| PhysicalDamage = {{c|mod|(8–15 to 10–18)}}
|explicit5 = PowerChargeOnKillChanceUnique__1
| LightningDamage = (1–35 to 1–45)
|flavour_text = You can never truly tame the tempest. <br>You can barely even leash it.
| CriticalStrikeChance = 8%
|flavour_text_id = UniqueWand12
| AttacksPerSecond = 1.50
|release_version = 2.1.0
| ImplicitMods = (11 to 15)% increased Spell Damage
}}
| RandomMods = (40 to 60)% increased Physical Damage <br> Adds (1–35 to 1–45) Lightning Damage <br> (15 to 25)% increased Mana Regeneration Rate <br> +1 Maximum Power Charge <br> (25 to 35)% chance to gain a Power Charge on Kill
| FlavourText = You can never truly tame the tempest. <br>You can barely even leash it.
}}</onlyinclude>
'''Storm Prison''' is a [[unique]] {{il|Carved Wand}}.
'''Storm Prison''' is a [[unique]] {{il|Spiraled Wand}}.
'''Vendor:''' 9{{il|Alteration Shard|Alteration Shards}} and 8{{il|Alchemy Shard|Alchemy Shards}}
{{legacy variant table row|2.3.0|{{c|mod|(9 to 13)% increased Spell Damage}}|(40 to 60)% increased Physical Damage <br> Adds (1–35 to 1–45) Lightning Damage <br> (15 to 25)% increased Mana Regeneration Rate <br> +1 Maximum Power Charge <br> (25 to 35)% chance to gain a Power Charge on Kill}}
*The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
* Storm Prison is now a Spiraled Wand (previously Carved Wand).
{{VersionHistoryRow|2.1.0}}
}}
{{Version history table row|2.6.0|
* Base type damage increased to 8-14 (up from 6-11).
* Base type critical strike chance reduced to 7% (down from 8%).
}}
{{Version history table row|2.3.0|
* The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
}}
{{Version history table row|2.1.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[Category:Unique wands with 3D art]]
[[ru:Штормовая тюрьма]]
Revision as of 21:54, 4 April 2023
Storm Prison Spiraled WandWand Physical Damage: (16.8-19.2) to (51.8-59.2) Elemental Damage: 1 to (35-45) Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate +1 to Maximum Power Charges (25-35)% chance to gain a Power Charge on KillYou can never truly tame the tempest. You can barely even leash it.
Storm Prison can drop anywhere. It can be chanced.
Recipes
Storm Prison can be created from the following recipes:
Amount
Part
Description
Meta
4
The TraitorThe Traitor4Wand CorruptedSometimes an apprentice becomes a master through countless hours of hard work and practice. Sometimes it happens by force.
Random corruptedwand
A
4
Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Random corruptedweapon
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.