Vaal Spectral Throw: Difference between revisions

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(→‎top: drop restricted)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 6: Line 6:
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|drop_level                              = 1
|tags                                    = up_to_level_8_gem, gem, default
|tags                                    = up_to_level_8_gem, vaal_gem, gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemVaalThrownWeapon
|metadata_id                            = Metadata/Items/Gems/SkillGemVaalThrownWeapon
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Line 12: Line 12:
|dexterity_percent                      = 60
|dexterity_percent                      = 60
|gem_tags                                = Vaal, Attack, Projectile
|gem_tags                                = Vaal, Attack, Projectile
|gem_description                        = Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.
|gem_description                        = Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.
|active_skill_name                      = Vaal Spectral Throw
|active_skill_name                      = Vaal Spectral Throw
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger
Line 22: Line 22:
|quality_type1_stat1_id                  = attack_speed_+%
|quality_type1_stat1_id                  = attack_speed_+%
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|static_vaal_souls_requirement          = 10
|static_vaal_souls_requirement          = 15
|static_vaal_stored_uses                = 3
|static_vaal_stored_uses                = 1
|static_vaal_soul_gain_prevention_time  = 4
|static_attack_speed_multiplier          = 110
|static_attack_speed_multiplier          = 110
|static_stat1_id                        = number_of_additional_projectiles
|static_stat1_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat1_value                      = 4
|static_stat1_value                      = 8
|static_stat2_id                        = projectiles_nova
|static_stat2_id                        = projectile_spiral_nova_angle
|static_stat2_value                      = 1
|static_stat2_value                      = 180
|static_stat3_id                        = global_always_hit
|static_stat3_id                        = projectile_spiral_nova_both_directions
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = base_is_projectile
|static_stat4_id                        = global_always_hit
|static_stat4_value                      = 1
|static_stat4_value                      = 1
|static_stat5_id                        = projectiles_not_offset
|static_stat5_id                         = projectile_spiral_nova_time_ms
|static_stat5_value                     = 1
|static_stat5_value                      = 2000
|static_stat6_id                         = cannot_cancel_skill_before_contact_point
|static_stat6_id                        = projectile_spiral_nova_starting_angle_offset
|static_stat6_value                     = 1
|static_stat6_value                      = -15
|stat_text                              = Deals (91-135.46)% of Base Attack Damage<br>Fires 4 additional Projectiles<br>Fires Projectiles in a circle<br>Can't be Evaded
|static_stat7_id                        = base_is_projectile
|static_stat7_value                      = 1
|static_stat8_id                         = projectiles_not_offset
|static_stat8_value                     = 1
|static_stat9_id                         = cannot_cancel_skill_before_contact_point
|static_stat9_value                     = 1
|stat_text                              = Fires 8 Projectiles in each of two mirrored spirals<br>Can't be Evaded
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_damage_effectiveness            = 91
|level1_damage_effectiveness            = 70
|level1_damage_multiplier                = 91
|level1_damage_multiplier                = 70
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_damage_effectiveness            = 93
|level2_damage_effectiveness            = 72
|level2_damage_multiplier                = 93.34
|level2_damage_multiplier                = 72.1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_damage_effectiveness            = 96
|level3_damage_effectiveness            = 74
|level3_damage_multiplier                = 95.68
|level3_damage_multiplier                = 74.2
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_damage_effectiveness            = 98
|level4_damage_effectiveness            = 76
|level4_damage_multiplier                = 98.02
|level4_damage_multiplier                = 76.3
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_damage_effectiveness            = 100
|level5_damage_effectiveness            = 78
|level5_damage_multiplier                = 100.36
|level5_damage_multiplier                = 78.4
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_damage_effectiveness            = 103
|level6_damage_effectiveness            = 81
|level6_damage_multiplier                = 102.7
|level6_damage_multiplier                = 80.5
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_damage_effectiveness            = 105
|level7_damage_effectiveness            = 83
|level7_damage_multiplier                = 105.04
|level7_damage_multiplier                = 82.6
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_damage_effectiveness            = 107
|level8_damage_effectiveness            = 85
|level8_damage_multiplier                = 107.38
|level8_damage_multiplier                = 84.7
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_damage_effectiveness            = 110
|level9_damage_effectiveness            = 87
|level9_damage_multiplier                = 109.72
|level9_damage_multiplier                = 86.8
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_damage_effectiveness            = 112
|level10_damage_effectiveness            = 89
|level10_damage_multiplier              = 112.06
|level10_damage_multiplier              = 88.9
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_damage_effectiveness            = 114
|level11_damage_effectiveness            = 91
|level11_damage_multiplier              = 114.4
|level11_damage_multiplier              = 91.1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_damage_effectiveness            = 117
|level12_damage_effectiveness            = 93
|level12_damage_multiplier              = 116.74
|level12_damage_multiplier              = 93.2
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_damage_effectiveness            = 119
|level13_damage_effectiveness            = 95
|level13_damage_multiplier              = 119.08
|level13_damage_multiplier              = 95.3
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_damage_effectiveness            = 121
|level14_damage_effectiveness            = 97
|level14_damage_multiplier              = 121.42
|level14_damage_multiplier              = 97.4
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_damage_effectiveness            = 124
|level15_damage_effectiveness            = 99
|level15_damage_multiplier              = 123.76
|level15_damage_multiplier              = 99.5
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_damage_effectiveness            = 126
|level16_damage_effectiveness            = 102
|level16_damage_multiplier              = 126.1
|level16_damage_multiplier              = 101.6
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_damage_effectiveness            = 128
|level17_damage_effectiveness            = 104
|level17_damage_multiplier              = 128.44
|level17_damage_multiplier              = 103.7
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_damage_effectiveness            = 131
|level18_damage_effectiveness            = 106
|level18_damage_multiplier              = 130.78
|level18_damage_multiplier              = 105.8
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_damage_effectiveness            = 133
|level19_damage_effectiveness            = 108
|level19_damage_multiplier              = 133.12
|level19_damage_multiplier              = 107.9
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_damage_effectiveness            = 135
|level20_damage_effectiveness            = 110
|level20_damage_multiplier              = 135.46
|level20_damage_multiplier              = 110
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_damage_effectiveness            = 138
|level21_damage_effectiveness            = 112
|level21_damage_multiplier              = 137.8
|level21_damage_multiplier              = 112.1
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_damage_effectiveness            = 140
|level22_damage_effectiveness            = 114
|level22_damage_multiplier              = 140.14
|level22_damage_multiplier              = 114.2
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_damage_effectiveness            = 142
|level23_damage_effectiveness            = 116
|level23_damage_multiplier              = 142.48
|level23_damage_multiplier              = 116.3
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_damage_effectiveness            = 145
|level24_damage_effectiveness            = 118
|level24_damage_multiplier              = 144.82
|level24_damage_multiplier              = 118.4
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_damage_effectiveness            = 147
|level25_damage_effectiveness            = 121
|level25_damage_multiplier              = 147.16
|level25_damage_multiplier              = 120.5
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_damage_effectiveness            = 150
|level26_damage_effectiveness            = 123
|level26_damage_multiplier              = 149.5
|level26_damage_multiplier              = 122.6
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_damage_effectiveness            = 152
|level27_damage_effectiveness            = 125
|level27_damage_multiplier              = 151.84
|level27_damage_multiplier              = 124.7
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_damage_effectiveness            = 154
|level28_damage_effectiveness            = 127
|level28_damage_multiplier              = 154.18
|level28_damage_multiplier              = 126.8
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_damage_effectiveness            = 157
|level29_damage_effectiveness            = 129
|level29_damage_multiplier              = 156.52
|level29_damage_multiplier              = 128.9
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_damage_effectiveness            = 159
|level30_damage_effectiveness            = 131
|level30_damage_multiplier              = 158.86
|level30_damage_multiplier              = 131.1
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_damage_effectiveness            = 160
|level31_damage_effectiveness            = 132
|level31_damage_multiplier              = 160.03
|level31_damage_multiplier              = 132.1
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_damage_effectiveness            = 161
|level32_damage_effectiveness            = 133
|level32_damage_multiplier              = 161.2
|level32_damage_multiplier              = 133.2
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_damage_effectiveness            = 162
|level33_damage_effectiveness            = 134
|level33_damage_multiplier              = 162.37
|level33_damage_multiplier              = 134.2
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_damage_effectiveness            = 164
|level34_damage_effectiveness            = 135
|level34_damage_multiplier              = 163.54
|level34_damage_multiplier              = 135.3
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_damage_effectiveness            = 165
|level35_damage_effectiveness            = 136
|level35_damage_multiplier              = 164.71
|level35_damage_multiplier              = 136.3
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_damage_effectiveness            = 166
|level36_damage_effectiveness            = 137
|level36_damage_multiplier              = 165.88
|level36_damage_multiplier              = 137.4
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_damage_effectiveness            = 167
|level37_damage_effectiveness            = 138
|level37_damage_multiplier              = 167.05
|level37_damage_multiplier              = 138.4
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_damage_effectiveness            = 168
|level38_damage_effectiveness            = 139
|level38_damage_multiplier              = 168.22
|level38_damage_multiplier              = 139.5
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_damage_effectiveness            = 169
|level39_damage_effectiveness            = 141
|level39_damage_multiplier              = 169.39
|level39_damage_multiplier              = 140.5
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_damage_effectiveness            = 171
|level40_damage_effectiveness            = 142
|level40_damage_multiplier              = 170.56
|level40_damage_multiplier              = 141.6
|level1_strength_requirement            = 0
|level1_strength_requirement            = 0
|level1_dexterity_requirement            = 0
|level1_dexterity_requirement            = 0
Line 260: Line 267:
|level21_strength_requirement            = 70
|level21_strength_requirement            = 70
|level21_dexterity_requirement          = 100
|level21_dexterity_requirement          = 100
|drop_text                              = Vaal Spectral Throw can drop from the Vaal Vessels found in [[Vaal side area]]s.
|is_drop_restricted                      = true
|release_version                        = 1.1.0
|release_version                        = 1.1.0
|is_drop_restricted                      = true
|drop_text                              = Vaal Spectral Throw can drop from the Vaal Vessels found in [[Vaal side area]]s.
}}
}}



Revision as of 05:23, 16 October 2021

Vaal Spectral ThrowVaal, Attack, Projectile
Level: (1-20)
Souls Per Use: 15
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Attack Speed: 110% of base
Attack Damage: (70-110)% of base
Effectiveness of Added Damage: (70-110)%
Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals
Can't be Evaded

Additional Effects From 1-20% Quality:
0.5% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 1
Vaal Spectral Throw can drop from the Vaal Vessels found in Vaal side areas.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalThrownWeapon

For the non-Vaal counterpart, see Spectral Throw.

Vaal Spectral Throw is a vaal projectile attack that throws a copy of the player's melee weapon, spiralling outwards from the character and hitting enemies in its path.

Skill functions and interactions

  • Terrain: Compared to the regular Spectral Throw, projectiles from Vaal Spectral Throw will disappear if they connect with terrain.
  • Projectile Speed: Vaal Spectral Throw acts different regarding projectile speed compared to most other spells. It has a set distance the projectiles can travel compared to having a set lifetime. So while increasing projectile speed makes the projectiles cover the area faster, it also makes the projectiles disappear faster instead of increasing the distance it covers.
  • Multiple Projectiles: When combined with LesserLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
    Supported Skills fire 2 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    /Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
    Supported Skills fire 4 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    supports, Vaal Spectral Throw creates multiple copies spread out around you that circles out at the same speed as the original projectile.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthDamage
Effectiveness
Attack
Damage
Exp.Total Exp.
110070%70%00
220072%72.1%7070
340074%74.2%308378
4714076%76.3%15541932
51119078%78.4%66678599
616261881%80.5%2604734646
720312283%82.6%4972584371
824372585%84.7%95714180085
928422987%86.8%169595349680
1032473389%88.9%283759633439
1136523691%91.1%4539961087435
1240584093%93.2%7031281790563
1344634495%95.3%10612232851786
1448684897%97.4%20658704917656
1552745199%99.5%25071107424766
16567955102%101.6%579893613223702
17608459104%103.7%1508391928307621
18649062106%105.8%2779273556100356
19679465108%107.9%4386973999970095
20709868110%110%242081556342051651
217210070112%112.1%N/AN/A
2274N/AN/A114%114.2%N/AN/A
2376N/AN/A116%116.3%N/AN/A
2478N/AN/A118%118.4%N/AN/A
2580N/AN/A121%120.5%N/AN/A
2682N/AN/A123%122.6%N/AN/A
2784N/AN/A125%124.7%N/AN/A
2886N/AN/A127%126.8%N/AN/A
2988N/AN/A129%128.9%N/AN/A
3090N/AN/A131%131.1%N/AN/A
3191N/AN/A132%132.1%N/AN/A
3292N/AN/A133%133.2%N/AN/A
3393N/AN/A134%134.2%N/AN/A
3494N/AN/A135%135.3%N/AN/A
3595N/AN/A136%136.3%N/AN/A
3696N/AN/A137%137.4%N/AN/A
3797N/AN/A138%138.4%N/AN/A
3898N/AN/A139%139.5%N/AN/A
3999N/AN/A141%140.5%N/AN/A
40100N/AN/A142%141.6%N/AN/A

Item acquisition

Vaal Spectral Throw has restrictions on where or how it can drop. Vaal Spectral Throw can drop from the Vaal Vessels found in Vaal side areas.

Recipes

Vaal Spectral Throw can be created from the following recipes:

AmountPartDescriptionMeta
9Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Random corrupted Vaal gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Threshold jewel

The following threshold jewels augment the skill gem:

  • Steel SpiritSteel Spirit
    Viridian Jewel
    Radius: Medium(7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
    The Sekhema rode to the mountain,
    With her tribe, devoted and strong.
    And sewed shut the mouth of nightmare,
    So that it would not consume her world.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Video demonstration

Alternate skill effects

Vaal Spectral Throw has the following alternate skill effects:

ItemEffect(s)
Demonic Spectral Throw EffectDemonic Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a demonic effect.Your Spectral Throw becomes a demonic effect.
Golden Spectral Throw EffectGolden Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes golden.Your Spectral Throw becomes golden.
Reaper Spectral Throw EffectReaper Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a deadly scythe.Your Spectral Throw becomes a deadly scythe.
Seraph Spectral Throw EffectSeraph Spectral Throw EffectSkill Gem EffectYour Spectral Throw projectile becomes a glowing, feathery wing.Your Spectral Throw projectile becomes a glowing, feathery wing.
Triple Blade Spectral Throw EffectTriple Blade Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a triple blade effect.Your Spectral Throw becomes a triple blade effect.

Version history

Version Changes
3.15.0
  • No longer fires 8 additional projectiles, no longer fires projectiles in a circle, now fires 8 projectiles in each of two mirrored spirals.
  • Now stores up to 1 use (previously 3).
  • Now deals 110% of Base Damage, and has 110% Effectiveness of Added Damage at gem level 20 (previously 170%).
  • Now throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path. No longer fires projectiles in a circle.
3.14.0
  • Now deals 125% of base Attack Damage at gem level 1 (previously 91%) and 170% of base Attack Damage at gem level 20 (previously 135%).
  • Now fires 8 additional projectiles (previously 4).
  • Now expends 15 Souls per use (previously 10).
  • Now has a Soul Gain Prevention duration of 4 seconds (previously 6).
  • Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

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