Corpse Walk: Difference between revisions

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'''Corpse Walk''' is a [[skill]] granted by {{il|Corpsewalker}}.
'''Corpse Walk''' is a [[skill]] granted by {{il|Corpsewalker}}.
==Mechanics==
Corpse Walk spawns corpses of monsters found in the current area, and has a static 15% chance of replacing a regular corpse with a corpse of a monster recently raised by {{il|Raise Spectre}}. The character remembers a number of monsters capped by their Spectre limit, even after the skill gem is removed. The number of saved spectres does not scale the chance to spawn any.<ref>[[Version 3.17.0#Skill_Balance]]</ref>
* Saving a high-life spectre such as [[Kitava's Herald]] will increase the average life of spawned corpses, providing more damage to skills like {{il|Detonate Dead}}. (Though it also risks taking more damage from enemies that explode corpses.)


==Version history==
==Version history==

Revision as of 22:29, 3 January 2024

NameCorpse Walk
Skill IdCorpseWalk
Icon
Cast Time1.00 sec
Level Req.60
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Spawns corpses around you while you move. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Spawns corpses up to Level 100
This Spell is Triggered when Gained
This Skill Costs nothing

Corpse Walk is a skill granted by CorpsewalkerCorpsewalker
Carnal Boots
Evasion: (178-257)
Energy Shield: (36-52)
Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
(80-120)% increased Evasion and Energy Shield
25% increased Movement Speed
For each nearby corpse, 1% increased Movement Speed
For each nearby corpse, Regenerate 8.00 Life per second
Every glorious conquest
stands astride innocent bones.
.

Mechanics

Corpse Walk spawns corpses of monsters found in the current area, and has a static 15% chance of replacing a regular corpse with a corpse of a monster recently raised by Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)

Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. The character remembers a number of monsters capped by their Spectre limit, even after the skill gem is removed. The number of saved spectres does not scale the chance to spawn any.[1]

  • Saving a high-life spectre such as Kitava's Herald will increase the average life of spawned corpses, providing more damage to skills like Detonate DeadDetonate DeadSpell, AoE, Fire
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 160%
    AoE Radius: 22
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
    Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
    Base radius is (2.2-2.6) metres

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance to detonate an additional corpse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . (Though it also risks taking more damage from enemies that explode corpses.)

Version history

Version Changes
3.17.0
  • Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
3.12.4
  • Introduced to the game.