Animate Weapon: Difference between revisions
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Revision as of 09:40, 14 November 2013
Animate Weapon can be used on identified weapons, but not on any ranged weapons. Weapon must be on ground at time of casting and the weapon is permanently consumed.
Gem Leveling
Template:GemLevelTable |- ! 1 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 9 || 100% || 9 || class="table-na" style="text-align: center; " | N/A || 841 |- ! 2 | 6 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 10 || 108% || 10 || 2% || 3,099 |- ! 3 | 9 || 17 || class="table-na" style="text-align: center; " | N/A || 14 || 116% || 11 || 4% || 7,433 |- ! 4 | 12 || 21 || 14 || 17 || 124% || 13 || 6% || 15,249 |- ! 5 | 15 || 25 || 17 || 20 || 132% || 15 || 8% || 41,517 |- ! 6 | 19 || 30 || 21 || 17 || 140% || 24 || 10% || 81,983 |- ! 7 | 23 || 35 || 25 || 19 || 148% || 28 || 12% || 199,180 |- ! 8 | 28 || 42 || 29 || 22 || 156% || 33 || 14% || 604,431 |- ! 9 | 33 || 49 || 34 || 25 || 164% || 38 || 16% || 631,832 |- ! 10 | 39 || 57 || 39 || 28 || 172% || 44 || 18% || 959,669 |- ! 11 | 43 || 62 || 43 || 31 || 180% || 48 || 20% || 1,426,490 |- ! 12 | 46 || 66 || 46 || 32 || 188% || 51 || 22% || 2,737,323 |- ! 13 | 49 || 70 || 48 || 34 || 196% || 54 || 24% || 3,289,072 |- ! 14 | 52 || 74 || 51 || 36 || 204% || 57 || 26% || 3,351,223 |- ! 15 | 55 || 78 || 54 || 37 || 212% || 60 || 28% || 9,936,192 |- ! 16 | 58 || 82 || 57 || 39 || 220% || 63 || 30% || 21,346,246 |- ! 17 | || || || || || || || |- ! 18 | || || || || || || || |- ! 19 | || || || || || || || |- ! 20 | || || || || || || ||class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds Minions have +2% increased Movement Speed.
Quest Reward
This skill can be gained as a reward for finishing quest:
- Breaking Some Eggs in Act 1 (Normal), by Scion
Version History
Version | Changes |
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1.0.0b |
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1.0.0 |
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