Spine of the First Claimant: Difference between revisions
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[[Category:Unique | [[Category:Unique sceptres with 3D art]] |
Revision as of 22:45, 22 December 2020
Iron SceptreSceptre
Physical Damage: (54-64.8) to (80-96)
Critical Strike Chance: 6.00%
Attacks per Second: (1.16-1.21)
Weapon Range: 1.1 metresRequires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time MultiplierThousands gazed upon the doors of the great labyrinth,
at an Eternal Champion in steel and gold,
The first to challenge its treacherous traps.
To mark the occasion, Izaro had the Champion's remains gilded.
Spine of the First Claimant can only drop in the Lord's Labyrinth.Vendor Offer
8x Alchemy Shard
19x Alteration ShardWeapon DPS
Physical: (77.4-97.3)
Phys+Chaos: (77.4-97.3)
Total: (77.4-97.3)Metadata
Item class: Sceptre
Spine of the First Claimant is a unique Iron SceptreIron SceptreSceptre
Physical Damage: 27-40
Critical Strike Chance: 6.00%
Attacks per Second: 1.10
Weapon Range: 1.1 metresRequires Level 20, 38 Str, 38 Int14% increased Elemental Damage.
Item acquisition
Spine of the First Claimant is drop disabled.
Legacy variants
Spine of the First Claimant has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.5.0 |
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2.3.0 |
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Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy version from before version 2.3.0 will change the implicit value to 20%, and not matching the value of a fresh copy of the item (14%).[1] This is due to the pre-2.3 variant use the implicit mod 20% increased Elemental DamageElementalDamagePercentImplicitSceptre1
Intrinsic
20% increased Elemental Damage, while the current version use 14% increased Elemental DamageElementalDamagePercentImplicitSceptreNew5
Intrinsic
14% increased Elemental Damage.
It is not certain that the item can be chanced inside the Labyrinth or not. But if it does, player can create a hybrid variant that only the implicit is legacy by chancing a pre-2.3 base in the Labyrinth in permeant leagues.
Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it., however, CANNOT add the mod +(25-35)% to Cold Damage over Time Multiplier to the legacy item that without this mod.
Gallery
Version history
Version | Changes |
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3.5.0 |
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2.6.0 |
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2.3.0 |
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2.2.0 |
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2.0.5 |
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References
- ↑ Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.". Official Path of Exile forums. Retrieved December 8, 2020.