Vaal Discipline: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 1: Line 1:
{{Item
{{Item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Vaal Discipline
|name                                   = Vaal Discipline
|class                               = Active Skill Gems
|class                                   = Active Skill Gems
|size_x                             = 1
|size_x                                 = 1
|size_y                             = 1
|size_y                                 = 1
|drop_level                         = 24
|drop_level                             = 24
|tags                               = gem, default
|tags                                   = gem, default
|metadata_id                         = Metadata/Items/Gems/SkillGemVaalDiscipline
|metadata_id                             = Metadata/Items/Gems/SkillGemVaalDiscipline
|help_text                           = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                               = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|intelligence_percent               = 100
|intelligence_percent                   = 100
|gem_tags                           = Aura, Vaal, Spell, AoE, Duration
|gem_tags                               = Aura, Vaal, Spell, AoE, Duration
|gem_description                     = Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.
|gem_description                         = Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.
|active_skill_name                   = Vaal Discipline
|active_skill_name                       = Vaal Discipline
|skill_id                           = VaalDiscipline
|skill_id                               = VaalDiscipline
|cast_time                           = 0.6
|cast_time                               = 0.6
|required_level                     = 24
|required_level                         = 24
|static_vaal_souls_requirement       = 50
|static_vaal_souls_requirement           = 50
|static_vaal_stored_uses             = 1
|static_vaal_stored_uses                 = 1
|static_damage_effectiveness        = 100
|static_vaal_soul_gain_prevention_time  = 5
|static_damage_multiplier           = 100
|static_damage_effectiveness            = 100
|static_stat1_id                     = base_skill_effect_duration
|static_damage_multiplier               = 100
|static_stat1_value                 = 3000
|static_stat1_id                         = base_skill_effect_duration
|static_stat2_id                     = energy_shield_recharge_not_delayed_by_damage
|static_stat1_value                     = 3000
|static_stat2_value                 = 1
|static_stat2_id                         = energy_shield_recharge_not_delayed_by_damage
|static_stat3_id                     = base_deal_no_damage
|static_stat2_value                     = 1
|static_stat3_value                 = 1
|static_stat3_id                         = base_deal_no_damage
|stat_text                           = Base duration is 3 seconds<br>Your and nearby allies' Energy Shield Recharges are not delayed by Damage<br>+(0-19) to radius
|static_stat3_value                     = 1
|quality_stat_text                   = 1% increased Area of Effect
|stat_text                               = Base duration is 3 seconds<br>Your and nearby allies' Energy Shield Recharges are not delayed by Damage<br>+(0-19) to radius
|static_quality_stat1_id             = base_skill_area_of_effect_+%
|quality_stat_text                       = 1% increased Area of Effect
|static_quality_stat1_value         = 1
|static_quality_stat1_id                 = base_skill_area_of_effect_+%
|level1                             = True
|static_quality_stat1_value             = 1
|level1_level_requirement           = 24
|level1                                 = True
|level2                             = True
|level1_level_requirement               = 24
|level2_level_requirement           = 27
|level2                                 = True
|level2_stat_text                   = +1 to radius
|level2_level_requirement               = 27
|level2_stat1_id                     = active_skill_base_radius_+
|level2_stat_text                       = +1 to radius
|level2_stat1_value                 = 1
|level2_stat1_id                         = active_skill_base_radius_+
|level3                             = True
|level2_stat1_value                     = 1
|level3_level_requirement           = 30
|level3                                 = True
|level3_stat_text                   = +2 to radius
|level3_level_requirement               = 30
|level3_stat1_id                     = active_skill_base_radius_+
|level3_stat_text                       = +2 to radius
|level3_stat1_value                 = 2
|level3_stat1_id                         = active_skill_base_radius_+
|level4                             = True
|level3_stat1_value                     = 2
|level4_level_requirement           = 33
|level4                                 = True
|level4_stat_text                   = +3 to radius
|level4_level_requirement               = 33
|level4_stat1_id                     = active_skill_base_radius_+
|level4_stat_text                       = +3 to radius
|level4_stat1_value                 = 3
|level4_stat1_id                         = active_skill_base_radius_+
|level5                             = True
|level4_stat1_value                     = 3
|level5_level_requirement           = 36
|level5                                 = True
|level5_stat_text                   = +4 to radius
|level5_level_requirement               = 36
|level5_stat1_id                     = active_skill_base_radius_+
|level5_stat_text                       = +4 to radius
|level5_stat1_value                 = 4
|level5_stat1_id                         = active_skill_base_radius_+
|level6                             = True
|level5_stat1_value                     = 4
|level6_level_requirement           = 39
|level6                                 = True
|level6_stat_text                   = +5 to radius
|level6_level_requirement               = 39
|level6_stat1_id                     = active_skill_base_radius_+
|level6_stat_text                       = +5 to radius
|level6_stat1_value                 = 5
|level6_stat1_id                         = active_skill_base_radius_+
|level7                             = True
|level6_stat1_value                     = 5
|level7_level_requirement           = 42
|level7                                 = True
|level7_stat_text                   = +6 to radius
|level7_level_requirement               = 42
|level7_stat1_id                     = active_skill_base_radius_+
|level7_stat_text                       = +6 to radius
|level7_stat1_value                 = 6
|level7_stat1_id                         = active_skill_base_radius_+
|level8                             = True
|level7_stat1_value                     = 6
|level8_level_requirement           = 45
|level8                                 = True
|level8_stat_text                   = +7 to radius
|level8_level_requirement               = 45
|level8_stat1_id                     = active_skill_base_radius_+
|level8_stat_text                       = +7 to radius
|level8_stat1_value                 = 7
|level8_stat1_id                         = active_skill_base_radius_+
|level9                             = True
|level8_stat1_value                     = 7
|level9_level_requirement           = 48
|level9                                 = True
|level9_stat_text                   = +8 to radius
|level9_level_requirement               = 48
|level9_stat1_id                     = active_skill_base_radius_+
|level9_stat_text                       = +8 to radius
|level9_stat1_value                 = 8
|level9_stat1_id                         = active_skill_base_radius_+
|level10                             = True
|level9_stat1_value                     = 8
|level10_level_requirement           = 50
|level10                                 = True
|level10_stat_text                   = +9 to radius
|level10_level_requirement               = 50
|level10_stat1_id                   = active_skill_base_radius_+
|level10_stat_text                       = +9 to radius
|level10_stat1_value                 = 9
|level10_stat1_id                       = active_skill_base_radius_+
|level11                             = True
|level10_stat1_value                     = 9
|level11_level_requirement           = 52
|level11                                 = True
|level11_stat_text                   = +10 to radius
|level11_level_requirement               = 52
|level11_stat1_id                   = active_skill_base_radius_+
|level11_stat_text                       = +10 to radius
|level11_stat1_value                 = 10
|level11_stat1_id                       = active_skill_base_radius_+
|level12                             = True
|level11_stat1_value                     = 10
|level12_level_requirement           = 54
|level12                                 = True
|level12_stat_text                   = +11 to radius
|level12_level_requirement               = 54
|level12_stat1_id                   = active_skill_base_radius_+
|level12_stat_text                       = +11 to radius
|level12_stat1_value                 = 11
|level12_stat1_id                       = active_skill_base_radius_+
|level13                             = True
|level12_stat1_value                     = 11
|level13_level_requirement           = 56
|level13                                 = True
|level13_stat_text                   = +12 to radius
|level13_level_requirement               = 56
|level13_stat1_id                   = active_skill_base_radius_+
|level13_stat_text                       = +12 to radius
|level13_stat1_value                 = 12
|level13_stat1_id                       = active_skill_base_radius_+
|level14                             = True
|level13_stat1_value                     = 12
|level14_level_requirement           = 58
|level14                                 = True
|level14_stat_text                   = +13 to radius
|level14_level_requirement               = 58
|level14_stat1_id                   = active_skill_base_radius_+
|level14_stat_text                       = +13 to radius
|level14_stat1_value                 = 13
|level14_stat1_id                       = active_skill_base_radius_+
|level15                             = True
|level14_stat1_value                     = 13
|level15_level_requirement           = 60
|level15                                 = True
|level15_stat_text                   = +14 to radius
|level15_level_requirement               = 60
|level15_stat1_id                   = active_skill_base_radius_+
|level15_stat_text                       = +14 to radius
|level15_stat1_value                 = 14
|level15_stat1_id                       = active_skill_base_radius_+
|level16                             = True
|level15_stat1_value                     = 14
|level16_level_requirement           = 62
|level16                                 = True
|level16_stat_text                   = +15 to radius
|level16_level_requirement               = 62
|level16_stat1_id                   = active_skill_base_radius_+
|level16_stat_text                       = +15 to radius
|level16_stat1_value                 = 15
|level16_stat1_id                       = active_skill_base_radius_+
|level17                             = True
|level16_stat1_value                     = 15
|level17_level_requirement           = 64
|level17                                 = True
|level17_stat_text                   = +16 to radius
|level17_level_requirement               = 64
|level17_stat1_id                   = active_skill_base_radius_+
|level17_stat_text                       = +16 to radius
|level17_stat1_value                 = 16
|level17_stat1_id                       = active_skill_base_radius_+
|level18                             = True
|level17_stat1_value                     = 16
|level18_level_requirement           = 66
|level18                                 = True
|level18_stat_text                   = +17 to radius
|level18_level_requirement               = 66
|level18_stat1_id                   = active_skill_base_radius_+
|level18_stat_text                       = +17 to radius
|level18_stat1_value                 = 17
|level18_stat1_id                       = active_skill_base_radius_+
|level19                             = True
|level18_stat1_value                     = 17
|level19_level_requirement           = 68
|level19                                 = True
|level19_stat_text                   = +18 to radius
|level19_level_requirement               = 68
|level19_stat1_id                   = active_skill_base_radius_+
|level19_stat_text                       = +18 to radius
|level19_stat1_value                 = 18
|level19_stat1_id                       = active_skill_base_radius_+
|level20                             = True
|level19_stat1_value                     = 18
|level20_level_requirement           = 70
|level20                                 = True
|level20_stat_text                   = +19 to radius
|level20_level_requirement               = 70
|level20_stat1_id                   = active_skill_base_radius_+
|level20_stat_text                       = +19 to radius
|level20_stat1_value                 = 19
|level20_stat1_id                       = active_skill_base_radius_+
|level21                             = True
|level20_stat1_value                     = 19
|level21_level_requirement           = 72
|level21                                 = True
|level21_stat_text                   = +20 to radius
|level21_level_requirement               = 72
|level21_stat1_id                   = active_skill_base_radius_+
|level21_stat_text                       = +20 to radius
|level21_stat1_value                 = 20
|level21_stat1_id                       = active_skill_base_radius_+
|level22                             = True
|level21_stat1_value                     = 20
|level22_level_requirement           = 74
|level22                                 = True
|level22_stat_text                   = +21 to radius
|level22_level_requirement               = 74
|level22_stat1_id                   = active_skill_base_radius_+
|level22_stat_text                       = +21 to radius
|level22_stat1_value                 = 21
|level22_stat1_id                       = active_skill_base_radius_+
|level23                             = True
|level22_stat1_value                     = 21
|level23_level_requirement           = 76
|level23                                 = True
|level23_stat_text                   = +22 to radius
|level23_level_requirement               = 76
|level23_stat1_id                   = active_skill_base_radius_+
|level23_stat_text                       = +22 to radius
|level23_stat1_value                 = 22
|level23_stat1_id                       = active_skill_base_radius_+
|level24                             = True
|level23_stat1_value                     = 22
|level24_level_requirement           = 78
|level24                                 = True
|level24_stat_text                   = +23 to radius
|level24_level_requirement               = 78
|level24_stat1_id                   = active_skill_base_radius_+
|level24_stat_text                       = +23 to radius
|level24_stat1_value                 = 23
|level24_stat1_id                       = active_skill_base_radius_+
|level25                             = True
|level24_stat1_value                     = 23
|level25_level_requirement           = 80
|level25                                 = True
|level25_stat_text                   = +24 to radius
|level25_level_requirement               = 80
|level25_stat1_id                   = active_skill_base_radius_+
|level25_stat_text                       = +24 to radius
|level25_stat1_value                 = 24
|level25_stat1_id                       = active_skill_base_radius_+
|level26                             = True
|level25_stat1_value                     = 24
|level26_level_requirement           = 82
|level26                                 = True
|level26_stat_text                   = +25 to radius
|level26_level_requirement               = 82
|level26_stat1_id                   = active_skill_base_radius_+
|level26_stat_text                       = +25 to radius
|level26_stat1_value                 = 25
|level26_stat1_id                       = active_skill_base_radius_+
|level27                             = True
|level26_stat1_value                     = 25
|level27_level_requirement           = 84
|level27                                 = True
|level27_stat_text                   = +26 to radius
|level27_level_requirement               = 84
|level27_stat1_id                   = active_skill_base_radius_+
|level27_stat_text                       = +26 to radius
|level27_stat1_value                 = 26
|level27_stat1_id                       = active_skill_base_radius_+
|level28                             = True
|level27_stat1_value                     = 26
|level28_level_requirement           = 86
|level28                                 = True
|level28_stat_text                   = +27 to radius
|level28_level_requirement               = 86
|level28_stat1_id                   = active_skill_base_radius_+
|level28_stat_text                       = +27 to radius
|level28_stat1_value                 = 27
|level28_stat1_id                       = active_skill_base_radius_+
|level29                             = True
|level28_stat1_value                     = 27
|level29_level_requirement           = 88
|level29                                 = True
|level29_stat_text                   = +28 to radius
|level29_level_requirement               = 88
|level29_stat1_id                   = active_skill_base_radius_+
|level29_stat_text                       = +28 to radius
|level29_stat1_value                 = 28
|level29_stat1_id                       = active_skill_base_radius_+
|level30                             = True
|level29_stat1_value                     = 28
|level30_level_requirement           = 90
|level30                                 = True
|level30_stat_text                   = +29 to radius
|level30_level_requirement               = 90
|level30_stat1_id                   = active_skill_base_radius_+
|level30_stat_text                       = +29 to radius
|level30_stat1_value                 = 29
|level30_stat1_id                       = active_skill_base_radius_+
|level31                             = True
|level30_stat1_value                     = 29
|level31_level_requirement           = 91
|level31                                 = True
|level31_stat_text                   = +29 to radius
|level31_level_requirement               = 91
|level31_stat1_id                   = active_skill_base_radius_+
|level31_stat_text                       = +29 to radius
|level31_stat1_value                 = 29
|level31_stat1_id                       = active_skill_base_radius_+
|level32                             = True
|level31_stat1_value                     = 29
|level32_level_requirement           = 92
|level32                                 = True
|level32_stat_text                   = +30 to radius
|level32_level_requirement               = 92
|level32_stat1_id                   = active_skill_base_radius_+
|level32_stat_text                       = +30 to radius
|level32_stat1_value                 = 30
|level32_stat1_id                       = active_skill_base_radius_+
|level33                             = True
|level32_stat1_value                     = 30
|level33_level_requirement           = 93
|level33                                 = True
|level33_stat_text                   = +30 to radius
|level33_level_requirement               = 93
|level33_stat1_id                   = active_skill_base_radius_+
|level33_stat_text                       = +30 to radius
|level33_stat1_value                 = 30
|level33_stat1_id                       = active_skill_base_radius_+
|level34                             = True
|level33_stat1_value                     = 30
|level34_level_requirement           = 94
|level34                                 = True
|level34_stat_text                   = +31 to radius
|level34_level_requirement               = 94
|level34_stat1_id                   = active_skill_base_radius_+
|level34_stat_text                       = +31 to radius
|level34_stat1_value                 = 31
|level34_stat1_id                       = active_skill_base_radius_+
|level35                             = True
|level34_stat1_value                     = 31
|level35_level_requirement           = 95
|level35                                 = True
|level35_stat_text                   = +31 to radius
|level35_level_requirement               = 95
|level35_stat1_id                   = active_skill_base_radius_+
|level35_stat_text                       = +31 to radius
|level35_stat1_value                 = 31
|level35_stat1_id                       = active_skill_base_radius_+
|level36                             = True
|level35_stat1_value                     = 31
|level36_level_requirement           = 96
|level36                                 = True
|level36_stat_text                   = +32 to radius
|level36_level_requirement               = 96
|level36_stat1_id                   = active_skill_base_radius_+
|level36_stat_text                       = +32 to radius
|level36_stat1_value                 = 32
|level36_stat1_id                       = active_skill_base_radius_+
|level37                             = True
|level36_stat1_value                     = 32
|level37_level_requirement           = 97
|level37                                 = True
|level37_stat_text                   = +32 to radius
|level37_level_requirement               = 97
|level37_stat1_id                   = active_skill_base_radius_+
|level37_stat_text                       = +32 to radius
|level37_stat1_value                 = 32
|level37_stat1_id                       = active_skill_base_radius_+
|level38                             = True
|level37_stat1_value                     = 32
|level38_level_requirement           = 98
|level38                                 = True
|level38_stat_text                   = +33 to radius
|level38_level_requirement               = 98
|level38_stat1_id                   = active_skill_base_radius_+
|level38_stat_text                       = +33 to radius
|level38_stat1_value                 = 33
|level38_stat1_id                       = active_skill_base_radius_+
|level39                             = True
|level38_stat1_value                     = 33
|level39_level_requirement           = 99
|level39                                 = True
|level39_stat_text                   = +33 to radius
|level39_level_requirement               = 99
|level39_stat1_id                   = active_skill_base_radius_+
|level39_stat_text                       = +33 to radius
|level39_stat1_value                 = 33
|level39_stat1_id                       = active_skill_base_radius_+
|level40                             = True
|level39_stat1_value                     = 33
|level40_level_requirement           = 100
|level40                                 = True
|level40_stat_text                   = +34 to radius
|level40_level_requirement               = 100
|level40_stat1_id                   = active_skill_base_radius_+
|level40_stat_text                       = +34 to radius
|level40_stat1_value                 = 34
|level40_stat1_id                       = active_skill_base_radius_+
|level1_intelligence_requirement     = 58
|level40_stat1_value                     = 34
|level1_experience                   = 0
|level1_intelligence_requirement         = 58
|level2_intelligence_requirement     = 64
|level1_experience                       = 0
|level2_experience                   = 118383
|level2_intelligence_requirement         = 64
|level3_intelligence_requirement     = 71
|level2_experience                       = 118383
|level3_experience                   = 294199
|level3_intelligence_requirement         = 71
|level4_intelligence_requirement     = 77
|level3_experience                       = 294199
|level4_experience                   = 548260
|level4_intelligence_requirement         = 77
|level5_intelligence_requirement     = 83
|level4_experience                       = 548260
|level5_experience                   = 907350
|level5_intelligence_requirement         = 83
|level6_intelligence_requirement     = 90
|level5_experience                       = 907350
|level6_experience                   = 1405858
|level6_intelligence_requirement         = 90
|level7_intelligence_requirement     = 96
|level6_experience                       = 1405858
|level7_experience                   = 2087915
|level7_intelligence_requirement         = 96
|level8_intelligence_requirement     = 102
|level7_experience                       = 2087915
|level8_experience                   = 3009692
|level8_intelligence_requirement         = 102
|level9_intelligence_requirement     = 109
|level8_experience                       = 3009692
|level9_experience                   = 4737571
|level9_intelligence_requirement         = 109
|level10_intelligence_requirement   = 113
|level9_experience                       = 4737571
|level10_experience                 = 5876448
|level10_intelligence_requirement       = 113
|level11_intelligence_requirement   = 117
|level10_experience                     = 5876448
|level11_experience                 = 7244681
|level11_intelligence_requirement       = 117
|level12_intelligence_requirement   = 121
|level11_experience                     = 7244681
|level12_experience                 = 8883019
|level12_intelligence_requirement       = 121
|level13_intelligence_requirement   = 125
|level12_experience                     = 8883019
|level13_experience                 = 10839667
|level13_intelligence_requirement       = 125
|level14_intelligence_requirement   = 130
|level13_experience                     = 10839667
|level14_experience                 = 14494851
|level14_intelligence_requirement       = 130
|level15_intelligence_requirement   = 134
|level14_experience                     = 14494851
|level15_experience                 = 17512178
|level15_intelligence_requirement       = 134
|level16_intelligence_requirement   = 138
|level15_experience                     = 17512178
|level16_experience                 = 25306092
|level16_intelligence_requirement       = 138
|level17_intelligence_requirement   = 142
|level16_experience                     = 25306092
|level17_experience                 = 40512123
|level17_intelligence_requirement       = 142
|level18_intelligence_requirement   = 146
|level17_experience                     = 40512123
|level18_experience                 = 66697705
|level18_intelligence_requirement       = 146
|level19_intelligence_requirement   = 151
|level18_experience                     = 66697705
|level19_experience                 = 129453628
|level19_intelligence_requirement       = 151
|level20_intelligence_requirement   = 155
|level19_experience                     = 129453628
|level20_experience                 = 341331311
|level20_intelligence_requirement       = 155
|level21_intelligence_requirement   = 159
|level20_experience                     = 341331311
|radius                             = 36
|level21_intelligence_requirement       = 159
|release_version                     = 1.1.3
|radius                                 = 36
|release_version                         = 1.1.3
}}
}}



Revision as of 19:45, 16 June 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

For the non-Vaal counterpart, see Discipline.

Vaal Discipline is a vaal aura that prevents Energy Shield recharge being delayed by damage for the player and their allies.

Skill Functions and Interactions

  • Aura: See the aura page for more details.

Gem level progression

LevelRequired LevelRequired IntelligenceRadiusExp.Total Exp.
12458N/A00
22764N/A118383118383
33071N/A175816294199
43377N/A254061548260
53683N/A359090907350
63990N/A4985081405858
74296N/A6820572087915
845102N/A9217773009692
948109N/A17278794737571
1050113N/A11388775876448
1152117N/A13682337244681
1254121N/A16383388883019
1356125N/A195664810839667
1458130N/A365518414494851
1560134N/A301732717512178
1662138N/A779391425306092
1764142N/A1520603140512123
1866146N/A2618558266697705
1968151N/A62755923129453628
2070155N/A211877683341331311
2172159N/AN/AN/A
2274N/AN/AN/AN/A
2376N/AN/AN/AN/A
2478N/AN/AN/AN/A
2580N/AN/AN/AN/A
2682N/AN/AN/AN/A
2784N/AN/AN/AN/A
2886N/AN/AN/AN/A
2988N/AN/AN/AN/A
3090N/AN/AN/AN/A
3191N/AN/AN/AN/A
3292N/AN/AN/AN/A
3393N/AN/AN/AN/A
3494N/AN/AN/AN/A
3595N/AN/AN/AN/A
3696N/AN/AN/AN/A
3797N/AN/AN/AN/A
3898N/AN/AN/AN/A
3999N/AN/AN/AN/A
40100N/AN/AN/AN/A

Alternate skill effects

Name Cost Description
Force Field Aura EffectForce Field Aura EffectSkill Gem EffectYour aura effect becomes a force field bubble. 120 Replaces the standard aura effect on a DisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge Rate

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
skill gem with a translucent force field bubble.

Preview

Video Demonstration

Version history

Version Changes
2.6.0
  • Vaal Discipline no longer provides any bonus energy shield.
1.1.3
  • Vaal Discipline has been added to the game.