Barrage: Difference between revisions

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Revision as of 14:53, 4 August 2017

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Barrage is a ranged attack skill that fires your bow or wand repeatedly.

Skill functions and interactions

  • Additional Projectiles: Linking Lesser Multiple Projectiles or Greater Multiple Projectiles to Barrage will increase the total number of projectiles fired. For example, when using Lesser Multiple Projectiles, a total of 6 projectiles will be fired (1 base, +3 from Barrage gem, +2 from Lesser Multiple Projectiles Gem). Wearing a helm enchanted with Additional Barrage Projectiles will further increase this total. All projectiles fired can strike the same target, potentially dealing damage up to 12 times to a single target when using all three effects.
  • Volley FireVolley Fire
    Viridian Jewel
    Limited to: 1
    Radius: Medium
    (7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks
    Lioneye's men stood at the walls,
    eyeing the savages that walked the beach below.
    With a single word,
    a thousand bodies, and ten thousand arrows,
    would litter the sands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    : This jewel will fire an additional two projectiles per attack, with the added projectiles spread to the sides. These additional projectiles cannot strike the same target as the main projectiles and will in fact pass through them harmlessly (though subsequent projectiles generated via effects such as chain could bounce to the primary target). Multiple Volley Fire jewels will add four more projectiles each, spreading out in a wider fan.
Example: A user wearing a helmet with +2 Additional Barrage Projectiles and with two copies of Volley Fire slotted will fire a total of 10 projectiles per attack. A maximum of 6 can strike the primary target; all other targets may be struck by a maximum of 1 projectile.
  • Dual wielding: The total number of projectiles fired by Barrage does not change while wielding two weapons. Projectiles are fired using one weapon at a time, alternating between one weapon and the other.
  • The small randomized spread covers a small angle of approximately 20 degrees.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
11233747%47%00
21539747%47.4%1524915249
31948748%47.8%4151756766
42356848%48.2%81983138749
52764849%48.6%147968286717
63173849%49%250557537274
73581849%49.4%405086942360
83888850%49.8%4477181390078
94194950%50.2%6153182005396
1044100951%50.6%8346392840035
1147106951%51%15707604410795
1250113951%51.4%16339876044782
1353119952%51.8%21510308195812
14561251052%52.2%281218911008001
15591321053%52.6%509936016107361
16621381053%53%940073125508092
17641421053%53.4%1527336640781458
18661461054%53.8%2628658267068040
19681511154%54.2%62890590129958630
20701551155%54.6%212046017342004647
21721591155%55%N/AN/A
2274N/A1155%55.4%N/AN/A
2376N/A1156%55.8%N/AN/A
2478N/A1156%56.2%N/AN/A
2580N/A1157%56.6%N/AN/A
2682N/A1257%57%N/AN/A
2784N/A1257%57.4%N/AN/A
2886N/A1258%57.8%N/AN/A
2988N/A1258%58.2%N/AN/A
3090N/A1259%58.6%N/AN/A
3191N/A1359%58.8%N/AN/A
3292N/A1359%59%N/AN/A
3393N/A1359%59.2%N/AN/A
3494N/A1359%59.4%N/AN/A
3595N/A1360%59.6%N/AN/A
3696N/A1460%59.8%N/AN/A
3797N/A1460%60%N/AN/A
3898N/A1460%60.2%N/AN/A
3999N/A1460%60.4%N/AN/A
40100N/A1461%60.6%N/AN/A

Quest reward

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Vendor reward

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Threshold jewel

The following threshold jewels augment the skill gem:

  • Volley FireVolley Fire
    Viridian Jewel
    Limited to: 1
    Radius: Medium
    (7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks
    Lioneye's men stood at the walls,
    eyeing the savages that walked the beach below.
    With a single word,
    a thousand bodies, and ten thousand arrows,
    would litter the sands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Related helmet enchantments

The following helmet enchantments affect Barrage.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Barrage Attack Speed 166Merciless Labyrinth10% increased Barrage Attack Speedhelmet 100
Enchantment Barrage Attack Speed 275Eternal Labyrinth15% increased Barrage Attack Speedhelmet 100
Enchantment Barrage Damage 166Merciless Labyrinth25% increased Barrage Damagehelmet 100
Enchantment Barrage Damage 275Eternal Labyrinth40% increased Barrage Damagehelmet 100
EnchantmentBarrageNumOfAdditionalProjectiles166Merciless LabyrinthBarrage fires an additional Projectilehelmet 0
Enchantment Barrage Num Of Additional Projectiles 175Eternal LabyrinthBarrage fires an additional Projectilehelmet 100

Version history

Version Changes
2.1.0
  • Barrage damage has been increased from 40% to 50% of base damage at level one. At level 20, it now has been increased from dealing 47.6% to 61.4% of base damage.
2.0.0
  • Instead of gaining 4% increased Physical Damage per level, Barrage now gains 0.4% Base Damage per level.
1.1.0
  • The 33% less attack speed penalty has been removed from Barrage.
1.0.4
  • The Barrage skill has been added for the Ranger in Descent Champions.
1.0.3
  • Barrage has been added to the game.