Added Lightning Damage Support: Difference between revisions

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Revision as of 11:25, 15 October 2013

Template:Gem Infobox Adds lightning damage to hits made with the linked skill. For instance the lightning damage will be added to hits made by any attack or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)
, or Minion Instability.

The lightning damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
, or the Chaos Damage per second from being Poisoned by Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow" or Viper Strike. The lightning damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.

Gem Leveling

Template:GemLevelTable |- ! 1 | 12 || 24 || 1–7 || 15,249 |- ! 2 | 15 || 28 || 1–9 || 28,130 |- ! 3 | 18 || 33 || 1–10 || 47,943 |- ! 4 | 21 || 37 || 1–12 || 77,012 |- ! 5 | 24 || 42 || 1–15 || 118,383 |- ! 6 | 27 || 46 || 1–17 || 250,557 |- ! 7 | 31 || 52 || 1–21 || 405,086 |- ! 8 | 35 || 58 || 1–26 || 447,718 |- ! 9 | 38 || 63 || 2–29 || 615,318 |- ! 10 | 41 || 67 || 2–34 || 1,172,630 |- ! 11 | 45 || 73 || 2–40 || 1,727,879 |- ! 12 | 48 || 78 || 2–46 || 2,507,110 |- ! 13 | 51 || 82 || 3–52 || 2,573,731 |- ! 14 | 54 || 87 || 3–58 || 3,351,223 |- ! 15 | 57 || 91 || 3–66 || 9,933,917 |- ! 16 | 60 || 96 || 4–74 || 21,341,697 |- ! 17 | 62 || 99 || 4–80 || 50,684,785 |- ! 18 | 64 || 102 || 5–86 || 90,036,713 |- ! 19 | 66 || 105 || 5–93 || 147,018,372 |- ! 20 | 68 || 108 || 5–101 || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality gives +1% increased Shock duration on enemies and +0.5% Chance to Shock the enemy on hit with Lightning Damage.

Quest Reward

This skill can be gained as a reward for finishing quests:

Version History

Version Changes 0.10.0
  • Added Lightning Damage has been moved from level 15 to level 12.
0.9.6
  • Increased the damage.