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A shrine
For the map, see Shrine Map.

Shrines can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.

Shrine Types

There are two kinds of shrines: Buff and Spell; Buff shrines grants buffs to affected monsters, players, the player's nearby allies. Spell shrines cast spells around themselves or affected players, but do not originate from the player and thus are unaffected by their mods.

Basic

Shrine Description
Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 50% increased Action Speed
  • 80% increased Projectile Speed

Brutal Shrine
Hit hard. Hit once.
Your hits have Knockback, and increased Damage and Stun Duration
  • 50% increased Damage
  • Knocks Enemies Back on Hit
  • 30% increased Stun Duration on Enemies
  • Extra gore
Diamond Shrine
Deliver pain exquisite.
You always deal Critical Strikes
  • All hits are Critical Strikes

Divine Shrine
Become the nightmare.
You cannot be Damaged
  • Cannot be Damaged
Echoing Shrine
Let your rage flow freely.
Your skills are repeated.
  • 100% more Attack Speed
  • 100% more Cast Speed
  • Skills Repeat an additional Time
Freezing Shrine
Turn your world to ice.
Ice Novas happen around you

  • Casts Ice NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 230%
    AoE Radius: 30
    Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
    Base radius is (2.6-3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and creates chilled ground.
Gloom Shrine
Wield your shadows.
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
  • Gain 10% of Non-Chaos Damage as extra Chaos Damage
  • Enemies you Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Impenetrable Shrine
None shall stop you.
You have increased Armour, Evasion and Energy Shield
  • 100% increased Armour
  • 100% increased Evasion Rating
  • 100% increased maximum Energy Shield
Lightning Shrine
Open the eye of the storm.
Shock Novas happen around you

  • Casts Shock NovaShock NovaSpell, AoE, Lightning, Nova
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    AoE Radius: 26 / 14
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
    +10% to Maximum Effect of Shock
    Ring always Shocks

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Maximum Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and creates shocked ground.
Massive Shrine
Courage stands tall.
You have increased Life, Area of Effect, and Size
  • 30% increased Character Size
  • 40% increased Area of Effect
  • 40% increased maximum Life
Replenishing Shrine
Restore that which was lost.
You are regenerating Life and Mana
  • 10% of Mana Regenerated per second
  • 6.7% of Life Regenerated per second
Resistance Shrine
Fear not the elements.
You have additional Resistance to Elemental Damage
  • +50% to all Elemental Resistances
  • +10% to all maximum Resistances
File:ResonatingShrine status icon.png Resonating Shrine
Overpower, overrun, overcome.
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
Shrouded Shrine
Shroud your path in the fog of war.
Smoke shrouds you

Skeletal Shrine
The past shall serve the present.
Skeletons are summoned to you

  • Casts Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .

Lesser

These shrines are produced by the Create Lesser Shrine skill, availible from The GullThe Gull
Raven Mask
Evasion: (228-297)
Energy Shield: (114-175)
Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
"It is the Gull that delivers Man unto Ancestor.
The consumer of our flesh. The seeder of our
souls unto the earth. We give the Gull his life.
The Gull gives us our Way."
- Lavianga, Advisor to Kaom
.

Shrine Description
Lesser Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 10% increased Action Speed
  • 30% increased Projectile Speed
Lesser Brutal Shrine
Hit hard, hit once.
Your hits have Knockback, and increased Damage and Stun Duration
  • 20% increased Damage
  • Knocks Enemies Back on Hit
  • 20% increased Stun Duration on Enemies
Lesser Impenetrable Shrine
None shall stop you.
You have increased Armour, Evasion and Energy Shield
  • 50% increased Armour
  • 50% increased Evasion Rating
  • 50% increased maximum Energy Shield
Lesser Massive Shrine
Courage stands tall.
You have increased Life, Area of Effect, and Size
  • 10% increased Character Size
  • 20% increased Area of Effect
  • 20% increased maximum Life
Lesser Replenishing Shrine
Restore that which was lost.
You are regenerating Life and Mana
  • 3.3% of Mana Regenerated per second
  • 3.3% of Life Regenerated per second
Lesser Resistance Shrine
Fear not the elements.
You have additional Resistance to Elemental Damage
  • +25% to all Elemental Resistances
  • +2% to all maximum Resistances

Removed

The following shrines have been removed from the game.

Shrine Description
Burning Shrine
The sky falls, the land burns.
Fire rains down around you

  • Cast FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds
    Deals (23-361) to (35-541) Fire Damage
    One impact every 0.15 seconds
    Base radius is 1.3 metres
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and creates burning ground.
Hexing Shrine
Stay not your vile tongue.
Your hits inflict random curses.
  • Curse Enemies with a random Curse on Hit
Static Shrine
Reach out and touch hate.
Lightning arcs from you

  • Casts ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
Thorned Shrine
Share your pain.
You Reflect some Physical and Elemental Damage
  • 18% of Physical Damage taken reflected to Attacker
  • 18% of Elemental Damage taken reflected to Attacker

See also

Version history

Version Changes
2.6.0
  • Some types of Shrines now affect all nearby allied players when activated.
2.3.0e
  • Exiles in the Deadly Rivalry chain will now have Brutal Shrine instead of Hexing Shrine.
  • Fixed various bad cases of Masters and shrines spawning in the Solaris Temple and the Crematorium.
2.0.5
  • Fixed a bug where the Abandoned Dam corrupted side area spawned too many shrines.
2.0.4
  • Fixed a bug where Shrines couldn't spawn in the Upper Prison.
2.0.2
  • Fixed various cases of new maps not being able to spawn adequate amount of shrines when using the Zana crafted mod.
2.0.0
  • Fire Shrines, Static Shrines and Hexing Shrines will no longer spawn.
  • Shrine effects now last 45 seconds.
  • Many shrine effects have also been rebalanced.
1.3.0
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
1.2.4
  • Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.
  • Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.
1.1.3
  • Added a Shrine symbol for the Static Shrine.
1.1.0
  • Several new shrine icons have been added so that the shrines can be more easily distinguished.
  • Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
  • Fixed a bug where Offering skills would affect some shrine effects on you.
1.0.6
  • Fixed crashes with some skills when they were echoed by the Echoing Shrine.
1.0.1
  • Shrine effects for players that are based on skills have been buffed at higher levels.
1.0.0e
  • At higher levels, spells cast by shrines that you have tagged now do more damage.
1.0.0d
  • Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
1.0.0b
  • Fixed a crash related to Shrines.
1.0.0
  • Added to the game.

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