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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Metadata/Items/Gems/SkillGemAnimateWeapon Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion. Animate Weapon can be used on identified...
    85 KB (1,670 words) - 23:20, 11 May 2024
  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
    55 KB (6,182 words) - 23:20, 11 May 2024
  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
    71 KB (30,070 words) - 09:22, 12 August 2023
  • performed. Most attack skills receive their base attack time from the equipped weapon. Base attack time while unarmed is 0.83s, while shield skills such as Shield...
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  • 4) to (432-489.6) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 149 Str, 76 DexSocketed Gems are supported...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Aegis or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • countdown. Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • or switching weapon set, the summons will die. Animated Weapons will snapshot your melee weapon if you weapon swap to another melee weapon. For example...
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  • Spectral Throw Periodically summons Animate Weapon minions Mutilator's TouchMutilator's Touch Torment Spawns Animate Weapon minions on death Mutilator's Grip...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical...
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  • Ancestral Cry Ancestral Protector Ancestral Warchief Anger Animate Guardian Animate Weapon Arc Arcane Cloak Arcane Surge Support Archmage Support Arctic...
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  • Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect. Your Animated Weapons have an...
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  • damage, Ethereal Knives is a spell and not an attack. It does not utilize weapon damage in any way. Projectile speed: The projectiles move at an average...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Endurance 8 Dying Anguish level 19 transfigured gem with 19% quality A Animate Weapon of Self Reflection 8 Dying Anguish level 19 transfigured gem with 19%...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Damage: (80-125)% Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages...
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  • 4 The Blessing of Moosh Random corrupted level 21 transfigured gem A Animate Weapon of Ranged Arms 4 The Blessing of Moosh Random corrupted level 21 transfigured...
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  • attack-focused unique weapons for a duration. Vaal Animate Weapon has restrictions on where or how it can drop. Vaal Animate Weapon can drop from the Vaal...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • The Hook Random corrupted level 21 transfigured gem with 23% quality A Animate Weapon of Ranged Arms 8 The Hook Random corrupted level 21 transfigured gem...
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  • Epiphany Random corrupted level 21 transfigured gem with 20% quality A Animate Weapon of Ranged Arms 3 Doryani's Epiphany Random corrupted level 21 transfigured...
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  • Labyrinth. Animate Weapon of Ranged Arms can be created from the following recipes: The following helmet enchantments affect Animate Weapon. Note that...
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  • Projectile Ice Shot Shade of a Scion: Spectral Throw, Vaal Spectral Throw, Animate Weapon Shade of a Templar: Storm Herald, Flameblast Totem, Icestorm, Once these...
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  • Ice Storm that leaves chilled ground. A barrage of ice bolts. Summons animated weapons with CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • default). Innocent Hideout Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect. Bex_GGG...
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  • Enchantment Animate Weapon Damage 1 66 Merciless Labyrinth Animated Weapons deal 25% increased Damage helmet 100 Enchantment Animate Weapon Damage 2 75...
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  • Damage per 5 Dexterity Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • his soul" to animate the first "Eternal Guardian". It is unclear what this is referring to. It was a sliver of Malachai's soul that animated the first Eternal...
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  • aura buff component. Animate Guardian ignores the skill's weapon restrictions, allowing it to use the skill with any melee weapon or while unarmed. Main...
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  • Level 4Animates a Ranged Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6...
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  • 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Random corrupted level 21 Spell gem A Animate Weapon 13 The Cataclysm Random corrupted level 21 Spell gem A Animate Guardian 13 The Cataclysm Random corrupted...
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  • Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of...
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  • Physical Damage: 54-81 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on...
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  • 2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased...
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