User:Aquadrizzt/FrenzyCharges
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Frenzy Charge
Charge
You have 4% increased Attack and Cast Speed and deal 4% more Damage for each Frenzy Charge on you.
In-game description
Sources
Passive
On hit
- Flicker Strike: 15% chance on hit
- Frenzy: on hit
- Vaal Cold Snap: every second per enemy in Area
- Precursor's Emblem*: 10% chance on hit
- Victario's Charity: 5% chance on hit (also affects nearby allies)
- The Red Trail: on hit while Bleeding
- Ascendant's Raider: 10% chance on hit on a Rare or Unique enemy
- Raider's Way of the Poacher: 29% chance on hit on a Rare or Unique enemy
- Elder's Suffix (Quiver; 75): 3-5% chance on hit on a Rare or Unique enemy
On kill
- Blood Rage: 25% chance on kill
- Poacher's Mark: 21-30% (+0-10%) chance when cursed enemy is killed
- Cold Snap: 25% chance when an enemy dies in Area
- Vaal Cold Snap: when an enemy dies in Area
- Ice Bite Support: 50-69% chance on killing a Frozen enemy with supported skill
- The Green Dream: passives granting Cold Resistance or All Elemental Resistance in radius grant equal chance on kill
- The Green Nightmare: passives granting Cold Resistance or All Elemental Resistance in radius grant equal chance on kill
- Victario's Acuity: 10% chance on kill
- Daresso's Passion: 25% chance on kill
- The Blood Dance: 20-30% chance on kill
- Precursor's Emblem*: 10% chance on kill
- Eyes of the Greatwolf*: 20% chance on kill
- Rigwald's Command: 15% chance on kill
- Maligaro's Cruelty: 25-30% chance on killing an enemy affected by at least 5 Poisons
- Touch of Anguish: 20% chance on killing a Frozen enemy
- Locthonial Caress: 10% to gain any Charge on kill
- Sinvicta's Mettle: on every 50th Rampage kill
- Disciple of the Slaughter: 5% chance on kill
- Gladiator's Outmach and Outlast: 25% chance on kill with Main Hand
- Raider's Way of the Poacher: 20% chance on kill
- Trickster's Swift Killer: 15% chance on kill
- Corrupted Implicit (Dagger, Claw, Bow; 1): 9-11% chance on kill
- Shaper's Prefix (2H Axe, 2H Sword, Bow; 68/84): 4-6/7-10% chance on kill
- Elder's Prefix (Gloves; 68/84): 4-6/7-10% chance on kill
Other
- Charged Traps Support: 20-30% chance when supported skill is triggered by an enemy
- Charged Mines Support: 20-30% chance when supported Mine is detonated targeting an enemy
- Terminus Est: on critical hit
- Surgebinders: 10% chance to steal on hit
- Doedre's Elixir: on use
- The Warden's Brand: 15% chance when you stun an enemy
- Ralakesh's Impatience: once per second while stationary
- Slavedriver's Hand: 10% to gain any Charge when your trap is triggered by an enemy
- Tulfall: on reaching Maximum Power Charges
- Oro's Sacrifice: if an attack Ignites an enemy
- Tinkerskin: 15% chance when your trap is triggered by an enemy
- Farrul's Fur: gain up to maximum when you gain Cat's Stealth
- Brutal Blade: 10% chance when you block Attack Damage
- Charging Offensive: 20% chance when hit while Channeling
- Master Sapper: 15% chance when your trap is triggered by an enemy
- Mysticism: 10% chance when you block Attack Damage
- Swagger: 105% chance when you block
- Trickster's Swift Killer: each second while Channeling
- Corrupted Implicit (Rapier, Item Level 1): after spending a total of 200 Mana
- Shaper's Suffix (Sword; 68): 20-25% chance on block
Modifiers
Maximum
- Darkray Vectors: +1 maximum
- Precursor's Emblem*: +1 maximum
- Fervour: +1 maximum
- Frenetic: +1 maximum
- Savagery: +1 maximum
- Raider's Way of the Poacher: +1 maximum
- Trickster's Swift Killer: +1 maximum
- Corrupted Implicit (Gloves, Item Level 60): +1 maximum
- Shaper's Suffix (2H Axe, 2H Sword, Bow; 84): +1 maximum
- [[Pacifism]: -1 maximum
- Ahn's Might: -1 maximum
- Badge of the Brotherhood: maximum Frenzy Charges is equal to Maximum Power Charges
- Slayer's Masterful Form: maximum Endurance Charges is equal to Maximum Frenzy Charges
Minimum
- Vivinsect*: +1 minimum
- Disciple of the Slaughter: +1 minimum
Per Charge
- Frenzy: 5% more Attack Damage, 5% more Attack Speed
- Charged Traps Support: supported skill has 10% increased Trap Throwing Speed
- Ice Bite Support: supported skill gains +2-15 to 3-23 Cold Damage
- Charged Mines Support: supported skill has 10% increased Mine Throwing Speed
- Victario's Acuity: 5% increased Projectile Speed
- The Blood Dance: 2% increased Movement Speed, regenerate 0.5% of Life per second, 6% increased Damage with hits against Enemies on Low Life; 3% reduced Attack and Cast Speed
- Tulfall: 10-15% increased Cold Damage
- Maligaro's Cruelty: 10% increased Damage with Poison
- Snakebite: 2% increased Attack Speed, 6% increased Accuracy Rating, +5% to Damage over Time Multiplier for Poison; 10% reduced Frenzy Charge Duration
- Hopeshredder: 4% increased Movement Speed, 2% chance to Avoid Elemental Damage, 0.5% of Attack Damage Leeched as Life; 200 Cold Damage taken per second while moving
- Hyaon's Fury: 12% increased Lightning Damage, +20 Life gained on Kill; 1% increased Damage taken
- Darkray Vectors: 5% increased Movement Speed, 2% chance to Dodge Attack Hits
- Surgebinders: 4-7% increased Elemental Damage
- The Restless Ward: 1% increased Movement Speed
- Attack Speed per Frenzy Charge: 2% increased Attack Speed
- Evasion per Frenzy Charge: 4/5% increased Evasion Rating
- Movement Speed per Frenzy Charge: 2% increased Movement Speed
- Disciple of the Slaughter: 5% increased Damage
- Raider's Avatar of the Slaughter: 8% increased Attack Damage, 3% increased Movement Speed, 3% increased Attack Speed, 8% increased Evasion Rating
- Trickster's Swift Killer: 5% inreased Damage
- Shaper's Suffix (Sword; 68): 5% incrased Accuracy Rating
- Elder's Prefix (Quiver; 80): 3-6 Cold Damage
Precursor's Emblem
- 1% increased Movement Speed
- Regenerate 0.3% of Life per second
- 5% increased Damage
- +6-8 to 12-13 Cold Damage
- +1% Chance to Block Attack Damage
- 1% chance to Dodge Attack Hits
- Gain 1% of Cold Damage as Extra Chaos Damage
- 8% increased Evasion Rating
- 10% increased Accuracy Rating
- 6% increased Critical Strike Chance
- 1% additional Physical Damage Reduction
While at Maximum Frenzy Charges
- Touch of Anguish: skills Chain an additional time
- Snakebite: attacks have a 60% chance to Poison
- Ahn's Might: +400-500 Accuracy Rating
- Ascendant's Raider: you have Onslaught
- Gladiator's Outmatch and Outlast: 10% more Physical Damage
- Raider's Quartz Infusion: you have Phasing
Precursor's Emblem*
- Gain Onslaught for 4s on hit
- Gain a Flask Charge when you deal a Critical Strike
- You have Iron Reflexes
While at No Frenzy Charges
- Daresso's Passion: 60-80% increased Damage
- Ahn's Might: 50% Global Critical Strike Multiplier
Duration
- Daresso's Passion: 20% reduced Duration
- Precursor's Emblem*: 20-40% increased Duration
- Snakebite: 10% reduced Duration per Frenzy Charge
- Darkray Vectors: 40% reduced Duration
- The Restless Ward: 100% increased Duration
- Frenzy Charge Duration: 18% increased Duration
- Raider's Evasion, Frenzy Charge Duration: 20% increased Duration
- Slayer's Attack Damage, Frenzy and Endurance Charge Duration: 10% increased Duration
- Slayer's Masterful Form: 50% increased Duration
- Trickster's Attack and Cast Speed, Frenzy Charge Duration: 10% increased Duration
Other
- Precursor's Emblem*: 15% chance to gain Maximum Frenzy Charges when you gain Frenzy Charges
Removal
???
- Flicker Strike (1): bypass cooldown
- Phase Run (all): increase duration by 100% per Frenzy Charge removed
- Discharge (all): deals 29-199 to 43-299 base Cold Damage per Frenzy Charge removed
- Ralakesh's Impatience (all): when you move
- Rotgut (all): gain Onslaught for 2s per Frenzy Chaarge removed