Vaal Discipline: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 11: | Line 11: | ||
|intelligence_percent = 100 | |intelligence_percent = 100 | ||
|gem_tags = Aura, Vaal, Spell, AoE, Duration | |gem_tags = Aura, Vaal, Spell, AoE, Duration | ||
|gem_description = Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies. | |gem_description = Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies. | ||
|active_skill_name = Vaal Discipline | |active_skill_name = Vaal Discipline | ||
|skill_id = VaalDiscipline | |skill_id = VaalDiscipline | ||
|cast_time = 0.6 | |||
|required_level = 24 | |required_level = 24 | ||
|static_vaal_souls_requirement = 24 | |static_vaal_souls_requirement = 24 | ||
Line 32: | Line 32: | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 24 | |level1_level_requirement = 24 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 27 | |level2_level_requirement = 27 | ||
|level2_stat_text = +1 to radius | |level2_stat_text = +1 to radius | ||
|level2_stat1_id = active_skill_base_radius_+ | |level2_stat1_id = active_skill_base_radius_+ | ||
|level2_stat1_value = 1 | |level2_stat1_value = 1 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 30 | |level3_level_requirement = 30 | ||
|level3_stat_text = +2 to radius | |level3_stat_text = +2 to radius | ||
|level3_stat1_id = active_skill_base_radius_+ | |level3_stat1_id = active_skill_base_radius_+ | ||
|level3_stat1_value = 2 | |level3_stat1_value = 2 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 33 | |level4_level_requirement = 33 | ||
|level4_stat_text = +3 to radius | |level4_stat_text = +3 to radius | ||
|level4_stat1_id = active_skill_base_radius_+ | |level4_stat1_id = active_skill_base_radius_+ | ||
|level4_stat1_value = 3 | |level4_stat1_value = 3 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 36 | |level5_level_requirement = 36 | ||
|level5_stat_text = +4 to radius | |level5_stat_text = +4 to radius | ||
|level5_stat1_id = active_skill_base_radius_+ | |level5_stat1_id = active_skill_base_radius_+ | ||
|level5_stat1_value = 4 | |level5_stat1_value = 4 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 39 | |level6_level_requirement = 39 | ||
|level6_stat_text = +5 to radius | |level6_stat_text = +5 to radius | ||
|level6_stat1_id = active_skill_base_radius_+ | |level6_stat1_id = active_skill_base_radius_+ | ||
|level6_stat1_value = 5 | |level6_stat1_value = 5 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 42 | |level7_level_requirement = 42 | ||
|level7_stat_text = +6 to radius | |level7_stat_text = +6 to radius | ||
|level7_stat1_id = active_skill_base_radius_+ | |level7_stat1_id = active_skill_base_radius_+ | ||
|level7_stat1_value = 6 | |level7_stat1_value = 6 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 45 | |level8_level_requirement = 45 | ||
|level8_stat_text = +7 to radius | |level8_stat_text = +7 to radius | ||
|level8_stat1_id = active_skill_base_radius_+ | |level8_stat1_id = active_skill_base_radius_+ | ||
|level8_stat1_value = 7 | |level8_stat1_value = 7 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
|level9_stat_text = +8 to radius | |level9_stat_text = +8 to radius | ||
|level9_stat1_id = active_skill_base_radius_+ | |level9_stat1_id = active_skill_base_radius_+ | ||
|level9_stat1_value = 8 | |level9_stat1_value = 8 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
|level10_stat_text = +9 to radius | |level10_stat_text = +9 to radius | ||
|level10_stat1_id = active_skill_base_radius_+ | |level10_stat1_id = active_skill_base_radius_+ | ||
|level10_stat1_value = 9 | |level10_stat1_value = 9 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
|level11_stat_text = +10 to radius | |level11_stat_text = +10 to radius | ||
|level11_stat1_id = active_skill_base_radius_+ | |level11_stat1_id = active_skill_base_radius_+ | ||
|level11_stat1_value = 10 | |level11_stat1_value = 10 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
|level12_stat_text = +11 to radius | |level12_stat_text = +11 to radius | ||
|level12_stat1_id = active_skill_base_radius_+ | |level12_stat1_id = active_skill_base_radius_+ | ||
|level12_stat1_value = 11 | |level12_stat1_value = 11 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
|level13_stat_text = +12 to radius | |level13_stat_text = +12 to radius | ||
|level13_stat1_id = active_skill_base_radius_+ | |level13_stat1_id = active_skill_base_radius_+ | ||
|level13_stat1_value = 12 | |level13_stat1_value = 12 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_stat_text = +13 to radius | |level14_stat_text = +13 to radius | ||
|level14_stat1_id = active_skill_base_radius_+ | |level14_stat1_id = active_skill_base_radius_+ | ||
|level14_stat1_value = 13 | |level14_stat1_value = 13 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_stat_text = +14 to radius | |level15_stat_text = +14 to radius | ||
|level15_stat1_id = active_skill_base_radius_+ | |level15_stat1_id = active_skill_base_radius_+ | ||
|level15_stat1_value = 14 | |level15_stat1_value = 14 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_stat_text = +15 to radius | |level16_stat_text = +15 to radius | ||
|level16_stat1_id = active_skill_base_radius_+ | |level16_stat1_id = active_skill_base_radius_+ | ||
|level16_stat1_value = 15 | |level16_stat1_value = 15 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_stat_text = +16 to radius | |level17_stat_text = +16 to radius | ||
|level17_stat1_id = active_skill_base_radius_+ | |level17_stat1_id = active_skill_base_radius_+ | ||
|level17_stat1_value = 16 | |level17_stat1_value = 16 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_stat_text = +17 to radius | |level18_stat_text = +17 to radius | ||
|level18_stat1_id = active_skill_base_radius_+ | |level18_stat1_id = active_skill_base_radius_+ | ||
|level18_stat1_value = 17 | |level18_stat1_value = 17 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_stat_text = +18 to radius | |level19_stat_text = +18 to radius | ||
|level19_stat1_id = active_skill_base_radius_+ | |level19_stat1_id = active_skill_base_radius_+ | ||
|level19_stat1_value = 18 | |level19_stat1_value = 18 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_stat_text = +19 to radius | |level20_stat_text = +19 to radius | ||
|level20_stat1_id = active_skill_base_radius_+ | |level20_stat1_id = active_skill_base_radius_+ | ||
|level20_stat1_value = 19 | |level20_stat1_value = 19 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_stat_text = +20 to radius | |level21_stat_text = +20 to radius | ||
|level21_stat1_id = active_skill_base_radius_+ | |level21_stat1_id = active_skill_base_radius_+ | ||
Line 218: | Line 177: | ||
|level30_stat1_id = active_skill_base_radius_+ | |level30_stat1_id = active_skill_base_radius_+ | ||
|level30_stat1_value = 29 | |level30_stat1_value = 29 | ||
|level1_intelligence_requirement = 58 | |||
|level1_experience = 0 | |||
|level2_intelligence_requirement = 64 | |||
|level2_experience = 118383 | |||
|level3_intelligence_requirement = 71 | |||
|level3_experience = 294199 | |||
|level4_intelligence_requirement = 77 | |||
|level4_experience = 548260 | |||
|level5_intelligence_requirement = 83 | |||
|level5_experience = 907350 | |||
|level6_intelligence_requirement = 90 | |||
|level6_experience = 1405858 | |||
|level7_intelligence_requirement = 96 | |||
|level7_experience = 2087915 | |||
|level8_intelligence_requirement = 102 | |||
|level8_experience = 3009692 | |||
|level9_intelligence_requirement = 109 | |||
|level9_experience = 4737571 | |||
|level10_intelligence_requirement = 113 | |||
|level10_experience = 5876448 | |||
|level11_intelligence_requirement = 117 | |||
|level11_experience = 7244681 | |||
|level12_intelligence_requirement = 121 | |||
|level12_experience = 8883019 | |||
|level13_intelligence_requirement = 125 | |||
|level13_experience = 10839667 | |||
|level14_intelligence_requirement = 130 | |||
|level14_experience = 14494851 | |||
|level15_intelligence_requirement = 134 | |||
|level15_experience = 17512178 | |||
|level16_intelligence_requirement = 138 | |||
|level16_experience = 25306092 | |||
|level17_intelligence_requirement = 142 | |||
|level17_experience = 40512123 | |||
|level18_intelligence_requirement = 146 | |||
|level18_experience = 66697705 | |||
|level19_intelligence_requirement = 151 | |||
|level19_experience = 129453628 | |||
|level20_intelligence_requirement = 155 | |||
|level20_experience = 341331311 | |||
|level21_intelligence_requirement = 159 | |||
|radius = 36 | |radius = 36 | ||
|release_version = 1.1.3 | |release_version = 1.1.3 |
Revision as of 22:21, 25 March 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
For the non-Vaal counterpart, see Discipline.
Vaal Discipline is a vaal aura that prevents Energy Shield recharge being delayed by damage for the player and their allies.
Skill Functions and Interactions
- Aura: See the aura page for more details.
Gem level progression
Level | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|
1 | 24 | 58 | N/A | 0 | 0 |
2 | 27 | 64 | N/A | 118383 | 118383 |
3 | 30 | 71 | N/A | 175816 | 294199 |
4 | 33 | 77 | N/A | 254061 | 548260 |
5 | 36 | 83 | N/A | 359090 | 907350 |
6 | 39 | 90 | N/A | 498508 | 1405858 |
7 | 42 | 96 | N/A | 682057 | 2087915 |
8 | 45 | 102 | N/A | 921777 | 3009692 |
9 | 48 | 109 | N/A | 1727879 | 4737571 |
10 | 50 | 113 | N/A | 1138877 | 5876448 |
11 | 52 | 117 | N/A | 1368233 | 7244681 |
12 | 54 | 121 | N/A | 1638338 | 8883019 |
13 | 56 | 125 | N/A | 1956648 | 10839667 |
14 | 58 | 130 | N/A | 3655184 | 14494851 |
15 | 60 | 134 | N/A | 3017327 | 17512178 |
16 | 62 | 138 | N/A | 7793914 | 25306092 |
17 | 64 | 142 | N/A | 15206031 | 40512123 |
18 | 66 | 146 | N/A | 26185582 | 66697705 |
19 | 68 | 151 | N/A | 62755923 | 129453628 |
20 | 70 | 155 | N/A | 211877683 | 341331311 |
21 | 72 | 159 | N/A | N/A | N/A |
22 | 74 | N/A | N/A | N/A | N/A |
23 | 76 | N/A | N/A | N/A | N/A |
24 | 78 | N/A | N/A | N/A | N/A |
25 | 80 | N/A | N/A | N/A | N/A |
26 | 82 | N/A | N/A | N/A | N/A |
27 | 84 | N/A | N/A | N/A | N/A |
28 | 86 | N/A | N/A | N/A | N/A |
29 | 88 | N/A | N/A | N/A | N/A |
30 | 90 | N/A | N/A | N/A | N/A |
31 | 91 | N/A | N/A | N/A | N/A |
32 | 92 | N/A | N/A | N/A | N/A |
33 | 93 | N/A | N/A | N/A | N/A |
34 | 94 | N/A | N/A | N/A | N/A |
35 | 95 | N/A | N/A | N/A | N/A |
36 | 96 | N/A | N/A | N/A | N/A |
37 | 97 | N/A | N/A | N/A | N/A |
38 | 98 | N/A | N/A | N/A | N/A |
39 | 99 | N/A | N/A | N/A | N/A |
40 | 100 | N/A | N/A | N/A | N/A |
Alternate skill effects
Name | Cost | Description |
---|---|---|
Force Field Aura EffectForce Field Aura EffectSkill Gem EffectYour aura effect becomes a force field bubble. | 120 | Replaces the standard aura effect on a Discipline skill gem with a translucent force field bubble. Preview |
Video Demonstration
Version history
Version | Changes |
---|---|
2.6.0 |
|
1.1.3 |
|