List of mods with critical mod tag
List of mods that have "critical" mod tag.
The spawn rate of these mod may affected by Unstable CatalystUnstable CatalystStack Size: 10Adds quality that enhances Critical modifiers on a ring, amulet or belt
Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. (jewellery only), and can be used as target slam by using harvest crafting.
Item
Prefixes
Name | Stats | Spawn Weighting | |
---|---|---|---|
Crusader's | 68 | (30-34)% increased Critical Strike Chance against Shocked Enemies | belt_crusader 500 |
Crusader's | 75 | (35-39)% increased Critical Strike Chance against Shocked Enemies | belt_crusader 500 |
Crusader's | 80 | (40-45)% increased Critical Strike Chance against Shocked Enemies | belt_crusader 500 |
Redeemer's | 75 | (5-10)% chance to gain Elusive on Critical Strike | boots_eyrie 250 |
Hunter's | 75 | Gain a Flask Charge when you deal a Critical Strike | belt_basilisk 250 |
Crusader's | 68 | (25-34)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 |
Crusader's | 71 | (35-44)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 250 dagger_crusader 250 rune_dagger_crusader 250 |
Crusader's | 74 | (45-54)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 150 dagger_crusader 150 rune_dagger_crusader 150 |
Crusader's | 77 | (55-64)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 100 dagger_crusader 100 rune_dagger_crusader 100 |
Crusader's | 80 | (65-69)% increased Physical Damage (8-10)% increased Critical Strike Chance | claw_crusader 50 dagger_crusader 50 rune_dagger_crusader 50 |
Warlord's | 68 | (25-34)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 |
Warlord's | 71 | (35-44)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 250 dagger_adjudicator 250 rune_dagger_adjudicator 250 |
Warlord's | 74 | (45-54)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 150 dagger_adjudicator 150 rune_dagger_adjudicator 150 |
Warlord's | 77 | (55-64)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 100 dagger_adjudicator 100 rune_dagger_adjudicator 100 |
Warlord's | 80 | (65-69)% increased Physical Damage +(10-15)% to Global Critical Strike Multiplier | claw_adjudicator 50 dagger_adjudicator 50 rune_dagger_adjudicator 50 |
Suffixes
Name | Stats | Spawn Weighting | |
---|---|---|---|
of the Elder | 68 | Attacks have +(0.5-1)% to Critical Strike Chance | body_armour_elder 400 |
of the Elder | 84 | Attacks have +(1.1-1.5)% to Critical Strike Chance | body_armour_elder 400 |
of Shaping | 68 | +(0.5-1)% to Spell Critical Strike Chance | body_armour_shaper 400 |
of Shaping | 84 | +(1.1-1.5)% to Spell Critical Strike Chance | body_armour_shaper 400 |
of the Hunt | 68 | Attacks have +(0.5-1)% to Critical Strike Chance | body_armour_basilisk 250 |
of the Hunt | 84 | Attacks have +(1.1-1.5)% to Critical Strike Chance | body_armour_basilisk 250 |
of the Hunt | 68 | +(0.5-1)% to Spell Critical Strike Chance | body_armour_basilisk 250 |
of the Hunt | 84 | +(1.1-1.5)% to Spell Critical Strike Chance | body_armour_basilisk 250 |
of the Crusade | 80 | 15% chance to gain a Power Charge on Critical Strike | body_armour_crusader 250 |
of the Crusade | 75 | (11-20)% chance to Gain Arcane Surge when you deal a Critical Strike | wand_crusader 500 |
of the Crusade | 80 | (21-30)% chance to Gain Arcane Surge when you deal a Critical Strike | wand_crusader 500 |
of Shaping | 68 | (80-100)% increased Critical Strike Chance against Blinded Enemies | claw_shaper 1000 |
of Ire | 8 | +(8-12)% to Global Critical Strike Multiplier | weapon 0 amulet 1000 |
of Anger | 21 | +(13-19)% to Global Critical Strike Multiplier | weapon 0 amulet 1000 |
of Rage | 31 | +(20-24)% to Global Critical Strike Multiplier | weapon 0 amulet 1000 |
of Fury | 45 | +(25-29)% to Global Critical Strike Multiplier | weapon 0 amulet 1000 |
of Ferocity | 59 | +(30-34)% to Global Critical Strike Multiplier | weapon 0 amulet 1000 |
of Destruction | 74 | +(35-38)% to Global Critical Strike Multiplier | weapon 0 amulet 1000 |
of Shaping | 68 | +(22-25)% to Global Critical Strike Multiplier (5-8)% chance to gain a Power Charge on Critical Strike | bow_shaper 500 |
of Shaping | 75 | +(26-29)% to Global Critical Strike Multiplier (9-10)% chance to gain a Power Charge on Critical Strike | bow_shaper 500 |
of the Elder | 68 | +(22-25)% to Global Critical Strike Multiplier Socketed Gems are supported by Level 18 Increased Critical Damage | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 wand_elder 1000 |
of the Elder | 75 | +(26-29)% to Global Critical Strike Multiplier Socketed Gems are supported by Level 20 Increased Critical Damage | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 wand_elder 1000 |
of Ire | 8 | +(8-12)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Anger | 21 | +(13-19)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Rage | 31 | +(20-24)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Fury | 45 | +(25-29)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Ferocity | 59 | +(30-34)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Destruction | 74 | +(35-38)% to Critical Strike Multiplier with Bows | quiver 1000 |
of Needling | 5 | (10-14)% increased Global Critical Strike Chance | weapon 0 amulet 1000 |
of Stinging | 20 | (15-19)% increased Global Critical Strike Chance | weapon 0 amulet 1000 |
of Piercing | 30 | (20-24)% increased Global Critical Strike Chance | weapon 0 amulet 1000 |
of Rupturing | 44 | (25-29)% increased Global Critical Strike Chance | weapon 0 amulet 1000 |
of Penetrating | 58 | (30-34)% increased Global Critical Strike Chance | weapon 0 amulet 1000 |
of Incision | 72 | (35-38)% increased Global Critical Strike Chance | weapon 0 amulet 1000 |
of the Elder | 68 | (80-100)% increased Critical Strike Chance against Poisoned Enemies | dagger_elder 1000 rune_dagger_elder 1000 |
of the Crusade | 68 | (31-40)% increased Critical Strike Chance if you have Killed Recently | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 |
of the Crusade | 73 | (41-50)% increased Critical Strike Chance if you have Killed Recently | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 |
of Shaping | 68 | (80-100)% increased Critical Strike Chance if you have Killed Recently | axe_shaper 1000 |
of Shaping | 68 | (80-100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently +(15-25)% to Global Critical Strike Multiplier | staff_shaper 1000 warstaff_shaper 1000 |
of Shaping | 68 | (60-74)% increased Critical Strike Chance for Spells Socketed Gems are Supported by Level 18 Increased Critical Strikes | grants_crit_chance_support 0 sceptre_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 |
of Shaping | 75 | (75-82)% increased Critical Strike Chance for Spells Socketed Gems are Supported by Level 20 Increased Critical Strikes | grants_crit_chance_support 0 sceptre_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 |
of Shaping | 68 | (60-74)% increased Critical Strike Chance for Spells 10% chance to gain a Power Charge on Critical Strike | attack_staff 0 staff_shaper 1000 |
of Shaping | 75 | (75-82)% increased Critical Strike Chance for Spells 10% chance to gain a Power Charge on Critical Strike | attack_staff 0 staff_shaper 1000 |
of Shaping | 68 | (22-25)% increased Critical Strike Chance Socketed Gems are Supported by Level 18 Increased Critical Strikes | grants_crit_chance_support 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 |
of Shaping | 75 | (26-29)% increased Critical Strike Chance Socketed Gems are Supported by Level 20 Increased Critical Strikes | grants_crit_chance_support 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 |
of Shaping | 68 | (22-25)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 |
of Shaping | 75 | (26-29)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 |
of the Elder | 68 | (22-25)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 |
of the Elder | 75 | (26-29)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 |
of Shaping | 68 | (10-15)% increased Global Critical Strike Chance | ring_shaper 800 |
of Shaping | 75 | (16-20)% increased Global Critical Strike Chance | ring_shaper 800 |
of Shaping | 80 | (21-25)% increased Global Critical Strike Chance | ring_shaper 800 |
of Needling | 5 | (10-14)% increased Critical Strike Chance with Bows | quiver 1000 |
of Stinging | 20 | (15-19)% increased Critical Strike Chance with Bows | quiver 1000 |
of Piercing | 30 | (20-24)% increased Critical Strike Chance with Bows | quiver 1000 |
of Rupturing | 44 | (25-29)% increased Critical Strike Chance with Bows | quiver 1000 |
of Penetrating | 58 | (30-34)% increased Critical Strike Chance with Bows | quiver 1000 |
of Incision | 72 | (35-38)% increased Critical Strike Chance with Bows | quiver 1000 |
of Rending | 85 | (39-44)% increased Critical Strike Chance with Bows | quiver 1000 |
of Shaping | 68 | +(50-60)% to Critical Strike Multiplier against Enemies that are on Full Life | dagger_shaper 1000 rune_dagger_shaper 1000 |
of the Conquest | 68 | +(41-50)% to Critical Strike Multiplier against Enemies that are on Full Life | dagger_adjudicator 500 rune_dagger_adjudicator 500 |
of the Conquest | 73 | +(51-60)% to Critical Strike Multiplier against Enemies that are on Full Life | dagger_adjudicator 500 rune_dagger_adjudicator 500 |
of Shaping | 68 | +(35-45)% to Critical Strike Multiplier if you have Blocked Recently +5% Chance to Block Attack Damage while wielding a Staff | staff_shaper 1000 warstaff_shaper 1000 |
of the Conquest | 68 | +(26-30)% to Critical Strike Multiplier if you've Killed Recently | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 |
of the Conquest | 73 | +(31-35)% to Critical Strike Multiplier if you've Killed Recently | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 |
of the Conquest | 68 | +(11-13)% to Global Critical Strike Multiplier | helmet_adjudicator 500 |
of the Conquest | 70 | +(14-16)% to Global Critical Strike Multiplier | helmet_adjudicator 500 |
of the Conquest | 75 | +(17-20)% to Global Critical Strike Multiplier | helmet_adjudicator 500 |
of the Conquest | 68 | +(14-16)% to Global Critical Strike Multiplier | ring_adjudicator 500 |
of the Conquest | 75 | +(17-19)% to Global Critical Strike Multiplier | ring_adjudicator 500 |
of the Conquest | 80 | +(20-22)% to Global Critical Strike Multiplier | ring_adjudicator 500 |
of the Elder | 68 | +(8-12)% to Global Critical Strike Multiplier | ring_elder 800 |
of the Elder | 75 | +(13-16)% to Global Critical Strike Multiplier | ring_elder 800 |
of the Elder | 80 | +(17-20)% to Global Critical Strike Multiplier | ring_elder 800 |
of Shaping | 68 | (5-10)% chance to gain an Endurance Charge on Critical Strike (15-20)% increased Critical Strike Chance | 2h_axe_shaper 1000 axe_shaper 1000 |
of the Crusade | 68 | (16-20)% increased Global Critical Strike Chance | gloves_crusader 500 |
of the Crusade | 70 | (21-25)% increased Global Critical Strike Chance | gloves_crusader 500 |
of the Crusade | 75 | (26-30)% increased Global Critical Strike Chance | gloves_crusader 500 |
of the Crusade | 68 | (15-17)% increased Global Critical Strike Chance | ring_crusader 500 |
of the Crusade | 75 | (18-21)% increased Global Critical Strike Chance | ring_crusader 500 |
of the Crusade | 80 | (22-25)% increased Global Critical Strike Chance | ring_crusader 500 |
of Ire | 8 | +(10-14)% to Global Critical Strike Multiplier | weapon 1000 |
of Anger | 21 | +(15-19)% to Global Critical Strike Multiplier | weapon 1000 |
of Rage | 30 | +(20-24)% to Global Critical Strike Multiplier | weapon 1000 |
of Fury | 44 | +(25-29)% to Global Critical Strike Multiplier | weapon 1000 |
of Ferocity | 59 | +(30-34)% to Global Critical Strike Multiplier | weapon 1000 |
of Destruction | 73 | +(35-38)% to Global Critical Strike Multiplier | weapon 1000 |
of Needling | 1 | (10-14)% increased Critical Strike Chance | weapon 1000 |
of Stinging | 20 | (15-19)% increased Critical Strike Chance | weapon 1000 |
of Piercing | 30 | (20-24)% increased Critical Strike Chance | weapon 1000 |
of Puncturing | 44 | (25-29)% increased Critical Strike Chance | weapon 1000 |
of Penetrating | 59 | (30-34)% increased Critical Strike Chance | weapon 1000 |
of Incision | 73 | (35-38)% increased Critical Strike Chance | weapon 1000 |
of Luck | 11 | Minions have (10-19)% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 |
of Fortune | 21 | Minions have (20-39)% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 |
of Providence | 28 | Minions have (40-59)% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 |
of Serendipity | 41 | Minions have (60-79)% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 |
of Determinism | 59 | Minions have (80-99)% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 |
of Destiny | 76 | Minions have (100-109)% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 |
of the Foray | 8 | Minions have +(10-14)% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Horde | 21 | Minions have +(15-19)% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Throng | 30 | Minions have +(20-24)% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Swarm | 44 | Minions have +(25-29)% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Invasion | 59 | Minions have +(30-34)% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of the Legion | 73 | Minions have +(35-38)% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 |
of Haunting | 1 | (30-50)% increased Global Critical Strike Chance | necropolis_helmet 500 |
of Haunting | 24 | +(15-25)% to Global Critical Strike Multiplier | necropolis_gloves 500 |
of Haunting | 24 | You take (40-60)% reduced Extra Damage from Critical Strikes | necropolis_body_armour 500 |
of Dulling | 33 | You take (21-30)% reduced Extra Damage from Critical Strikes | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 |
of Deadening | 45 | You take (31-40)% reduced Extra Damage from Critical Strikes | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 |
of Interference | 67 | You take (41-50)% reduced Extra Damage from Critical Strikes | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 |
of Obstruction | 78 | You take (51-60)% reduced Extra Damage from Critical Strikes | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 |
of the Elder | 68 | Socketed Attacks have +30% to Critical Strike Multiplier | gloves_elder 400 |
of the Elder | 75 | Socketed Attacks have +50% to Critical Strike Multiplier | gloves_elder 400 |
of the Elder | 84 | Socketed Attacks have +70% to Critical Strike Multiplier | gloves_elder 400 |
of the Elder | 68 | Socketed Attacks have +1% to Critical Strike Chance | helmet_elder 400 |
of the Elder | 75 | Socketed Attacks have +2% to Critical Strike Chance | helmet_elder 400 |
of the Elder | 83 | Socketed Attacks have +3% to Critical Strike Chance | helmet_elder 400 |
of Shaping | 68 | Socketed Spells have +30% to Critical Strike Multiplier | gloves_shaper 400 |
of Shaping | 75 | Socketed Spells have +50% to Critical Strike Multiplier | gloves_shaper 400 |
of Shaping | 83 | Socketed Spells have +70% to Critical Strike Multiplier | gloves_shaper 400 |
of Shaping | 68 | Socketed Spells have +1% to Critical Strike Chance | helmet_shaper 400 |
of Shaping | 75 | Socketed Spells have +2% to Critical Strike Chance | helmet_shaper 400 |
of Shaping | 84 | Socketed Spells have +3% to Critical Strike Chance | helmet_shaper 400 |
of Menace | 11 | (10-19)% increased Critical Strike Chance for Spells | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 |
of Havoc | 21 | (20-39)% increased Critical Strike Chance for Spells | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 |
of Disaster | 28 | (40-59)% increased Critical Strike Chance for Spells | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 |
of Calamity | 41 | (60-79)% increased Critical Strike Chance for Spells | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 |
of Ruin | 59 | (80-99)% increased Critical Strike Chance for Spells | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 |
of Unmaking | 76 | (100-109)% increased Critical Strike Chance for Spells | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 |
Corrupted
Flask mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
Doctor's | 44 | (21-25)% chance to gain a Flask Charge when you deal a Critical Strike | default 600 |
Medic's | 8 | (11-15)% chance to gain a Flask Charge when you deal a Critical Strike | default 600 |
of Incision | 82 | (50-55)% increased Critical Strike Chance during Effect | utility_flask 600 |
of Penetrating | 66 | (44-49)% increased Critical Strike Chance during Effect | utility_flask 600 |
of Piercing | 34 | (32-37)% increased Critical Strike Chance during Effect | utility_flask 600 |
of Rupturing | 50 | (38-43)% increased Critical Strike Chance during Effect | utility_flask 600 |
of Stinging | 18 | (26-31)% increased Critical Strike Chance during Effect | utility_flask 600 |
Physician's | 26 | (16-20)% chance to gain a Flask Charge when you deal a Critical Strike | default 600 |
Specialist's | 62 | (26-30)% chance to gain a Flask Charge when you deal a Critical Strike | default 600 |
Surgeon's | 80 | (31-35)% chance to gain a Flask Charge when you deal a Critical Strike | default 600 |
Map mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Deadliness | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (160-200)% increased Critical Strike Chance +(30-35)% to Monster Critical Strike Multiplier | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Deadliness | 73 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (260-300)% increased Critical Strike Chance +(36-40)% to Monster Critical Strike Multiplier | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Deadliness | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (60-100)% increased Critical Strike Chance +(25-29)% to Monster Critical Strike Multiplier | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Deadliness | 68 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (160-200)% increased Critical Strike Chance +(30-35)% to Monster Critical Strike Multiplier | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Deadliness | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters have (360-400)% increased Critical Strike Chance +(41-45)% to Monster Critical Strike Multiplier | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 |
of Deadliness | 78 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (360-400)% increased Critical Strike Chance +(41-45)% to Monster Critical Strike Multiplier | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Deadliness | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (260-300)% increased Critical Strike Chance +(36-40)% to Monster Critical Strike Multiplier | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Deadliness | 1 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Monsters have (360-400)% increased Critical Strike Chance +(41-45)% to Monster Critical Strike Multiplier | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Toughness | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (25-30)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Toughness | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (20-24)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Toughness | 68 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (25-30)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Toughness | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (31-35)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 |
of Toughness | 73 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (31-35)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
of Toughness | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (36-40)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Toughness | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters take (36-40)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 |
of Toughness | 78 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters take (36-40)% reduced Extra Damage from Critical Strikes | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Jewel mod
The color of basic jewel are associated with one of the Attribute, thus non_str in spawn weight means the "opposite of Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket."
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Arctic | 1 | +(15-18)% to Critical Strike Multiplier with Cold Skills | not_dex 200 default 250 |
Avalanching | 1 | (14-18)% increased Critical Strike Chance with Cold Skills | not_dex 200 default 250 |
Harming | 1 | (14-18)% increased Critical Strike Chance with One Handed Melee Weapons | wand 0 two_handed_mod 0 not_int 250 |
Incinerating | 1 | (14-18)% increased Critical Strike Chance with Fire Skills | not_str 200 default 250 |
Infernal | 1 | +(15-18)% to Critical Strike Multiplier with Fire Skills | not_str 200 default 250 |
Piercing | 1 | +(15-18)% to Critical Strike Multiplier with One Handed Melee Weapons | wand 0 two_handed_mod 0 not_int 250 |
Puncturing | 1 | +(15-18)% to Critical Strike Multiplier while Dual Wielding | shield_mod 0 two_handed_mod 0 not_int 250 |
Rupturing | 1 | +(15-18)% to Critical Strike Multiplier with Two Handed Melee Weapons | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 |
Sundering | 1 | (14-18)% increased Critical Strike Chance with Two Handed Melee Weapons | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 |
Surging | 1 | +(15-18)% to Critical Strike Multiplier with Lightning Skills | not_int 200 default 250 |
Technical | 1 | (14-18)% increased Attack Critical Strike Chance while Dual Wielding | shield_mod 0 two_handed_mod 0 not_int 250 |
Thundering | 1 | (14-18)% increased Critical Strike Chance with Lightning Skills | not_int 200 default 250 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Annihilation | 1 | (10-14)% increased Critical Strike Chance for Spells | not_int 0 default 250 |
of Deadliness | 1 | (6-10)% increased Global Accuracy Rating (6-10)% increased Global Critical Strike Chance | not_dex 0 default 150 |
of Demolishing | 1 | +(12-15)% to Melee Critical Strike Multiplier | bow 0 wand 0 not_int 250 |
of Menace | 1 | (8-12)% increased Global Critical Strike Chance | default 250 |
of Potency | 1 | +(9-12)% to Global Critical Strike Multiplier | default 250 |
of the Apocalypse | 1 | (10-14)% increased Critical Strike Chance with Elemental Skills | default 100 |
of the Elements | 1 | +(12-15)% to Critical Strike Multiplier with Elemental Skills | default 100 |
of Unmaking | 1 | +(12-15)% to Critical Strike Multiplier for Spell Damage | not_int 0 default 250 |
of Weight | 1 | (10-14)% increased Melee Critical Strike Chance | bow 0 wand 0 not_int 250 |
Abyss jewel mod
Prefix
No results found
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Clouding | 84 | Enemies Blinded by you have (20-15)% reduced Critical Strike Chance | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
of Menace | 50 | (8-12)% increased Global Critical Strike Chance | abyss_jewel_summoner 0 default 900 |
of Potency | 50 | +(9-12)% to Global Critical Strike Multiplier | abyss_jewel_summoner 0 default 900 |
of Preparation | 1 | (20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 |
of the Assassin | 25 | +(8-14)% to Critical Strike Multiplier if you've Killed Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 |
Cluster jewel mod
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Notable | 50 | 1 Added Passive Skill is Precise Retaliation | affliction_attack_damage_while_holding_a_shield 300 affliction_critical_chance 457 |
Notable | 68 | 1 Added Passive Skill is Skullbreaker | affliction_critical_chance 171 |
Notable | 50 | 1 Added Passive Skill is Pressure Points | affliction_critical_chance 457 |
Notable | 1 | 1 Added Passive Skill is Magnifier | affliction_critical_chance 914 affliction_area_damage 1959 |
Notable | 50 | 1 Added Passive Skill is Savage Response | affliction_critical_chance 457 |
Notable | 50 | 1 Added Passive Skill is Eye of the Storm | affliction_critical_chance 457 affliction_fire_damage_over_time_multiplier 366 affliction_effect_of_non-damaging_ailments 814 |
Notable | 1 | 1 Added Passive Skill is Basics of Pain | affliction_critical_chance 914 |
Notable | 1 | 1 Added Passive Skill is Quick Getaway | affliction_critical_chance 914 |
Notable | 50 | 1 Added Passive Skill is Precise Focus | affliction_channelling_skill_damage 906 |
Notable | 50 | 1 Added Passive Skill is Provocateur | affliction_warcry_buff_effect 873 affliction_critical_chance 457 |
Notable | 68 | 1 Added Passive Skill is Wind-up | affliction_dagger_and_claw_damage 151 |
Notable | 50 | 1 Added Passive Skill is Arcing Shot | affliction_bow_damage 387 |
Notable | 1 | 1 Added Passive Skill is Opportunistic Fusilade | affliction_wand_damage 807 |
Notable | 50 | 1 Added Passive Skill is Surefooted Striker | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 1 | 1 Added Passive Skill is Graceful Execution | affliction_damage_with_two_handed_melee_weapons 604 |
Notable | 1 | 1 Added Passive Skill is Deadly Repartee | affliction_attack_damage_while_dual_wielding_ 623 |
Notable | 50 | 1 Added Passive Skill is Phlebotomist | affliction_physical_damage_over_time_multiplier 343 |
Notable | 50 | 1 Added Passive Skill is Haemorrhage | affliction_damage_over_time_multiplier 593 affliction_cold_damage_over_time_multiplier 475 affliction_physical_damage_over_time_multiplier 343 affliction_fire_damage_over_time_multiplier 366 affliction_chaos_damage_over_time_multiplier 348 affliction_critical_chance 457 |
Notable | 50 | 1 Added Passive Skill is Thunderstruck | affliction_lightning_damage 364 |
Notable | 50 | 1 Added Passive Skill is Blizzard Caller | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 affliction_cold_damage 0 |
Notable | 68 | 1 Added Passive Skill is Self-Fulfilling Prophecy | affliction_damage_while_you_have_a_herald 353 |
Notable | 50 | 1 Added Passive Skill is Surprise Sabotage | affliction_trap_and_mine_damage 980 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Anger | 68 | Added Small Passive Skills also grant: +2% to Critical Strike Multiplier | affliction_critical_chance 350 |
of Ire | 1 | Added Small Passive Skills also grant: +1% to Critical Strike Multiplier | affliction_critical_chance 350 |
of Rage | 84 | Added Small Passive Skills also grant: +3% to Critical Strike Multiplier | affliction_critical_chance 250 |
of Significance | 75 | 1 Added Passive Skill is Vicious Bite | affliction_minion_damage 63 |
Heist (contract) and grand heist (blueprint) mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Deadliness | 1 | Monsters have (100-125)% increased Critical Strike Chance +(20-24)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | 46 | Monsters have (126-150)% increased Critical Strike Chance +(25-29)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | 68 | Monsters have (160-200)% increased Critical Strike Chance +(30-35)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | 73 | Monsters have (260-300)% increased Critical Strike Chance +(36-40)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | 78 | Monsters have (360-400)% increased Critical Strike Chance +(41-45)% to Monster Critical Strike Multiplier | default 800 |
of Toughness | 1 | Monsters take (15-19)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | 46 | Monsters take (20-24)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | 68 | Monsters take (25-30)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | 73 | Monsters take (31-35)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | 78 | Monsters take (36-40)% reduced Extra Damage from Critical Strikes | default 800 |
Heist ally gear mod
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Advantage | 1 | +(14-16)% to Critical Strike Multiplier while area is not in Lockdown Players have +(14-16)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 1000 |
of Astonishment | 81 | (23-25)% increased Critical Strike Chance while area is not in Lockdown Players have (23-25)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 400 |
of Control | 75 | +(20-22)% to Critical Strike Multiplier while area is not in Lockdown Players have +(20-22)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 600 |
of Dominance | 81 | +(23-25)% to Critical Strike Multiplier while area is not in Lockdown Players have +(23-25)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 400 |
of Needling | 1 | (61-70)% increased Critical Strike Chance | heist_equipment_weapon 1000 |
of Piercing | 75 | (81-90)% increased Critical Strike Chance | heist_equipment_weapon 600 |
of Power | 45 | +(17-19)% to Critical Strike Multiplier while area is not in Lockdown Players have +(17-19)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 800 |
of Rupturing | 82 | (91-100)% increased Critical Strike Chance | heist_equipment_weapon 400 |
of Staggering | 1 | (14-16)% increased Critical Strike Chance while area is not in Lockdown Players have (14-16)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 1000 |
of Startling | 45 | (17-19)% increased Critical Strike Chance while area is not in Lockdown Players have (17-19)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 800 |
of Stinging | 45 | (71-80)% increased Critical Strike Chance | heist_equipment_weapon 800 |
of Surprise | 75 | (20-22)% increased Critical Strike Chance while area is not in Lockdown Players have (20-22)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 600 |
Version history
Version | Changes |
---|---|
3.12.0 |
|
3.11.0 |
|
References
- ↑ Bex_GGG (September 14, 2020). "Path of Exile: Heist Balance Manifesto". Path of Exile forums. Retrieved March 8, 2021.