can_fire_arrows | |static_stat5_id = skill_can_fire_arrows | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = rain_of_arrows_additional_sequences | ||
|static_stat6_value = | |static_stat6_value = 4 | ||
|static_stat7_id = | |static_stat7_id = global_always_hit | ||
|static_stat7_value = | |static_stat7_value = 1 | ||
|static_stat8_id = | |static_stat8_id = global_maim_on_hit | ||
|static_stat8_value = 1 | |static_stat8_value = 1 | ||
|static_stat9_id | |static_stat9_id = maim_effect_+% | ||
|static_stat9_value = 150 | |||
| | |||
|stat_text = Fires (28-34) Arrows<br>Fires 4 additional sequences of arrows<br>Can't be Evaded<br>Maim on Hit<br>150% increased Effect of Maim | |stat_text = Fires (28-34) Arrows<br>Fires 4 additional sequences of arrows<br>Can't be Evaded<br>Maim on Hit<br>150% increased Effect of Maim | ||
|level1 = True | |level1 = True | ||
Line 55: | Line 54: | ||
|level1_stat1_id = base_number_of_arrows | |level1_stat1_id = base_number_of_arrows | ||
|level1_stat1_value = 28 | |level1_stat1_value = 28 | ||
|level1_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level1_stat2_value = 1 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
Line 62: | Line 63: | ||
|level2_stat1_id = base_number_of_arrows | |level2_stat1_id = base_number_of_arrows | ||
|level2_stat1_value = 28 | |level2_stat1_value = 28 | ||
|level2_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level2_stat2_value = 1 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
Line 69: | Line 72: | ||
|level3_stat1_id = base_number_of_arrows | |level3_stat1_id = base_number_of_arrows | ||
|level3_stat1_value = 28 | |level3_stat1_value = 28 | ||
|level3_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level3_stat2_value = 1 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
Line 76: | Line 81: | ||
|level4_stat1_id = base_number_of_arrows | |level4_stat1_id = base_number_of_arrows | ||
|level4_stat1_value = 29 | |level4_stat1_value = 29 | ||
|level4_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level4_stat2_value = 1 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
Line 83: | Line 90: | ||
|level5_stat1_id = base_number_of_arrows | |level5_stat1_id = base_number_of_arrows | ||
|level5_stat1_value = 29 | |level5_stat1_value = 29 | ||
|level5_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level5_stat2_value = 1 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
Line 90: | Line 99: | ||
|level6_stat1_id = base_number_of_arrows | |level6_stat1_id = base_number_of_arrows | ||
|level6_stat1_value = 29 | |level6_stat1_value = 29 | ||
|level6_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level6_stat2_value = 1 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
Line 97: | Line 108: | ||
|level7_stat1_id = base_number_of_arrows | |level7_stat1_id = base_number_of_arrows | ||
|level7_stat1_value = 30 | |level7_stat1_value = 30 | ||
|level7_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level7_stat2_value = 1 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
Line 104: | Line 117: | ||
|level8_stat1_id = base_number_of_arrows | |level8_stat1_id = base_number_of_arrows | ||
|level8_stat1_value = 30 | |level8_stat1_value = 30 | ||
|level8_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level8_stat2_value = 1 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
Line 111: | Line 126: | ||
|level9_stat1_id = base_number_of_arrows | |level9_stat1_id = base_number_of_arrows | ||
|level9_stat1_value = 30 | |level9_stat1_value = 30 | ||
|level9_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level9_stat2_value = 1 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
Line 118: | Line 135: | ||
|level10_stat1_id = base_number_of_arrows | |level10_stat1_id = base_number_of_arrows | ||
|level10_stat1_value = 31 | |level10_stat1_value = 31 | ||
|level10_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level10_stat2_value = 1 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
Line 125: | Line 144: | ||
|level11_stat1_id = base_number_of_arrows | |level11_stat1_id = base_number_of_arrows | ||
|level11_stat1_value = 31 | |level11_stat1_value = 31 | ||
|level11_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level11_stat2_value = 1 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
Line 132: | Line 153: | ||
|level12_stat1_id = base_number_of_arrows | |level12_stat1_id = base_number_of_arrows | ||
|level12_stat1_value = 31 | |level12_stat1_value = 31 | ||
|level12_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level12_stat2_value = 1 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
Line 139: | Line 162: | ||
|level13_stat1_id = base_number_of_arrows | |level13_stat1_id = base_number_of_arrows | ||
|level13_stat1_value = 32 | |level13_stat1_value = 32 | ||
|level13_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level13_stat2_value = 1 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
Line 146: | Line 171: | ||
|level14_stat1_id = base_number_of_arrows | |level14_stat1_id = base_number_of_arrows | ||
|level14_stat1_value = 32 | |level14_stat1_value = 32 | ||
|level14_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level14_stat2_value = 1 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
Line 153: | Line 180: | ||
|level15_stat1_id = base_number_of_arrows | |level15_stat1_id = base_number_of_arrows | ||
|level15_stat1_value = 32 | |level15_stat1_value = 32 | ||
|level15_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level15_stat2_value = 1 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
Line 160: | Line 189: | ||
|level16_stat1_id = base_number_of_arrows | |level16_stat1_id = base_number_of_arrows | ||
|level16_stat1_value = 33 | |level16_stat1_value = 33 | ||
|level16_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level16_stat2_value = 1 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
Line 167: | Line 198: | ||
|level17_stat1_id = base_number_of_arrows | |level17_stat1_id = base_number_of_arrows | ||
|level17_stat1_value = 33 | |level17_stat1_value = 33 | ||
|level17_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level17_stat2_value = 1 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
Line 174: | Line 207: | ||
|level18_stat1_id = base_number_of_arrows | |level18_stat1_id = base_number_of_arrows | ||
|level18_stat1_value = 33 | |level18_stat1_value = 33 | ||
|level18_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level18_stat2_value = 1 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
Line 181: | Line 216: | ||
|level19_stat1_id = base_number_of_arrows | |level19_stat1_id = base_number_of_arrows | ||
|level19_stat1_value = 34 | |level19_stat1_value = 34 | ||
|level19_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level19_stat2_value = 1 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
Line 188: | Line 225: | ||
|level20_stat1_id = base_number_of_arrows | |level20_stat1_id = base_number_of_arrows | ||
|level20_stat1_value = 34 | |level20_stat1_value = 34 | ||
|level20_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level20_stat2_value = 1 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
Line 195: | Line 234: | ||
|level21_stat1_id = base_number_of_arrows | |level21_stat1_id = base_number_of_arrows | ||
|level21_stat1_value = 34 | |level21_stat1_value = 34 | ||
|level21_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level21_stat2_value = 1 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
Line 202: | Line 243: | ||
|level22_stat1_id = base_number_of_arrows | |level22_stat1_id = base_number_of_arrows | ||
|level22_stat1_value = 35 | |level22_stat1_value = 35 | ||
|level22_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level22_stat2_value = 1 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
Line 209: | Line 252: | ||
|level23_stat1_id = base_number_of_arrows | |level23_stat1_id = base_number_of_arrows | ||
|level23_stat1_value = 35 | |level23_stat1_value = 35 | ||
|level23_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level23_stat2_value = 1 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
Line 216: | Line 261: | ||
|level24_stat1_id = base_number_of_arrows | |level24_stat1_id = base_number_of_arrows | ||
|level24_stat1_value = 35 | |level24_stat1_value = 35 | ||
|level24_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level24_stat2_value = 1 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
Line 223: | Line 270: | ||
|level25_stat1_id = base_number_of_arrows | |level25_stat1_id = base_number_of_arrows | ||
|level25_stat1_value = 36 | |level25_stat1_value = 36 | ||
|level25_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level25_stat2_value = 1 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
Line 230: | Line 279: | ||
|level26_stat1_id = base_number_of_arrows | |level26_stat1_id = base_number_of_arrows | ||
|level26_stat1_value = 36 | |level26_stat1_value = 36 | ||
|level26_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level26_stat2_value = 1 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
Line 237: | Line 288: | ||
|level27_stat1_id = base_number_of_arrows | |level27_stat1_id = base_number_of_arrows | ||
|level27_stat1_value = 36 | |level27_stat1_value = 36 | ||
|level27_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level27_stat2_value = 1 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
Line 244: | Line 297: | ||
|level28_stat1_id = base_number_of_arrows | |level28_stat1_id = base_number_of_arrows | ||
|level28_stat1_value = 37 | |level28_stat1_value = 37 | ||
|level28_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level28_stat2_value = 1 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
Line 251: | Line 306: | ||
|level29_stat1_id = base_number_of_arrows | |level29_stat1_id = base_number_of_arrows | ||
|level29_stat1_value = 37 | |level29_stat1_value = 37 | ||
|level29_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level29_stat2_value = 1 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
Line 258: | Line 315: | ||
|level30_stat1_id = base_number_of_arrows | |level30_stat1_id = base_number_of_arrows | ||
|level30_stat1_value = 37 | |level30_stat1_value = 37 | ||
|level30_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level30_stat2_value = 1 | |||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
Line 265: | Line 324: | ||
|level31_stat1_id = base_number_of_arrows | |level31_stat1_id = base_number_of_arrows | ||
|level31_stat1_value = 37 | |level31_stat1_value = 37 | ||
|level31_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level31_stat2_value = 1 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
Line 272: | Line 333: | ||
|level32_stat1_id = base_number_of_arrows | |level32_stat1_id = base_number_of_arrows | ||
|level32_stat1_value = 38 | |level32_stat1_value = 38 | ||
|level32_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level32_stat2_value = 1 | |||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
Line 279: | Line 342: | ||
|level33_stat1_id = base_number_of_arrows | |level33_stat1_id = base_number_of_arrows | ||
|level33_stat1_value = 38 | |level33_stat1_value = 38 | ||
|level33_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level33_stat2_value = 1 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
Line 286: | Line 351: | ||
|level34_stat1_id = base_number_of_arrows | |level34_stat1_id = base_number_of_arrows | ||
|level34_stat1_value = 38 | |level34_stat1_value = 38 | ||
|level34_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level34_stat2_value = 1 | |||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
Line 293: | Line 360: | ||
|level35_stat1_id = base_number_of_arrows | |level35_stat1_id = base_number_of_arrows | ||
|level35_stat1_value = 38 | |level35_stat1_value = 38 | ||
|level35_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level35_stat2_value = 1 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
Line 300: | Line 369: | ||
|level36_stat1_id = base_number_of_arrows | |level36_stat1_id = base_number_of_arrows | ||
|level36_stat1_value = 38 | |level36_stat1_value = 38 | ||
|level36_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level36_stat2_value = 1 | |||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
Line 307: | Line 378: | ||
|level37_stat1_id = base_number_of_arrows | |level37_stat1_id = base_number_of_arrows | ||
|level37_stat1_value = 38 | |level37_stat1_value = 38 | ||
|level37_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level37_stat2_value = 1 | |||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
Line 314: | Line 387: | ||
|level38_stat1_id = base_number_of_arrows | |level38_stat1_id = base_number_of_arrows | ||
|level38_stat1_value = 39 | |level38_stat1_value = 39 | ||
|level38_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level38_stat2_value = 1 | |||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
Line 321: | Line 396: | ||
|level39_stat1_id = base_number_of_arrows | |level39_stat1_id = base_number_of_arrows | ||
|level39_stat1_value = 39 | |level39_stat1_value = 39 | ||
|level39_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level39_stat2_value = 1 | |||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
Line 328: | Line 405: | ||
|level40_stat1_id = base_number_of_arrows | |level40_stat1_id = base_number_of_arrows | ||
|level40_stat1_value = 39 | |level40_stat1_value = 39 | ||
|level40_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level40_stat2_value = 1 | |||
|level1_dexterity_requirement = 33 | |level1_dexterity_requirement = 33 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 374: | Line 453: | ||
|release_version = 1.1.0 | |release_version = 1.1.0 | ||
}} | }} | ||
'''Vaal Rain of Arrows''' is a [[Vaal skill|vaal]] [[bow]] [[attack]] that fires multiple sequential volleys of arrows into the air to hit enemies in the targeted area. Enemies hit by the skill are [[maim]]ed for greatly reduced movement speed. | '''Vaal Rain of Arrows''' is a [[Vaal skill|vaal]] [[bow]] [[attack]] that fires multiple sequential volleys of arrows into the air to hit enemies in the targeted area. Enemies hit by the skill are [[maim]]ed for greatly reduced movement speed. | ||
Line 384: | Line 461: | ||
* '''Fires 4 total sequences of arrows''' | * '''Fires 4 total sequences of arrows''' | ||
** Each sequence deals 100% base damage, double the base of standard Rain of Arrows, meaning if all sequences hit, it deals the damage equivalent of 8 standard Rain of Arrows shots. | ** Each sequence deals 100% base damage, double the base of standard Rain of Arrows, meaning if all sequences hit, it deals the damage equivalent of 8 standard Rain of Arrows shots. | ||
** Sequences have a 1 second delay between them. There does not seem to be any way to affect this delay. | ** Sequences have a 1 second delay between them. There does not seem to be any way to affect this delay. | ||
** Each sequence has an independent chance to critically strike. | ** Each sequence has an independent chance to critically strike. | ||
Line 391: | Line 467: | ||
{{Skill progression | {{Skill progression | ||
|c1_abbr = # Arrows | |c1_abbr = # Arrows | ||
|c1_header = Fires x | |c1_header = Fires x Arrows | ||
|c1_pattern_extract = Fires (%d+) | |c1_pattern_extract = Fires (%d+) Arrows | ||
|c1_pattern_value = %d | |c1_pattern_value = %d | ||
}} | }} |
Revision as of 04:54, 31 March 2024
Vaal Rain of ArrowsAttack, AoE, Projectile, Vaal, Bow
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 5 sec
Attack Damage: (80-100)% of base
Effectiveness of Added Damage: (80-100)%Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (28-34) Arrows
Fires 4 additional sequences of arrows
Can't be Evaded
Maim on Hit
150% increased Effect of Maim
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 5 sec
Attack Damage: (80-100)% of base
Effectiveness of Added Damage: (80-100)%Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (28-34) Arrows
Fires 4 additional sequences of arrows
Can't be Evaded
Maim on Hit
150% increased Effect of Maim
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 12
Vaal Rain of Arrows can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalRainOfArrows
Drop restricted
Drop level: 12
Vaal Rain of Arrows can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalRainOfArrows
Vaal Rain of Arrows is a vaal bow attack that fires multiple sequential volleys of arrows into the air to hit enemies in the targeted area. Enemies hit by the skill are maimed for greatly reduced movement speed.
Skill Functions and Interactions
- Maim: Vaal Rain of Arrows applies Maim with 150% increased effect resulting in a 75% reduced movement speed modifier for affected monsters.
- Can't be Evaded: Ignores accuracy and secondary critical strike check. Will always hit unless Dodge, Blocking, or Avoidance (The Pantheon's Soul of Lunaris upgrade from Arachnoxia for example) takes effect.
- Fires 4 total sequences of arrows
- Each sequence deals 100% base damage, double the base of standard Rain of Arrows, meaning if all sequences hit, it deals the damage equivalent of 8 standard Rain of Arrows shots.
- Sequences have a 1 second delay between them. There does not seem to be any way to affect this delay.
- Each sequence has an independent chance to critically strike.
Gem level progression
Level | Damage Effectiveness | Attack Damage | # Arrows | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 12 | 33 | 80% | 80% | 28 | 0 | 0 |
2 | 15 | 39 | 81% | 81.1% | 28 | 15249 | 15249 |
3 | 19 | 48 | 82% | 82.1% | 28 | 41517 | 56766 |
4 | 23 | 56 | 83% | 83.2% | 29 | 81983 | 138749 |
5 | 27 | 64 | 84% | 84.2% | 29 | 147968 | 286717 |
6 | 31 | 73 | 85% | 85.3% | 29 | 250557 | 537274 |
7 | 35 | 81 | 86% | 86.3% | 30 | 405086 | 942360 |
8 | 38 | 88 | 87% | 87.4% | 30 | 447718 | 1390078 |
9 | 41 | 94 | 88% | 88.4% | 30 | 615318 | 2005396 |
10 | 44 | 100 | 89% | 89.5% | 31 | 834639 | 2840035 |
11 | 47 | 106 | 91% | 90.6% | 31 | 1570760 | 4410795 |
12 | 50 | 113 | 92% | 91.6% | 31 | 1633987 | 6044782 |
13 | 53 | 119 | 93% | 92.7% | 32 | 2151030 | 8195812 |
14 | 56 | 125 | 94% | 93.7% | 32 | 2812189 | 11008001 |
15 | 59 | 132 | 95% | 94.8% | 32 | 5099360 | 16107361 |
16 | 62 | 138 | 96% | 95.8% | 33 | 9400731 | 25508092 |
17 | 64 | 142 | 97% | 96.9% | 33 | 15273366 | 40781458 |
18 | 66 | 146 | 98% | 98% | 33 | 26286582 | 67068040 |
19 | 68 | 151 | 99% | 99% | 34 | 62890590 | 129958630 |
20 | 70 | 155 | 100% | 100.1% | 34 | 212046017 | 342004647 |
21 | 72 | 159 | 101% | 101.1% | 34 | N/A | N/A |
22 | 74 | N/A | 102% | 102.2% | 35 | N/A | N/A |
23 | 76 | N/A | 103% | 103.2% | 35 | N/A | N/A |
24 | 78 | N/A | 104% | 104.3% | 35 | N/A | N/A |
25 | 80 | N/A | 105% | 105.3% | 36 | N/A | N/A |
26 | 82 | N/A | 106% | 106.4% | 36 | N/A | N/A |
27 | 84 | N/A | 108% | 107.5% | 36 | N/A | N/A |
28 | 86 | N/A | 109% | 108.5% | 37 | N/A | N/A |
29 | 88 | N/A | 110% | 109.6% | 37 | N/A | N/A |
30 | 90 | N/A | 111% | 110.6% | 37 | N/A | N/A |
31 | 91 | N/A | 112% | 111.7% | 37 | N/A | N/A |
32 | 92 | N/A | 113% | 112.7% | 38 | N/A | N/A |
33 | 93 | N/A | 114% | 113.8% | 38 | N/A | N/A |
34 | 94 | N/A | 115% | 114.8% | 38 | N/A | N/A |
35 | 95 | N/A | 116% | 115.9% | 38 | N/A | N/A |
36 | 96 | N/A | 117% | 117% | 38 | N/A | N/A |
37 | 97 | N/A | 118% | 118% | 38 | N/A | N/A |
38 | 98 | N/A | 119% | 119.1% | 39 | N/A | N/A |
39 | 99 | N/A | 120% | 120.1% | 39 | N/A | N/A |
40 | 100 | N/A | 121% | 121.2% | 39 | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | Fires +(0.2-4) Arrows | 1 |
Item acquisition
Vaal Rain of Arrows has restrictions on where or how it can drop. Vaal Rain of Arrows can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Rain of Arrows can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video demonstration
Alternate skill effects
Vaal Rain of Arrows has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Rain of Arrows EffectCelestial Rain of Arrows EffectSkill Gem EffectYour Rain of Arrows become a Celestial Effect. | Your Rain of Arrows become a Celestial Effect. |
Emerald Rain of Arrows EffectEmerald Rain of Arrows EffectSkill Gem EffectYour Rain of Arrows glow a ghostly green | Your Rain of Arrows glow a ghostly green |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.14.0 |
|
3.3.0 |
|
3.1.0 |
|
1.1.0d |
|
1.1.0 |
|