Precursor's Emblem (Endurance and Frenzy Charge)
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Main page: Precursor's Emblem
Precursor's Emblem is a unique Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances.
Item acquisition
Precursor's Emblem has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Precursor's Emblem can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Ahkeli's MeadowAhkeli's Meadow Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeWhere once had stood a village, lay naught but splinters. Some had once been her home. Some had once been her creations. Some had once been her family.This item can be combined with a Mountain and Valley ring at a Vendor. | Requires 3 rings total (Meadow, Mountain & Valley) and one Ahkeli and Uzaza Ring each. 1 Endurance Charge modifier for each Ahkeli Ring 1 Frenzy Charge modifier for each Uzaza Ring | M |
1 | Ahkeli's MountainAhkeli's Mountain Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeFleeing the destruction set upon her home, the Clayshaper sought safety in the clouds of ash above.This item can be combined with a Meadow and Valley ring at a Vendor. | ||
1 | Ahkeli's ValleyAhkeli's Valley Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeThe river, once fertile and fresh, and flowing briskly to the sea, now stood, stained, at a standstill. Dammed by the coagulating dead.This item can be combined with a Meadow and Mountain ring at a Vendor. | ||
1 | Uzaza's MeadowUzaza's Meadow Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor. | ||
1 | Uzaza's MountainUzaza's Mountain Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor. | ||
1 | Uzaza's ValleyUzaza's Valley Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor. | ||
8 | RemembranceRemembrance8Precursor's Emblem Corrupted"For all your struggles, all your achievements, even for the greatest of us, a story is all that remains. Write it well." -Julius Perandus, Father of Chitus | Random corrupted Precursor's Emblem | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Modifiers
Endurance Charge Modifiers
Endurance Charge Mod |
---|
(7-9) to (13-14) Fire Damage per Endurance Charge |
10% chance to gain an Endurance Charge on Kill |
6% increased Armour per Endurance Charge |
5% increased Damage per Endurance Charge |
1% increased Movement Speed per Endurance Charge |
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges |
(20-40)% increased Endurance Charge Duration |
1% increased Attack and Cast Speed per Endurance Charge |
1% chance to Dodge Attack Hits per Endurance Charge |
+4% to Chaos Resistance per Endurance Charge |
Frenzy Charge Modifiers
Frenzy Charge Mod |
---|
(6-8) to (12-13) Cold Damage per Frenzy Charge |
10% chance to gain an Frenzy Charge on Kill |
8% increased Evasion Rating per Frenzy Charge |
5% increased Damage per Frenzy Charge |
1% increased Movement Speed per Frenzy Charge |
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
(20-40)% increased Frenzy Charge Duration |
+1% Chance to Block Attack Damage per Frenzy Charge |
10% increased Accuracy Rating per Frenzy Charge |
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge |
Version history
Version | Changes |
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3.4.0 |
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