Order of the Templar: Difference between revisions

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* [[Baran]] (exiled)
* [[Baran]] (exiled)
* [[Cassia]] (exiled)
* [[Cassia]] (exiled)
* [[Alva]] (former member of Dominus' navy)
* Herules, Gomin and Landren (mentioned in ''[[Baran's Journals|Baran's Journal 1]]'' as "brothers and sisters of the Templar faith in Exile")
* Herules, Gomin and Landren (mentioned in ''[[Baran's Journals|Baran's Journal 1]]'' as "brothers and sisters of the Templar faith in Exile")
* The [[Blackguard]]s
* The [[Blackguard]]s

Revision as of 11:46, 18 April 2021

Templars is a faction of the game. Led by the High Templar, they ruled the Oriath.

The character class Templar is a former member of this faction but was exiled before the start of Act 1.

Ancient version of Templar faction can be encountered via Legion mechanic. From Act 1 to Act 10, the player character also often encountered Templars' soldiers and Blackguards in Wraeclast and the island of Oriath.

They worship Innocence.

Lore

Templars is the faction that rules the island of Oriath. In the past, Templars also presented in the Wraeclast. Symbol of Templar can be found in the Fellshrine Ruins (It was known as the church ruins in the early build of the game). Eramir mentioned the symbol as the Descry [to the native people of Wraeclast].

In the present timeline, High Templar Dominus and Piety led the Templar to find valuable loots from the ruins of the Wraeclast, where the protagonist (the player character), killed Dominus in Act 3. Dominus was responsible to exile the player character to the Wraeclast at the start of Act 1, regardless which character class (despite Scion has slightly different lore, to unlock her, the player must use their first player character to meet her at Act 3). With a side track to kill The Beast, the protagonist use a portal device to return to Oriath in The Slave Pens. After encounter several NPCs, the protagonist killed High Templar Avarius, but he turned into the god Innocence. However, the protagonist also killed Innocence, only told by Innocence's brother Sin, to resurrect him to beat another god Kitava in Act 10. Under the influence of Kitava, Templars in Oriath are turned into to mad and cultist versions. (The lore related to detour back to Wraeclast after fails to kill Kitava at the end of Act 5 are omitted as they are not closely related to Templar)

The Epilogue storyline also heavily involved with Templar. In the old storyline Atlas of Worlds [a], The Shaper, aka Valdo Caeserius, built a map device to travel to another dimension some time before the "present". Then the protagonist meet Zana and use the map device in The Templar Laboratory (at The Eternal Laboratory before version 3.0.0) to search The Shaper. Which turns out The Shaper is the father of Zana.[1]

Such storyline was re-canon to add another antagonist The Elder into the storyline in the War for the Atlas expansion, as well as adding more details from the lores of Synthesis league. In War for the Atlas, The Shaper was asked by High Templar Venarius to re-build a map device, some time before the "present". The parts of such map device was found in the ruins of Wraeclast.[2] The narrative of the involvement of Venarius in Atlas of Worlds and War for the Atlas are slightly different.

However, such storyline was again re-canon in the Conquerors of the Atlas expansion of the game. Despite all lore objects of the old storyline are not assessable in-game anymore. It is assumed that the storyline only move the search of the Shaper and the encounter of the Elder to some point before the player character (the "current" protagonist) arrived the Oriath in the Epilogue. While the old "protagonist" that killed Elder, the Elderslayers, became the new antagonist as Conquerors, in respective to the point of view of the player character. One of the new antagonist, Baran, is a former Templar .

The new Conquerors of the Atlas story arc also stated that after the killing of the High Templar , the citizen of Oriath formed their own Vanguard. One of the leader of the Vanguard is the brother of Baran, Officer Kirac. At the end of the Conquerors of the Atlas, the Oriath was destroyed by the archenemy Sirus, the former leader of the Elderslayers.

Notable members

"ancient era"

"modern / near modern time"

Moreover, Piety also led Templar thaumaturgist/scientist to carry out human experiment, thus the following monsters are related to Templar, but not a Templar. In the game file, they did not have "templar" internal tag either:

Items

Several items are named after Templar:

Basetype

ItemStats
Allflame Ember of The Templar LegionAllflame Ember of The Templar LegionPack Size: 4-7 Monsters
Pack contains Pack Leader
Pack monsters can drop Timeless Templar SplintersClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack.
N/A
Dance - TemplarDance - TemplarDancePerforms a rousing dance!Click (or type /dance) to dance! Requires class: TemplarN/A
Desecrated Hands of the High TemplarDesecrated Hands of the High TemplarGloves SkinYour Hands of the High Templar spill out corruption based on how many implicit modifiers they have.N/A
High Templar Weapon EffectHigh Templar Weapon EffectWeapon EffectAdds the High Templar Weapon Effect to any equipped weapon. Your weapon smites undead you fight and scours the souls of those you put to rest.N/A
High Templar's Coin PurseHigh Templar's Coin PurseHip AttachmentAttaches the High Templar's Coin Purse hip attachment to any equipped belt. It grants you the ability to flip a coin, for when you just can't decide.N/A
Templar BarricadeTemplar BarricadeHideout ItemCreates an object in your hideout18 VariationsN/A
Templar CloakTemplar CloakArmour AttachmentAdds the Templar Cloak Back Attachment to any equipped body armour.N/A
Templar CorpseTemplar CorpseHideout ItemCreates an object in your hideout11 VariationsN/A
Templar Courts GroundTemplar Courts GroundHideout ItemCreates an object in your hideout3 VariationsN/A
Templar Experiment TableTemplar Experiment TableHideout ItemCreates an object in your hideout8 VariationsN/A
Templar RugTemplar RugHideout ItemCreates an object in your hideout4 VariationsN/A
Templar Torture TableTemplar Torture TableHideout ItemCreates an object in your hideoutN/A
Templar UniformsTemplar Uniforms"Make sure it'll fit a small man, or a very large child.
And check for stains! Knew a few people who'd use them for-...
...Just check for stains."
N/A
Timeless Templar EmblemTimeless Templar EmblemPlace two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Can only be used once.N/A
Timeless Templar SplinterTimeless Templar SplinterStack Size: 100Combine 100 Splinters to create a Timeless Templar Emblem.N/A
Unrelenting Timeless Templar EmblemUnrelenting Timeless Templar EmblemMonsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
10% increased Experience Gain
10% improved Rewards
Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Can only be used once.
N/A

Unique

ItemStatsFlavour Text
Hands of the High TemplarHands of the High Templar
Crusader Gloves
Armour: (302-417)
Energy Shield: (62-84)
Requires Level 66, 51 Str, 51 IntCan be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
(150-200)% increased Armour and Energy Shield
(7-12)% increased maximum Life
+(20-30)% to Fire and Lightning Resistances
The laws of the faith do not apply to its leader.
Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
(150-200)% increased Armour and Energy Shield
(7-12)% increased maximum Life
+(20-30)% to Fire and Lightning Resistances
The laws of the faith do not apply to its leader.

Footnotes

  1. The storyline was based on the game only have 4 acts as that Epilogue was released in version 2.4.0, before the release of the 10 acts in version 3.0.0

References

  1. Memory Fragment (Atlas of Worlds)
  2. According to the now removed lore objects Memory Fragment IMemory Fragment I"...A golden machine was found broken in the ruins of Wraeclast.
    Believing it to contain some dark infernal secret,
    High Templar Venarius asked that I restore it
    and weaponize whatever powers it might contain..."
    , Memory Fragment IIMemory Fragment II"...Though the device seemed to be mostly functioning,
    something important appeared to be missing...
    ...I worked tirelessly in search of answers, until finally,
    at the base of that cruel device, I fell into a deep, deep sleep..."
    , etc. or the Book of Memories