Detonate Dead: Difference between revisions

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(I have declared that Detonate Dead is not affected by spell critical strike chance as tested ingame. Neither equipping an item with spell critical strike chance nor using passives with spell critical strike chance will change its critical strike chance.)
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==Skill Functions and Interactions==
==Skill Functions and Interactions==
Spell damage modifiers don't affect Detonate Dead. However, modifiers such as {{c|mod|x% increased Critical Strike Chance for Spells}} do affect the skill, in the same way that they affect {{sl|Bear Trap}} or {{sl|Shockwave Totem}}. The fire damage component of the spell will receive bonuses from elemental, area, and fire damage passives and item mods.
Spell damage modifiers don't affect Detonate Dead. Due to its nature in which it does not share the Spell keyword, modifiers such as {{c|mod|x% increased Critical Strike Chance for Spells}} do not affect the skill, nor does the passive Elemental Dominion. The fire damage component of the spell will receive bonuses from elemental, area, and fire damage passives and item mods.


While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.<ref name="one">{{cite web|author=Mark_GGG|date=February 3, 2013 5:35 AM|title=Devs and other GD people - Kripps Death a good thing|url=https://www.pathofexile.com/forum/view-thread/93787/page/6#p1015274|publisher=Path of Exile Forum|accessdate=August 2, 2013}}</ref>
While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.<ref name="one">{{cite web|author=Mark_GGG|date=February 3, 2013 5:35 AM|title=Devs and other GD people - Kripps Death a good thing|url=https://www.pathofexile.com/forum/view-thread/93787/page/6#p1015274|publisher=Path of Exile Forum|accessdate=August 2, 2013}}</ref>

Revision as of 20:53, 30 March 2014

This page needs additional citations for verification.

Template:Gem Infobox

To a skilled practitioner of the occult, the corpses of slain foes are a tool to bend to their dark purpose. While most seek to animate the very souls of fallen enemies, a crafty handful have discovered an even more potent use. Infusing the enzymes and acids of the target's body with magical energy, the caster creates a volatile mixture that detonates violently when a final word is spoken. The explosion blasts outwards in every direction, showering nearby enemies with flame and toxic liquid. At higher levels of skill, the detonation will damage and stun foes in a wide area.

Skill Functions and Interactions

Spell damage modifiers don't affect Detonate Dead. Due to its nature in which it does not share the Spell keyword, modifiers such as x% increased Critical Strike Chance for Spells do not affect the skill, nor does the passive Elemental Dominion. The fire damage component of the spell will receive bonuses from elemental, area, and fire damage passives and item mods.

While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.[1]

Unique monsters have a built-in damage bonus and thus deal higher damage when they explode.[1]

Although the player does not deal damage directly with this skill, he still receives reflected damage from explosions, similar to Infernal Blow.

Gem level progression

Template:GemLevelTable |- ! 1 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 2–4 || 123 |- ! 2 | 3 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 7 || 3–4 || 542 |- ! 3 | 5 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 3–5 || 2,220 |- ! 4 | 8 || 15 || class="table-na" style="text-align: center; " | N/A || 9 || 4–6 || 8,813 |- ! 5 | 12 || 21 || 14 || 11 || 6–9 || 22,895 |- ! 6 | 16 || 26 || 18 || 13 || 8–11 || 68,427 |- ! 7 | 21 || 33 || 23 || 16 || 10–15 || 150,439 |- ! 8 | 26 || 39 || 27 || 18 || 13–20 || 581,328 |- ! 9 | 32 || 47 || 33 || 21 || 18–27 || 566,989 |- ! 10 | 38 || 55 || 38 || 24 || 24–36 || 1,143,783 |- ! 11 | 42 || 61 || 42 || 26 || 29–43 || 1,426,490 |- ! 12 | 46 || 66 || 46 || 28 || 34–51 || 2,737,323 |- ! 13 | 49 || 70 || 48 || 29 || 39–58 || 3,289,072 |- ! 14 | 52 || 74 || 51 || 30 || 44–66 || 3,351,223 |- ! 15 | 55 || 78 || 54 || 32 || 50–74 || 9,936,257 |- ! 16 | 58 || 82 || 57 || 33 || 56–84 || 21,346,376 |- ! 17 | 61 || 86 || 60 || 35 || 63–94 || 50,694,143 |- ! 18 | 64 || 90 || 62 || 36 || 71–106 || 90,050,751 |- ! 19 | 66 || 92 || 64 || 37 || 76–114 || 147,034,749 |- ! 20 | 68 || 95 || 66 || 38 || 82–123 || class="table-na" style="text-align: center; " | N/A |- ! 21 | || || || 39 || 88–133 || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || || 40 || 95–143 || class="table-na" style="text-align: center; " | N/A |- ! 23 | || || || 41 || 103–154 || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing quest:

Version history

Version Changes
1.0.0
  • Mana cost reduced.
0.10.2
  • The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper.
    It ramps up to the same mana cost as before for high levels.
0.9.7
  • Slightly increased the radius of Detonate Dead's explosion.
0.9.6b
  • Improved the effects for Detonate Dead.
0.9.5g
  • Reduced the critical strike chance on Detonate Dead.
0.9.3g
  • Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.
0.9.1
  • Fixed a crash involving Detonate Dead.

References

  1. 1.0 1.1 Mark_GGG (February 3, 2013 5:35 AM). "Devs and other GD people - Kripps Death a good thing". Path of Exile Forum. Retrieved August 2, 2013.