Punishment

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Revision as of 16:08, 2 September 2013 by >Lord joshi (→‎Mechanics: Removed wrong information)
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Template:Gem Infobox

A trick often employed by masters of minion control, the feared Punishment curse has brought down entire armies. The malady causes afflicted targets to suffer a substantial amount of the damage they deal from their own attacks, so the harder they hit, the faster they die. The secret is in making sure that incoming blows land on the dry bones and withered flesh of enemies rather than on the caster of the Curse.

Mechanics

This curse's effect will only reflect physical damage. Any other damage taken will not factor into returned damage. The reflected damage will also land in the form of physical damage, which is then subjected to reduction by the monster's armor. Reflected damage is also reduced indirectly by the armor of whatever the cursed entity is attacking, reflecting only the portion of damage which actually affects the allied target in question. If either the cursed attacker or defender are shocked, that multiplier also factors in.

As such, damage dealt by Punishment is calculated as follows: (Monster's base damage on hit) * (monster type multiplier, in table below) * (100% - target's physical damage reduction) * (100% - monster's physical damage reduction) * (100% + number of attacker's shock stacks * 40%) * (100% + number of defender's shock stacks * 40%) = (damage taken from Punishment effect)

The result is that armor tanks deal very little damage with this ability. Minion users, however, enjoy much greater effects.

This is the only curse which can cause damage without any subsequent action the user. However, no damage-modifying support gems will act on the damage dealt, as the player is not actively dealing this damage. Spell damage passives or item mods similarly do not affect it.

In PvP, enemy players register as unique enemies when calculating returned damage.

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 30 || 21 || 30 || 9.0s || 0% || 30% || 24% || 18% || 9% || 81,983 |- ! 2 | 23 || 35 || 25 || 30 || 9.1s || 5% || 31% || 25% || 19% || 9% || 63,765 |- ! 3 | 25 || 38 || 26 || 36 || 9.2s || 10% || 32% || 26% || 19% || 10% || 135,415 |- ! 4 | 28 || 42 || 29 || 38 || 9.3s || 15% || 33% || 26% || 20% || 10% || 199,345 |- ! 5 | 31 || 46 || 32 || 42 || 9.4s || 20% || 34% || 27% || 20% || 10% || 285,815 |- ! 6 | 34 || 50 || 35 || 44 || 9.5s || 25% || 35% || 28% || 21% || 11% || 401,344 |- ! 7 | 37 || 54 || 37 || 48 || 9.6s || 30% || 36% || 29% || 22% || 11% || 554,379 |- ! 8 | 40 || 58 || 40 || 50 || 9.7s || 35% || 37% || 30% || 22% || 11% || 755,049 |- ! 9 | 43 || 62 || 43 || 54 || 9.8s || 40% || 38% || 30% || 23% || 11% || 1,016,533 |- ! 10 | 46 || 66 || 46 || 56 || 9.9s || 45% || 39% || 31% || 23% || 12% || 1,355,511 |- ! 11 | 49 || 70 || 48 || 60 || 10.0s || 50% || 40% || 32% || 24% || 12% || 1,791,769 |- ! 12 | 52 || 74 || 51 || 61 || 10.1s || 55% || 41% || 33% || 25% || 12% || 1,498,138 |- ! 13 | 54 || 76 || 53 || 62 || 10.2s || 60% || 42% || 34% || 25% || 13% || 1,790,934 |- ! 14 | 56 || 79 || 55 || 64 || 10.3s || 65% || 43% || 34% || 26% || 13% || 3,551,223 |- ! 15 | 58 || 82 || 57 || 65 || 10.4s || 70% || 44% || 35% || 26% || 13% || 9,922,564 |- ! 16 | 60 || 84 || 59 || 66 || 10.5s || 75% || 45% || 36% || 27% || 14% || 21,318,990 |- ! 17 | 62 || 87 || 60 || 67 || 10.6s || 80% || 46% || 37% || 28% || 14% || 50,639,372 |- ! 18 | 64 || 90 || 62 || 68 || 10.7s || 85% || 47% || 38% || 29% || 14% || 89,968,595 |- ! 19 | 66 || || 64 || 69 || 10.8s || 90% || || || || || 146,938,899 |- ! 20 | 68 || 95 || 66 || 70 || 10.9s || 95% || 50% || 41% || 31% || 15% || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds 0.5% vs. Normal, ~0.3% vs. Magic, ~0.15% vs. Rare and ~0.1% vs. Unique enemies.

Version History

Version Changes 0.10.0e
  • Fixed the gem quality bonuses for the Punishment skill.
0.10.0
  • The Punishment curse has returned after being disabled for a long time.
0.9.5
  • Disabled the Punishment skill gem from being found until we have it working properly.
0.9.2
  • Punishment has been added to the game.