Hrimburn: Difference between revisions
(Clarified version 2.6.0 changes and how they affect legacy variants) |
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* Ignites from cold damage now behave as converted damage and hence are affected by modifiers to cold damage. | * Ignites from cold damage now behave as converted damage and hence are affected by modifiers to cold damage. | ||
{{VersionHistoryRow|2.6.0}} | {{VersionHistoryRow|2.6.0}} | ||
* No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.{{efn|name=Evasion Rating}} | * No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.{{efn|name=Evasion Rating}}{{efn|name=Divine Orb}} | ||
* Physical Damage converted to Cold mod increased to 50%.{{efn|name=Divine Orb}} | * Physical Damage converted to Cold mod increased to 50%.{{efn|name=Divine Orb}} | ||
* Cold Resistance mod increased to 20-30%.{{efn|name=Divine Orb}} | * Cold Resistance mod increased to 20-30%.{{efn|name=Divine Orb}} |
Revision as of 01:18, 1 March 2020
Goathide GlovesEvasion: (72-92)Requires Level 24, 17 Dex+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Your Cold Damage can IgniteGiant's blood you cannot tame,
as wild as an unwatched flame.
17x Alchemy Shard
7x Alteration ShardMetadata
Item class: Gloves
Hrimburn is a unique pair of Goathide GlovesGoathide GlovesEvasion: (32-42)Requires Level 9, 17 Dex. It is the fated version of the HrimsorrowHrimsorrow
Goathide GlovesEvasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee AttackersOf ancient giants, none remain,
Their only trace is timeless pain..
Mechanics
Cold Damage can Ignite: Hrimburn allows the player's cold damage to ignite enemies, in addition to freezing and chilling. The burning damage from ignites caused by cold damage is cold damage that has been converted to fire, so it will follow the usual rules for damage conversion and can be affected by both cold and fire modifiers (along with other usual modifiers to ignite).[1]
Item acquisition
Hrimburn is drop disabled.
Legacy variants
Legacy modifiers and base items are retained when upgrading uniques to their fated counterparts. So because HrimsorrowHrimsorrow
Goathide GlovesEvasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee AttackersOf ancient giants, none remain,
Their only trace is timeless pain. has a legacy variant, Hrimburn effectively does as well.
Version discontinued | Stats Compare each legacy variant to the current variant.
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2.6.0 |
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Version history
Version | Changes |
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3.0.0 |
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2.6.0 | |
2.3.0 |
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Notes
- ↑ This was a legacy-altering revision. The 50% Increased Evasion Rating mod was changed to +(40-50) to Evasion Rating. As a result, all pre-2.6.0 legacy variants of Hrimsorrow were revised to have +50 to Evasion Rating.
- ↑ 2.0 2.1 2.2 It is stated in the version 2.6.0 patch notes that these changes cannot be obtained with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. To clarify, using a Divine Orb on a pre-2.6.0 legacy variant of Hrimsorrow will re-roll these mods to their updated values, but it will not add the new mod, Adds (5-7) to (13-15) Cold Damage to Spells and Attacks.
References
- ↑ Bex_GGG (May 11, 2017). "Damage over Time changes: More information part 2". Official Path of Exile Website. Retrieved November 11, 2017.