Explosive Arrow: Difference between revisions
>@DeletedUser40394482 m (Iron Grip and Iron Will do not affect explosion damage) |
>Illviljan (Switched to new item template) |
||
Line 1: | Line 1: | ||
{{ | {{Item | ||
|name=Explosive Arrow | |rarity = Normal | ||
| | |name = Explosive Arrow | ||
| | |class = Active Skill Gems | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 28 | ||
| | |tags = default, gem | ||
| | |metadata_id = Metadata/Items/Gems/SkillGemExplosiveArrow | ||
| | |dexterity_percent = 100 | ||
| | |gem_tags = Fire, Attack, AoE, Duration, Bow | ||
|cast_time = 1.0 | |||
|gem_description = Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death. | |||
| | |active_skill_name = Explosive Arrow | ||
|skill_id = ExplosiveArrow | |||
|is_support_gem = False | |||
| | |required_level = 28 | ||
| | |static_critical_strike_chance = 6 | ||
| | |stat_text = Base duration is 1.0 seconds<br>Explosion deals (44 to 586)-(66 to 879) Base Fire damage per Fuse Charge<br>+2 to Explosion Radius per Fuse Charge<br>Deals 0% of Base Attack Damage | ||
| | |static_stat1_id = base_skill_effect_duration | ||
| | |static_stat1_value = 1000 | ||
| | |static_stat2_id = fuse_arrow_explosion_radius_+_per_fuse_arrow_orb | ||
| | |static_stat2_value = 2 | ||
| | |static_stat3_id = active_skill_attack_damage_+%_final | ||
| | |static_stat3_value = 0 | ||
| | |static_stat4_id = skill_can_fire_arrows | ||
| | |static_stat4_value = 1 | ||
|static_stat5_id = base_is_projectile | |||
|static_stat5_value = 1 | |||
|quality_stat_text = 1% chance to Ignite enemies | |||
|static_quality_stat1_id = base_chance_to_ignite_% | |||
|static_quality_stat1_value = 1 | |||
|radius = 15 | |||
|level1 = True | |||
|level1_level_requirement = 28 | |||
|level1_dexterity_requirement = 67 | |||
|level1_mana_cost = 18 | |||
|level1_stat_text = Explosion deals 44-66 Base Fire damage per Fuse Charge | |||
|level1_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level1_stat1_value = 44 | |||
|level1_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level1_stat2_value = 66 | |||
|level1_experience = 0 | |||
|level2 = True | |||
|level2_level_requirement = 31 | |||
|level2_dexterity_requirement = 73 | |||
|level2_mana_cost = 19 | |||
|level2_stat_text = Explosion deals 54-81 Base Fire damage per Fuse Charge | |||
|level2_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level2_stat1_value = 54 | |||
|level2_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level2_stat2_value = 81 | |||
|level2_experience = 199345 | |||
|level3 = True | |||
|level3_level_requirement = 34 | |||
|level3_dexterity_requirement = 79 | |||
|level3_mana_cost = 20 | |||
|level3_stat_text = Explosion deals 66-99 Base Fire damage per Fuse Charge | |||
|level3_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level3_stat1_value = 66 | |||
|level3_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level3_stat2_value = 99 | |||
|level3_experience = 485160 | |||
|level4 = True | |||
|level4_level_requirement = 37 | |||
|level4_dexterity_requirement = 85 | |||
|level4_mana_cost = 21 | |||
|level4_stat_text = Explosion deals 80-121 Base Fire damage per Fuse Charge | |||
|level4_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level4_stat1_value = 80 | |||
|level4_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level4_stat2_value = 121 | |||
|level4_experience = 886504 | |||
|level5 = True | |||
|level5_level_requirement = 40 | |||
|level5_dexterity_requirement = 92 | |||
|level5_mana_cost = 21 | |||
|level5_stat_text = Explosion deals 98-146 Base Fire damage per Fuse Charge | |||
|level5_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level5_stat1_value = 98 | |||
|level5_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level5_stat2_value = 146 | |||
|level5_experience = 1440883 | |||
|level6 = True | |||
|level6_level_requirement = 42 | |||
|level6_dexterity_requirement = 96 | |||
|level6_mana_cost = 22 | |||
|level6_stat_text = Explosion deals 111-166 Base Fire damage per Fuse Charge | |||
|level6_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level6_stat1_value = 111 | |||
|level6_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level6_stat2_value = 166 | |||
|level6_experience = 1918320 | |||
|level7 = True | |||
|level7_level_requirement = 44 | |||
|level7_dexterity_requirement = 100 | |||
|level7_mana_cost = 22 | |||
|level7_stat_text = Explosion deals 126-189 Base Fire damage per Fuse Charge | |||
|level7_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level7_stat1_value = 126 | |||
|level7_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level7_stat2_value = 189 | |||
|level7_experience = 2502106 | |||
|level8 = True | |||
|level8_level_requirement = 46 | |||
|level8_dexterity_requirement = 104 | |||
|level8_mana_cost = 23 | |||
|level8_stat_text = Explosion deals 142-214 Base Fire damage per Fuse Charge | |||
|level8_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level8_stat1_value = 142 | |||
|level8_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level8_stat2_value = 214 | |||
|level8_experience = 3212465 | |||
|level9 = True | |||
|level9_level_requirement = 48 | |||
|level9_dexterity_requirement = 109 | |||
|level9_mana_cost = 23 | |||
|level9_stat_text = Explosion deals 161-242 Base Fire damage per Fuse Charge | |||
|level9_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level9_stat1_value = 161 | |||
|level9_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level9_stat2_value = 242 | |||
|level9_experience = 4567976 | |||
|level10 = True | |||
|level10_level_requirement = 50 | |||
|level10_dexterity_requirement = 113 | |||
|level10_mana_cost = 24 | |||
|level10_stat_text = Explosion deals 182-273 Base Fire damage per Fuse Charge | |||
|level10_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level10_stat1_value = 182 | |||
|level10_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level10_stat2_value = 273 | |||
|level10_experience = 5706853 | |||
|level11 = True | |||
|level11_level_requirement = 52 | |||
|level11_dexterity_requirement = 117 | |||
|level11_mana_cost = 24 | |||
|level11_stat_text = Explosion deals 205-308 Base Fire damage per Fuse Charge | |||
|level11_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level11_stat1_value = 205 | |||
|level11_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level11_stat2_value = 308 | |||
|level11_experience = 7075086 | |||
|level12 = True | |||
|level12_level_requirement = 54 | |||
|level12_dexterity_requirement = 121 | |||
|level12_mana_cost = 24 | |||
|level12_stat_text = Explosion deals 232-347 Base Fire damage per Fuse Charge | |||
|level12_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level12_stat1_value = 232 | |||
|level12_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level12_stat2_value = 347 | |||
|level12_experience = 8713424 | |||
|level13 = True | |||
|level13_level_requirement = 56 | |||
|level13_dexterity_requirement = 125 | |||
|level13_mana_cost = 26 | |||
|level13_stat_text = Explosion deals 261-391 Base Fire damage per Fuse Charge | |||
|level13_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level13_stat1_value = 261 | |||
|level13_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level13_stat2_value = 391 | |||
|level13_experience = 10670072 | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_dexterity_requirement = 130 | |||
|level14_mana_cost = 26 | |||
|level14_stat_text = Explosion deals 293-440 Base Fire damage per Fuse Charge | |||
|level14_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level14_stat1_value = 293 | |||
|level14_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level14_stat2_value = 440 | |||
|level14_experience = 14325256 | |||
|level15 = True | |||
|level15_level_requirement = 60 | |||
|level15_dexterity_requirement = 134 | |||
|level15_mana_cost = 26 | |||
|level15_stat_text = Explosion deals 330-495 Base Fire damage per Fuse Charge | |||
|level15_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level15_stat1_value = 330 | |||
|level15_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level15_stat2_value = 495 | |||
|level15_experience = 17342583 | |||
|level16 = True | |||
|level16_level_requirement = 62 | |||
|level16_dexterity_requirement = 138 | |||
|level16_mana_cost = 26 | |||
|level16_stat_text = Explosion deals 371-556 Base Fire damage per Fuse Charge | |||
|level16_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level16_stat1_value = 371 | |||
|level16_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level16_stat2_value = 556 | |||
|level16_experience = 25102578 | |||
|level17 = True | |||
|level17_level_requirement = 64 | |||
|level17_dexterity_requirement = 142 | |||
|level17_mana_cost = 26 | |||
|level17_stat_text = Explosion deals 416-624 Base Fire damage per Fuse Charge | |||
|level17_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level17_stat1_value = 416 | |||
|level17_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level17_stat2_value = 624 | |||
|level17_experience = 40240771 | |||
|level18 = True | |||
|level18_level_requirement = 66 | |||
|level18_dexterity_requirement = 146 | |||
|level18_mana_cost = 27 | |||
|level18_stat_text = Explosion deals 467-700 Base Fire damage per Fuse Charge | |||
|level18_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level18_stat1_value = 467 | |||
|level18_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level18_stat2_value = 700 | |||
|level18_experience = 66324596 | |||
|level19 = True | |||
|level19_level_requirement = 68 | |||
|level19_dexterity_requirement = 151 | |||
|level19_mana_cost = 27 | |||
|level19_stat_text = Explosion deals 523-785 Base Fire damage per Fuse Charge | |||
|level19_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level19_stat1_value = 523 | |||
|level19_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level19_stat2_value = 785 | |||
|level19_experience = 128944843 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_dexterity_requirement = 155 | |||
|level20_mana_cost = 27 | |||
|level20_stat_text = Explosion deals 586-879 Base Fire damage per Fuse Charge | |||
|level20_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level20_stat1_value = 586 | |||
|level20_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level20_stat2_value = 879 | |||
|level20_experience = 340652931 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_dexterity_requirement = 159 | |||
|level21_mana_cost = 28 | |||
|level21_stat_text = Explosion deals 656-984 Base Fire damage per Fuse Charge | |||
|level21_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level21_stat1_value = 656 | |||
|level21_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level21_stat2_value = 984 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_mana_cost = 28 | |||
|level22_stat_text = Explosion deals 734-1100 Base Fire damage per Fuse Charge | |||
|level22_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level22_stat1_value = 734 | |||
|level22_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level22_stat2_value = 1100 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_mana_cost = 29 | |||
|level23_stat_text = Explosion deals 820-1230 Base Fire damage per Fuse Charge | |||
|level23_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level23_stat1_value = 820 | |||
|level23_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level23_stat2_value = 1230 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_mana_cost = 29 | |||
|level24_stat_text = Explosion deals 917-1375 Base Fire damage per Fuse Charge | |||
|level24_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level24_stat1_value = 917 | |||
|level24_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level24_stat2_value = 1375 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_mana_cost = 30 | |||
|level25_stat_text = Explosion deals 1024-1536 Base Fire damage per Fuse Charge | |||
|level25_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level25_stat1_value = 1024 | |||
|level25_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level25_stat2_value = 1536 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_mana_cost = 30 | |||
|level26_stat_text = Explosion deals 1143-1714 Base Fire damage per Fuse Charge | |||
|level26_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level26_stat1_value = 1143 | |||
|level26_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level26_stat2_value = 1714 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_mana_cost = 30 | |||
|level27_stat_text = Explosion deals 1275-1913 Base Fire damage per Fuse Charge | |||
|level27_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level27_stat1_value = 1275 | |||
|level27_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level27_stat2_value = 1913 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_mana_cost = 30 | |||
|level28_stat_text = Explosion deals 1422-2134 Base Fire damage per Fuse Charge | |||
|level28_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level28_stat1_value = 1422 | |||
|level28_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level28_stat2_value = 2134 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_mana_cost = 31 | |||
|level29_stat_text = Explosion deals 1586-2379 Base Fire damage per Fuse Charge | |||
|level29_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level29_stat1_value = 1586 | |||
|level29_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level29_stat2_value = 2379 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_mana_cost = 31 | |||
|level30_stat_text = Explosion deals 1767-2651 Base Fire damage per Fuse Charge | |||
|level30_stat1_id = minimum_fire_damage_per_fuse_arrow_orb | |||
|level30_stat1_value = 1767 | |||
|level30_stat2_id = maximum_fire_damage_per_fuse_arrow_orb | |||
|level30_stat2_value = 2651 | |||
}} | }} | ||
:"''Though the Rangers of Oriath wield mighty long bows, they occasionally meet enemies that are too tough for mere arrows alone. Facing such a threat, trained archers have developed mastery of the dreaded Explosive Arrow. When the missile strikes, it bores deep into its target, releasing a volatile, deadly magical poison.'' | :"''Though the Rangers of Oriath wield mighty long bows, they occasionally meet enemies that are too tough for mere arrows alone. Facing such a threat, trained archers have developed mastery of the dreaded Explosive Arrow. When the missile strikes, it bores deep into its target, releasing a volatile, deadly magical poison.'' | ||
Line 58: | Line 346: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | |||
|c1_abbr = Fire<br>Damage<br>per Fuse | |||
|c1_header = Explosion deals x-y Base Fire damage per Fuse Charge | |||
|c1_pattern_extract = Explosion deals (%d+)%-(%d+) Base Fire damage per Fuse Charge | |||
|c1_pattern_value = %d–%d | |||
}} | |||
==Quest reward== | ==Quest reward== | ||
{{QuestReward | {{QuestReward | ||
Line 354: | Line 402: | ||
{{Navbox Skills}} | {{Navbox Skills}} | ||
Revision as of 08:10, 7 April 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
- "Though the Rangers of Oriath wield mighty long bows, they occasionally meet enemies that are too tough for mere arrows alone. Facing such a threat, trained archers have developed mastery of the dreaded Explosive Arrow. When the missile strikes, it bores deep into its target, releasing a volatile, deadly magical poison.
- This poison quickly boils the blood surrounding the embedded arrowhead, and within a few moments, a gout of fire erupts from the wound. This caustic spray will burn and damage any adjacent foes. Some skilled marksmen have even developed the ability to fire multiple Explosive Arrows into the same point on a target's body. Doing this not only extends the time before the blood detonation, but it massively increases the violence of the blast."
- — Description on the official Path of Exile website[1]
Explosive Arrow is a ranged attack skill that fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The damage and AoE radius are proportional to the number of arrows fired into the target, up to a maximum of 5.
Skill Functions and Interactions
Charges: The damage from Explosive Arrow charges will not show properly on the character screen because the damage is not being caused by the skill itself but rather the charges applied.
The charges deal secondary area projectile fire damage. They do not do spell or bow damage, and by extension they do not do weapon or attack damage either. This means the following modifiers do not apply:
- Life Gain on Hit
- Quill Rain's reduced weapon damage
- Weapon elemental damage
- Iron Grip
- Iron Will
Duration: Increased skill duration passives or supports will increase the amount of time before charges will detonate.
Piercing: Explosive Arrow projectiles which pierce will not leave charges (and explode) on each target they pierced. Only on the target where the arrow gets stuck will the charge explode.
Misses: When an arrow misses a mob the arrow will still explode where it landed in the terrain.
Radius: Base radius before any charges is 15. Each charge will add +2 radius. % area modifiers are applied after adding the fuse radius to base (e.g. 5 charges with 40% increased area = (15 + 5*2) * 1.40 = 35 radius).
Block: Like any arrow skill, the arrows can be blocked. However, the explosion cannot (neither with Spell Block). Because monsters usually cannot block, this affects usually players. This may look natural, if the player fails to block the arrow, he should not have another chance to block the explosion, but if the explosion comes from another target, a player with high block might find himself in unexpected trouble. Minions (unless affected by Necromantic Aegis) and walls will help the user of Explosive Arrow to damage the blocker easily.
Gem level progression
Level | Mana Cost | Fire Damage per Fuse | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|
1 | 28 | 67 | 8 | N/A | 0 | 0 |
2 | 31 | 73 | 8 | N/A | 199345 | 199345 |
3 | 34 | 79 | 8 | N/A | 285815 | 485160 |
4 | 37 | 85 | 8 | N/A | 401344 | 886504 |
5 | 40 | 92 | 9 | N/A | 554379 | 1440883 |
6 | 42 | 96 | 9 | N/A | 477437 | 1918320 |
7 | 44 | 100 | 9 | N/A | 583786 | 2502106 |
8 | 46 | 104 | 9 | N/A | 710359 | 3212465 |
9 | 48 | 109 | 9 | N/A | 1355511 | 4567976 |
10 | 50 | 113 | 9 | N/A | 1138877 | 5706853 |
11 | 52 | 117 | 9 | N/A | 1368233 | 7075086 |
12 | 54 | 121 | 10 | N/A | 1638338 | 8713424 |
13 | 56 | 125 | 10 | N/A | 1956648 | 10670072 |
14 | 58 | 130 | 10 | N/A | 3655184 | 14325256 |
15 | 60 | 134 | 10 | N/A | 3017327 | 17342583 |
16 | 62 | 138 | 10 | N/A | 7759995 | 25102578 |
17 | 64 | 142 | 10 | N/A | 15138193 | 40240771 |
18 | 66 | 146 | 10 | N/A | 26083825 | 66324596 |
19 | 68 | 151 | 10 | N/A | 62620247 | 128944843 |
20 | 70 | 155 | 10 | N/A | 211708088 | 340652931 |
21 | 72 | 159 | 10 | N/A | N/A | N/A |
22 | 74 | N/A | 10 | N/A | N/A | N/A |
23 | 76 | N/A | 11 | N/A | N/A | N/A |
24 | 78 | N/A | 11 | N/A | N/A | N/A |
25 | 80 | N/A | 11 | N/A | N/A | N/A |
26 | 82 | N/A | 11 | N/A | N/A | N/A |
27 | 84 | N/A | 11 | N/A | N/A | N/A |
28 | 86 | N/A | 12 | N/A | N/A | N/A |
29 | 88 | N/A | 12 | N/A | N/A | N/A |
30 | 90 | N/A | 12 | N/A | N/A | N/A |
31 | 91 | N/A | 12 | N/A | N/A | N/A |
32 | 92 | N/A | 12 | N/A | N/A | N/A |
33 | 93 | N/A | 12 | N/A | N/A | N/A |
34 | 94 | N/A | 12 | N/A | N/A | N/A |
35 | 95 | N/A | 12 | N/A | N/A | N/A |
36 | 96 | N/A | 12 | N/A | N/A | N/A |
37 | 97 | N/A | 13 | N/A | N/A | N/A |
38 | 98 | N/A | 13 | N/A | N/A | N/A |
39 | 99 | N/A | 13 | N/A | N/A | N/A |
40 | 100 | N/A | 13 | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
---|---|
1.1.1b |
|
0.9.12m |
|
0.9.12f |
|
0.9.12 |
|
0.9.8 |
|
0.9.5 |
|
0.9.4 |
|
0.9.3g |
|
0.9.3e |
|
0.9.2g |
|
0.9.2f |
|
0.9.2b |
|
0.9.2 |
|
References
- ↑ Path of Exile. "Dexterity skills". Official Path of Exile website.