Corpse Walk: Difference between revisions

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==Mechanics==
==Mechanics==
The level of spawned corpses is determined by area level. The {{c|mod|Spawns corpses up to Level 100}} stat is only a maximum.
Corpse Walk spawns corpses while [[stationary|moving]], one by one, on a time-based interval. It has a maximum of 12 corpses. It otherwise uses the same corpse mechanics as {{il|Desecrate}}.  
 
Corpse Walk spawns corpses of monsters found in the current area, and has a static 15% chance of replacing a regular corpse with a corpse of a monster recently raised by {{il|Raise Spectre}}. The character remembers a number of monsters capped by their Spectre limit, even after the skill gem is removed. The number of saved spectres does not scale the chance to spawn any.<ref>[[Version 3.17.0#Skill_Balance]]</ref>
* Saving a high-life spectre such as [[Kitava's Herald]] will increase the average life of spawned corpses, providing more damage to skills like {{il|Detonate Dead}}. (Though it also risks taking more damage from enemies that explode corpses.)


==Version history==
==Version history==
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{{Version history table end}}
{{Version history table end}}
==References==
{{reflist}}


{{Navbox Skills}}
{{Navbox Skills}}


[[Category:Active Skill]]
[[Category:Active Skill]]

Latest revision as of 15:46, 28 March 2024

NameCorpse Walk
Skill IdCorpseWalk
Icon
Cast Time1.00 sec
Level Req.60
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Spawns corpses around you while you move. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Spawns corpses up to Level 100
This Spell is Triggered when Gained
This Skill Costs nothing

Corpse Walk is a skill granted by CorpsewalkerCorpsewalker
Carnal Boots
Evasion: (178-257)
Energy Shield: (36-52)
Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
(80-120)% increased Evasion and Energy Shield
25% increased Movement Speed
For each nearby corpse, 1% increased Movement Speed
For each nearby corpse, Regenerate 8.00 Life per second
Every glorious conquest
stands astride innocent bones.
.

Mechanics

Corpse Walk spawns corpses while moving, one by one, on a time-based interval. It has a maximum of 12 corpses. It otherwise uses the same corpse mechanics as DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Version history

Version Changes
3.17.0
  • Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
3.12.4
  • Introduced to the game.

References