Lightning Warp

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Template:Gem Infobox

They had the Witch pinned up against the cliffs, soaking in the waterfall, yet the Bandit leader somehow sensed a trap. Wary, he muttered a command that only half his men move forward to finish things. Those appointed advanced slowly, blades drawn, cautious. They encircled the Witch for one brief moment, now only an arm's length away. Then, in a flash of light, the frail woman vanished, and in her place crackled a ring of deadly lightning!

The surrounding enemies fell as one, burning, twitching, thrashing in the freezing water. The remaining bandits paused for a second, scarcely believing their eyes, and then the Witch reappeared among them. With her arrival came another shocking blast, and the remaining bandits fell at her feet, scorched and dead. On Wraeclast, even teleportation is a weapon.

Skill Functions and Interactions

Delayed Teleport: When the skill is cast, the exit point is set. The caster can then attack, cast, or move until the teleport executes. The AoE lightning damage will occur wherever the player was standing when the teleport resolves and wherever the caster teleports to. The base time between the cast and resolution depends on the straight-line distance between the two points and caster movement speed. If it would have taken 3 seconds to move straight from the position where the spell was cast to the teleport location, the teleport will take place after a base of 3 seconds. x% increased Movement Speed will decrease this base time. The Module Error: No skills found with q_where = skill.active_skill_name="Reduced Duration" gem will also reduce the time between the cast and the actual teleportation. It is not possible to completely eliminate this duration because there is a hidden 0.1 second delay added to it.[1]

Sequence of operations: The lightning explosion occurs before the caster leaves and after the caster arrives. This will, for example, cause the caster to take damage from monsters that explode on death that are killed by Lightning Warp.

Death: If the caster dies before the teleport executes, the teleport will still execute, transporting the caster's corpse to the targeted location.

Minimum Range: Lightning Warp has a minimum range, inside which a teleport won't occur unless it is blocked by a terrain obstacle. An attempt to teleport within the minimum range will default to the nearest allowable teleport distance.

Repeat: Lightning Warp cannot be Repeated and thus cannot be supported by Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo". [2]

Gem level progression

Template:GemLevelTable |- ! 1 | 24 || 58 || 26 || 3–51 || class="table-na" style="text-align: center; " | N/A || 118,383 |- ! 2 | 27 || 64 || 28 || 3–62 || 2% || 175,816 |- ! 3 | 30 || 71 || 30 || 4–74 || 4% || 254,061 |- ! 4 | 33 || 77 || 32 || 5–88 || 6% || 225,766 |- ! 5 | 35 || 81 || 33 || 5–99 || 8% || 447,718 |- ! 6 | 38 || 88 || 36 || 6–117 || 10% || 388,734 |- ! 7 | 40 || 92 || 37 || 7–130 || 12% || 755,049 |- ! 8 | 43 || 98 || 39 || 8–153 || 14% || 1,016,533 |- ! 9 | 46 || 104 || 41 || 9–180 || 16% || 860,401 |- ! 10 | 48 || 109 || 42 || 10–199 || 18% || 1,038,201 |- ! 11 | 50 || 113 || 44 || 12–221 || 20% || 1,248,678 |- ! 12 | 52 || 117 || 45 || 13–244 || 22% || 1,498,138 |- ! 13 | 54 || 121 || 46 || 14–270 || 24% || 1,790,934 |- ! 14 | 56 || 125 || 47 || 16–299 || 26% || 3,351,223 |- ! 15 | 58 || 130 || 48 || 17–330 || 28% || 9,900,250 |- ! 16 | 60 || 134 || 49 || 19–364 || 30% || 21,274,363 |- ! 17 | 62 || 138 || 49 || 21–401 || 32% || 50,550,118 |- ! 18 | 64 || 142 || 50 || 23–441 || 34% || 89,834,713 |- ! 19 | 66 || 146 || 51 || 26–485 || 36% || 146,782,704 |- ! 20 | 68 || 151 || 51 || 28–534 || 38% || class="table-na" style="text-align: center; " | N/A |- ! 21 | || || 52 || 31–586 || 40% || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || 52 || 34–644 || 42% || class="table-na" style="text-align: center; " | N/A |- ! 23 | || || || || 44% || class="table-na" style="text-align: center; " | N/A |- ! 24 | || || || || 46% || class="table-na" style="text-align: center; " | N/A |- ! 25 | || || || 45-850 || 48% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

Template:QuestReward/Skill

Strategy

Movement

Lightning Warp is primarily used as a movement skill. It is one of two skills that allow you to cross cliffs, chasms, and obstacles without prior preparation, the other being Module Error: Too many skills found with q_where = skill.active_skill_name="Leap Slam". Please choose only one of the following ids:
LeapSlamRoyale - (20-29)% increased Stun Duration against Enemies that are on Full Life, +1.2 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
LeapSlam - (20-39)% increased Stun Duration against Enemies that are on Full Life, +0.55 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
. Lightning Warp has the advantages of not requiring any particular weapon, potentially higher speed, and slightly longer range; however, it does cost more Mana and requires one more support to reach full effectiveness, namely Module Error: No skills found with q_where = skill.active_skill_name="Reduced Duration" and Module Error: No skills found with q_where = skill.active_skill_name="Faster Casting". Ideally both should be used, but if you can use only one, Module Error: No skills found with q_where = skill.active_skill_name="Reduced Duration" will generally result in faster travel. Taking duration passives will render Lightning Warp much less useful as a movement skill, in which case you may want to consider alternatives such as Module Error: Too many skills found with q_where = skill.active_skill_name="Leap Slam". Please choose only one of the following ids:
LeapSlamRoyale - (20-29)% increased Stun Duration against Enemies that are on Full Life, +1.2 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
LeapSlam - (20-39)% increased Stun Duration against Enemies that are on Full Life, +0.55 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
or Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
BoneGolemWhirl - N/A (page)
HeistCultistUnarmedLeap - N/A (page)
.

With Arctic Armour

It can be also useful when using Arctic Armour, because you technically don't move while Lightning Warping so you can travel without losing additional mana and thus need much less mana regeneration to sustain it.

Version history

Version Changes
1.1.5b
  • Fixed a bug where Lightning Warp would not trigger with Trigger Gems.
1.0.2
  • Fixed a bug where Lightning Warp cast at the caster's feet would always default to casting in the same direction.
0.11.5
  • Fixed a bug where Lightning Warp was not affected by Module Error: No skills found with q_where = skill.active_skill_name="Increased Duration".
0.11.2
  • Added a very short delay to Lightning Warp, to prevent a situation where rapidly casting Lightning Warp could play its visual effect without actually casting.
0.10.8
  • Lightning Warp now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.
0.10.0
  • Fixed a client crash related to Lightning Warp.
0.9.11l
  • Fixed problems with targeting of Lightning Warp.
0.9.11j
  • Fixed bugs with Lightning Warp's ability to target certain locations.
0.9.3d
  • Lightning Warp now lets you travel up and down cliffs or across chasms.
  • Fixed a bug that would make it easy to get out of sync with Lightning Warp.
0.9.3
  • Lightning Warp has been added to the game.

References

  1. Mark_GGG (July 15, 2013). "0.11.2 Patch Notes". Official Path of Exile Forums. Retrieved June 20, 2014.
  2. Daniel_GGG (July 3, 2014). "lightning warp doesnt work with echo". Official Path of Exile Forum. Retrieved August 24, 2014.