Consecrated ground

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Consecrated Ground
Buff
Consecrated Ground status icon.png
Grants Life Regeneration, and reduces the effect of Curses on you.
Consecrated Ground
Debuff
Consecrated Ground status icon.png
You are on an enemy's Consecrated Ground.

Consecrated ground is a beneficial ground effect:

  • The character and their allies affected by it regenerate an additional 5% of their maximum life per second.
  • The character and their allies have 50% reduced effect of curses on them.

If the character has Zealot's Oath, consecrated ground will regenerate energy shield instead.

Consecrated ground cast by enemies (such as The Brittle Emperor) is considered a detrimental ground effect, however it currently does nothing,[1] unless it is the player's consecrated ground and they have items that augmented the ground effect such as Bottled FaithBottled Faith
Sulphur Flask
Lasts (5.60-6.80) Seconds
Consumes 40 of 60 Charges on use
40% increased Damage
Requires Level 27Creates Consecrated Ground on Use(30-15)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
A tourniquet for the soul, squeezing ethereal into physical.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
, then the ground effect would have effect to the monsters.

Thus, by default, consecrated ground cast by monsters and map mod, just means the enemies are healing by the ground effect. So that be cautious if you are melee build and you and the monsters are on the ground effect.

Consecrated ground

Related items

The tables below displays items related to consecrated ground.

Skill gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
+(0.015-0.3) metres to radius of Consecrated Ground
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
Purifying Flame of RevelationsPurifying Flame of RevelationsFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 200%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (5-860) to (7-1291) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 90% more Damage

Additional Effects From 1-20% Quality:
Shockwave deals +(1-20)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
ZealotryZealotryAura, Critical, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.+(0-1.9) metres to radius
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
You and nearby allies have (20-39)% increased Spell Critical Strike Chance
You and nearby allies deal (10-15)% more Spell Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24N/AN/Ayes
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (150-230)% of base
Effectiveness of Added Damage: (150-230)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets

Additional Effects From 1-20% Quality:
Deals up to +(0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Consecrated Path of EnduranceConsecrated Path of EnduranceFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 80% of base
Attack Damage: (110-180)% of base
Effectiveness of Added Damage: (110-180)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets
10% more Area of Effect per Endurance Charge
10% more Attack Damage per Endurance Charge

Additional Effects From 1-20% Quality:
Deals up to +(0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Projectile Speed: 750
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Fires 3 Projectiles
Summons a Totem which uses this Skill
50% of Physical Damage Converted to Fire Damage
Consecrated Ground grants Immunity to Curses to you and Allies

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/Ayes
Holy Flame Totem of IreHoly Flame Totem of IreTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Summons a Totem which uses this Skill
Modifiers to number of Projectiles do not apply to this Skill
50% of Physical Damage Converted to Fire Damage
(50-88)% more Projectile Speed
Consecrated Ground grants Immunity to Curses to you and Allies

Additional Effects From 1-20% Quality:
(2-40)% more Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/Ayes

Base items

ItemRequired levelStats
Sulphur FlaskSulphur FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
40% increased Damage
Requires Level 27Creates Consecrated Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.
27Creates Consecrated Ground on Use

Unique items

#invoke: Item table

Related passive skills

The table below displays passive skills related to consecrated ground.

Ascendancy passive skills

Ascendancy
Class
NameStats
Ascendant
Inquisitor
Damage Penetrates 8% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Effects of Consecrated Ground you create Linger for 4 seconds
Nearby Enemies take 10% increased Elemental Damage [1]
Inquisitor
Pious Path
Effects of Consecrated Ground you create Linger for 4 seconds
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies [1]
Inquisitor
Sanctuary
You have Consecrated Ground around you while stationary
Consecrated Ground you create applies 15% increased Damage taken to Enemies [1]

Related modifiers

Item mods

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Crusader'sPrefix75You have Consecrated Ground around you while stationarybody_armour_crusader 500
HellscapeUpsideConsecrateGroundFor3SecondsWhenHit1Scourge Benefit45Create Consecrated Ground when Hit, lasting 8 secondsbody_armour 200
WeaponTreeConsecratedGroundAilmentImmunityConsecratedGroundEffect1Crucible Passive Skill Tree40100% chance to Avoid Elemental Ailments while on Consecrated Ground
50% reduced Effect of Consecrated Ground you create
shield 250
WeaponTreeConsecratedGroundEffectConsecratedGroundArea1Crucible Passive Skill Tree4030% increased Effect of Consecrated Ground you create
50% reduced Consecrated Ground Area
shield 250
WeaponTreeConsecratedGroundEffectConsecratedGroundArea2Crucible Passive Skill Tree8050% increased Effect of Consecrated Ground you create
50% reduced Consecrated Ground Area
shield 250
WeaponTreeSkillConsecratedPathPurifyingFlameCrucible Passive Skill Tree1Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground
100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage
caster_unique_weapon 1000
bow 0
claw 0
weapon_can_roll_minion_modifiers 0
attack_dagger 0
shield 500
weapon 1000
of the SanctumSuffix84(15-10)% reduced Effect of Curses on you while on Consecrated Groundabyss_jewel_melee 100
abyss_jewel_ranged 100
abyss_jewel_caster 500
abyss_jewel_summoner 500

Elevated modifiers

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Elevated Crusader'sPrefix85You have Consecrated Ground around you while stationary
Effects of Consecrated Ground you create Linger for 1 second

Synthesis implicit modifiers

No results found

Enchantments

The table below displays enchantments related to consecrated ground.

NameLabyrinthStatsSpawn Weighting
EnchantmentConsecratedGroundEternal Labyrinth of Potential30% reduced Effect of Curses on you while on Consecrated Groundbelt 1
Enchantment Consecrated Path Damage 1Merciless LabyrinthConsecrated Path deals 25% increased Damagehelmet 100
Enchantment Consecrated Path Damage 2Eternal LabyrinthConsecrated Path deals 40% increased Damagehelmet 100
Enchantment Consecrated Path Area Of Effect 1Merciless LabyrinthConsecrated Path has 16% increased Area of Effecthelmet 100
Enchantment Consecrated Path Area Of Effect 2Eternal LabyrinthConsecrated Path has 24% increased Area of Effecthelmet 100
Enchantment Consecrated Path Range 1Merciless LabyrinthConsecrated Path has 10% increased teleport rangehelmet 100
Enchantment Consecrated Path Range 2Eternal LabyrinthConsecrated Path has 15% increased teleport rangehelmet 100
Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1Merciless LabyrinthConsecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemieshelmet 75
Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2Eternal LabyrinthConsecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemieshelmet 75
Enchantment Word of LightNormal LabyrinthTrigger Word of Light when you take a Critical Strikegloves 100
Enchantment Edict of LightCruel LabyrinthTrigger Edict of Light when you take a Critical Strikegloves 100
Enchantment Decree of LightMerciless LabyrinthTrigger Decree of Light when you take a Critical Strikegloves 100
Enchantment Commandment of LightEternal LabyrinthTrigger Commandment of Light when you take a Critical Strikegloves 100
Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1Merciless LabyrinthPurifying Flame has 20% increased Area of Effect if targeting Consecrated Groundhelmet 100
Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2Eternal LabyrinthPurifying Flame has 30% increased Area of Effect if targeting Consecrated Groundhelmet 100
Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1Merciless LabyrinthConsecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemieshelmet 100
Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2Eternal LabyrinthConsecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemieshelmet 100

Map mods

Consecrated ground-related modifiers for Map and map-like items

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of ConsecrationArea110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Consecrated Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
uber_tier_map 0
maven_map 250
primordial_map 0
of ConsecrationArea110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
uber_tier_map 0
expedition_logbook 250
of ConsecrationArea110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
uber_tier_map 0
primordial_map 0
low_tier_map 250
of ConsecrationArea110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
uber_tier_map 0
primordial_map 0
mid_tier_map 250
of ConsecrationArea110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
uber_tier_map 0
primordial_map 0
top_tier_map 250
of ConsecrationArea6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
uber_tier_map 0
expedition_logbook 250
of ConsecrationArea7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
uber_tier_map 0
expedition_logbook 250
of ConsecrationArea7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Consecrated Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
uber_tier_map 0
expedition_logbook 250
of ConsecrationHeist Contract/Blueprint46Area has patches of Consecrated Ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
default 250
of ConsecrationHeist Contract/Blueprint68Area has patches of Consecrated Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
of ConsecrationHeist Contract/Blueprint73Area has patches of Consecrated Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
of ConsecrationHeist Contract/Blueprint78Area has patches of Consecrated Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250

Other area mods

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
MapConsecratedGroundDelveDelve Area1(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
(3-6)% increased Pack size
Area has patches of Consecrated Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
MapConsecratedGroundDelve2Delve Area52(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
(3-6)% increased Pack size
Area has patches of Consecrated Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapConsecratedGroundDelve3_Delve Area173(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
(3-6)% increased Pack size
Area has patches of Consecrated Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250
CleansingAltarDownsideBossConsecrateOnHitEldritch Altar1Create Consecrated Ground on Hit, lasting 6 secondsprimordial_altar_upside 0
cleansing_fire_altar 1000
CleansingAltarDownsideMonsterConsecratedGroundOnDeathEldritch Altar1Create Consecrated Ground on Death, lasting 6 secondsprimordial_altar_upside 0
cleansing_fire_altar 1000

Monster modifiers

No results found

Version history

Version Changes
3.18.1c
  • The radius of Ground Effects from Map modifiers are no longer affected by increases and reductions to Map modifier effect.
3.18.1
  • Fixed a bug where the Life of some Delve Monsters could overflow from the Life Regeneration provided by standing on Consecrated Ground, causing them to die instantly but visually become untargetable.
3.17.0
  • Introduced new modifiers that can roll on Maps, Expedition Logbooks, Heist Contracts, Blueprints and Delve areas.
  • (Not in patch note) This includes of Consecration: Areas have patches of Consecrated Ground.
3.16.0
  • Allied Consecrated Ground now grants 50% reduced Effect of Curses on You while standing on it.
  • Consecrated Ground now causes you to regenerate 5% Life per second (previously 6%).
3.15.0
  • The Consecrated Ground effect no longer grants 100% increased critical strike chance for Hits against enemies on Consecrated Ground.
3.6.0
  • Consecrated Ground now affects both allies (providing life regeneration) and enemies (causing hits against them to have 100% increased critical strike chance).
2.1.0
  • We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often.
0.10.8c
  • Added buff icons for Consecrated and Desecrated ground effects.
0.10.8
  • Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items:
Consecrated Ground is a ground effect that provides life regeneration to allies.

References

  1. version 3.15.0 patch note