Dying Sun: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
*Now has 40-60% '''less Duration''' (previously 40-60% '''reduced duration''').
{{Version history table row|3.15.0}}
{{Version history table row|3.15.0}}
* Dying Sun now has 10-20% increased Area of Effect during Flask Effect (previously 15-25%), 125-150% increased Charges Used (previously -10 to 10%), and now has 40-60% reduced Duration. Existing items can be updated to these new modifier values with a {{il|Divine Orb}}.
* Dying Sun now has 10-20% increased Area of Effect during Flask Effect (previously 15-25%), 125-150% increased Charges Used (previously -10 to 10%), and now has 40-60% reduced Duration. Existing items can be updated to these new modifier values with a {{il|Divine Orb}}.

Revision as of 18:16, 18 October 2021

Dying Sun
Ruby Flask
Lasts (3.20-4.80) Seconds
Consumes (45-50) of 50 Charges on use
+50% to Fire Resistance
20% less Fire Damage taken
Requires Level 68(125-150)% increased Charges per use
(40-60)% reduced Duration
(10-20)% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during Effect
All things must die.
Whether you burn out or explode is up to you.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Acquisition
Drop restricted
Can drop from The Shaper in The Shaper's RealmThe Shaper's RealmMap Level: 84
Map Tier: 17
Guild Character: ¥
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
(NOT Uber Elder version) or from Maven's Invitation: The FearedMaven's Invitation: The FearedModifiers to Item Quantity will affect the number of encounter rewards dropped
The Maven must Witness:
Cortex,
Chayula's Domain,
The Alluring Abyss,
The Shaper's Realm,
Absence of Value and Meaning
For those who must not endure it,
there may be found a perverse joy
in watching the struggle for survival.
Open portals to The Maven's Crucible by using this item in a personal Map Device.
version. It cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..
Vendor Offer
8x Alchemy Shard
1x Alteration Shard
Metadata
Item class: Utility Flask
Dying Sun
Flask Effect
Dying Sun status icon.png
You have increased Area of Effect, and fire additional Projectiles

Dying Sun is a unique Ruby FlaskRuby FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Fire Resistance
+5% to maximum Fire Resistance
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
.

Modifiers

  • Skills fire 2 additional Projectiles during Effect:
Player can stack increased flask effect mod (such as Flasks applied to you have #% increased Effect from belt) to 50%+ increased, so that the flask effect would be fires 3 additional projectiles instead of 2 additional. This can be achieved by passive skill from the main tree, from cluster jewel, from jewel implicit (crafted from Vivid Parasite harvest crafting), from unique jewel Conqueror's PotencyConqueror's Potency
Cobalt Jewel
Limited to: 14% increased Effect of your Curses
Flasks applied to you have 8% increased Effect
3% increased effect of Non-Curse Auras from your Skills
What you earn is almost as important as what you take.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
, belt mod, etc.
  • (125-150)% increased Charges per use:
The mod is additive to other increase/reduced flask charges used modifiers, such as #% reduced Flask Charges used modifier from the belt. Despite the item mod stated "charge", it means flask charge instead of power charge, frenzy charge or endurance charge, etc.
  • (40-60)% reduced Duration This mod is additive to the effect of the flask quality.

Item acquisition

Dying Sun has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Dying Sun can be created from the following recipes:

AmountPartDescriptionMeta
2The Progeny of LunarisThe Progeny of Lunaris2Dying SunBorn beneath silver light, bearing Lunaris' mark.
Conjuring all his might, the Prodigy turned light to dark.
Dying SunM
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Dying Sun has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.15.0
  • (-10 to +10)% increased Charges used
  • (40-60)% reduced Duration
  • (15-25)% increased Area of Effect during Flask Effect[a]
  • Skills fire 2 additional Projectiles during Flask Effect
3.0.0
  • (-10 to +10)% increased Charges used
  • (40-60)% reduced Duration
  • 30% increased Area of Effect during Flask Effect[a]
  • Skills fire 2 additional Projectiles during Flask Effect

Version history

Version Changes
3.16.0
  • Now has 40-60% less Duration (previously 40-60% reduced duration).
3.15.0
  • Dying Sun now has 10-20% increased Area of Effect during Flask Effect (previously 15-25%), 125-150% increased Charges Used (previously -10 to 10%), and now has 40-60% reduced Duration. Existing items can be updated to these new modifier values with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
  • The basetype, Ruby FlaskRuby FlaskLasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Fire Resistance
    +5% to maximum Fire Resistance
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , now last 5 seconds (previously 4). They now consume 20 of 50 Charges on use (previously 30 of 60).
3.5.0
  • The basetype, Ruby FlaskRuby FlaskLasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Fire Resistance
    +5% to maximum Fire Resistance
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , no longer grant added maximum resistances. Instead, reduce the damage taken of the elements by 20%.
3.0.0
  • Increased Area of Effect lowered to 15-25%.
2.4.0
  • Introduced to the game.

Notes

  1. 1.0 1.1 Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on a legacy Dying Sun with the explicit modifier (15-25)% increased Area of Effect during Flask Effect (or 30% increased Area of Effect during Flask Effect for double legacy Dying Sun) will potentially decrease the value of that modifier to (10-20)%

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