Vaal Glacial Hammer: Difference between revisions
>KLIKS (mace instead of hammer + interaction) |
>Chuanhsing mNo edit summary |
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|description=Hits the enemy, converting some of your physical damage to cold damage. Its traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff. | |description=Hits the enemy, converting some of your physical damage to cold damage. Its traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff. | ||
|modifier1=50% of Physical Damage converted to Cold Damage | |modifier1=50% of Physical Damage converted to Cold Damage | ||
|modifier2= | |modifier2=Deals 150% of Base Damage | ||
|modifier3=Base | |modifier3=Base duration is 3.40 seconds | ||
|modifier4=15% Chance to Freeze Enemies | |modifier4=15% Chance to Freeze Enemies | ||
|modifier5=35% Increased Chill Duration on Enemies | |modifier5=35% Increased Chill Duration on Enemies |
Revision as of 01:26, 11 August 2014
Template:Gem Infobox Vaal Glacial Hammer is a vaal skill that hits the enemy with you staff or mace, converting some of your physical damage to cold damage, and temporarily creating a ring of ice around him.
Skill Functions and Interactions
The circle of ice functions similarly to Frost Wall. Players, monsters and most projectiles can't pass through it.
Gem level progression
Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || 11 || 15% || 0% || 3.40 || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || 11 || 16% || 4% || 3.45 || 308 |- ! 3 | 4 || 16 || 11 || 17% || 8% || 3.50 || 2,560 |- ! 4 | 8 || 25 || 11 || 18% || 12% || 3.55 || 8,813 |- ! 5 | 12 || 33 || 11 || 19% || 16% || 3.60 || 22,895 |- ! 6 | 16 || 41 || 11 || 20% || 20% || 3.65 || 68,427 |- ! 7 | 21 || 52 || 11 || 21% || 24% || 3.70 || 150,439 |- ! 8 | 26 || 62 || 11 || 21% || 28% || 3.75 || 581,328 |- ! 9 | 32 || 75 || 11 || 22% || 32% || 3.80 || 566,989 |- ! 10 | 38 || 88 || 12 || 22% || 36% || 3.85 || 1,143,783 |- ! 11 | 42 || 96 || 12 || 23% || 40% || 3.90 || 1,426,490 |- ! 12 | 46 || 104 || 12 || 23% || 44% || 3.95 || 2,737,323 |- ! 13 | 49 || 111 || 12 || 24% || 48% || 4.00 || 3,289,072 |- ! 14 | 52 || 117 || 12 || 24% || 52% || 4.05 || 3,351,223 |- ! 15 | 55 || 123 || 12 || 24% || 56% || 4.10 || 9,936,267 |- ! 16 | 58 || 130 || 13 || 25% || 60% || 4.15 || 21,346,397 |- ! 17 | 61 || 136 || 13 || 25% || 64% || 4.20 || 50,694,186 |- ! 18 | 64 || 142 || 13 || 25% || 68% || 4.25 || 90,050,815 |- ! 19 | 66 || 146 || 13 || 26% || 72% || 4.30 || 147,034,823 |- ! 20 | 68 || 151 || 13 || 26% || 76% || 4.35 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 14 || 27% || 80% || 4.40 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 14 || 27% || 84% || 4.45 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 14 || 28% || 88% || 4.50 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 14 || 28% || 92% || 4.55 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 14 || 29% || 96% || 4.60 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 15 || 29% || 100% || 4.65 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 15 || 30% || 104% || 4.70 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 15 || 30% || 108% || 4.75 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 15 || 31% || 112% || 4.80 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 15 || 31% || 116% || 4.85 || class="table-na" style="text-align: center; " | N/A |}
Version History
Version | Changes |
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1.1.1 |
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See also
Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)