Accuracy and Crits Aura: Difference between revisions
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|icon=Precision skill icon.png | |icon=Precision skill icon.png | ||
|type=Buff | |type=Buff | ||
|description= | |description=Allies have increased Accuracy and Critical Strike Chance | ||
|bonuses= | |bonuses= #% increased Global Accuracy Rating<br/>#% increased Global Critical Strike Chance | ||
}} | }} | ||
'''Accuracy and Crits Aura''' is a [[monster aura]]. It is | '''Accuracy and Crits Aura''' is a [[monster aura]]. It is granted by a monster modifier [[Modifier:MonsterModAccuracyAndCritAura|{{c|mod|of Precision}}]] (known as "{{c|normal|Precision Aura}}" under the monster nameplate). | ||
Unique monster's mod may also grant the monster with this aura. | |||
The | The aura is mostly the same function as {{il|Precision}} aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant. Also note that the gem version grants flat Accuracy Rating, while the monster aura grants increased Accuracy Rating. | ||
The mod [[Modifier:MonsterModAccuracyAndCritAura|{{c|normal|Precision Aura}}]] can be stolen by {{il|Headhunter}}, or {{il|Inspired Learning}} to grant the player the aura as well as player's allies. | |||
Player can also affected by this aura when converting any non-unique monsters with this aura skill as friendlies temporarily by using {{il|Conversion Trap}}. | |||
Not to be confused with {{stl|Speed Aura}}, which has a similar-looking visual effect. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Deadeye and Steel-infused modded monster.png|A monster with Deadeye and Steel-infused monster mods, showing the Accuracy and Crits Aura visual effect | File:Deadeye and Steel-infused modded monster.png|A monster with <span style="color:olive">Deadeye</span> and <span style="color:silver">Steel-infused</span> Archnemesis monster mods, showing the '''Accuracy and Crits Aura''' visual effect | ||
File:Accuracy and Crits Aura beta.jpg|Official game beta screenshot<ref>https://web.archive.org/web/20120608140904/http://www.pathofexile.com/monsterauras</ref> | File:Accuracy and Crits Aura beta.jpg|Official game beta screenshot<ref>https://web.archive.org/web/20120608140904/http://www.pathofexile.com/monsterauras</ref> | ||
File:Precision skill screenshot.png|visual effect of Precision aura | File:Precision skill screenshot.png|The default visual effect of the [[Precision]] aura is a subdued version of the '''Accuracy and Crits''' monster aura | ||
File:Speed and Accuracy and Crits Auras HH.png|Visual of a player character that has stolen a few monster mods, including <span style="color:olive">Deadeye</span> ('''Accuracy and Crits Aura''') and <span style="color:olive">Hasted</span> (Speed Aura) Archnemesis mods | |||
</gallery> | </gallery> | ||
==Version history== | |||
It is originally granted from [[monster modifier]] [[Modifier:MonsterAuraAccuracyAndCrits1|{{c|mod|Accuracy and Crits Aura}}]] but the mod is spawn disabled since version 3.18.0. The aura was then granted by new [[Archnemesis]] monster mod {{ml|MonsterArchnemesisDeadeye}} (rare rarity version only; also known as <span style="color:olive">Deadeye</span> in the text under the monster nameplate) from version 3.18 to 3.19 (the <span style="color:olive">Deadeye</span> version as league mechanic during game ver.3.17 (Archnemesis league) does not grants aura). The totem version probably introduced at the same time as the initial version, and later forked to be [[Modifier:MonsterImplicitAuraAccuracyAndCritsSextant|a mod]] for totem that spawn from sextant only. Sextants and their mod pool are removed from [[version 3.24.0]]. | |||
The Archnemesis version was much stronger than sextant totem version, which the Archnemesis' (<span style="color:olive">Deadeye</span>'s) Accuracy and Crits Aura grants {{c|mod|100% increased Global Accuracy Rating}} and {{c|mod|100% increased Global Critical Strike Chance}}, as well as other effect that grant to the mod owner of the <span style="color:olive">Deadeye</span> mod.<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/3267228|title=What's Next for Archnemesis Modifiers | |||
|author=Chris|date=May 15, 2022|accessdate=June 18, 2023|publisher=Official Path of Exile Forums}}</ref> While the totem spawned the sextant mod, only grant {{c|mod|45% increased Global Accuracy Rating}} and {{c|mod|100% increased Global Critical Strike Chance}}, despite the totem also grants {{stl|Speed Aura}} buff. The current value of Accuracy and Crits Aura from the monster mod is not publicly announced and rely on datamining game files to deduce the values. | |||
{{Version history table header}} | |||
{{Version history table row|3.24.0| | |||
*As sextant is removed from the game, it is not possible to acquire the mod {{c|mod|Areas contain # additional packs of Monsters that Convert when Killed}} so that unable to spawn enemy-turn-friendlies totems that grant this aura to player character.}} | |||
{{Version history table row|3.20.0| | |||
* Monster mods now only do one specific thing. Monster mods now say exactly what they do. | |||
}} | |||
{{Version history table row|3.18.0| | |||
* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | |||
}} | |||
{{Version history table row|0.10.0|rel=before| | |||
* Introduced to the game. | |||
}} | |||
{{version history table end}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Monster auras]] | [[Category:Monster auras]] |
Latest revision as of 02:54, 31 March 2024
Allies have increased Accuracy and Critical Strike Chance
#% increased Global Accuracy Rating#% increased Global Critical Strike Chance
Accuracy and Crits Aura is a monster aura. It is granted by a monster modifier of Precision (known as "Precision Aura" under the monster nameplate).
Unique monster's mod may also grant the monster with this aura.
The aura is mostly the same function as PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant. Also note that the gem version grants flat Accuracy Rating, while the monster aura grants increased Accuracy Rating.
The mod Precision Aura can be stolen by HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom, or Inspired LearningInspired Learning
Crimson JewelRadius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. to grant the player the aura as well as player's allies.
Player can also affected by this aura when converting any non-unique monsters with this aura skill as friendlies temporarily by using Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 secRequires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.30-10.00) seconds
Additional Effects From 1-20% Quality:
Base duration is (0.2-4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Not to be confused with Speed Aura, which has a similar-looking visual effect.
Gallery
-
A monster with Deadeye and Steel-infused Archnemesis monster mods, showing the Accuracy and Crits Aura visual effect
-
Official game beta screenshot[1]
-
The default visual effect of the Precision aura is a subdued version of the Accuracy and Crits monster aura
-
Visual of a player character that has stolen a few monster mods, including Deadeye (Accuracy and Crits Aura) and Hasted (Speed Aura) Archnemesis mods
Version history
It is originally granted from monster modifier Accuracy and Crits Aura but the mod is spawn disabled since version 3.18.0. The aura was then granted by new Archnemesis monster mod of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden) (rare rarity version only; also known as Deadeye in the text under the monster nameplate) from version 3.18 to 3.19 (the Deadeye version as league mechanic during game ver.3.17 (Archnemesis league) does not grants aura). The totem version probably introduced at the same time as the initial version, and later forked to be a mod for totem that spawn from sextant only. Sextants and their mod pool are removed from version 3.24.0.
The Archnemesis version was much stronger than sextant totem version, which the Archnemesis' (Deadeye's) Accuracy and Crits Aura grants 100% increased Global Accuracy Rating and 100% increased Global Critical Strike Chance, as well as other effect that grant to the mod owner of the Deadeye mod.[2] While the totem spawned the sextant mod, only grant 45% increased Global Accuracy Rating and 100% increased Global Critical Strike Chance, despite the totem also grants Speed Aura buff. The current value of Accuracy and Crits Aura from the monster mod is not publicly announced and rely on datamining game files to deduce the values.
Version | Changes |
---|---|
3.24.0 |
|
3.20.0 |
|
3.18.0 |
|
Before 0.10.0 |
|
References
- ↑ https://web.archive.org/web/20120608140904/http://www.pathofexile.com/monsterauras
- ↑ Chris (May 15, 2022). "What's Next for Archnemesis Modifiers". Official Path of Exile Forums. Retrieved June 18, 2023.