Enduring Cry: Difference between revisions

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>Niightblade
(→‎Gem Leveling: Checked & updated. Should be 100% accurate as of patch 0.10.1d)
>@DeletedUser40283032
(Continuing the skill template update)
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{{SkillBox
__NOTOC__
|name = Enduring Cry
{{Gem_Infobox
|name=Enduring Cry
|type=Active Skill Gem
|attributes=[[Strength]]
|keywords=[[Spell]], [[AoE]]
|mana_reserved=
|mana_cost_multiplier=
|cooldown_time=4 sec
|cast_time=0.7 secs
|critical_strike_chance=
|damage_effectiveness=
|quality=+1% increased Area of Effect radius
|mana_cost=
|required_level=19
|description=Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.
|modifier1=x Endurance Charges granted per one hundred nearby enemies
|modifier2=
|modifier3=
|modifier4=
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=Enduring cry.jpg
|image=Enduring cry.jpg
|imagealt= Enduring Cry
|animation=
|attribute = [[Strength Skills | Strength Skill]]
|type = [[Spell]], [[AoE]]
|quality = Each percentage of [[Quality|quality]] adds +1% [[Area of Effect]] radius.
|casttime = 0.7 sec
|reqlvl = 19
|manacost = 23
|critchance =
|dmgeffectiveness =
|manareserved =
|damage =
|baseduration =
|effect1 = 7 [[Endurance Charges|Endurance charges]]
|effect2 = 4.0 secs cooldown
|effect3 =
|xptolvl = 81,983
}}
}}


''In battle, it's often someone's job to stand in the front line, and take most of the punishment. Few relish this task, but those who do know the secret of the Enduring Cry. This battle shout taunts all nearby enemies, compelling them to attack the offender, while simultaneously boosting his ability to absorb punishment in direct proportion to the number of nearby foes.''
''In battle, it's often someone's job to stand in the front line, and take most of the punishment. Few relish this task, but those who do know the secret of the Enduring Cry. This battle shout taunts all nearby enemies, compelling them to attack the offender, while simultaneously boosting his ability to absorb punishment in direct proportion to the number of nearby foes.''


Taunts all nearby enemies to attack the player. [[Endurance Charges|Endurance charges]] are added proportional to the number of surrounding enemies. It always adds a minimum of one charge as long as there is at least one enemy in range. As the skill levels up, number of endurance charges added increases. Higher quality Enduring Cry gems add more endurance charges.
__TOC__
==Skill Functions and Interactions==
==Skill Functions and Interactions==
[[Skill Duration|Duration]]: "Skill duration" and "buff duration" passives and supports will not increase the duration of the Endurance Charges granted by this skill, but "Endurance Charge Duration" passives will.
[[Skill Duration|Duration]]: "Skill Duration" and "Buff Duration" passives and supports will not increase the duration of the Endurance Charges granted by this skill, but "Endurance Charge Duration" passives will.


==Gem Leveling==
==Gem Leveling==
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| 68 || 151 || 26 || 26 || {{n/a}}
| 68 || 151 || 26 || 26 || {{n/a}}
|}
|}
==Gem Quality==
Each percentage of [[Quality|quality]] adds {{mod|+1% increased Area of Effect radius}}.


==Version History==
==Version History==
Line 106: Line 115:
{{Navbox Skills}}
{{Navbox Skills}}


[[Category:Strength skills]] [[Category:Spells]]
[[Category:Strength skills]] [[Category:Spells]] [[Category:Area of effect skills]]

Revision as of 10:44, 18 March 2013

Template:Gem Infobox

In battle, it's often someone's job to stand in the front line, and take most of the punishment. Few relish this task, but those who do know the secret of the Enduring Cry. This battle shout taunts all nearby enemies, compelling them to attack the offender, while simultaneously boosting his ability to absorb punishment in direct proportion to the number of nearby foes.

Skill Functions and Interactions

Duration: "Skill Duration" and "Buff Duration" passives and supports will not increase the duration of the Endurance Charges granted by this skill, but "Endurance Charge Duration" passives will.

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 48 || 23 || 7 || 81,983 |- ! 2 | 23 || 56 || 23 || 8 || 63,765 |- ! 3 | 25 || 60 || 23 || 9 || 135,415 |- ! 4 | 28 || 67 || 23 || 10 || 199,345 |- ! 5 | 31 || 73 || 23 || 11 || 285,815 |- ! 6 | 34 || 79 || 23 || 12 || 401,344 |- ! 7 | 37 || 85 || 24 || 13 || 554,379 |- ! 8 | 40 || 92 || 24 || 14 || 755,049 |- ! 9 | 43 || 98 || 24 || 15 || 1,016,533 |- ! 10 | 46 || 104 || 24 || 16 || 1,355,511 |- ! 11 | 49 || 111 || 24 || 17 || 1,791,769 |- ! 12 | 52 || 117 || 24 || 18 || 1,498,138 |- ! 13 | 54 || 121 || 25 || 19 || 1,790,934 |- ! 14 | 56 || 125 || 25 || 20 || 3,351,223 |- ! 15 | 58 || 130 || 25 || 21 || 9,922,564 |- ! 16 | 60 || 134 || 25 || 22 || 21,318,990 |- ! 17 | 62 || 138 || 25 || 23 || 50,639,372 |- ! 18 | 64 || 142 || 26 || 24 || 89,968,595 |- ! 19 | 66 || 146 || 26 || 25 || 146,938,899 |- ! 20 | 68 || 151 || 26 || 26 || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Version History

Version Changes 0.10.0
  • The number of charges gained has been reduced at higher levels.
    It produces the same amount at level 1, and progresses to being 40% less effective by level 20.
0.9.11
  • Now has a cooldown.