Item affix: Difference between revisions

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>OnyxMelon
m (Changed "movement velocity" to "movement speed", because that is the term used in game and the more closely matches the effect. Velocity means speed in a particular direction, but the effect of the mod increases your speed regardless of direction.)
>Illviljan
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{{for|jewel affixes|Jewel}}
{{Navbox Item Modifiers}}
__NOTOC__
==Introduction==
[[Items]] can be found in various [[rarity|rarities]], being imbued with special modifications that grant passive buffs to their wielder. These [[modifiers]] can also be crafted with [[currency|currencies]] which enchants another modifier to the item or rerolls it. For every item there are a certain amount of [[modifiers]] that can apply to it and the navigational box above links to pages which shows which modifiers can be enchanted on a item.


Equipment can be found in [[magic]] and [[rare]] rarities, being imbued with special modifications that grant passive buffs to their wielder. These modifications are added with affixes, sorted into '''prefixes''' and '''suffixes'''. A magic item may have up to one prefix and one suffix, while a rare may have up to three of each. [[Unique items]] have custom modifications and do not have affixes.
==Mechanics==
For items there are mainly two types of modifiers; implicit and explicit modifiers. The modifiers have a required level associated to them and will only spawn on items with an [[item level]] greater than or equal to the modifier's level. A modifier will increase the required level of an item to 80% of the modifier's level if that value is greater than the level requirement for the base item.


The name of a magic item contains the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix and the "of Impact" suffix would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a [[Rare Item Name Index|list of rare names]] and do not follow this system.
===Implicit modifiers===
Implicit modifiers can be changed with currencies such as {{il|Blessed Orb}} and {{il|Vaal Orb}}.


Magic items can only have a prefix and suffix, so if they are already named X Item of Y, you can't use [[Orb of Augmentation|Orbs of Augmentation]] on them. [[Exalted Orb]]s can be used on rare items with fewer than six affixes.
===Explicit modifiers===
Explicit modifiers can be enchanted and rerolled with currencies such as {{il|Orb of Transmutation}}, {{il|Divine Orb}} and {{il|Regal Orb}}. These can be further categorized into prefixes and suffixes. For example, a {{il|Long Bow}} with the {{SMW query mod|modid=AddedColdDamage1}} prefix and the {{SMW query mod|modid=StunDuration1}} suffix would be named {{c|magic|Frosted Long Bow of Impact}}. {{c|rare|Rare}} items have their names randomly generated from a list of rare names and do not follow this system.
* A {{c|magic|magic}} item may have up to one prefix and one suffix.
* A {{c|rare|rare}} may have up to three of each.  
* A {{c|unique|unique}} items have custom and fixed amount of modifiers.  


All affixes have a level associated with them, and will only appear on items with an [[item level]] greater than or equal to the modifier's level.
<gallery>
Goat's Horn 1 Normal.png | A {{c|normal|normal}} {{il|Goat's Horn}} with a ''increased Spell Damage'' implicit modifier.
Goat's Horn 2 Magic Transmutation orb.png | {{il|Orb of Transmutation}} upgraded the {{il|Goat's Horn}} to a {{c|magic|magic}} item and enchanted a prefix explicit modifier.
Goat's Horn 3 Magic Augmentation orb.png | {{il|Orb of Augmentation}} enchanted a suffix modifier.
Goat's Horn 4 Rare Regal orb.png | {{il|Regal Orb}} upgraded it to {{c|rare|rare}} item and enchanted an additional suffix modifier.
</gallery>


''Information taken from [http://www.pathofexile.com/item-data the Path of Exile website]. Note that item limitations were observed in game and by searching [http://poe.xyz.is poe.xyz.is], so there may be errors.''
===Local and global modifiers===
* '''Local''' modifiers only affect the ''item'' they appear on. For example, the mod {{SMW query mod|modid=LocalIncreasedPhysicalDamagePercent4}} can spawn on [[sword]]s because it is a weapon with base physical damage. The mod won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]] and won't increase physical damage added from other items like [[ring]]s.<ref name="Globalvslocal"/>
* '''Global''' appears on all items, but will affect the ''character'' instead.<ref name="Globalvslocal"/>


==Modifier Explanations==
==References==
Local modifiers only affect the item they appear on, for instance the "Vicious" mod ({{c|mod|Local Physical Damage +% 90–109}}) This modifier on a sword will only affect the weapon's base damage. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage added from other items like rings. "Local" is found on weapons and armour, but "global" appears on all items.
{{reflist|refs=
 
<ref name="Globalvslocal">{{cite web|author=Mark_GGG|date=January 30, 2013|title=Local vs Global modifiers|url=https://www.pathofexile.com/forum/view-thread/84366#p940702|publisher=Official Path of Exile Forums|accessdate=August 21, 2016}}</ref>
A modifier will increase the required level of an item to 80% of the modifier's level if that value is greater than the level requirement for the base item.
}}
 
==Prefixes==
===Armour===
Limited to relevant [[helmets]], [[gloves]], [[boots]], [[body armour]]s and [[amulet]]s.Encased for belts
{| class="wikitable sortable" style="width: 50%; text-align: center"
! Prefix
! Level
! Base Physical Damage Reduction Rating
! Local Physical Damage Reduction Rating +%
! Local Base Physical Damage Reduction Rating
! Physical Damage Reduction Rating +%
|-
| Lacquered || 1 || 3–10 || {{n/a}} || 3–10 || {{n/a}}
|-
| Reinforced || 2 || {{n/a}} || {{n/a}} || {{n/a}} || 2–4
|-
| Reinforced || 3 || {{n/a}} || 11–28 || {{n/a}} || {{n/a}}
|-
| Layered || 17 || {{n/a}} || 29–46 || {{n/a}} || {{n/a}}
|-
| Layered || 18 || {{n/a}} || {{n/a}} || {{n/a}} || 5-7
|-
| Studded || 18 || 11–35 || {{n/a}} || 11-35 || {{n/a}}
|-
| Lobstered || 29 || {{n/a}} || 47–64 || {{n/a}} || {{n/a}}
|-
| Lobstered || 30 || {{n/a}} || {{n/a}} || {{n/a}} || 8–10
|-
| Ribbed || 30 || 36–60 || {{n/a}} || 36–60 || {{n/a}}
|-
| Buttressed || 42 || {{n/a}} || 65–82 || {{n/a}} || 11–13
|-
| Fortified || 44 || 61–138 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Fortified || 46 || {{n/a}} || {{n/a}} || 61–138 || {{n/a}}
|-
| Thickened || 56 || {{n/a}} || {{n/a}} || {{n/a}} || 14–16
|-
| Plated || 57 || 139-322 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Plated || 59 || {{n/a}} || {{n/a}} || 139-322 || {{n/a}}
|-
| Thickened || 60 || {{n/a}} || 83–100 || {{n/a}} || {{n/a}}
|-
| Solid || 70 || {{n/a}} || {{n/a}} || {{n/a}} || 17–19
|-
| Carapaced || 71 || 323-400 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Girded || 72 || {{n/a}} || 101-120 || {{n/a}} || {{n/a}}
|-
| Carapaced || 73 || {{n/a}} || {{n/a}} || 323-400 || {{n/a}}
|-
| Impregnable || 77 || {{n/a}} || {{n/a}} || {{n/a}} || 20-22
|-
| Encased || 83 || {{n/a}} || {{n/a}} || 401-460 || {{n/a}}
|-
| Impregnable || 84 || {{n/a}} || 121-132 || {{n/a}} || {{n/a}}
|}
 
===Armour and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Armour
! Base Stun Recovery
|-
| Beetle's || 1 || 6–14% || 6–7%
|-
| Crab's || 17 || 15–23% || 8–9%
|-
| Armadillo's || 29 || 24–32% || 10–11%
|-
| Rhino's || 42 || 33–41% || 12–13%
|-
| Elephant's || 60 || 42–50% || 14–15%
|-
| Mammoth's || 78 || 51-56% || 16-17%
|}
 
===Base Damage===
 
====Global Damage====
Can appear on all items except body armours.
 
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Minimum Added Fire Damage
! Maximum Added Fire Damage
|-
|Heated||1||1-2||3-4
|-
|Smouldering||12||8-10||15-18
|-
|Smoking||18||12-16||24-28
|-
|Burning||26||17-22||33-39
|-
|Flaming||33||21-28||42-49
|-
|Scorching||42||26-35||53-61
|-
|Incinerating||51||32-42||63-74
|-
|Blasting||62||38-51||77-89
|-
|Cremating||74||45-61||91-106
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Minimum Added Cold Damage
! Maximum Added Cold Damage
|-
|Frosted||2||1-2||3
|-
|Chilled||12||6-8||13-15
|-
|Icy||19||10-13||19-23
|-
|Frigid||27||14-18||27-32
|-
|Freezing||34||17-23||34-40
|-
|Frozen||43||22-29||43-50
|-
|Glaciated||52||26-35||52-60
|-
|Polar||65||14–19||29–34
|-
|Entombing||75||37-50||74-87
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Minimum Added Lightning Damage
! Maximum Added Lightning Damage
|-
|Humming||3||1|5||
|-
|Buzzing||13||1||14–15
|-
|Snapping||22||1-2||22-23
|-
|Crackling||28||1-2||27–28
|-
|Sparking||35||1-3||33-34
|-
|Arcing||44||1-4||40-43
|-
|Shocking||52||2-5||47-50
|-
|Discharging||64||3-6||57-61
|-
|Electrocuting||76||3-7||68-72
|}
 
'''Physical'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Minimum Added Physical Damage
! Maximum Added Physical Damage
|-
| Glinting || 5 || 1 || 2
|-
| Burnished || 13 || 2–3 || 4–5
|-
| Polished || 19 || 3–4 || 6–7
|-
| Honed || 28 || 4–6 || 9–10
|-
| Gleaming || 35 || 5–7 || 11–12
|-
| Annealed || 44 || 6–9 || 13–15
|-
| Razor Sharp || 52 || 7–10 || 15–18
|-
| Tempered || 64 || 9–12 || 19–22
|-
| Flaring || 76 || 11–15 || 22–26
|}
 
====Local One Handed Weapon Damage====
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Fire Damage
! Local Maximum Added Fire Damage
|-
|Heated||1||1–2||3–4
|-
|Smoldering||11||5–7||11–13
|-
|Smoking||18||8–11||17–20
|-
|Burning||26||11–15||23–27
|-
|Flaming||33||14–19||29–34
|-
|Scorching||42||18–24||36–42
|-
|Incinerating||51||21–29||43–50
|-
|Blasting||62||26–34||52–61
|-
|Cremating||74||30–41||62–72
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Damage
! Local Maximum Added Cold Damage
|-
|Frosted||2||2||4
|-
|Chilled||12||5–7||10–12
|-
|Icy||19||7–10||21–25
|-
|Frigid||27||10–14||21–25
|-
|Freezing||34||12–17||26–30
|-
|Frozen||43||16–21||32–38
|-
|Glaciated||52||19–25||39–45
|-
|Polar||63||23–31||46–54
|-
|Entombing||75||27–36||55–64
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Lightning Damage
! Local Maximum Added Lightning Damage
|-
|Humming||3||1||9-10
|-
|Buzzing||13||1–2||23–25
|-
|Snapping||19||1-3||31-33
|-
|Crackling||31||2–5||48–51
|-
|Sparking||34||2-5||52-56
|-
|Arcing||42||3-6||63-67
|-
|Shocking||51||3-8||76-81
|-
|Discharging||63||5-10||93-98
|-
|Electrocuting||74||5-11||108-115
|}
 
'''Chaos'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Minimum Chaos Damage
! Local Maximum Chaos Damage
|-
| Malicious|| 83 || 47-72 || 98-123
|}
 
'''Physical'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Minimum Physical Damage
! Local Maximum Physical Damage
|-
| Glinting || 2 || 1 || 2–3
|-
| Burnished || 13 || 4–5 || 8–9
|-
| Polished || 21 || 6–8 || 12–14
|-
| Honed || 29 || 7–10 || 15–18
|-
| Gleaming || 36 || 9–12 || 19–22
|-
| Annealed || 46 || 12–16 || 24–28
|-
| Razor Sharp || 54 || 13–18 || 27–32
|-
| Tempered || 65 || 16–22 || 33–38
|-
| Flaring || 77 || 19–25 || 38–45
|}
 
====Local Bow and Two Handed Weapon Damage====
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Fire Damage
! Local Maximum Added Fire Damage
|-
|Heated||1||2–3||5–6
|-
|Smoldering||11||8–11||17–20
|-
|Smoking||18||12–17||26–30
|-
|Burning||26||17–23||35–41
|-
|Flaming||33||21–29||44–51
|-
|Scorching||42||27–36||54–64
|-
|Incinerating||51||32–43||65–76
|-
|Blasting||62||39–52||79–92
|-
|Cremating||74||46–62||93–109
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Damage
! Local Maximum Added Cold Damage
|-
|Frosted||2||2-4||6-7
|-
|Chilled||12||8-10||16–19
|-
|Icy||19||11–15||23–27
|-
|Frigid||27||16–21||32–37
|-
|Freezing||34||19–26||39–46
|-
|Frozen||43||24–32||49–57
|-
|Glaciated||52||29–39||58–68
|-
|Polar||63||35–46||70–81
|-
|Entombing||75||41–55||82–96
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Lightning Damage
! Local Maximum Added Lightning Damage
|-
|Humming||3||1|14-15||
|-
|Buzzing||13||1–3||35–37
|-
|Snapping||19||2-5||47-50
|-
|Crackling||31||3–7||73–77
|-
|Sparking||34||3-8||79-83
|-
|Arcing||42||5-10||96-101
|-
|Shocking||51||6-12||115-121
|-
|Discharging||63||7-15||140-148
|-
|Electrocuting||74||8-17||163-172
|}
 
'''Chaos'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Minimum Chaos Damage
! Local Maximum Chaos Damage
|-
| Malicious|| 83 || 70-108 || 147-185
|}
 
'''Physical'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Minimum Physical Damage
! Local Maximum Physical Damage
|-
| Glinting || 2 || 2 || 4-5
|-
| Burnished || 13 || 6–8 || 12–14
|-
| Polished || 21 || 9–12 || 18–21
|-
| Honed || 29 || 11–15 || 23–27
|-
| Gleaming || 36 || 14–19 || 28–33
|-
| Annealed || 46 || 18–24 || 36–42
|-
| Razor Sharp || 54 || 20–27 || 41–48
|-
| Tempered || 65 || 24–33 || 49–57
|-
| Flaring || 77 || 29–38 || 58–68
|}
 
====Local One Handed Damage to Spells====
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Spell Fire Damage
! Local Maximum Added Spell Fire Damage
|-
|Heated||1||1–2||3–4
|-
|Smoldering||11||6–8||12–14
|-
|Smoking||18||10-13||19-22
|-
|Burning||26||13-18||27-31
|-
|Flaming||33||17–22||33-39
|-
|Scorching||42||21–28||42–49
|-
|Incinerating||51||25–34||51-59
|-
|Blasting||62||31-41||61-71
|-
|Cremating||74||36–49||73-85
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Spell Damage
! Local Maximum Added Cold Spell Damage
|-
|Frosted||1||1||2-3
|-
|Chilled||11||5–7||10–12
|-
|Icy||18||8–10||16-18
|-
|Frigid||26||11–15||22–25
|-
|Freezing||33||14–18||27–32
|-
|Frozen||42||17–23||34-40
|-
|Glaciated||51||21-28||41–48
|-
|Polar||62||25–33||50-58
|-
|Entombing||74||30-40||60-69
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Spell Lightning Damage
! Local Maximum Added Spell Lightning Damage
|-
|Humming||1||1||4-5
|-
|Buzzing||11||1–2||21–22
|-
|Snapping||18||1-3||33-35
|-
|Crackling||26||1–4||46-49
|-
|Sparking||33||2-5||58-61
|-
|Arcing||42||2-6||73-77
|-
|Shocking||51||2-7||88-93
|-
|Discharging||62||3-9||106-112
|-
|Electrocuting||74||3-10||126-133
|}
 
====Local Two Handed Damage to Spells====
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Spell Fire Damage
! Local Maximum Added Spell Fire Damage
|-
|Heated||1||1–2||4-5
|-
|Smoldering||11||8-11||17-19
|-
|Smoking||18||13-17||26-30
|-
|Burning||26||18-24||36-42
|-
|Flaming||33||23-30||45-53
|-
|Scorching||42||28–38||57-66
|-
|Incinerating||51||34-46||68-80
|-
|Blasting||62||41-55||83-96
|-
|Cremating||74||49-65||98-115
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Spell Damage
! Local Maximum Added Cold Spell Damage
|-
|Frosted||1||1-2||3-4
|-
|Chilled||11||8-10||15-18
|-
|Icy||18||12–16||23-27
|-
|Frigid||26||16–22||33-38
|-
|Freezing||33||21-27||41-48
|-
|Frozen||42||26-34||52-60
|-
|Glaciated||51||31-41||62-73
|-
|Polar||62||38-50||75-88
|-
|Entombing||74||45-60||89-104
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Spell Lightning Damage
! Local Maximum Added Spell Lightning Damage
|-
|Humming||1||1||6-7
|-
|Buzzing||11||1–3||32-34
|-
|Snapping||18||1-4||49-52
|-
|Crackling||26||2-6||69-73
|-
|Sparking||33||2-7||87-92
|-
|Arcing||42||3-9||109-115
|-
|Shocking||51||4-11||132-139
|-
|Discharging||62||4-13||159-168
|-
|Electrocuting||74||5-15||189-200
|}
 
===Damage Return===
Limited to [[belts]], [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Physical Damage To Return To Melee Attacker
|-
| Thorny || 1 || 1–4
|-
| Spiny || 10 || 5–10
|-
| Barbed || 20 || 11–24
|-
| Jagged || 35 || 25–50
|-
|}
 
===Damage Scaling===
Appears only on [[weapon]]s.
{| class="wikitable" style="width: 40%; text-align: center"
! Prefix
! Level
! Local Physical %+
|-
| Heavy || 1 || 40–49
|-
| Serrated || 11 || 50–64
|-
| Vagan 3 || 20 || 40–59
|-
| Wicked || 23 || 65–84
|-
| Vagan 5 || 30 || 60–79
|-
| Vicious || 35 || 85–109
|-
| Bloodthirsty || 46 || 110–134
|-
| Cruel || 60 || 135–154
|-
| Tyrannical || 73 || 155–169
|-
| Merciless || 83 || 170-179
|}
 
===Damage Scaling and Accuracy===
Appears only on [[weapon]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Physical Damage +%
! Local Accuracy Rating
|-
| Squire's||1||15–19|| 3–7
|-
| Journeyman's||11||20–24|| 8–30
|-
| Reaver's||23||25–34|| 31–50
|-
| Mercenary's||35||35–54|| 51–64
|-
| Champion's||46||45–54|| 65–82
|-
| Conqueror's||60||55–64|| 83–99
|-
| Emperor's||73||65–74|| 100-135
|-
| Dictator's||83||75–79|| 135-169
|}
 
===Energy Shield===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s. Dazzling only for and amulets. The mod ''Maximum Energy Shield +%'' is global and can only appear on amulets.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! class="unsortable"| Prefix
! Level
! Base Maximum Energy Shield
! Local Energy Shield
! Local Energy Shield +%
! Maximum Energy Shield +%
|-
| Shining||3||1–3||3–5||-||-
|-
| Protective||3||-||-||11–28||2–4
|-
| Glimmering||11||4–8||6–8||-||-
|-
| Glittering||17||9–12||9–12||-||-
|-
| Strong-Willed||18||-||-||29–46||5–7
|-
| Glowing||23||13–15||13–15||-||-
|-
| Radiating||29||16–19||16–19||-||-
|-
| Resolute||30||-||-||47–64||8–10
|-
| Pulsing||35||20–22||20–29||-||-
|-
| Seething||42||23–26|| - ||-||-
|-
| Fearless||42||-||-|| - ||11–13
|-
| Seething || 43 || - || 30–48 ||-||-
|-
| Fearless||44||-||-||65–82|| -
|-
| Blazing||50||27–31|| - ||-||-
|-
| Blazing||51||-||49–72||-||-
|-
| Dauntless||56||-||-|| - ||14–16
|-
| Scintillating|| 59 ||32–37|| - ||-||-
|-
| Scintillating||60|| - ||73–106||-||-
|-
| Dauntless||60||-||-||83–100|| -
|-
| Incandescent||68||38–43|| - ||-||-
|-
| Incandescent||69|| - ||107–135||-||-
|-
| Indomitable||70||-||-||-||17–19
|-
| Unconquerable || 72 || - || - || 101–120 || -
|-
| Resplendent || 74 || 44–47 || - || - || -
|-
| Resplendent || 75 || - || 136–145 || - || -
|-
| Unassailable || 77 || - || - || - || 20–22
|-
| Dazzling || 80 || 48-51 || - || - || -
|-
| Unassailable || 84 || - || - || 121–132 || -
|}
 
===Energy Shield and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Energy Shield +%
! Base Stun Recovery +%
|-
| Pixie's || 3|| 6–14||6–7
|-
|Gremlin's|| 18||15–23||8–9
|-
|Boggart's|| 30||24–32||10–11
|-
|Naga's||44||33–41||12–13
|-
|Djinn's||60||42–50||14–15
|-
| Seraphim's || 78 || 51–56 || 16–17
|}
 
===Evasion===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
Vaporous limited to rings
{| class="wikitable sortable" style="width: 60%; text-align: center"
! class="unsortable"|Prefix
! Level
! Base Evasion Rating
! Evasion Rating +%
! Local Base Evasion Rating
! Local Evasion Rating +%
|-
| Agile||1||3–10||2–4||3–10||-
|-
| Shade's||3||-||-||-||11–28
|-
| Dancer's||18||11–35||5–7||11–35||-
|-
| Ghost's||19||-||-||-||29–46
|-
| Acrobat's||29||36–60||8–10||36–60||-
|-
| Spectre's||30||-||-||-||47–64
|-
| Fleet||42||61–80||11–13||61–138||-
|-
| Wraith's||44||-||-||-||65–82
|-
|Blurred||56||-||14–16||139–322||-
|-
| Blurred||58||81–120||-||-||-
|-
| Phantasm's||60||-||-||-||83–100
|-
| Phased||70||-||17–19|| 323–400 ||-
|-
| Phased|| 72 || 121–150 || - || - || -
|-
| Nightmare's|| 72 ||-|| -  ||-|| 101–120
|-
| Nightmare's|| 77 ||-|| 20–22 ||-|| -
|-
| Mirage's|| 84 ||-|| -  ||-|| 121-132
|-
| Vaporous|| 84 || 151-170 || - || - || -
|}
 
===Evasion and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Evasion Rating +%
! Base Stun Recovery +%
|-
|Mosquito's||2||6–14||6–7
|-
|Moth's||19||15–23||8–9
|-
|Butterfly's||30||24–32||10–11
|-
|Wasp's||44||33–41||12–13
|-
|Dragonfly's||60||42–50||14–15
|-
|Hummingbird's||78||51-56||16-17
|}
 
===Flask===
{| class="wikitable" style="width: 80%; text-align: center"
!  Prefix
! Level
! Stat
! Value
|-  class="even"
|  class="name" | Perpetual
| 3
| % Increased Charge Recovery
| 20–40
|-
|  class="name" | Ample
| 2
| Local Extra Max Charges
| 10–20
|-  class="even"
|  class="name" | Saturated
| 1
| Local Flask Amount To Recover +%<br />Local Flask Recovery Speed +%
| 50<br />-33
|-
|  class="name" | Cautious
| 6
| Local Flask Amount To Recover When Below Threshold +%<br />Local Flask Life % Threshold For Increased Recovery
| 100<br />35
|-  class="even"
|  class="name" | Sapping
| 13
| Local Flask Life To Recover +%<br />Local Flask Removes % Of Life Recovery From Mana On Use
| 60<br />10
|-  
|  class="name" | Caustic
| 11
| Local Flask Mana To Recover +%<br />Local Flask Removes % Of Mana Recovery From Life On Use
| 60<br />15
|-  class="even"
|  class="name" | Panicked
| 9
| Local Flask Recover Instantly When Life Below %<br />Local Flask Amount To Recover +%
| 35<br />-25
|-
|  class="name" | Seething
| 7
| Local Flask Recovers Instantly<br />Local Flask Amount To Recover +%
| 1<br />-66
|-  class="even"
|  class="name" | Bubbling
| 3
| Local Flask Recovery Amount % To Recover Instantly<br />Local Flask Amount To Recover +%<br />Local Flask Recovery Speed +%
| 50<br />-50<br />135
|-
|  class="name" | Catalysed
| 1
| Local Flask Recovery Speed +%
| 50
|-  class="even"
|  class="name" | Surgeon's
| 8
| Local Recharge On Crit
| 0-1
|-
|  class="name" | Avenger's
| 12
| Local Recharge On Take Crit
| 3
|}
 
===Flask Effects===
Can only be found on [[belt]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Flask Life Recovery Rate +%
! Flask Mana Recovery Rate +%
|-
| Recovering||5||10–20||
|-
| Inspiring||5||||10–20
|}
 
===Gem Level===
[[Bow]] effects only appear on bows. [[Melee]] effects only appear on melee weapons. [[Minion]] effects only appear on helmets. Elemental effects and "Paragon's" are limited to weapons. "Nihilist's" can appear on wands, staves, daggers and spirit shields.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Stats
! Values
|-
| Fletcher's||9||Local Socketed Bow Gem Level +||1
|-
| Sharpshooter's||64||Local Socketed Bow Gem Level +||2
|-
| Frost Weaver's||2||Local Socketed Cold Gem Level +||1
|-
| Winterbringer's||55||Local Socketed Cold Gem Level +||2
|-
| Flame Spinner's||2||Local Socketed Fire Gem Level +||1
|-
| Lava Caller's||55||Local Socketed Fire Gem Level +||2
|-
| Paragon's||50||Local Socketed Gem Level +||1
|-
| Thunder Lord's||2||Local Socketed Lightning Gem Level +||1
|-
| Tempest King's||55||Local Socketed Lightning Gem Level +||2
|-
| Combatant's||8||Local Socketed Melee Gem Level +||1
|-
| Weaponmaster's||63||Local Socketed Melee Gem Level +||2
|-
| Reanimator's||14||Local Socketed Minion Gem Level +||1
|-
| Summoner's||65||Local Socketed Minion Gem Level +||2
|-
| Nihilist's||40||Local Socketed Chaos Gem Level +||1
|}
 
===Hybrid Defences===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 60%; text-align: center"
! class=unsortable|Prefix
! Level
! Local Armour & Energy Shield +%
! Local Armour & Evasion +%
! Local Evasion & Energy Shield +%
|-
| Infixed||3||11–28||-||-
|-
| Scrapper's||3||-||11–28||-
|-
| Shadowy||3||-||-||11–28
|-
| Ingrained||19||29–46||-||- 
|-
| Brawler's||19||-||29–46||-
|-
| Ethereal||19||-||-||29–46
|-
| Instilled||30||47–64||-||-
|-
| Fencer's||30||-||47–64||-
|-
| Unworldly||30||-||-||47–64
|-
| Infused||44||65–82||-||-
|-
| Gladiator's||44||-||65–82||-
|-
| Ephemeral||44||-||-||65–82
|-
| Inculcated||60||83–100||-||-
|-
| Duelist's||60||-||83–100||-
|-
| Evenescent||60||-||-||83–100
|-
| Interpolated||72||101–120||-||-
|-
| Hero's||72||-||101–120||-
|-
| Unreal||72||-||-||101–120
|-
| Inspired||72||121-136||-||-
|-
| Legend's||84||-||121-136||-
|-
| Illusory||84||-||-||121-136
|}
 
===Hybrid Defences and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 70%; text-align: center"
! class="unsortable"|Prefix
! Level
!Local Armour And Energy Shield +%
! Local Armour And Evasion +%
!Local Evasion And Energy Shield +%
! Base Stun Recovery +%
|-
|Pixie's||2||6–14||-||-||6–7
|-
|Beetle's||2||-||6–14||-||6–7
|-
|Mosquito's||2||-||-||6–14||6–7
|-
|Gremlin's||19||15–23||-||-||8–9
|-
|Crab's||19||-||15–23||-||8–9
|-
|Moth's||19||-||-||15–23||8–9
|-
|Boggart's||30||24–32||-||-||10–11
|-
|Armadillo's||30||-||24–32||-||10–11
|-
|Butterfly's||30||-||-||24–32||10–11
|-
|Naga's||44||33–41||-||-||12–13
|-
|Rhino's||44||-||33–41||-||12–13
|-
|Wasp's||44||-||-||33–41||12–13
|-
|Djinn's||60||42–50||-||-||14–15
|-
|Elephant's||60||-||42–50||-||14–15
|-
|Dragonfly's||60||-||-||42–50||14–15
|-
|Seraphim's||78||51–56||-||-||16–17
|-
|Mammoth's||78||-||51–56||-||16–17
|-
|Hummingbird's||78||-||-||51–56||16–17
|}
 
===Item Acquisition===
Can appear on any item except [[body armour]] and [[weapon]]s. There are also [[Item_Affix#Item_Acquisition_2|suffixes]] that give rarity.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! class=unsortable|Prefix
! Level
! Base Item Found Rarity +%
|-
| Magpie's||20||8–12
|-
| Pirate's||39||13–18
|-
| Dragon's||62||19–24
|-
| Perandus'||84||25-28
|}
 
===Life===
Can appear on any item except [[weapons]].
 
{| class="wikitable sortable" style="width: 25%; text-align: center"
! Prefix
! Level
! Base Maximum Life
|-
| Hale||1||3-9
|-
| Healthy||5||10–19
|-
| Sanguine||11||20–29
|-
| Stalwart||18||30–39
|-
| Stout||24||40–49
|-
| Robust||30||50–59
|-
| Rotund||36||60–69
|-
| Virile¹||44||70–79
|-
| Athlete's²||54||80–89
|-
| Fecund³||64||90–99
|-
| Vigorous&#8308; || 73 || 100–109
|-
| Rapturous&#8309; || 81 || 110-119
|}
¹ - Rings tier limit
 
² - Gloves, Boots, Amulets tier limit
 
³ - Helmets, Belts, Quivers tier limit
 
&#8308; - Shields tier limit
 
&#8309; - Body armour tier limit
 
===Life Leech===
Can appear on [[weapon]]s, [[ring]]s, [[amulet]]s, and [[gloves]].
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Life Leech From Physical Attack Damage %
|-
| Remora's||50|| 0.2-0.4
|-
| Lamprey's||60|| 0.6-0.8
|-
| Vampire's|| 70 || 1-1.2
|}
 
===Mana===
Can appear on any item except [[belt]]s.
{| class="wikitable" style="width: 20%; text-align: center"
! Prefix
! Level
! Base Maximum Mana
|-
| Beryl||1||15–19
|-
| Cobalt||11||20–24
|-
| Azure||17||25–29
|-
| Sapphire||23||30–34
|-
| Cerulean||29||35–39
|-
| Aqua||35||40–44
|-
| Opalescent||42||45–49
|-
| Gentian||51||50–54
|-
| Chalybeous||60||55–59
|-
| Mazarine||69||60–64
|-
| Blue ||75 || 65–68
|-
| Zaffre ||81 || 69–73
|}
 
===Mana Leech===
Can appear on [[weapon]]s, [[ring]]s, [[amulet]]s, and [[gloves]].
{| class="wikitable" style="width: 15%; text-align: center"
! Prefix
! Level
! Mana Leech From Physical Attack Damage %
|-
| Thirsty||50||0.2-0.4
|-
| Parched||70||0.6-0.8
|}
 
===Movement Speed===
Appears only on [[boots]].
{| class="wikitable" style="width: 20%; text-align: center"
! Prefix
! Level
! Base Movement Speed +%
|-
| Runner's||1||10
|-
| Sprinter's||15||15
|-
| Stallion's||30||20
|-
| Gazelle's||40||25
|-
| Cheetah's||55||30
|}
 
===Spell Damage===
Can appear on [[amulet]]s.
{| class="wikitable" style="width: 25%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Chanter's||5||3–7
|-
| Mage's||20||8–12
|-
| Sorceror's||38||13–17
|-
| Thaumaturgist's||56||18–22
|-
| Wizard's||76||23–26
|}
 
===One Handed Spell Damage===
Limited to [[Mace#Sceptres|sceptre]]s, [[wand]]s, [[dagger]]s, and [[spirit shield]]s.
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Apprentice's||2||10–19
|-
| Adept's||11||20–29
|-
| Scholar's||23||30–39
|-
| Professor's||35||40–49
|-
| Occultist's||46||50–59
|-
| Incanter's||58||60–69
|-
| Glyphic||64||70–74
|-
| Runic||84||75-79
|}
 
===One Handed Spell Damage and Mana===
Limited to [[sceptre]]s, [[wand]]s, [[dagger]]s, and [[spirit shield]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Spell Damage +%
! Base Maximum Mana
|-
|Caster's||2||5–9||8–10
|-
|Magician's||11||10–14||11–13
|-
|Wizard's||23||15–19||14–16
|-
|Warlock's||35||20–24||17–19
|-
|Mage's||46||25–29||20–22
|-
|Archmage's||58||30–34||23–25
|-
|Lich's||80||35-39||26-28
|}
 
===Staff Spell Damage===
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Apprentice's||2||15–29
|-
| Adept's||11||30–44
|-
| Scholar's||23||45–59
|-
| Professor's||35||60–74
|-
| Occultist's||46||75–89
|-
| Incanter's||58||90–104
|-
| Glyphic||79||105–110
|-
| Runic||84||111-115
|}
 
===Staff Spell Damage and Mana===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Spell Damage +%
! Base Maximum Mana
|-
|Caster's||2||8-14||8–10
|-
|Magician's||11||15–22||11–13
|-
|Wizard's||23||23-29||14–16
|-
|Warlock's||35||30-37||17–19
|-
|Mage's||46||38-44||20–22
|-
|Archmage's||58||45–50||23–25
|-
|Lich's||80||51-55||26-28
|}
 
===Weapon Elemental Damage===
Can appear on any item except body armours.
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Weapon Elemental Damage +%
|-
| Catalyzing||4||5–10
|-
| Infusing||15||11–20
|-
| Empowering||30||21–30
|-
| Unleashed||75||31–36
|-
| Overpowering||81||37-42
|}
 
==Suffixes==
 
===Accuracy===
Appears on all equipment except [[belts]] and body armours.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Accuracy Rating
! Local Accuracy Rating
! Light Radius +%
|-
| of Calm || 1 || 5–15||5–15 || -
|-
| of Steadiness||12 || 16–60|| 16–60 || -
|-
| of Accuracy|| 20|| 61–100||61–100 || -
|-
| of Precision||26 || 101–130||101–130 || -
|-
| of the Sniper||33 || 131–165||131–165 || -
|-
| of the Marksman ||41 || 166–200||166–200 || -
|-
| of the Deadeye||50 ||201–250||201–250 || -
|-
| of the Ranger || 63||  251–320||251–320 || -
|-
| of the Assassin || 76||  321–400||321–400 || -
|-
| of Shining|| 8 || 10-20 || || 5
|-
| of Light|| 15 || 21-40 || || 10
|-
| of Radiance|| 30 || 5-10% || || 15
|}
 
===Attack Speed===
Use local attack speed for weapons and global attack speed for other items. Does not appear on [[belts]].
 
Bows and wands can only spawn attack speed mods up to "of Renown".
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Global Attack Speed +%
! Local Attack Speed +%
|-
| of Skill||1||5–7||6–9
|-
| of Ease||11||8–10||5–10
|-
| of Mastery||22||11–13||11–13
|-
| of Renown||30||-||14–16
|-
| of Acclaim||37||-||17–19
|-
| of Fame||45||-||20–22
|-
| of Infamy||60||-||23–25
|-
| of Grandmastery || 76 || 14–16 || -
|-
|of Celebration || 77 || - || 26–27
|}
 
===Attribute Increase===
Found on all equipment.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable" |Suffix
! Level
! Additional All Attributes
! Additional Dexterity
! Additional Intelligence
! Additional Strength
|-
| of the Clouds||1||1–4||-||-||-
|-
| of the Mongoose||1||-||8–12||-||-
|-
| of the Pupil||1||-||-||8–12 ||-
|-
| of the Brute||1||-||-||-||8–12
|-
| of the Sky||11||5–8||- ||- ||-
|-
| of the Lynx||11||-||13–17|| -||-
|-
| of the Student||11||-||-||13–17||-
|-
| of the Wrestler||11||-||-||-||13–17
|-
| of the Meteor||22||9–12||- ||- ||-
|-
| of the Fox||22||-||18–22||- ||-
|-
| of the Prodigy||22||-||-||18–22||-
|-
| of the Bear||22||-||-||-||18–22
|-
| of the Comet||33||13–16||- ||- ||-
|-
| of the Falcon||33||-||23–27||- ||-
|-
| of the Augur||33||-||-||23–27||
|-
| of the Lion||33||-||-||-||23–27
|-
| of the Heavens||44||17–20||- ||- ||-
|-
| of the Panther||44||-||28–32||-||-
|-
| of the Philosopher||44||-||-||28–32||-
|-
| of the Gorilla||44||-||-||-||28–32
|-
| of the Galaxy||55||21–24|| -||- ||-
|-
| of the Leopard||55||-||33–37|| -||-
|-
| of the Sage||55||-||-||33–37||-
|-
| of the Goliath||55||-||-||-||33–37
|-
| of the Universe||66||25–28|| -||- ||-
|-
| of the Jaguar||66||-||38–42|| -||-
|-
| of the Savant||66||-||-||38–42||-
|-
| of the Leviathan||66||-||-||-||38–42
|-
| of the Phantasm || 74 || - ||43–50|| - || -
|-
| of the Virtuoso || 74 || -  || - || 43–50|| -
|-
| of the Titan || 74 || - || - || - || 43–50
|-
| of the Infinite || 77 || 29–32 ||- || - || -
|-
| of the Wind || 82 || - || 51-55 || - || -
|-
| of the Genius || 82 || - || - || 51-55 || -
|-
| of the Gods || 82 || - || - || - || 51-55
|}
 
===Cast Speed===
Can appear on [[sceptre]]s, [[wand]]s, [[staves]], [[ring]]s, and [[amulet]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Cast Speed +%
|-
| of Talent||2||5–7
|-
| of Nimbleness||15||8–10
|-
| of Expertise||30||11–13
|-
| of Legerdemain||40||14–16
|-
| of Prestidigitation||55||17–19
|-
| of Sortilege || 72 || 20–22
|-
| of Finesse || 83 || 23-25
|}
 
===Critical Strike===
Local critical chance can only appear on [[weapons]]. Global critical chance can appear on [[quiver]]s and [[amulet]]s. Global critical multiplier can appear on weapons, amulets, or quivers.
{| class="wikitable sortable" style="width: 60%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Local Critical Strike Chance +%
! Global Critical Strike Chance +%
! Global Critical Strike Multiplier +%
|-
| of Needling||1||10–14||-||-
|-
| of Needling||5||-||10–14||-
|-
| of Ire||8||-||-||10–14
|-
| of Stinging||20||15–19||15–19||-
|-
| of Anger||21||-||-||15–19
|-
| of Piercing||30||20–24||20–24||-
|-
| of Rage||30||-||-||20-24
|-
| of Puncturing||44||25–29||25–29||-
|-
| of Fury||44||-||-||25-29
|-
| of Penetrating||58||-||30–34||-
|-
| of Penetrating||59||30-34||-||-
|-
| of Ferocity||59||-||-||30–34
|-
| of Incision||72||35–38||-||-
|-
| of Incision||73||-||35–38||-
|-
| of Destruction||73||-||-||35-38
|}
 
===Spell Critical Strike===
Can appear on [[spirit shield]]s, [[wand]]s, [[dagger]]s, [[sceptre]]s, and [[staves]].
{| class="wikitable sortable" style="width: 60%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Spell Critical Strike Chance +%
|-
| of Menace||11||11–20
|-
| of Havoc||21||20–39
|-
| of Disaster||28||40–59
|-
| of Calamity||41||60–79
|-
| of Ruin||59||80–99
|-
| of Unmaking||76||100–109
|}
 
===Elemental Damage Scaling===
Can appear on [[ring]]s, [[amulet]]s, [[staves]], [[wand]]s, and [[sceptre]]s. However, only certain affix tiers can appear on certain base item types.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"| Suffix
! Level
! Cold Damage +%
! Fire Damage +%
! Lightning Damage +%
|-
| of Embers||8||-||3–7||-
|-
| of Sparks||10||-||-||3–7
|-
| of Snow||12||3–7||-||-
|-
| of Coals||22||-||8–12||-
|-
| of Static||23||-||-||8–12
|-
| of Sleet||24||8–12||-||-
|-
| of Ice||36||13–17||-||-
|-
| of Cinders||36||-||13–17||-
|-
| of Electricity||36||-||-||13–17
|-
| of Rime||50||18–22||-||-
|-
| of Flames||50||-||18–22||-
|-
| of Voltage||50||-||-||18–22
|-
| of Floe||64||23–26||-||-
|-
| of Immolation||64||-||23–26||-
|-
| of Discharge||64||-||-||23–26
|-
| of Arcing || 76 || - || - || 27–30
|-
| of Glaciation || 76 || 27–30 || - || -
|-
| of Ashes || 76 || - || 27–30 || -
|}
 
===Flask===
Flasks cannot be rare, only magic.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Stat
! Value
|-
| of Resistance||1||[[Resistances]] +% During Flask Effect||20–30
|-
| of Steadiness||1||[[Stun]] Recovery +% During Flask Effect||40–60
|-
| of Heat||4||Removes [[Freeze]] And [[Chill]] On Use and During Flask Effect||-
|-
| of Adrenaline||5||Movement Speed +% During Flask Effect||20–30
|-
| of Iron Skin||6||[[Armour]] +% During Flask Effect||60–100
|-
| of Dousing||6||Removes [[Burning]] On Use and During Flask Effect||-
|-
| of Reflexes||8||[[Evasion]] +% During Flask Effect||60–100
|-
| of Staunching||8||Removes [[Bleed|Bleeding]] On Use and During Flask Effect||-
|-
| of Fending||9||Adds [[Knockback]] to Melee Attacks During Flask Effect||-
|-
| of Gluttony||10||[[Life#Life_Leech|Life Leech]] % During Flask Effect||2
|-
| of Animation||10||[[Minion]] Heal % On Use and During Flask Effect||40–60
|-
| of Grounding||10||Removes [[Shock]] On Use and During Flask Effect||-
|-
| of Craving||12||[[Mana#Mana_Leech|Mana Leech]] % During Flask Effect||2
|-
| of Warding||18?||Removes [[Curse]]s On Use and During Flask Effect||-
|-
| of Curing||16||Removes [[Poison]] On Use and During Flask Effect||-
|}
 
===Flask Effects===
Can be found on [[belt]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Stat
! Value
|-
| of Refilling||2||Charges Gained +%||10–20
|-
| of Sipping||3||Flask Charges Used +%||-20 to -10
|-
| of Savouring||7||Flask Duration +%||10–20
|}
 
===Item Acquisition===
There are also [[Item_Affix#Item_Acquisition|prefixes]] that give item rarity.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Base Item Found Rarity
|-
| of Plunder|| 3 || 6–10
|-
| of Raiding|| 30 || 11–14
|-
| of Archaeology|| 53 || 15–20
|-
| of Excavation || 75 || 21–26
|}
 
===Life Gain on Attack Hit===
Can appear on [[weapons]], [[gloves]], [[ring]]s, and [[amulet]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Life Gain Per Target
|-
| of Rejuvenation||8||2
|-
| of Restoration||20||3
|-
| of Regrowth||30||4
|-
| of Nourishment||40||5
|}
 
===Life Gained on Enemy Death===
Can appear on [[weapons]], [[gloves]], [[ring]]s, and [[amulet]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Life Gained on Enemy Death
|-
| of Success||1||2–4
|-
| of Victory||23||5–7
|-
| of Triumph||40||8–11
|}
 
===Life Regeneration===
Can appear on any item.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Life Regeneration Rate Per Second
|-
| of the Newt||1||1-2
|-
| of the Lizard||18||2-3
|-
| of the Starfish||30||3-4
|-
| of the Hydra||44||4-5
|-
| of the Troll||59||5-6
|-
| of the Phoenix||78||6-7
|}
 
===Mana Gained on Enemy Death===
Can appear on any item except [[gloves]], [[boots]], and [[helmets]].
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Mana Gained on Enemy Death
|-
| of Absorption||1||1
|-
| of Osmosis||24||2–3
|-
| of Consumption||40||4–6
|}
 
===Mana Regeneration===
Can appear on [[ring]]s, [[amulet]]s, [[wand]]s, [[dagger]]s, [[sceptre]]s, [[staves]], and [[spirit shield]]s.
 
Note: The base [[mana]] regen rate is 1.75% of maximum mana per second.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Mana Regeneration Rate +%
|-
| of Excitement||2||10–19
|-
| of Joy||18||20–29
|-
| of Elation||29||30–39
|-
| of Bliss||42||40–49
|-
| of Euphoria||55||50–59
|-
|| of Nirvana || 79 || 60–69
|}
 
===Projectile Speed===
Can appear on [[bow]]s, [[wand]]s, and [[quiver]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Projectile Speed +%
|-
| of Darting||14||10–17
|-
| of Flight||27||18-25
|-
| of Propulsion||41||26-33
|-
| of the Zephyr||55||34-41
|-
| of the Gale||82||42-46
|}
 
===Reduced Attribute Requirements===
Can appear on any item with attribute requirements.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Local Attribute Requirements +%
|-
| of the Worthy||36||-18
|-
| of the Apt||60||-32
|}
 
===Resistance===
Can appear on any item.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable" width="20%"|Suffix
! Level
! Base Cold Damage Resist %
! Base Fire Damage Resist %
! Base Lightning Resist %
!Base Resist All Elements
! Base Chaos Damage Resistance %
|-
| of the Inuit||1||6–11||-||-||-|| -
|-
| of the Whelpling||1||-||6–11||-||- || -
|-
| of the Cloud||1||-||-||6–11||- || -
|-
| of the Crystal||12||-||-||-||3–5 || -
|-
| of the Salamander||12||-||12–17||-||- || -
|-
| of the Squall||13||-||-||12–17||- || -
|-
| of the Seal||14||12–17||-||-||- || -
|-
| of the Lost || 16 || - || - || - || - || 5–10
|-
| of the Drake||24||-||18–23||-||- || -
|-
| of the Prism||24||-||-||-||6–8 || -
|-
| of the Storm||25||-||-||18–23||- || -
|-
| of the Penguin||26||18–23||-||-||- || -
|-
| of Banishment || 30 || - || - || - || - || 11–15
|-
| of the Kiln||36||-||24–29||-||- || -
|-
| of the Kaleidoscope||36||-||-||-||9–11 || -
|-
| of the Thunderhead||37||-||-||24–29||- || -
|-
| of the Yeti||38||24–29||-||-||- || -
|-
| of Eviction || 44 || - || - || - || - || 16–20
|-
| of the Furnace||48||-||30–35||-||- || -
|-
| of Variegation||48||-||-||-||12–14 || -
|-
| of the Tempest||49||-||-||30–35||- || -
|-
| of the Walrus||50||30–35||-||-||- || -
|-
| of Expulsion || 56  || - || - || - || - || 21–25
|-
| of the Polar Bear||60||36–41||-||-||- || -
|-
| of the Volcano||60||-||36–41||-|| || -
|-
| of the Maelstrom||60||-||-||36–41||- || -
|-
| of the Rainbow||60||-||-||-||15–16 || -
|-
| of Exile || 65 ||- ||- ||- ||- ||26–30
|-
| of the Ice || 72 || 42–45 || - || - || - || -
|-
| of the Magma || 72 ||- || 42–45 || -||- || -
|-
| of the Lightning || 72 || -|| - || 42–45 || - || -
|-
| of Bameth || 81 || - || - || - || - || 31-35
|-
| of Haast || 84 || 46–48 || - || - || - || -
|-
| of Tzteosh || 84 || - || 46-48 || - || - || -
|-
| of Ephij || 84 || - || - || 46-48 || - || -
|}
 
===Shield Block===
Can only appear on [[shield]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Local Additional Block Chance %
|-
| of Intercepting || 10 || 1–3
|-
| of Walling || 75 || 4-6
|}
 
===Stun===
Can appear on [[weapons]] and [[belt]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Stun Duration +%
! Base Stun Threshold Reduction +%
|-
| of Impact||5||11–15||-
|-
| of the Pugilist||5||-||5–7
|-
| of Dazing||18||16–20||-
|-
| of the Brawler||20||-||8–9
|-
| of Stunning||30||21–25||-
|-
| of the Boxer||30||-||10–11
|-
| of Slamming||44||26–30||-
|-
| of the Combatant||44||-||12–13
|-
| of Staggering||58||31–35||-
|-
| of the Gladiator||58||-||14–15
|}
 
===Stun Recovery===
Can appear on [[belt]]s, [[shield]]s, [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Stun Recovery +%
|-
| of Thick Skin||1||11–13
|-
| of Stone Skin||17||14–16
|-
| of Iron Skin||28||17–19
|-
| of Steel Skin||42||20–22
|-
| of Adamantite Skin||56||23–25
|-
| of Corundum Skin || 79 || 26–28
|}
 
==Special affixes==
Modifiers like [[Corrupted]] and [[Mirrored]] don't count towards the maximum of six an item can have.
 
==See also==
* [[Vaal_Orb|Corruption affixes]]
* [[Jewel|Jewel affixes]]


[[Category:Item mechanics]]
[[Category:Item mechanics]]

Revision as of 14:41, 22 August 2016

Introduction

Items can be found in various rarities, being imbued with special modifications that grant passive buffs to their wielder. These modifiers can also be crafted with currencies which enchants another modifier to the item or rerolls it. For every item there are a certain amount of modifiers that can apply to it and the navigational box above links to pages which shows which modifiers can be enchanted on a item.

Mechanics

For items there are mainly two types of modifiers; implicit and explicit modifiers. The modifiers have a required level associated to them and will only spawn on items with an item level greater than or equal to the modifier's level. A modifier will increase the required level of an item to 80% of the modifier's level if that value is greater than the level requirement for the base item.

Implicit modifiers

Implicit modifiers can be changed with currencies such as Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. and Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again..

Explicit modifiers

Explicit modifiers can be enchanted and rerolled with currencies such as Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it., Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. and Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added.. These can be further categorized into prefixes and suffixes. For example, a Long BowLong BowBow
Physical Damage: 8-33
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Requires Level 9, 38 Dex
with the Template:SMW query mod prefix and the Template:SMW query mod suffix would be named Frosted Long Bow of Impact. Rare items have their names randomly generated from a list of rare names and do not follow this system.

  • A magic item may have up to one prefix and one suffix.
  • A rare may have up to three of each.
  • A unique items have custom and fixed amount of modifiers.

Local and global modifiers

  • Local modifiers only affect the item they appear on. For example, the mod Template:SMW query mod can spawn on swords because it is a weapon with base physical damage. The mod won't affect the damage on an off-hand weapon when dual-wielding and won't increase physical damage added from other items like rings.[1]
  • Global appears on all items, but will affect the character instead.[1]

References

  1. 1.0 1.1 Mark_GGG (January 30, 2013). "Local vs Global modifiers". Official Path of Exile Forums. Retrieved August 21, 2016.