Animate Weapon: Difference between revisions

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Revision as of 13:53, 19 November 2013

Template:Gem Infobox

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Animate Weapon can be used on identified weapons, but not on any ranged weapons. Weapon must be on ground at time of casting and the weapon is permanently consumed. If you have the "Key Pickup" option enabled in the UI tab of the Options menu, you must hold down your "Highlight items and objects" key in order to cast Animate Weapon.

Gem Leveling

Template:GemLevelTable |- ! 1 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 9 || 100% || 9 || class="table-na" style="text-align: center; " | N/A || 841 |- ! 2 | 6 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 10 || 108% || 10 || 2% || 3,099 |- ! 3 | 9 || 17 || class="table-na" style="text-align: center; " | N/A || 14 || 116% || 11 || 4% || 7,433 |- ! 4 | 12 || 21 || 14 || 17 || 124% || 13 || 6% || 15,249 |- ! 5 | 15 || 25 || 17 || 20 || 132% || 15 || 8% || 41,517 |- ! 6 | 19 || 30 || 21 || 17 || 140% || 24 || 10% || 81,983 |- ! 7 | 23 || 35 || 25 || 19 || 148% || 28 || 12% || 199,180 |- ! 8 | 28 || 42 || 29 || 22 || 156% || 33 || 14% || 604,431 |- ! 9 | 33 || 49 || 34 || 25 || 164% || 38 || 16% || 631,832 |- ! 10 | 39 || 57 || 39 || 28 || 172% || 44 || 18% || 959,669 |- ! 11 | 43 || 62 || 43 || 31 || 180% || 48 || 20% || 1,426,490 |- ! 12 | 46 || 66 || 46 || 32 || 188% || 51 || 22% || 2,737,323 |- ! 13 | 49 || 70 || 48 || 34 || 196% || 54 || 24% || 3,289,072 |- ! 14 | 52 || 74 || 51 || 36 || 204% || 57 || 26% || 3,351,223 |- ! 15 | 55 || 78 || 54 || 37 || 212% || 60 || 28% || 9,936,192 |- ! 16 | 58 || 82 || 57 || 39 || 220% || 63 || 30% || 21,346,246 |- ! 17 | || || || || || || || |- ! 18 | || || || || || || || |- ! 19 | || || || || || || || |- ! 20 | || || || || || || ||class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Minions have +2% increased Movement Speed.

Quest Reward

This skill can be gained as a reward for finishing quest:

Version History

Version Changes
1.0.0b
  • Fixed a problem where an Animated Weapon would pause for too long when summoned.
1.0.0
  • Animate Weapon has been added to the game.