Search results

Jump to navigation Jump to search
  • For the defensive stat, see Armour. Armour is a category of equipment worn on different parts of the body to provide both defensive and offensive benefits...
    987 bytes (34 words) - 01:03, 17 July 2023
  • standards. Please help improve this article if you can. Weapons are a category of equipment that are equipped to deal damage with attacks or provide various...
    3 KB (150 words) - 00:45, 18 July 2023
  • Beam Stacks Maximum 45 Eaten Souls Bosses Map Bosses There are certain categories of monsters that only spawn in specific locations or situations: Unique...
    10 KB (634 words) - 20:11, 4 May 2024
  • vendors. Most items can also be traded between players. Main page: Equipment Equipment categories includes armour, weapons, jewellery, and flasks. Rarity is indicated...
    8 KB (430 words) - 04:26, 18 July 2023
  • drops. If the item is not unique, it determines an item category from [DropPool]. Certain categories have a default [[weight (mechanic)|weight) of 0, but...
    15 KB (2,734 words) - 20:51, 21 April 2024
  • return is determined by vendor recipes. Vendors are split into two primary categories: One that sells weapons, armour, and quality-related currency, and another...
    5 KB (402 words) - 14:48, 17 July 2023
  • with characters outside that league. Leagues are split in 2 different categories: permanent and temporary leagues. Each is narrowed down further with optional...
    10 KB (1,377 words) - 19:47, 15 February 2024
  • many other .dat files link to the relevant row of Mods.dat. Stat Category:Mods Category:Mod lists Mark_GGG (September 25, 2018). "PoEDB does not have a...
    48 KB (6,017 words) - 02:53, 19 April 2024
  • so fleeting.) cannot be obtained from divination cards granting generic categories of uniques, including from Time-Lost RelicTime-Lost Relic10League-Specific...
    7 KB (824 words) - 16:30, 13 May 2024
  • Equipment (category Equipment) (section Version history)
    Sceptres Staves Swords Wands Main page: Off-hand equipment Off-hand equipment is a sub-category of equipment that are equipped in the off-hand slot (right...
    3 KB (566 words) - 19:33, 15 April 2024
  • affixes can appear on the following base item categories: Amulets, Rings, and Quivers Armour (equipment) with dexterity as an attribute requirement, i...
    7 KB (588 words) - 23:11, 11 May 2024
  • based on their highest level job. Rogues can also be given equipment split into four categories: Gear Tools Cloaks Brooches Each rogue will have a designated...
    3 KB (458 words) - 14:06, 8 April 2024
  • obtainable through microtransactions can be divided into the following categories: Timeline of cosmetic items Supporter pack Kirac's Vault Pass Natalia_GGG...
    8 KB (237 words) - 16:06, 8 January 2024
  • Strength affixes can appear on the following base item categories: Amulets, Rings, and Belts Armour (equipment) with strength as an attribute requirement, i.e...
    10 KB (613 words) - 23:17, 11 May 2024
  • Intelligence affixes can appear on the following base item categories: Amulets and Rings Armour (equipment) with intelligence as an attribute requirement, i.e...
    8 KB (750 words) - 23:13, 11 May 2024
  • Transporting Rare Equipment Guarding Unique Strongbox Forging Powerful Equipment Stealing Strongbox Scarabs Sergeant Chest containing rare equipment Unique strongbox...
    5 KB (312 words) - 19:50, 22 March 2024
  • MarionetteMonster Category: ConstructReforms after being killedRight click this item to create this corpse. and PerfectPerfect Dark MarionetteMonster Category: ConstructReforms...
    55 KB (7,747 words) - 23:34, 11 May 2024
  • An essence is a category of currency items used for crafting equipment. Essences can be used to upgrade a piece of normal rarity equipment to rare or reroll...
    24 KB (1,737 words) - 23:12, 11 May 2024
  • Map (section Version history)
    in, respectively.[citation needed] Tier 17 maps are in their own special category and are not part of the Atlas. Moving from one group of map tiers to the...
    18 KB (1,623 words) - 23:15, 11 May 2024
  • Ancient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it....
    6 KB (1,198 words) - 18:01, 1 February 2024
  • item to apply it., Ancient OrbsAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click...
    20 KB (3,094 words) - 20:18, 7 May 2024
  • increased with passive skills and equipment. For a list of skills that have a duration that can be affected, see Category:Duration skills. Increased Duration...
    20 KB (996 words) - 11:07, 28 January 2024
  • Vendor recipe system (category Pages with version history for unknown versions) (section Version history)
    their category of items. To produce the currency requires either one of the following: A single normal item (not magic, rare, etc.) of that category with...
    48 KB (1,935 words) - 08:42, 12 April 2024
  • utCraftingBench The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found...
    16 KB (905 words) - 14:24, 22 March 2024
  • Curses are a type of temporary debuff. Curses are split into two categories: Hexes and Marks. Curses have a limited duration, but can be refreshed by applying...
    21 KB (7,412 words) - 16:51, 12 May 2024
  • Transportation Fortification Research Intervention in-game text Smuggling Attuned Equipment (Trapped Chests!) ?[confirmation needed] ?[confirmation needed] Pilfering...
    6 KB (188 words) - 11:02, 29 March 2024
  • Keyword (category Pages with version history for unknown versions) (section Version history)
    bonuses and are used to satisfy equipment and gem attribute requirements. Attribute Requirements are requirements on equipment and gems that define the amount...
    51 KB (8,203 words) - 05:35, 7 April 2024
  • adds additional bonuses to skill gems. Quality can be applied to most equipment (quivers and jewels are the exceptions), as well as maps and strongboxes...
    8 KB (1,185 words) - 17:58, 14 May 2024
  • three core attributes are Strength, Dexterity, and Intelligence. Most equipment, skill gems, and support gems have attribute requirements. A character...
    6 KB (404 words) - 23:10, 11 May 2024
  • Intelligence weapons have higher critical strike chances. Bosses can only drop equipment now. This was done so that we can control the distribution of currency...
    19 KB (3,064 words) - 19:19, 12 January 2023
  • shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character...
    17 KB (1,729 words) - 23:25, 11 May 2024
  • shadows disappearing as the character moves around Fixed issues spawning non-equipment items sometimes Boss monsters now grant bonus experience correctly Item...
    6 KB (2,003 words) - 01:35, 19 July 2023
  • modifiers are implicit modifiers from a pool dependent on the item's item category and item level. Corrupted modifiers replace one (or two with double-corrupted)...
    9 KB (2,005 words) - 23:24, 11 May 2024
  • accuracy. Evasion is one of the four core defences that can appear locally on equipment, along with armour, energy shield and ward. All classes start with 15 base...
    15 KB (1,249 words) - 23:12, 11 May 2024
  • passive skills are related to fire damage, but do not fit into any other category. The following Timeless JewelTimeless JewelPlace into an allocated Jewel...
    15 KB (2,899 words) - 16:51, 12 May 2024
  • description on Tinctures to clarify they need to be equipped to a Flask equipment slot to be used. Introduced the Valdo's Puzzle BoxValdo's Puzzle BoxStack...
    7 KB (2,069 words) - 17:38, 21 December 2023
  • depending on flask type. These parameters can be altered with modifiers on equipment, flasks and passive skills. The amount of charges gained from any sources...
    34 KB (2,138 words) - 16:51, 12 May 2024
  • additional Equipment Item when appearing in your Maps" and "20% more Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they...
    88 KB (28,788 words) - 17:26, 5 April 2024
  • their category of items. To produce the currency requires either one of the following: A single normal item (not magic, rare, etc.) of that category with...
    26 KB (927 words) - 19:31, 3 April 2024
  • under the Graphics Options category. The "Advanced Mod Descriptions" setting has been moved from the Chat category to the UI category in Options. Added a warning...
    118 KB (54,094 words) - 02:45, 13 October 2023
  • Stash Tab Folders and set Affinities for Guild Stash Tabs. The Guild Stash History webpage has also seen improvements, now displaying the quantity of an item...
    204 KB (60,693 words) - 20:46, 1 January 2024
  • the illusion of speed beyond the capabilities of even the Virtue Gems." - History of the MarakethPlace into an allocated Jewel Socket on the Passive Skill...
    62 KB (12,936 words) - 23:18, 11 May 2024
  • Stun (category Pages with version history for unknown versions) (section Version history)
    non-conditional and more reliable, but requires more investment through specific equipment or jewels. Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman...
    25 KB (3,740 words) - 23:17, 11 May 2024
  • other ailments is 0%. This can be increased by many passive skills and equipment modifiers. Some skill and support gems include modifiers that grant additional...
    27 KB (3,412 words) - 23:20, 11 May 2024
  • the illusion of speed beyond the capabilities of even the Virtue Gems." - History of the MarakethPlace into an allocated Jewel Socket on the Passive Skill...
    102 KB (41,695 words) - 19:39, 15 January 2024